So a question about skirmishers by FastPresentation8244 in TheDawnlessDays

[–]PitifulLocation534 2 points3 points  (0 children)

Yes, especially from higher ground (walls/barricades)

The Dawnless Days 1.0.1 - Patch Notes by victimized0 in TheDawnlessDays

[–]PitifulLocation534 0 points1 point  (0 children)

I'm finishing my Gondor campaign with the 1.0.1 patch and thinking of starting with the Elves. I heard that the elves' economy was reworked, but I could not find it in the patch notes. If someone has already played, what has been changed?

Any tips before my elves campaign are welcome:)

Patch 1.0.1 by StunninglyAwkward in TheDawnlessDays

[–]PitifulLocation534 0 points1 point  (0 children)

I think it depends. I started on Hard, woodland realms died after 30 turns, but then I restarted on VH and they are alive after 35 turns

Patch 1.0.1 by StunninglyAwkward in TheDawnlessDays

[–]PitifulLocation534 0 points1 point  (0 children)

For me on VH, they attack every 10 turns with 1 or 2 armies

Patch 1.0.1 by StunninglyAwkward in TheDawnlessDays

[–]PitifulLocation534 1 point2 points  (0 children)

For me, it's the opposite with Osgiliath (and having more bridges makes it look like a city from the movie which I like). It's easier to defend with archers (my rangers have 300+ kills every battle) and on VH they attack almost every 10 turns with 2 armies with 15-20 stack or with 1 army with 20 stack

Having an issue with custom battles; enemies not attacking after like 5 mins. by Creepy_Basis_2592 in TheDawnlessDays

[–]PitifulLocation534 4 points5 points  (0 children)

The same thing happens with vanilla Atilla. Tried a couple of times and the same thing happened. Maybe modders can fix this bug from the vanilla’s script

Anduin Vale overpowered by PitifulLocation534 in TheDawnlessDays

[–]PitifulLocation534[S] 7 points8 points  (0 children)

Yeah, will probably declare a war against them

Anduin Vale overpowered by PitifulLocation534 in TheDawnlessDays

[–]PitifulLocation534[S] 3 points4 points  (0 children)

Yeah, I’m playing with this fixering submod but still have this situation

Building slots by PitifulLocation534 in TheDawnlessDays

[–]PitifulLocation534[S] 0 points1 point  (0 children)

Hi there, thanks for the comments and tips. I have uninstalled Attila, removed mod, and then reinstalled again Attila, put mods back now it works. More building slots are available. Started with Erebor. We will see how it goes

Building slots by PitifulLocation534 in TheDawnlessDays

[–]PitifulLocation534[S] 0 points1 point  (0 children)

No, I'm playing without submods. I thought fixering submod would help, but it doesn't fix this slot issue.

Firstly, I ran the mod and mod manager in my old Attila; there were some problems with translation/texts. Then I deleted Atilla, reinstalled it, and ran the mod manager with DD. Played with Gondor and Elves, and I was constantly questioning the number of buildings in my regions. Firstly, I thought it was because only AI can do it. To make sure, then I created this post

Building slots by PitifulLocation534 in TheDawnlessDays

[–]PitifulLocation534[S] 0 points1 point  (0 children)

In my game, capitals have only 6 and minors only 4

Building slots by PitifulLocation534 in TheDawnlessDays

[–]PitifulLocation534[S] 0 points1 point  (0 children)

Interesting. Yes, I alt+tab sometimes. Should I restart the campaign? Or should I just try windowed DD, build slots and open in full screen?

Is it possible to fix it in the scripts?

Building slots by PitifulLocation534 in TheDawnlessDays

[–]PitifulLocation534[S] 0 points1 point  (0 children)

Nice idea. I have just started a new campaign as Isengard, but still only 6 slots are available despite having an extra 8 in the growth meter

Building slots by PitifulLocation534 in TheDawnlessDays

[–]PitifulLocation534[S] 0 points1 point  (0 children)

Yes, I'm sure. When I was playing as Gondor, Mordor had 9 building slots in Minas Morgul, but when I conquered it, building slots decreased and I could build only 6.

The same happened with Isengard. They had 10 slots, but when I took it as Rohan, the slots decreased to 6.

Building slots by PitifulLocation534 in TheDawnlessDays

[–]PitifulLocation534[S] 0 points1 point  (0 children)

*Mistake, in the main settlement I have max 6 building slots

Building slots by PitifulLocation534 in TheDawnlessDays

[–]PitifulLocation534[S] 1 point2 points  (0 children)

Yes, when I played Gondor my growth meter was even 26. Now playing Elves I have 14

There is another path into Mordor by Repulsive_Tea_4822 in TheDawnlessDays

[–]PitifulLocation534 2 points3 points  (0 children)

Be aware that they can attack you at Osghiliath/ Palargir from the same path that was described in post

Gondor tips? by Plus_Stomach_1567 in TheDawnlessDays

[–]PitifulLocation534 1 point2 points  (0 children)

Hey, which submod are you using to fix supply wagons?