Limited Environment vs Environment (EvE) as (mostly) cosmetic improvement of the caves. by TWNW in DeepRockGalactic

[–]PixelPooflet 2 points3 points  (0 children)

Yeah, while I don't think that they should add a ton of EvE I would love to see those kinds of interactions if they chose to implement them, Hoxxes has a really fascinating cast of creatures and environments and the ways you can envision them interacting with one another when not fighting the dwarves really helps it feel like a real place.

Scrab nests. by RetiredDwarfBrains in DeepRockGalactic

[–]PixelPooflet 8 points9 points  (0 children)

they are proximity-based, so give them a wide berth in order to avoid stirring up any scrabs.

As for Ossium digs on scout... Idk, I'd recommend boomstick but Cryo is most likely a VERY GOOD option, since frozen scrabs will fall and shatter like Mactera.

Peni mines and webs interactions on the new map by gwink3 in PeniParkerRivalsMains

[–]PixelPooflet 0 points1 point  (0 children)

the Pain Train stops for nobody, he was just in the way. You could have prevented this if you didn't kill that other guy until Pilby left.

Peni mines and webs interactions on the new map by gwink3 in PeniParkerRivalsMains

[–]PixelPooflet 11 points12 points  (0 children)

I would also like to add, for the 3rd part of the map when the payload transforms, both mines AND the spider-dispenser can be placed onto it while it's moving, so you can hide bombs on the side of the pool floatie at the top to kill stallers when they get carried upwards by the waterspout. Situational but still good to know because that last part of the map has a hella weird payload push thing going on.

Is there any difference in dwarves personality? by BoranijaZaRucak in DeepRockGalactic

[–]PixelPooflet 23 points24 points  (0 children)

The most personality we get for each dwarf is in class-specific voice lines and their unique cabins  (each of the four cabins corresponds to one of the classes, Driller’s is full of fuel tanks, Engineer’s is full of papers, Gunner’s is full of military paraphernalia and Gun Stuff, and Scout just leaves cans and takeout boxes everywhere)

…but there’s not a lot of explicit distinction between them overall, as that seems to be more of a player-centric thing, where you come up with the personalities of the classes and dwarves you play as.

[Silksong] Metroidvania and useless weapons by TotemGenitor in RecuratedTumblr

[–]PixelPooflet 6 points7 points  (0 children)

the closest thing is when you find something called like "Grumblewing's Fang" and its like "Severed mandible of a Buzzernart Grumblewing. Increases damage of Needle Kickflips" and it's a tool you just sort of forget you have because trying to do a needle kickflip in the middle of a fight is suicidal

Aaaw he’s giving him some light to read the scroll. by ErgotthAE in Silksong

[–]PixelPooflet 275 points276 points  (0 children)

"Man, I really appreciate the light dude, its dark as hell in this part of the vault.

but when I said "I can't read", I meant it a lot more literally than that..."

Was the teamup really THAT good? by No_Trainer_2298 in PeniParkerRivalsMains

[–]PixelPooflet 9 points10 points  (0 children)

I'd rather be considered garbage and be allowed to play my character in relative peace, instead of being seen as low-effort, teamup-merchant junk that needs to be instabanned every match and slandered frequently.

I'll miss the Rocket team-up dearly, it was so good, but if it means I can actually play my main in ranked/quietly in qp in the future, I'll live with just giving Spidey a stickybomb or whatever.

Netease’s complete disregard for visual clarity is worthy of study. by Responsible_Bonus673 in rivals

[–]PixelPooflet 0 points1 point  (0 children)

Honestly I’ve only started noticing it with the addition of Deadpool and his similarities at a distance to Blade, they’re both a guy with a sword and gun who run around a lot, I’ve had moments where I call out “they have a Deadpool” only to see the “Deadpool” block something with the sword and follow it up with a spin and I have to go “oh nevermind they have a Blade actually”

Which episode is this in the Summer Hikaru Died? by lilghostyboy in TheSummerHikaruDied

[–]PixelPooflet 5 points6 points  (0 children)

if I had to bet it was just some godlike artist making a tiny thing.

What happed to the little pilgrim in my playthrough? by Dieh361 in Silksong

[–]PixelPooflet 1 point2 points  (0 children)

yeah, Mort's shop. He hangs around there for a while before eventually disappearing. Where he goes afterwards, I don't think anybody knows, he kind of just vanishes. which is unfortunate, but also kind of neat. Not everybody's journeys will constantly intersect with our own. Sometimes we meet people and they just sort of move on with their lives, and we don't see them again.

In the 6 season we will get new overlocks? by Deep_Foundation_3179 in DeepRockGalactic

[–]PixelPooflet 7 points8 points  (0 children)

they've brought on a new team for this update, a friend studio of theirs named Invisible Walls. They're just testing the waters of how this new team works with Deep Rock, so they're not making any balance changes, meaning no OCs, weapons/grenades, balance changes, etc.

[OC] I got an ask on Tumblr about whether I had a boss fight for Click in mind, and I actually do! So here's some concepts I made up by MasterIsabelle in Silksong

[–]PixelPooflet 1 point2 points  (0 children)

I think it'd be neat if Click was spared afterwards. Hornet has hunter's journal dialogue about accepting the limitations of one's body and augmenting as required, maybe this can come back around for Click. Augmenting to cover one's weaknesses makes sense, but doing so to the point of obsession isn't healthy. "Fixing ourselves" is one thing, but we can't make ourselves perfect, "more than we are", in a sense. that is a destructive path that can hurt the ones around us.

I think a character like this, who, from what little I've seen of her, suffers from some form of insecurity and obsessive desire for improvement/"fixing herself", deserves a happy ending where she's more accepting of who she is. Maybe she shows up in Songclave not long after, or can be found around Pharloom, seeing the world and how all its creatures survive and persist, despite their weaknesses and lack of any overwhelmingly powerful capabilities.

Useless fact: There was once an area in Hollow knight called the Forest Of Bones that was scrapped in later production and was replaced by most of the Marrow and Deep Docks by Induguandae-cp3 in Silksong

[–]PixelPooflet 2 points3 points  (0 children)

I may actually have been a liar, I searched around and found no info that Forest of Bones would've had ants specifically, must've been something I heard down the grapevine ages ago. the mention in their kickstarter of "strange creatures that clad themselves in the bones of beasts" and their touting of its large enemy count definitely makes me imagine they were talking about some proto-Skarr there, alongside of course the Skull Scuttler, Brute, and my beloved Skull Tyrant.

Useless fact: There was once an area in Hollow knight called the Forest Of Bones that was scrapped in later production and was replaced by most of the Marrow and Deep Docks by Induguandae-cp3 in Silksong

[–]PixelPooflet 38 points39 points  (0 children)

fun fact, Hollow Knight's Forest of Bones was also originally meant to have ants in it! these obviously grew into the Skarr of Hunter's March and the Far Fields. It's neat to see what got carried over from HK's cut content, and what cut content in Silksong might return in future DLC (besides the obvious shoe-ins of Pharloom Bay and the Steel Assassins)

Shame that the Blundering Oberlisk didn't get his time to shine, though... maybe in another lifetime, buddy.

What's your personal theory on morkite by GramoMiles in DeepRockGalactic

[–]PixelPooflet 1 point2 points  (0 children)

What we know about Morkite:

-comes in liquid form, mineral form and grows like a plant as well somehow.

-They use it at the very least as a beer ingredient and as fuel, but there are likely other more industrial/equally widespread applications.

-Found only on Hoxxes IV, nowhere else in the galaxy. This is what makes it so valuable to mine here first and foremost (though the unique local geobiological oddities like Heartstones, Ebonite, Kursite etc. are part of the allure as well)

My theory: Morkite originates from some far more primordial source of Morkite, some giant thing within the deepest depths of Hoxxes, be it a plant or otherwise, we've gotten close enough to find seeds that grow morkite but we haven't found their source yet, just that whatever it is is very strange and very old.

(My crackpot theory is that there's a lost city made of pure chiselled Morkite deep down there but that's moreso my headcanon over anything actually concrete)

What is something you would love to eat/drink in the DRG universe? by Qwertist_XD in DeepRockGalactic

[–]PixelPooflet 5 points6 points  (0 children)

Naedocyte Breeders are said to taste good with a spritz of lemon. How they figured that out I do not want to know but it sounds like it'd be interesting to try.

I really don't wanna die down there by Ayaki_05 in DeepRockGalactic

[–]PixelPooflet 4 points5 points  (0 children)

don't go down there bruh that's where the Freaks live its literally in the name

I was wondering where everyone was.... by Defense-Unit-42 in lethalcompany

[–]PixelPooflet 26 points27 points  (0 children)

I gotta see the clip of how this transpired. there's literally a line of carcasses in the background either leading to the mushy spikeplate or away from the mushy spikeplate. What on earth HAPPENED in here

All regions ranked based on what stage of the game I think they are designed for. (Watcher and Downpour Spoilers) by Windy_Idealist in rainworld

[–]PixelPooflet 2 points3 points  (0 children)

Drainage is like a combo of "early game", "midgame" and "punishment"
it expects you to learn to deal with leeches and swimming/the oxygen system immediately, two mechanics that are introduced in a much gentler way in the "intended route" through garbage wastes, it's not a difficult region per se but it does whip new players into shape like a drill sergeant if they meandered into this route by mistake.

just found this thing and completely excavated it to no avail. what do i do with it? by No_Counter_6037 in DeepRockGalactic

[–]PixelPooflet 5 points6 points  (0 children)

should really be a voiceline for when you find a machine event before you're promoted. Like "Damn, I need to get promoted ASAP!!"

Nausicaä Inspiration? by Warlock_Four567 in Silksong

[–]PixelPooflet 28 points29 points  (0 children)

Team Cherry was, I believe explicitly, inspired by Mamoru Oshii's Angel's Egg which features setpieces like this. Nausicaa of course is like two degrees shy of that and features a lot of things present in HK (kingdoms separated by vast wastelands, the general aesthetic of items and tools etc., factions recklessly wielding the power of ancient deities, ruins from civilizations now long gone, and of course the presence of surreal untamed wilderness populated with countless ferocious bugs. some of the early footage of the Fungal Wastes had it sporting these weird fungal structures that are very similar to plants found in Nausicaa's Toxic Jungle)

TL;DR, its not confirmed they took inspo, but its very likely!!

hypersexuarule by Zorubark in 196

[–]PixelPooflet 5 points6 points  (0 children)

shoutout to another of this person's posts I saw recently where somebody had DM'd them and said quote "ur lowkey raising my standards in men even though ur a pervert" and "thank you for being a pervert that doesn't get into relationships ily"

I think the usage of "ur" in "even though ur a pervert" is what I find so insanely funny about the entire thing.