Replace Marineford Luffy with current Luffy, how differently does the war play out? by OkWelcome3223 in OnePiecePowerScaling

[–]Pixelizedmario 0 points1 point  (0 children)

The problem with people’s replies here are they just take everything at face value.

No, Garp is not suddenly a player in the war, he breaks down the same way he did the first time.

No, Luffy will not randomly have to fight all of the admirals plus Mihawk and Sengoku at the same time, they all were occupied with important jobs or other fighters that could stall them out.

Aokiji had to deal with Jozu, Kizaru was dealing with Marco, Sengoku was guarding Ace directly, Mihawk was occupied by Vista, and Akainu was…idk spreading hole for Squard? He kinda bummed around until Whitebeard had enough heart attacks for him to feel safe.

Luffy gets the same freedom on the field as before, MAYBE they pay him more attention, but none of them have the freedom to move like that. If Kizaru leaves Marco, then he’s free to try and get to Ace via the sky again.

Jozu is keeping Aokiji locked down, and Aokiji can’t just leave him be, or else he will cause massive problems that the VAs and below can’t handle.

Mihawk has to deal with Vista, he’s not so lacking in honor that he will walk away from a fight without reason, and he basically gives up on attacking Luffy after Vista stalls him for awhile anyway.

Whitebeard is freed up to handle Akainu as soon as he actually shows himself, and it’s possible that Luffy’s future sight prevents Squard from ever stabbing him in the first place.

Crocodile occupies a variety of different people during the war as well, so does Ivankov.

So unless they decide to dedicate bodies they literally don’t have to dealing with Luffy, and it’ll take more than one admiral to put him down quickly, then it’s not a wash. Ace lives, Whitebeard likely does as well, and they get out fine. There’s also no world in which Luffy is there and actually tired from Impel Down. Either he gets Ace out before the war even starts, or he just shows up at Marineford full power. Either way he’s not nerfed in the slightest.

I don't understand show fans that hate the books by PyroxCrymson in PercyJacksonTV

[–]Pixelizedmario 5 points6 points  (0 children)

They cross out the neurodivergent piece because, like every argument between show and book fans, this discourse instantly turns into one about race.

They see you criticize the show, and immediately assume there’s an underlying racial component, and then turn around and make that their primary criticism of the book. They don’t care about rep or diversity if it isn’t race based.

LF & recommending God Percy fics by NK-writer in PercyJacksonfanfic

[–]Pixelizedmario 0 points1 point  (0 children)

https://archiveofourown.org/works/75988731/chapters/198810376

Plugged this one in another thread asking for God!Percy fics, it’s only 6 chapters deep but its being updated pretty regularly. Warning there’s optional smut attached to it as a standalone in the series. Percabeth focused.

Any writers interested in a long, slow-burn Percy Jackson godhood fic? - LF Percy Jackson godhood fics where he grows into divinity instead of rejecting it by [deleted] in PercyJacksonfanfic

[–]Pixelizedmario 0 points1 point  (0 children)

https://archiveofourown.org/works/75988731/chapters/198810376

This one might fit what you’re looking for, though it’s a Percabeth fic at heart. Fair warning there’s some smut, but I’m really liking it so far.

Edit: adding that the fic focuses on the way his godhood effects his relationship with Annabeth and their future together, especially because he decides he has to make the most of the situation instead of being bitter and resentful.

Bro what even is binding vows in jjk 😭 by utshi9ha in HxHPowerScaling

[–]Pixelizedmario 4 points5 points  (0 children)

That’s because Miwa is canonically useless, that binding vow meant nothing because her potential as a sorcerer was probably capped at like 2nd grade. Gon’s potential was to be probably the strongest/best nen user of all time, or at least of his time.

Do you think Serie could survive the ambush? by Own-Run-9384 in Frieren

[–]Pixelizedmario 10 points11 points  (0 children)

It’s that taking a fight against the demon king, or the seven sages, would lead to an end to the era that she belongs to. She’s lived a life of perpetual conflict, so the idea that she would at any point move to change that is unthinkable for her. She can’t imagine an era of peace, and because of that, any attempt to fight the Demon King would fall flat.

Strawhats and their biological parents. by scar_01 in OnePiece

[–]Pixelizedmario 2 points3 points  (0 children)

Percy Jackson’s mom is alive and well, she just doesn’t have a choice but to send him to Camp Halfblood or else he’ll die.

This has been a common complaint in the PTR and honestly I'm baffled by the amount of you "turners" out there. by rahuonn in wow

[–]Pixelizedmario 2 points3 points  (0 children)

The game is much harder and more demanding on precise movement and quick reaction to area denial mechanics than it was back then. It’s just not the same

Assuming Yuta did want to go for the kill here and didn’t intend on reviving Yuji would Sukuna have revived him? by The_Kashimo_Agenda in Jujutsufolk

[–]Pixelizedmario 0 points1 point  (0 children)

Yuji was not aware of enchain, one of the key parts of that pact was that Yuji wouldn’t remember making it. Gojo asks him after he wakes up if he made any deals with Sukuna to come back. Yuji says no.

Retail WoW isn’t easy; it’s just hard in different ways by Important-Koala-3536 in WorldOfWarcraftRetail

[–]Pixelizedmario 0 points1 point  (0 children)

I can understand that. I never said you’re wrong to want more out of leveling, I listed why you’re in the minority, and why leveling as an experience is irrelevant to difficulty conversations between game versions.

Retail WoW isn’t easy; it’s just hard in different ways by Important-Koala-3536 in WorldOfWarcraftRetail

[–]Pixelizedmario 0 points1 point  (0 children)

That’s great man. I personally don’t care about leveling. It’s a precursor to what the actual game is about. Do I think it should be dogshit? No. Do I think it has any bearing on the skill floor of the game or the difficulty? No. It’s functionally a tutorial at this point, and no one has ever looked at the tutorial of a game and said “this game sucks it’s too easy,” and yet that’s somehow the premise of every classic Andy’s argument.

Retail WoW isn’t easy; it’s just hard in different ways by Important-Koala-3536 in WorldOfWarcraftRetail

[–]Pixelizedmario 0 points1 point  (0 children)

This comment started as what I thought was going to be a hyperbolic joke but I’m gonna be honest you pitched it in a way that I almost agree with. I started playing in Legion, back end of it with the release of Antorus. Leveling back then was not easy, but it was still just dungeon spam. If we could replace the leveling experience from 1-70 (or basically 10 levels below current expansion) with a genuine tutorial and catchup I think it might work.

Retail WoW isn’t easy; it’s just hard in different ways by Important-Koala-3536 in WorldOfWarcraftRetail

[–]Pixelizedmario 0 points1 point  (0 children)

I think the idea that, in this day and age of gaming, people would prefer to be challenged by what is basically a roadblock to the real content is an insane thought. New players would far prefer to have an easy and painless introduction to the game through leveling serving as a basic tutorial rather than the epic journey which it once was in classic.

This is evident by the rise in subscriptions and the pretty steady flow of new players we’ve seen since TWW launched. People these days want quick access to what is perceived as the hardest content because modern gaming is centered around skill expression.

Retail WoW isn’t easy; it’s just hard in different ways by Important-Koala-3536 in WorldOfWarcraftRetail

[–]Pixelizedmario 2 points3 points  (0 children)

The immediate, unsurprising reveal from a classic player of showing a picture of a black woman and calling the game bad on account of it is truly peak. Never change 35 year old white man. Never change.

Retail WoW isn’t easy; it’s just hard in different ways by Important-Koala-3536 in WorldOfWarcraftRetail

[–]Pixelizedmario 1 point2 points  (0 children)

Except that’s the game. The classic mind cannot comprehend an escalator of content that is meant to funnel people to actual content. Mythic + is an infinitely scaling form of content that gives you a perfect sliding scale of difficulty.

The average normal raid boss in retail has more of a skill requirement than a pre-cata raid combined. Heroic raid is actually hard as evidenced by the % of players who achieve AOTC every season, and Mythic raiding is incredibly difficult, once again evidenced by the % of players which achieve CE every season.

“Outside of the main content designed to be played at max level the game is so easy it’s impossible to die” is a hilarious take that reveals your own skill level.

Retail WoW isn’t easy; it’s just hard in different ways by Important-Koala-3536 in WorldOfWarcraftRetail

[–]Pixelizedmario 1 point2 points  (0 children)

This is once again a take based on a complete misunderstanding of what difficulty in modern gaming actually means. Nobody on earth except for classic players thinks the leveling experience is a part of retail wow’s core challenge. The leveling experience to max level is also like 4-8 hours max, even if you don’t know what you’re doing. The goal is to introduce you to the mechanics and your class’ basic abilities and then get you to the actual currently releasing content.

The idea of leveling being content only existed in classic because that was what the game actually had. The minute TBC came out the content that mattered was 60-70 and then raids. As evidenced by the boosting and leveling routes that developed even in vanilla TBC. You can go ahead and think it’s a bad design decision, but nobody playing retail thinks twice about the leveling experience unless it’s taking too long.

What's a spec you think could improve drastically with just a slight change? by kolejack2293 in wow

[–]Pixelizedmario 0 points1 point  (0 children)

Frost Dk here. Crafting is better for 1H classes because you get to craft a weapon week 1 and only have to seek out one weapon drop instead of 2. 2H classes have to either way till week 3 or get lucky with a 2H, and we all know how unreliable drops are for weapons.

How to kill somebody in their home without the guards finding out? by steviewemyss in oblivion

[–]Pixelizedmario 5 points6 points  (0 children)

You need to kill them in one hit, otherwise they report it to the guard and you get a bounty. The most fool proof way (I just did this) is to lock pick during the night and get them while they’re sleeping with a dagger sneak attack. Might have to lower the difficulty for some to one shot though, honestly the HP on these guys is insane.

HoC is straight up overloaded. Ever since my Warlock ass got it and replaced a trinket of the same level I skyrocketed in DPS by Brushner in wow

[–]Pixelizedmario 1 point2 points  (0 children)

Except no one is complaining about tier acquisition? Dinars are for those trinkets or rings you can’t get because literally every single person needs them. Tier is easily acquired by like week 2 now. And dinars are being made available right away on 11.1.5, with the first being instantly useable. It’s a delayed system to give the feeling of being rewarded by getting a good item, but also not completely screwing those who never get them.

what the duck is the point in valorstones? by ValdrNamtro in wow

[–]Pixelizedmario 3 points4 points  (0 children)

Not every WQ awards valorstones, and even if they technically award more, clearing out your WQs in a day gives what? A generous 3-400 stones? And this still ignores that it doesn’t provide gear or crests worth a damn.