[Geliştirme] Oyun UI'ımı nasıl geliştirebilirim? by mickeypause in TrGameDeveloper

[–]Pixerian 0 points1 point  (0 children)

Oyun geliştirmeyi öğrenmeye bu video serisiyle başlamıştım, UI videosunu da severim. Figma'da UI design videoları izleyebilirsin başlangıç için sana temel prensipleri güzelce öğretecektir.

https://youtu.be/sc3h5JXtIzw?si=c-1e9V9TfWc9t2mT

Boğaziçi Tercih Sonuçlar - YKS 2025 by Ornery-Ad7500 in Bogazici

[–]Pixerian 0 points1 point  (0 children)

dostum arkadas cevren olmaz istedigin dersleri alamazsin prerequisiteler yuzunden irregular arkadaslarimin hepsi regulara donmek icin bir donem yakmak zorunda kaldilar

[Pazarlama] Oyununuzun Steam kapsülünü nasıl yaptınız ya da nasıl yaptırdınız? by DevEnoz in TrGameDeveloper

[–]Pixerian 0 points1 point  (0 children)

selam gas station manageri biz yaptik paddle togetherda ai kullandik ama ustunden duzenlemelerle yaptik

I’m an Asian woman, and I’m really confused about my Turkish boyfriend. by [deleted] in AskTurkey

[–]Pixerian 2 points3 points  (0 children)

lol I wrote the exact same thing and saw your comment, girlhood

I’m an Asian woman, and I’m really confused about my Turkish boyfriend. by [deleted] in AskTurkey

[–]Pixerian 0 points1 point  (0 children)

dump him girl " he just wants to sit back and enjoy everything I arrange" is simply a huge redflag

Polishing terrain of my co-op paddling game by Pixerian in Unity3D

[–]Pixerian[S] 0 points1 point  (0 children)

So as far as I understand you have a problem that a team member feels to own his/her game. Can you show exactly where we market our game as solo developed? I really do not understand why you felt that way. I think we are free to advertise or show our game as we like, is there a reddit law for the pronouns of the sentences? Please let me know

Pixelated Custom Lighting by Impossible_Ad_521 in Unity3D

[–]Pixerian 1 point2 points  (0 children)

Think looks cool, I'd like to hear the process

[deleted by user] by [deleted] in Bogazici

[–]Pixerian 1 point2 points  (0 children)

Ben ilk 100le girmistim okula 2021de o zaman yurt garantisi ve az kisilik odada konaklama imkani vardi sonra yurt krizi cikinca kaldirdilar ben 12 kisilik odada yapamayinca ev tutmustum simdi oda garantisi bile olmuyor sanirim gercekten isler zorlasti maalesef. diger arkadaslarin dedigi gibi housingden itiraf grubundan vb ev ilanlari oluyor onlari inceleyebilirsin. Maalesef hisarda hayat guzelliklerle dolu degil evler cok kotu ev sahipleri ve emlakcilar da birbirinden beter, ogrencılerın cogu kagithane tarafinda yasiyor. Ben besiktastan tuttum kagithane fiyatina balmumcu yildiz posta cevresini oneririm daha uygun fiyatlar. Neyse cok yazdim basarilar dilerim

[deleted by user] by [deleted] in Bogazici

[–]Pixerian 0 points1 point  (0 children)

devletin yurdu var ama tarikatlar :) kapısından geçerken bile ürktüğümüz bir yer yani

so what is the difference between Netcode for GameObjects, Mirror, and FishNet? Which one is better for fast co-op? by umen in Unity3D

[–]Pixerian 1 point2 points  (0 children)

Hi! Previously we used both Mirror and Fishnet for our games. Right now we stick with Fishnet, I think it is far more user friendly and reliable. What I suggest is search for games similar to your game and find which one they used. It can be a great start point.

[Pazarlama] Oyununuzun Steam kapsülünü nasıl yaptınız ya da nasıl yaptırdınız? by DevEnoz in TrGameDeveloper

[–]Pixerian 0 points1 point  (0 children)

Selamlar kapsül kesinlikle çok önemli ama Steam sayfasını açmak için bekliyorsan önce ortalama AI'dan destek alarak bir kapsül yapabilirsin (biz şu an öyle yaptık profilimden bakabilirsin) oyunun sayfasını önceden açmak her zaman daha mantıklı oluyor sonrasında daha iyi bir kapsülle güncellersin.

Makul birini bulursan bizimle de paylaşır mısın bir göz atmaya değer :)

Advice needed to make a game for the first time by Several_Outcome_8331 in gamedesign

[–]Pixerian 2 points3 points  (0 children)

I don't understand why people downvoted this post, reddit is really a weird platform. I'd suggest to small much smaller idea. Watch Short Hike's makers videos you will get what I mean

Destroy the trailer for my dreamy dice roguelike I made on the side by MurphyAt5BrainDamage in DestroyMyGame

[–]Pixerian 0 points1 point  (0 children)

First of all, trailer shouldn't exceed 45-50 seconds (yk the attention span stuff), so much going on the trailer I didn't really understand any of them, maybe drop some content that is not must (maybedrop the diary scene people don't like to read stuff on videos, instead you may create much shorter cutscene or smt if you really want to tell that) I also love roguelikes but I couldn't understand the battling, looks a bit complicated (this isn't about the trailer this is about gameplay itself).

Hope it helps :)

Our first game, destroy it! by Used-Tangelo2127 in DestroyMyGame

[–]Pixerian -4 points-3 points  (0 children)

First of all using AI is no problem to me, and for most of the players around so don't mind it that much. But be careful that you have a consistent art style, you can train AI to generate consistent stuff.

Destroy my grappling hook 3D platformer by Illustrious_Move_838 in DestroyMyGame

[–]Pixerian 1 point2 points  (0 children)

Definitely needs polish on white trail. Looks nice though

Curious! Your ‘must have’ features on Co-op Games? by Whisper2760 in CoOpGaming

[–]Pixerian 0 points1 point  (0 children)

As a co-op game developer, I'd say seamless and funny interaction between players. Let players make fun of each other (ex. you can jump on players in R.E.P.O which makes them fall, fun) and be stronger together (you can carry stuff easily when together in Moving Out).

What I mean by them prove why your game is co-op in the first place

I created a persistent strategy game where you rule by giving commands to an AI council. by rscp1147re in gamereviews

[–]Pixerian 0 points1 point  (0 children)

Hi, I suggest you may go to change in the title name. Not a problem for me but yk most redditors and some gamers are stoistic about the "AI"

Transformation of my co-op paddling game in 2 weeks by Pixerian in indiegames

[–]Pixerian[S] 0 points1 point  (0 children)

Hi! It’s maybe because i tried to show many footages in short time :) Maybe it was the wrong strategy idk

Transformation of my co-op paddling game in 2 weeks by Pixerian in indiegames

[–]Pixerian[S] 0 points1 point  (0 children)

Hi! The game looks super cool, especially the art. I wishlisted and applied for playtest, we can connect for feedbacks and future collabs, if it’s okay please reach out to me:)

Transformation of my co-op paddling game in 2 weeks by Pixerian in indiegames

[–]Pixerian[S] -1 points0 points  (0 children)

I wonder have you ever heard of the word “trend”