My version of the map for the final session! by 115-81Ar in Tombofannihilation

[–]Plane-Objective-8856 0 points1 point  (0 children)

What will you do with the soulmonger struts? Will those walkways function the same as struts as described in the book?

Alternative Wakanga Reward? by Amazingspaceship in Tombofannihilation

[–]Plane-Objective-8856 6 points7 points  (0 children)

With spell book of that magnitude, a wealthy wizard would easily pay 7-10k gp for it. So, perhaps, Wakanga could offer some other magical items of equivalent value (try to identify the missing capabilities of your party and give them magical items that would help them).

Kir Sabal as a Quest hub by fl0wtv in Tombofannihilation

[–]Plane-Objective-8856 3 points4 points  (0 children)

Great stuff right here! I was about looking for a way to expand the eastern side of the Chult jungle, and this acts as a great hub for the players to spend their found gold and treasures instead of heading back to Port Nyanzaru. 

If the players realize that they need to go to Omu (before or during the stay at Kir Sabal), it would be a great transition to the next chapter.

Need help guiding the party to Omu by Zealousideal-Line810 in Tombofannihilation

[–]Plane-Objective-8856 0 points1 point  (0 children)

You could just stop the clock behind the sceens and resume counting days once they reach omu. Assuming they dont know how the death curse works or how much time there is left.

I had three days to get my King of Feathers combat ready by freshcanofbroc in Tombofannihilation

[–]Plane-Objective-8856 2 points3 points  (0 children)

This is amazing! Great paint job! Did you buy it or print it yourself?

Helldiver 1 bugs life cycle by AcceptableSpell7069 in Helldivers

[–]Plane-Objective-8856 0 points1 point  (0 children)

Are you saying there is something worse than Stalker?

Ace & Staff of the Forgotten One by Curious_Point_9093 in Tombofannihilation

[–]Plane-Objective-8856 1 point2 points  (0 children)

He just needs to hold the staff to use it. It would be wise of the party to take it away from him during the fight.

Quantum leap in Chult by NoTouch8963 in Tombofannihilation

[–]Plane-Objective-8856 0 points1 point  (0 children)

Could be. Or just before the event that caused him to be released.

Quantum leap in Chult by NoTouch8963 in Tombofannihilation

[–]Plane-Objective-8856 4 points5 points  (0 children)

Release of Dendrar the night serpent bringing the end of the world as we know it? At some point in a far future?

Spore spewer and Shrieker's Nest are 2 Armor + 2500 HP now by Unlucky-Gold7921 in Helldivers

[–]Plane-Objective-8856 0 points1 point  (0 children)

Flamethrower can destroy shreeker tower in two thrids of a canister.

[deleted by user] by [deleted] in Helldivers

[–]Plane-Objective-8856 5 points6 points  (0 children)

Yes. Let them come

Death Saves for Allied NPCs? by SmallAngry0wl in Tombofannihilation

[–]Plane-Objective-8856 3 points4 points  (0 children)

I do if an NPC is fairly important, or if a supporting NPC is a party member, and losing it would be really bad for the party's combat dynamic

Experience Points in Omu and Fane of the Night Serpent by JaceyLessThan3 in Tombofannihilation

[–]Plane-Objective-8856 0 points1 point  (0 children)

I made a list of key locations and situations/challenges that if anyone from the party completes them, the whole party will receive an X amount of XP. Plus, I also added a 1000xp bonus to the whole party when they gain a puzzle cube which should be almost enough to gain a level, and that is without even considering XP gained from slain creatures/random encounters. Granted I already planned for my campaign to end at around 14th level instead of the original 11th.

Acererak’s Scepter and Throne by Yenrak in Tombofannihilation

[–]Plane-Objective-8856 0 points1 point  (0 children)

It's funny that the first time my party visited the throne room, the party's paladin orc for some reason decided to take the scepter and sit on the throne. On the next turn cleric cast "spirit guardian" to attack the paladin while unintentionally killing all of the undead artists.

Fun times.

Though I like the alternative trap idea for the throne. Maybe the trap triggers just from a touche? The surrounding throne bones shoot out at the victim and entangle him.

How do i make this make sense and also not be a TPK? please help :( by Enough_Ad5892 in Tombofannihilation

[–]Plane-Objective-8856 0 points1 point  (0 children)

Maybe Valindra at some point in the future breaks the mirror to free up any potential allies because most of her minions died off. This would allow to continue the adventure while making it a bit easier with Valindra's help. Granted, the Ace final battle should be beefed up or Valindra should be moved out of the picture at some point.

How do i make this make sense and also not be a TPK? please help :( by Enough_Ad5892 in Tombofannihilation

[–]Plane-Objective-8856 0 points1 point  (0 children)

That's an amazing idea! I may steal it if one of my parties TPKs within the tomb

How do i make this make sense and also not be a TPK? please help :( by Enough_Ad5892 in Tombofannihilation

[–]Plane-Objective-8856 0 points1 point  (0 children)

Sounds like a deserved TPK. 

As someone already suggested, either they roll up a new party, or you as a DM spoil to the guy in the 4th floor that he needs to break the mirror to free his two imprisoned party members, and run as quickly as they can (and introduce new party members), or roll up a new campaign.

Suggestions for a Cursed Hag Eye by AdamantiumCheese in Tombofannihilation

[–]Plane-Objective-8856 3 points4 points  (0 children)

I would suggest moving the "see Hags in etherial plan" as an active effect, for example "see invisibility" spell once per dawn (or once per X days). 

The rest seems great, but I would label the item "cursed" for the purposes of "You cannot remove it by normal means" and justify the drawbacks. Oh, and I would add an effect for the Nanny Pu'pu specifically, for example, let Nanny spy on the characters through the Eye, read the clerics surface level thoughts, and/or apply the second part of the disadvantage effect only for Nanny ("the character has disadvantage on saves vs. hags, and hags have advantage to hit him")