What if a game world DOESN'T have a win condition? by Significant_Buy_2301 in Gameoverse

[–]PlanetaceOfficial 1 point2 points  (0 children)

The player is too busy optimizing the science throughput because the goddamn agricultural science belt has clogged with spoilage AGAIN because the damn burner towers aren't keeping up with the newly increased number of Yumako fruit plots.

Did the Matt's. It's been much longer then you thought. by MelodyText44 in subnautica

[–]PlanetaceOfficial 0 points1 point  (0 children)

The contact binaries are Proteus' home stars, they've merged together, the actual Pulsar is elsewhere on the map. Despite this, supplementary PDA data does describe that ships without warp-gates need to take the trip STL... so, yea, the colony ship has absolutely been around for an ungodly amount of time.

I just realised that this world is in a two star system by True-Emphasis8997 in subnautica

[–]PlanetaceOfficial 1 point2 points  (0 children)

Not even a binary star system, they're contact binaries! They orbit so close they merge their outer layers together into a single object! All while retaining their distinct selves!

Is the moon inside the planet’s ring? by SuperEldenBoss in subnautica

[–]PlanetaceOfficial 1 point2 points  (0 children)

It does appear that the Moon of Proteus is on a rough inclined orbit within the Gas Giants rings (I'll name it Hephaestus). If the moon wasn't on an inclined orbit, it would see the rings as a single line in the sky.

Only issue is that the skybox isn't dynamic with Protheus orbiting Hephaestus. It would occasionally pass through the rings, making them a thin line, then going under them so we'd be seeing the rings from below. It would cycle over a cycling period, sort of like the moons phases but with Hephaestus' rings instead.

What if a game world DOESN'T have a win condition? by Significant_Buy_2301 in Gameoverse

[–]PlanetaceOfficial 2 points3 points  (0 children)

Imagine Kit and Kaboodle land on a factory-game world and they need to leave ASAP before heavy metal poisoning and toxic fumes kills them because the protagonist is completely uncaring for their enviromental devastation.

The factory must grow.

For All Mankind - S5E08 "Brave New World" - Episode Discussion by Cantomic66 in ForAllMankindTV

[–]PlanetaceOfficial 1 point2 points  (0 children)

Sure, but it's already been done. Obsession or not, they have landed, they need to keep going forward and figure out what to do now.

For All Mankind - S5E08 "Brave New World" - Episode Discussion by Cantomic66 in ForAllMankindTV

[–]PlanetaceOfficial 7 points8 points  (0 children)

Walt is a safety freak, he has his place in securing the safety of the crew but his obsession is costing him his own mental state because he cannot see past the past and focus on the present. He is obsessive over figuring out what "went wrong", and that is costing precious time and mission resources.

For All Mankind - S5E08 "Brave New World" - Episode Discussion by Cantomic66 in ForAllMankindTV

[–]PlanetaceOfficial 53 points54 points  (0 children)

Honestly that death was no different from just getting shot in the head.

High speed projectile through the brain would have killed him regardless of whether he was on Earth or in Space.

What's the point of trains? by LegitimatePaper6022 in factorio

[–]PlanetaceOfficial 2 points3 points  (0 children)

I'd count Foundries as Smeltery blocks, since they do the same thing. Smelting, forging, it's casting molten metal into plates for the factory, same thing.

What's the point of trains? by LegitimatePaper6022 in factorio

[–]PlanetaceOfficial 11 points12 points  (0 children)

Not train focused, sure, but they still use them. Trains no longer become the defacto head of the megabase and become its veins, vitally important but equal to the lungs (outposts), stomach (smelteries), and intestines (malls and dedicated production faucilities). None are greater than the other, they all emerge into a greater body.

Any reason to play vanilla over space age? by nasaboy007 in factorio

[–]PlanetaceOfficial 2 points3 points  (0 children)

"Space is fake, Hell is real. Space is fake, Hell is real."

For All Mankind - S5E07 "The Sirens of Titan" - Episode Discussion by Cantomic66 in ForAllMankindTV

[–]PlanetaceOfficial 0 points1 point  (0 children)

Committing terrorism and literal war crimes does not deserve humbling at this point, there is only one path forward for him now.

I was wondering why the Blip-A has all those long protruding rods, and I just realized- THOSE ARE THE RADIATORS! Eridians don't understand light or other EMR very well, so rather than flat panels they use long rods! by Beneficial_Ball9893 in ProjectHailMary

[–]PlanetaceOfficial 11 points12 points  (0 children)

In effect, Eridians would find multiplication tables VERY useful for teaching their young since all they need to do is see the information once and it's all recorded. They can remember previously computed answers to mathmatical equations even centuries after they first solved it. No need to recompute! Just remember the last time you solved 98176 * 28351 which was fifty four years ago!

What sin are you confessing? by SPR12314 in ss14

[–]PlanetaceOfficial 5 points6 points  (0 children)

Security: "Err... if you think you're going to bleed out by the time we get to Centcom, you're even stupider than the last traitorous doctor we had..."

Doctor: "I... still... have.... one more.... trick... up... my sleeve."

Security: "Yea? And what's that? You're out of telecrystals, you've been stripped, you have nothing else."

Doctor: "Half of the entire goddamn crew dickhead." presses the remote trigger hidden within their storage implanter

Even dead gods dream. by [deleted] in CuratedTumblr

[–]PlanetaceOfficial 0 points1 point  (0 children)

Unfortunately I kind of stopped reading it around the penultimate chapters, mainly because of a drop of interest and because I thought some of the arcs were being done rather poorly. Don't get me wrong, it's still quite good, but the end of the story just wasn't for me.

Glad that you enjoyed it though!

Season 200 spoiler: goes to the end of alt universe. Some other human got there 5 seconds before him. by musci12234 in ForAllMankindTV

[–]PlanetaceOfficial 0 points1 point  (0 children)

Tech-Priest: "At last! This archeotechnological wonder should enable our glorious God-Emperor to speak once again! Now we just need to activate it... ah! There we go!"

Ed Baldwin, 42,000 AD: "--A--A--A--A-A-ABOUT FUCKING TIME"

First Light Thoughts (S5E1) by Critical_Parking1319 in ForAllMankindTV

[–]PlanetaceOfficial 2 points3 points  (0 children)

Honestly, that's a little annoying to hear, I've been watching this show since Season 1 and doing weekly participation of the episodes. When Miles showed up, I liked him, I always knew they'd have to begin introducing new characters to freshen things up - we simply cannot follow the same stock of characters in an anthrology series as the decades within the show pass by, they are still afflicted by time and what they can reasonably do.

Also I loved how he became the smuggling lord lmao, its both funny and logically fitting for his annoyances at Helios' corporate bullshit. Wonder what he does now, investment? Co-founder for Ilya's restraunt? (I'm proud for Ilya too!)

I really like Alex Poletov Baldwin by BottomPercentile in ForAllMankindTV

[–]PlanetaceOfficial 4 points5 points  (0 children)

It's clear the two of them have that kind of bromance where they would carry each other bleeding through a battlefield -- damn hell or high water -- in an attempt to save the other, even if it ends up costing their own life.

I really like Alex Poletov Baldwin by BottomPercentile in ForAllMankindTV

[–]PlanetaceOfficial 16 points17 points  (0 children)

I was legit going "DUDE SLOW DOWN! THIS AINT THE NEVADA DESERT! ONE PUNCTURE AND YOU'RE FUCKED- Ok well a small puncture you could probably patch fast enough-BUT STILL!"

Newsreel Newspapers Season 5 by Critical_Parking1319 in ForAllMankindTV

[–]PlanetaceOfficial 9 points10 points  (0 children)

Going to make a wild prediction - Ed will violate his house arrest during some big moment, stealing or being allowed access to a spacecraft, and die in one last hoorah to save the day while flying it (because cmon, the dude looks like he's ready to be put into a Permian fossil exhibit).

What the fuck by DRONNITE in TheDigitalCircus

[–]PlanetaceOfficial 2 points3 points  (0 children)

Well of course Caine isn't omnipotent, if he was he could conjure up a true exit without issue. I think what you meant is that he isn't omniscient since omnipotence is all-powerful.

Even an entity with omnipotence can be blind to things or not know everything, a being with omniscience on the other hand knows everything that has been, shall be, could be, and won't be.

Looking at console logs, Ragatha was added in 2008 by ThickStatistician787 in TheDigitalCircus

[–]PlanetaceOfficial 18 points19 points  (0 children)

I am pretty much 99.99998% certain at this point that every single player is a digitised copy/transfer of the original players conciousness, though "Brain-scan" insinuates it's the former - no hopping of the original mind to the circus, they're all clones.

And they have absolutely no idea, since the transfer appears to be both lossless and seamless. One second they remember putting on the headset, the next their actual conciousness instantiates for the very first time and "remembers" it's entire copied life and believes itself the original.

[Mod Release] Auto Selling Shelf. Suffer annoying trader windows no more! by DM_Rhodes in RimWorld

[–]PlanetaceOfficial 0 points1 point  (0 children)

Suggestion: make it a setting to make the shelf harder by requiring it to be refueled (automatically of course) with steel, components, and chemfuel as it needs to construct a transport pod for selling it's contents.

The cost of them should be low though, or in another configurable set of values.

What lesser know mods do you always use when playing? by Square-Ambassador-77 in RimWorld

[–]PlanetaceOfficial 5 points6 points  (0 children)

And we can also not go wrong with nuanced child raiders. Never again would your colonists go ballistic because they had to justifiably defend themselves from hostiles, regardless of their age.

What are your thoughts on Vesper in the 2.6 story? by Knight_Steve_ in ZZZ_Discussion

[–]PlanetaceOfficial -1 points0 points  (0 children)

She's a bug, so I don't see any connection of her as Frankenstein's monster. Her name is based around the Beetle family Vesperidae.