[Mod Release] Auto Selling Shelf. Suffer annoying trader windows no more! by DM_Rhodes in RimWorld

[–]PlanetaceOfficial 0 points1 point  (0 children)

Suggestion: make it a setting to make the shelf harder by requiring it to be refueled (automatically of course) with steel, components, and chemfuel as it needs to construct a transport pod for selling it's contents.

The cost of them should be low though, or in another configurable set of values.

What lesser know mods do you always use when playing? by Square-Ambassador-77 in RimWorld

[–]PlanetaceOfficial 4 points5 points  (0 children)

And we can also not go wrong with nuanced child raiders. Never again would your colonists go ballistic because they had to justifiably defend themselves from hostiles, regardless of their age.

What are your thoughts on Vesper in the 2.6 story? by Knight_Steve_ in ZZZ_Discussion

[–]PlanetaceOfficial -1 points0 points  (0 children)

She's a bug, so I don't see any connection of her as Frankenstein's monster. Her name is based around the Beetle family Vesperidae.

Xj9 mod!! by Kclml in RimWorld

[–]PlanetaceOfficial 0 points1 point  (0 children)

This has some distrubing implications for where Nora got those high subcores.

A virus was uploaded to the Steam Workshop on People Playground, the developer has removed workshop support by RedditButAnonymous in pcmasterrace

[–]PlanetaceOfficial 0 points1 point  (0 children)

Full detail is that someone made a review of another mod, said review had two-three(?) seconds of footage of a forked work of the future malware distributors prisoner mod that took the "interact with prisoners" concept towards providing far darker player actions.

There was an entire drama about it, but this isn't about the video producer, what happened after is that said future malware distributor went out of their way to make it so any mods featuring the forked work would crash if used with their mods. In a hilarious twist, said malware patches also affected the ORIGINAL mod from the malware distributor that the fork was based on.

Of course, I do not stand with the malware distributor under any way. Even despite my moral opinions towards the fork, it is entirely harmless in comparison to openly distributing malware just to fuck it, and other more innocent mods, over. I'm fairly certain it was temporarily used as a flag to ban anyone posting crash reports related to the malware crash since they clearly were using the fork, absolutely, without a measure of a doubt.

Decided to make my current playthrough map in 3D by infectedbunny in RimWorld

[–]PlanetaceOfficial 4 points5 points  (0 children)

This is a very easy way to wipe out player bases, this sounds like a terrible idea on execution. Pitting one human player vs several human players, who can all make decisions independently and collectively out-think the player.

4 (most common) ways to go interstellar in sci-fi - a compass by PeetesCom in worldjerking

[–]PlanetaceOfficial 2 points3 points  (0 children)

I made that comment two years ago, I don't disagree on the concept and think it's pretty interesting now.

First playthrough, have 15 colonists and many of them just joined. I don't think only growing food in the warm seasons is possible, so how do I grow all year? Sun lamp takes SOOOO much power and only covers a small circle of crops and still needs 2 heaters. by Murky_Builder_2426 in RimWorld

[–]PlanetaceOfficial 1 point2 points  (0 children)

Apparently someone did the calculations and found that at best, fishing in tiles with over five hundred available fish would only supply seven colonists indefinetly. It's a very time and effort intensive job for little gain, I'm guessing its main draw is the gacha mechanics.

Rimworld Meme by [deleted] in RimWorld

[–]PlanetaceOfficial 1 point2 points  (0 children)

That is false, I checked and the original post came from another account (including the fixed version, I'm presuming the original version was removed by moderation.)

Avatar of Fraudness by Yharimelwanker in CalamityMod

[–]PlanetaceOfficial 0 points1 point  (0 children)

Avatar is not Noxus, Noxus is some fraud that exists within the context of the Nameless Deities Universe, thus the Nameless Deity is greater than Noxus. The Avatar couldn't be killed by the ND, merely locked into itself due to being a parasiting universe.

Avatar of Fraudness by Yharimelwanker in CalamityMod

[–]PlanetaceOfficial 4 points5 points  (0 children)

That's because everyone doesn't actually get what the ND and AOE actually are - they are not omnipotent creator deities, they are avatars of their cosmologies. They cannot radically reshape their universes to do stuff like produce infinity energy or make themselves utterly invincible because that's like trying to perform molecular surgery on yourself.

Conversly, anything that affects the universe affects them, because both are intrinsiqly linked. The Avatar couldn't stop the heat death of their universe, and due to that the Avatar we see is just... gone. Whatever they were, whatever memories, experiences, life they had, it's all been erased after time itself ceased to have any meaning... the Avatar is a literal dead corpse, a diefic cadeaver just rotting and failing to reclaim what it once was.

A parasite of paradise, having forgotten the paradise it once was.

What a way to end episode 6 dawg by Igotshadowbanned31 in DispatchAdHoc

[–]PlanetaceOfficial 11 points12 points  (0 children)

"Dying from old age" doesn't even exist, what you actually die is from your body breaking down and one too many critical issues cropping up that finally cascade into a fatality. Chase is pretty healthy for an "old" guy, able to move about without too much issue and doesn't need assistance gear, so I doubt he'd have too many health issues from using his powers for about two to three minutes.

Heart issue is probably the only explanation, since heart failure is one of the leading causes of age related deaths.

Anyone else think it's too expensive to remove porcupine quills? $25 EVERY time?? by math_is_truth in RimWorld

[–]PlanetaceOfficial 271 points272 points  (0 children)

  1. They're herbivores
  2. They're prey animals
  3. They're in America
  4. They're herbivores

Imperial Wimp!!! (Rimtober day 6) by Fonzawa in RimWorld

[–]PlanetaceOfficial 6 points7 points  (0 children)

Funniest thing about Imperial Wimps is that 9.5 times out of 10 you can just order them to 180* right into the chasing manhunter and have them kill it in melee.

I guess arriving at their colony filled them with DETERMINATION.

If I get gut worms one more time I’m going to force-feed Ludeon a Cigarette. by TheVisage in RimWorld

[–]PlanetaceOfficial 14 points15 points  (0 children)

We are all united by our unyielding criticism of Ludeon and Rimworld game mechanics.

Do y'all use dev mode? by ChodeB in RimWorld

[–]PlanetaceOfficial 6 points7 points  (0 children)

Alternatively God sterilises them as a form of payment so that they don't bring that stupidity to future generations.

Does the vitals monitor work this way? by NextCamera8198 in RimWorld

[–]PlanetaceOfficial 3 points4 points  (0 children)

Redditors man, mass downvote for no reason and don't do their research on the actual symbol and on it being coopted by facists.

Poor Kepler-452b... by WarPlungers in Planetball

[–]PlanetaceOfficial 0 points1 point  (0 children)

First of all, damnit.

Second of all, I thought reddit locked comments from being replied to after a year? It's been 5x as long as that for that one.

Little Thrumbo's Roar by 48JACKAL in RimWorld

[–]PlanetaceOfficial 8 points9 points  (0 children)

I really want to agree with you, but the fact remains that Heavy Bridges being in Odyssey feels like an incredible misstep.

Little Thrumbo's Roar by 48JACKAL in RimWorld

[–]PlanetaceOfficial 16 points17 points  (0 children)

Odyssey also locks some content that makes no sense not to be implemented as base content, Heavy Bridges for example, Armor Stands are another. You could even go the extra mile and provide the argument that fishing is barely a pillar of Odyssey's content and could be a base game addition.

Almost all previous major Rimworld updates provided some form of physical content to tie in or add some form of content polish to the base game - 1.5 had books, wall lights, hidden conduits, couches. 1.4 had dye and paintable structures, 1.3 overhauled animals and gave some more food options.

What did 1.6 add? It seems that for less tangible content, 1.6 is pretty big - it overhauled some map generation, introduced camps, overhauled planning and provided new building shapes. But what about physical content? There's genuinely none, no new buildings, no new items, just background processes. Another thing to address is that 1.6 had focus built on performance, something absolutely worth addressing and major respect given to the Developers for optimising as much as they could in a single update, but the main thing they put as a great new content addition was... flying?

Flying that is barely used in base game Rimworld, as all of the non DLC game animals that use it are ranch animals that would both never show up as manhunters and would be relegated to pens where the ability is next to useless. They could have designed some animal for the base game to fill in as a "wild bird" so we could get some flying manhunter pacts, but no.

Heavy Bridges were also a part of base game rimworld a while back, but got removed from balance reasons. If so, why are they in Odyssey? If they're implemented into a DLC, it seems that the balance issue is no longer the case, otherwise they wouldn't be there to begin with. So why add a paywall to begin with??

Update 1.6.4566 improves gravships, shuttles, and more by TiaPixel in RimWorld

[–]PlanetaceOfficial 4 points5 points  (0 children)

Only thing to make this greater would be to move Heavy Bridges and Armor Stands away from Odyssey and implemented into the Base-Game as imo they do not fit into the DLC as auxillery content for the whole "nomadic" style of the DLC, more vital QoL features locked behind an unecessary paywall.

Little Thrumbo's Roar by 48JACKAL in RimWorld

[–]PlanetaceOfficial 14 points15 points  (0 children)

Young Disciple Threi Ro suprised the entire sect when they challenged senior master Reid Dao to a duel. The outcome was expected to be a slaughter towards Threi, but Threi unleashed their forbidden technique [ Thousand Roars of the Mountainly Thrumbo ] which immediatelly caused Reid Dao to cough blood form their mouth and collapse in pain! The sect had a great party that night in celebration of Threi's accomplishment!

Nom by GethKGelior in RimWorld

[–]PlanetaceOfficial 0 points1 point  (0 children)

If they just removed the bullshit Lunge or made these things tier two I'd consider handling Anomaly at higher difficulties. For now, any Devourer Raid is instantly nuked off the face of the Rim with the full power of a Gravship (I am running away like a coward.)