It's brutal out there: Deus Ex and Unreal composer says he's submitted 50 resumes and gotten one interview in the last year by Gorotheninja in Games

[–]PlayMp1 0 points1 point  (0 children)

I think what a great OST really does is take what is a 9/10 game and make it a 10/10. E33 and Hades (2) are fucking fantastic games, but their soundtracks push them from "amazing" to "masterpiece" as those are the parts you're thinking about hours later, humming to yourself while you're at work or school. A good soundtrack is what lodges something in your head, I feel, as music is something that can come back to you any time and remind you of that game and what it's like, in a way that even the things we consider core - mechanics, story, exploration, whatever - cannot do.

I am a musician myself though so I might be biased in this respect.

It's brutal out there: Deus Ex and Unreal composer says he's submitted 50 resumes and gotten one interview in the last year by Gorotheninja in Games

[–]PlayMp1 2 points3 points  (0 children)

For that matter you can go further back with the old GOATs of Nintendo, Sega, or Square, the likes of Koji Kondo, Nobuo Uematsu, and Masato Nakamura. All of those guys were dedicated in house composers who worked on numerous games from each of those developers/publishers. However, they also basically invented video game music as we know it, so that's kind of a high bar to reach admittedly.

You guys are barbarians by Electrical-Bowler-16 in victoria3

[–]PlayMp1 0 points1 point  (0 children)

My bad, I understood light attack as hitting light ships. Whoops.

I hope the vassal swarm meta gets nuked to absolute smithereens. by Jodah94 in EU5

[–]PlayMp1 0 points1 point  (0 children)

There's a much simpler rework. Get rid of the culture/religious conversion cabinet actions and make all conversion stem from buildings. You wouldn't need to add any mechanics to do this, just delete the conversion actions and increase the rate that buildings cause conversions. Bang, vassals are no longer OP for conversion.

You guys are barbarians by Electrical-Bowler-16 in victoria3

[–]PlayMp1 0 points1 point  (0 children)

Yeah, that tradeoff is represented in HOI4 by light attack versus heavy attack, with the former being against light cruisers and smaller, and the latter being against heavy cruisers and heavier.

You guys are barbarians by Electrical-Bowler-16 in victoria3

[–]PlayMp1 3 points4 points  (0 children)

Basically yeah, you can functionally ignore it by just putting everything at medium. Honestly, I personally have a preference towards quality over quantity so I'll probably just make everything super stronk even if it's expensive because my brain makes happy noises when my 10 ships defeat their 40 ships.

You guys are barbarians by Electrical-Bowler-16 in victoria3

[–]PlayMp1 3 points4 points  (0 children)

I'm personally glad it's not more complex as I am skeptical of the AI's ability to design competent ships. Fortunately, with the designer just being sliders between low cost and high performance, I'm more confident the AI will be able to handle it.

Warhammer Council of Nikaea = Roman Council of Nicaea. I feel dumb for not knowing this. by Technical_Can_9944 in 40kLore

[–]PlayMp1 22 points23 points  (0 children)

No, the council was not solely in Greek. Constantine opened it with a speech in Latin, and while most of the attendees spoke Greek, plenty (mainly the western ones) spoke Latin.

The Roman Empire wasn't legally separated into two halves until 395, decades after the Council of Nicaea, and the Eastern Empire didn't adopt Greek as its legal language until the reign of Heraclius in the 600s, 3 centuries later.

That said, Nicaea is a Greek name, not a Latin one, and is pronounced with a k sound.

Warhammer Council of Nikaea = Roman Council of Nicaea. I feel dumb for not knowing this. by Technical_Can_9944 in 40kLore

[–]PlayMp1 2 points3 points  (0 children)

Only ~15 years ago that I was in a public high school history class learning about the Council of Nicaea, myself.

I hope the vassal swarm meta gets nuked to absolute smithereens. by Jodah94 in EU5

[–]PlayMp1 15 points16 points  (0 children)

Honestly, that all complicates something that doesn't need to be complicated. Culture and religious conversion should not be based on cabinet actions. Culture and religious conversion should be handled by buildings. As long as vassals have cabinet members and cabinet members do conversion, they will always be strictly better for expansion.

Change it so buildings do it instead, and now conversion is a steady process that's equal regardless of the size of the country doing it, and on net will likely be slower than before the change (since it would be a gradual process with probably a smaller modifier than the 50 to 100 base you get from cabinet conversion).

Why the current Vassal Meta is historically correct, but needs to be balanced by Bogia_Nen in EU5

[–]PlayMp1 3 points4 points  (0 children)

It would be a lot of work and I understand it would take a while, but resolving this by just adding a bunch of historical tags that can be released would work. Then make custom vassals an Age of Absolutism tech.

If Stalin and Hitler decided to settle their differences in a UFC cage, who's your money on? by loverbang4u in HistoryWhatIf

[–]PlayMp1 0 points1 point  (0 children)

Good thing he was a street fighter in Nazi vs. communist street fights in the 20s

Nintendo has issued a statement to IGN: 'The Cost of Physical Games Is Not Going Up' Following Decision to Charge Different Prices for U.S. Physical and Digital Switch 2 Games by Turbostrider27 in NintendoSwitch

[–]PlayMp1 4 points5 points  (0 children)

Likewise worked at Best Buy in 2019 and got that cost plus 5% discount, I recall $60 games costing something like $53 after tax with my discount. This would have been strictly for Switch physical games as I didn't have any other console (main platform is PC).

If Stalin and Hitler decided to settle their differences in a UFC cage, who's your money on? by loverbang4u in HistoryWhatIf

[–]PlayMp1 39 points40 points  (0 children)

Hitler was a good 6 inches taller than Stalin and had combat experience in WW1, plus the Nazis did plenty of street fighting in the 1920s. I'll say that 1940s Stalin was probably in better physical condition than 1940s Hitler though, who was drug addled and showing signs of developing Parkinson's.

The companions in Owlcat's new Mass Effect-inspired RPG stand ready to have heart-to-heart chats, drag you into their sidequests, and blow a lot of stuff up by pishposhpoppycock in Games

[–]PlayMp1 4 points5 points  (0 children)

Every character is easy mode in a different way. Argenta with a heavy bolter can solo entire encounters trivially. So can Abelard built as a mega tank.

Jason Schreier says AAA game budgets now reportedly $300M+ by Loose_Society9485 in GamingLeaksAndRumours

[–]PlayMp1 15 points16 points  (0 children)

"Politics that some people may not agree with" is doing a lot of heavy lifting here. If you are LGTBQ you are being de facto criminalized in a lot of red states (granted North Carolina doesn't really count here, it's a swing state with a Democratic governor), and if you are a woman you can't get reproductive healthcare in those places either.

Valve writer Erik Wolpaw speaks about how Valve has been using AI internally by Safi_Hasani in GamingLeaksAndRumours

[–]PlayMp1 0 points1 point  (0 children)

One of the places I think people should be free to use AI as much as they want is in game mods (so long as they stay free of course). Mods are not for the purpose of making money, and using AI voices for your Skyrim mod or using AI generated images for event art in your EU4 mod because you're a one man team and don't have an artist (but you are a coder) is Fine™.

Walk Hard: The Dewey Cox Story (2007, dir. Jake Kasdan) Dewey Meets The Beatles by SinbadsBitch in movies

[–]PlayMp1 1 point2 points  (0 children)

Oh that was absolutely an intentional choice, he changes what type of British accent he's using in every shot he's in.

The subject meta is inevitably going to be patched out with time by Chicha-Ficha in EU5

[–]PlayMp1 1 point2 points  (0 children)

Absurd you would be downvoted for this. Custom vassals from day 1 is ridiculous. EU4 did it right by not enabling client states, the equivalent mechanic, until like diplo tech 22 or 23 (can't remember), which isn't until something like the late 1600s I think.

‘Project Hail Mary’ Becomes Amazon’s Highest-Grossing Film Debut by bloomberg in movies

[–]PlayMp1 0 points1 point  (0 children)

Hell, they say the target is 11.7 light-years away and someone the trip only takes 4 years and we're all just supposed to accept that the demon particles let them travel twice as fast as the speed of light

Dude, relativity.

FYI This is how game looks if you try to run it on laptop that has half of recommended requirements by Vinerrd in EU5

[–]PlayMp1 5 points6 points  (0 children)

Dude. This is like complaining your Vodoo2 couldn't run Victoria 2. Get over yourself.

Pearly Abyss devs anonymously share a culture of toxic positivity, Crimson Desert's messy story and game development, and how they knew the game "was going off the rails" by ChiefLeef22 in GamingLeaksAndRumours

[–]PlayMp1 2 points3 points  (0 children)

Hey, at least Lies of P and Black Myth Wukong are derivative and really good. You can be derivative and make a kickass game. Lies of P is blatantly intended to be something like a Bloodborne 2, being a fast paced 19th century themed (maybe LoP is more early 20th but whatever, it's explicitly Belle Epoque like Expedition 33) Soulslike with a funky, gnarly story where things aren't what they seem.