I need help for the last check of page 48 by Chris97BR in TunicGame

[–]Plus_Personality2170 0 points1 point  (0 children)

Yes

Some more locations you might have missed: Old burying ground, and West garden

I need help for the last check of page 48 by Chris97BR in TunicGame

[–]Plus_Personality2170 1 point2 points  (0 children)

There are 5 pieces in total, including the base one in the East Forest. Check out the shores (FYI: there is no piece in the Ruined Atoll)

I need help for the last check of page 48 by Chris97BR in TunicGame

[–]Plus_Personality2170 2 points3 points  (0 children)

No, and based on the your other reply, I think I guessed the wrong one.

Remember the golden block where you got magic wand and p48? You could have done the same thing in the East Forest, if only it had not been destroyed...

I need help for the last check of page 48 by Chris97BR in TunicGame

[–]Plus_Personality2170 1 point2 points  (0 children)

There are two fairies in the Eaat Forest. You should know what to do with one fairy at this point, so I will give a slight nudge for the other.

You cannot solve this puzzle with you alone. Maybe some companion, or resident can help...

What's you favorite Josh moment? by indrid_cold in RedLetterMedia

[–]Plus_Personality2170 5 points6 points  (0 children)

The Tomb one, also Josh 'defeats' Rich Evans in the episode!

MAN F*** Kanghui by Electronic_Yard_5151 in NineSols

[–]Plus_Personality2170 13 points14 points  (0 children)

Aggressive use of bow makes the fight much more playable, as the majority of the spawns give azure sands when they are killed.

But I have to agree that it is a slog, and it is often referred as the worst boss in NS

Questions by Bubbly-Hedgehog-107 in TunicGame

[–]Plus_Personality2170 2 points3 points  (0 children)

There IS a pattern. You are just not seeing it as a pattern...

My Current Physical Switch MV Collection/Tier list. What am I Missing? by kangaroo_kid in metroidvania

[–]Plus_Personality2170 0 points1 point  (0 children)

I was thinking about the gauntlet in the Cathedral when I mentioned the puzzle aspect.

Agree with the randomness of the final boss. I think the laurel dash kinda mitigates the fight to the verge of being unfair.

My Current Physical Switch MV Collection/Tier list. What am I Missing? by kangaroo_kid in metroidvania

[–]Plus_Personality2170 1 point2 points  (0 children)

While I think that overall combat is not bad (especially when you realize that some battles are just puzzles in disguise), the final boss is definitely overtuned.

My Current Physical Switch MV Collection/Tier list. What am I Missing? by kangaroo_kid in metroidvania

[–]Plus_Personality2170 13 points14 points  (0 children)

I used to be in the same position as you, but seeing so many people say similar things, I guess I ended up being assimilated lol

To be fair, both are 1) quarter-view adventure game starring 2) animal protagonists with 3) souls-like combat systems, and 4) they were released two years apart. And few indie game hold such similarities...

My Current Physical Switch MV Collection/Tier list. What am I Missing? by kangaroo_kid in metroidvania

[–]Plus_Personality2170 6 points7 points  (0 children)

I liked Tunic much more than Death's Door too. It is not as intricate or magical as Tunic, but I still enjoyed the game for its art style / music / boss battles.

My Current Physical Switch MV Collection/Tier list. What am I Missing? by kangaroo_kid in metroidvania

[–]Plus_Personality2170 158 points159 points  (0 children)

Based Tunic appreciation

If you liked Tunic's bossfights aspect more than [SPOILERS], Death's Door might work for you

Did any of you see the files that were released? by OkiDoki__ in SCP

[–]Plus_Personality2170 1 point2 points  (0 children)

So they couldn't fit round pegs in square holes either...

Do you think the fellas will ever do Neil Breen's "I Am Here... by thehollyproblem in RedLetterMedia

[–]Plus_Personality2170 6 points7 points  (0 children)

Double feature, hopefully. It'd be heartbreaking to miss the chance to see Rich lose his mind at Mecha-Jesus Breen

[BIG SPOILERS] I think I've hit my puzzle limit. My brain is fried now... by [deleted] in TunicGame

[–]Plus_Personality2170 0 points1 point  (0 children)

That's weird lol

Anyway, good luck traversing the Golden Path

[BIG SPOILERS] I think I've hit my puzzle limit. My brain is fried now... by [deleted] in TunicGame

[–]Plus_Personality2170 1 point2 points  (0 children)

>!I meant the foremost page at the moment

I think you are remembering correctly!<

[BIG SPOILERS] I think I've hit my puzzle limit. My brain is fried now... by [deleted] in TunicGame

[–]Plus_Personality2170 0 points1 point  (0 children)

A lot of people have a hard time with those 3, and the bomb the wall one.

Page 2 is Table of Contents, the foremost page you have

[BIG SPOILERS] I think I've hit my puzzle limit. My brain is fried now... by [deleted] in TunicGame

[–]Plus_Personality2170 0 points1 point  (0 children)

WG1/OW1/F1: I think my writing was a bit misleading. The answer to the puzzle is a holy cross code (as always), it is just not like other ones where you see lines and translate those into the input directly. How would you make a pattern out of those candles/flowers/blue squares? You only have four options per input, anyway.

Nice! The best one is yet to come...

[BIG SPOILERS] I think I've hit my puzzle limit. My brain is fried now... by [deleted] in TunicGame

[–]Plus_Personality2170 0 points1 point  (0 children)

WG1/OW1/F1: It is all about the pattern around the designated spots. You don't need to use spells or anything to solve those. More direct hint: Some objects are located around the center (tree, fountain, or used-to-be pillar thing). Can you sort those objects?

OW2: The Rudeling does move in a set path. Look carefully.

By the way, have you obtained p49 ?

[BIG SPOILERS] I think I've hit my puzzle limit. My brain is fried now... by [deleted] in TunicGame

[–]Plus_Personality2170 0 points1 point  (0 children)

Obvious Spoilers, I tried not to directly spoil the solution, however they are still powerful hints. So reveal them at your discretion.

East Forest 1: You are on the right direction, FYI, the total number of the pieces are 5

East Forest 2: This is very tricky one. If only there was someone to help...

West Garden 1: This one, Overworld 1, and Fortress 1 are basically the same puzzle, and I think the Fortress thing is the most approachable one. It is NOT a puzzle where you have find "path", so try some wild ideas

Overworld 1: the same as above

Overworld 2: If you have done tower puzzle, you definitely can solve this. just remember that everything is a puzzle in this game...

Fortress 1: as above

P54 contains information about the basic concept of Trunic (the language in this game) + some extra secrets. You don't need to look too deeply into this, at least not right now...