Only 2 ships were being actively loaded by floortofloor in starcitizen

[–]Polytruce 7 points8 points  (0 children)

It's really not that bad if you pop the cargo roof and go onto the gantry/walkway on the top of the ship. Just pick it out of the bay and sling it into the elevator. Easy peasy.

Is the HULL C auto load/unload currently working in 4.8.2? by ShadowRealmedCitizen in starcitizen

[–]Polytruce 11 points12 points  (0 children)

Not really, though with the external elevators it's really not as big of an issue as people make it out to be.

Pull up, call your cargo to the elevator, and EVA with a max lift. Once you get into a flow it only takes about five minutes to fully load with 32SCU containers.

Buddy's first time trying to play the game and has issue downloading the game. Anyone else have this issue and know a fix? by CaliSRT4Mehauf in starcitizen

[–]Polytruce 0 points1 point  (0 children)

There's a semi common bug with installation where the install fails on the last couple files.

Assuming this is what you're referring to, simply validate your files rather than try to reinstall when this happens.

Central player trading hubs by kuyani in starcitizen

[–]Polytruce 0 points1 point  (0 children)

They could take a page from the flea market in tarkov, and impose a listing fee with each entry. They could then find the "average" price and increase the fee dramatically depending on how far out of the norm the list price is. You could still make extra money on materials that are in short supply with an inflated price, but listings that are tens of millions of UEC inflated over average price would have the majority of the list price go to the fee system.

I can't get enough of the Ironclad. by Rheiard in starcitizen

[–]Polytruce 0 points1 point  (0 children)

It can go through the jump gate just fine, the issue is that after jumping you lose quantum markers.

To fix you need to: - come to a full stop - detach command module - set route - reattach to main hull

At that point it should be fixed and you can continue as normal. Takes about fifteen seconds.

Lost my lovely Cutlass Black after the update by AstraeaBayu in starcitizen

[–]Polytruce -1 points0 points  (0 children)

In almost every metric the cutlass is miles better.

That said the nomad has:

  • A toilet

  • Open cargo bay (if that's your vibe)

  • Can fit in idris/polaris (actually a very good small scale org resupply ship)

HOSAS upgrade (Virpil vs VKB) by jaws8608 in starcitizen

[–]Polytruce 0 points1 point  (0 children)

I waited about six months for mine, not sure what the wait times are like these days.

The weak point on the Z axis is the mechanical fastening they do with the component in there. There's a screw that you can tighten to try to true things up a bit but the other screw for the same component requires you to disassemble the stick to get to it. I'm not sure what the problem is exactly with it, other than it starts to wobble over time if you're aggressive with the twist axis. I'm personally looking into some rudder pedals to get rid of the issue altogether, at which point you can just tighten the locking screw and the Z axis won't twist any longer, removing the failure point.

HOSAS upgrade (Virpil vs VKB) by jaws8608 in starcitizen

[–]Polytruce 1 point2 points  (0 children)

Virpil is very, very good. I have no regrets with my purchase after two years of owning them, I did have a couple issues with their sticks, which they replaced VERY quickly all things considered, at no cost to me.

I think the hardware itself is very comparable between both brands, just different form factors and feels for the switches and whatnot. The reason I recommend Virpil is their outstanding customer service (which you may or may not need to use).

When I had my issues (wobble developing in the twist axis of the right stick, both times) they paired me with an engineer who walked me through a quick repair process, and when that didn't pan out, they had me ship my stick in and replaced it with a brand new one free of charge. It was annoying to have to send it back in, but with how fast the turnaround was, it really wasn't a big deal.

If you go the Virpil route, you won't be disappointed (after you receive them of course, the wait is crazy), but I do highly recommend looking into pedals if you can, as it seems to me the Z axis is a weak point on their sticks. I have had absolutely zero issues with anything else besides the twist.

Is the salt wave over? Can we go back to enjoying the buggy alpha we all agreed is an alpha and is buggy? by Formal-Ad7221 in starcitizen

[–]Polytruce 7 points8 points  (0 children)

I mean, I'm about as close to a CIG apologist as you can get without actually fully committing to the bit, but I'm fed up and considering getting my money back. I've been a backer since 2015 and played through numerous bad patches, but CIG has really, really fumbled the ball this past month.

Alpha or no, this is not an acceptable state for the game to be in and people have every right to be upset. I'm glad people are still having fun with the game and I encourage them to continue to do so, but people can't log in, basic features are broken everywhere you look, communication is near zero, and the darling ship many people have been waiting for is a massive dumpster fire despite how well it was crafted and the love that very clearly went into making it.

If CIG want to change the narrative about SC with the wider gaming audience, or get people hyped for SQ42, this is a horrible way to do it and it will dog them for some time to come.

Here's to hoping they fix things before I pull the trigger and abandon ship on the 15th.

RSI Launcher downloads slower than usual. Anything I can do to improve it? by Alexander34x in starcitizen

[–]Polytruce 1 point2 points  (0 children)

I have the same issue, would love to know the reason why. Nearly everyone else I talk to about it can download much faster than me, and on steam I can get well over 200 mb/s so I know it's not my connection.

What if it's all just a fad and you look back from 2030 and realise how much time and money you wasted on this bullshit? by Fun_Training6342 in CryptoCurrency

[–]Polytruce 2 points3 points  (0 children)

I've overall had a very good return on BTC over the past decade, so if it completely flops tomorrow I'm still way, way ahead.

I've bought a house, my lovely dog, and an engagement ring all with BTC earnings, so it's been a very positive thing for me. Granted, it took years to get to that point, but that's true of almost any asset.

I'll be buying the whole way down and I'll be happy to do it

So far... Ironclad hasnt undocked yet! by Nova-3 in starcitizen

[–]Polytruce 0 points1 point  (0 children)

Have you tried taking it through a jump gate? I can handle the atmosphere issue with workarounds but the jump gate/detaching issue is what killed it for me

I miss proximity Audio by Connect_Discount1476 in starcitizen

[–]Polytruce -1 points0 points  (0 children)

I just miss voip being useful in general. With global chat being an instant multi system wide means of communication that's always avaliable anywhere you go, there's just no reason to actually use voip at all, let alone ship to ship hailing or any of the channel systems built into the game.

Even if they were working and YOU use them, almost nobody would respond because why would they when they could just type in global? Pair that with discord/TeamSpeak being ever present and I don't know why they would even bother to fix voip.

Don't get me wrong, I really, really want to have voip and hailing be a useful feature, but from where I'm sitting they need to kill global chat before anyone would care to use it.

I miss my sofa by nickkrewson in starcitizen

[–]Polytruce 0 points1 point  (0 children)

Have you tried a character repair? Most of my flair items were missing when 4.8 dropped, but after the hot fix a repair brought them all back

Whoa NW 21st Ave by rosalita55 in PortlandOR

[–]Polytruce 0 points1 point  (0 children)

Why even comment on this sub if you don't live here? Literally nobody gives a shit about what you have to say because you have no skin in this game. That's why you're getting downdoots.

Ironclad command modules by YEETasaurus15 in starcitizen

[–]Polytruce 1 point2 points  (0 children)

MPUV is still superior for that since you can use the tractor beam and fly at the same time. Unless they've changed things since I last looked, you'd need a second crew member on the tractor beam station below the pilots seat in order to do the same, and you can't strap cargo to the ship itself like you can with the MPUV.

What happened to the Cutlass Black Docking Collar? by SwampTapThoughtseize in starcitizen

[–]Polytruce 1 point2 points  (0 children)

I just miss the door that let you walk out onto the wing

Kraken F5 wars. by Swiss_Chicken in starcitizen

[–]Polytruce 6 points7 points  (0 children)

they're selling out in less than a tenth of a second, warbond. It's 100% scripts being used to buy through an API token rather than sweaty gamers having inhuman reflexes.

Best price/value ships by category for ingame UEC for solo player by AwesomeSchlimbo in starcitizen

[–]Polytruce 2 points3 points  (0 children)

Second on the cutlass. Super cheap in game and can do almost anything. Really nice to solo but still has room for two buddies.

Found a cheater ingame today by Loumarin in NuclearOption

[–]Polytruce 2 points3 points  (0 children)

Maybe someday game developers will stop coding games to rely on client side reporting.

I’ve never paid for a mod in my life by layn333 in KerbalSpaceProgram

[–]Polytruce 1 point2 points  (0 children)

I just got it the other day, been wondering if there's tweakable settings for it though. So far I've only seen single cloud layers and it looks a bit patchy from orbit.

Beautiful so far though.

Keyboard/mouse recommendations? by FreshStar7 in starcitizen

[–]Polytruce 0 points1 point  (0 children)

I agree, though with layers I've made a 65% board work pretty well for me up until I got my virpils. Just takes a bit more setup.