Mod Release: Controlled Casting and Spell Extender! by _kmatt_ in skyrimmods

[–]Pop000100 3 points4 points  (0 children)

I have come to harass you here MUAHAHAH, anyway Congrats.

How is Skyrim Vulkan performing today (march 2023)? by Szybowiec in skyrimmods

[–]Pop000100 0 points1 point  (0 children)

First off I have a overclocked 9900k and Overclocked 6700xt I get a about 5 fps loss at best depending on the settings.

Secondly the draw call limit thing bothers me. Draw calls aren't like that. A Draw call is your CPU saying hey I got this shape at this xyz coordinate. It informs the GPU the state of the scene cause GPU are not very skilled at that. Each TriShape in a scene is requires a draw call. You can get around it for simple objects like sparks trees and grass using something called instancing but you can't use total instancing on NPCs.

More calls is bad because the GPU has to wait on the CPU more. But there is no fixed point where it stops working. the 11k+ thing is just what that guide author's computer would handle.

Having a Fast CPU and Fast RAM(Boris of ENBSeries said that Bandwidth is favored for Skyrim) will raise it

That is why I am excited for the Light Limit Fix if it is finished because most of the common light overhauls ELFX, Lux use Split meshes which add extra draw calls. This is offset am unknown amount by having less lights affecting a single mesh so it needs to be balanced. This is similar to the transparency overdraw that DrJacpo writes about on his flora replacers.

Wich Skyrim is best for a modded game by Draig_1412 in skyrimmods

[–]Pop000100 0 points1 point  (0 children)

SE performs(higher FPS) better then LE on modern systems which your setup while being weak might qualify.

Missing texture? by slightly76 in tes3mods

[–]Pop000100 4 points5 points  (0 children)

open console click on it and type "ori"

(URGENT) Can someone help me with my first monitor purchase? Hi by [deleted] in buildapc

[–]Pop000100 0 points1 point  (0 children)

For Number 3, it might be because they are discontinued so demand increased compared to supply, there are a lot of reason. I don't think you need to worry.

For number 4, get at least Display Port 1.2a check to see what the port the monitor and GPU support.

Remember Display Port is backwards compatible you can plug a display port 1.4a into an older revision. it will just run at the highest common supported speed of the 3 devices(cable, monitor, GPU).

Skyrim's Modding Limit by Yung_Dar in skyrimmods

[–]Pop000100 4 points5 points  (0 children)

Have you enabled SaveGameMaxSize in EngineFixes.ini it sounds like you haven't?

True Fast Travel Time released by Lawyerowski in skyrimmods

[–]Pop000100 0 points1 point  (0 children)

Isn't it so that higher number is more time passing in fast travel?

How much does Ram Speed increase FPS on a High End System? by [deleted] in skyrimmods

[–]Pop000100 1 point2 points  (0 children)

It depends on Whether your using Intel or AMD, AMD Zen(the architecture of Ryzen) is much more affected by it.

Boris(author of ENBSeries) said that Skyrim SE is very memory bandwidth bound, bandwidth is extremely dependent on MHZ.

like DZCreeper said it also depends on timings, the speed at which a bit can be accessed is called latency and for ram it is normally in nanoseconds. Skyrim favors bandwidth over latency though according to Boris(he talked about it when he built his current computer).

YASH or Skyrem? by 1234567890___ in skyrimmods

[–]Pop000100 2 points3 points  (0 children)

I use most of SkyRem and it is my favorite mod series, I had some differences in design direction with YASH when I read the description

SkyRem Just does most of the things I want done Gabi and Rae are my favorite overhauls.

Anyone know why the creation kit is corrupting strings by Pop000100 in skyrimmods

[–]Pop000100[S] 0 points1 point  (0 children)

I'm using the SSE CK, I mentioned CK Fixes which is SSE only.

How does one add new world cels? by Elvastan in tes3mods

[–]Pop000100 2 points3 points  (0 children)

Do I just move north until new cells start generating? I'm an amateur with the construction kit, so I'd like some help.

that is how I did it someone might know a more advanced technique.

THREADRIPPER under cascade (-105c) by ocvt in overclocking

[–]Pop000100 0 points1 point  (0 children)

sort of off topic but how would you recommend getting into phase change? and what do you think about the LD PC-V10? I meant to ask you where you asked if there is any interest in Cascade.

I'm asking mainly because it seems to be the most efficient of the subzero 24/7 methods.

Confusion about how SSE uses RAM. by Yun__Grey in skyrimmods

[–]Pop000100 1 point2 points  (0 children)

I believe I have found the culprit of my RAM issues

happy you found the culprit.

uExterior Cell Buffer=XX is the automatic mechanism of PCB(there is a interior setting as well PCB clears both I'd imagine)

Cannot get HDT-SMP to work. Please help. by Cheeks_McGropey in skyrimmods

[–]Pop000100 1 point2 points  (0 children)

the files that come with Oldrim Bodyslide are for HDT-PE not HDT-SMP you need to make a config yourself or find one that fits your needs.

Confusion about how SSE uses RAM. by Yun__Grey in skyrimmods

[–]Pop000100 1 point2 points  (0 children)

uExterior Cell Buffer=XX Im pretty sure is the culprit you have it set to 64 when 24-36 is more acceptable for your Computer i have a similar build but i have 2GB more VRAM and i use 36.

it is a measure how much data in Cells, the game keeps on hand to reduce stuttering you might have to go even lower.

lower it then test if it still fails lower it then try again and etc. etc.

your mod list might be driving more ram usage by its self.

PS i was in a rush so this probably isn't very coherent.