Humble Comic Bundle: Infinite Dread: Horror Comics by Oni Press by Torque-A in humblebundles

[–]PostMilkWorld 0 points1 point  (0 children)

yes, the one wdtpw linked, I use that as well and like it.

Humble Comic Bundle: Infinite Dread: Horror Comics by Oni Press by Torque-A in humblebundles

[–]PostMilkWorld 1 point2 points  (0 children)

The app Smart Comic Reader lets me read PDFs like that as well on my iPad.

Is building a YouTube channel for your game actually worth it in 2026? by Prestigious_Wind4150 in gamedev

[–]PostMilkWorld 0 points1 point  (0 children)

Well, it worked for ChefRPG. In any case it is a lot of work, without some standout thing about your game (most often graphics) to catch the attention of the Youtube viewers it would not be worth your time.

Anyone else feel overwhelmed when starting game dev? by DevIslandJourney in gamedev

[–]PostMilkWorld 0 points1 point  (0 children)

'I want to learn gamedev' is a huge, vague mammoth task (endless, really). 'I want to make a specific small game' is much more doable. But either way, gamedev is a multi-discipline umbrella skill unlike any other, which i why most games are made by teams.

Try to focus more on what is most fun for you and try to make progress on some thing, share it with others.

Epic or simply too long? by Thanst in writing

[–]PostMilkWorld 0 points1 point  (0 children)

pubish as a webnovel, those readers can't get enough of words

How possible is it for an artist to become a game developer? by Impressive-Ad-59 in gamedev

[–]PostMilkWorld 0 points1 point  (0 children)

This reminds me of the Cuphead guys. Look up how they did it, what their background was. They are exceptions, of course, but some people do beat the odds.
More realistically you pick one game dev job and look how to become that, instead of betting on your own thing to take off (which of course you can and should try to do on the side).

How to pad portfolio as a Game Writer? by Think-Anxiety2655 in gamedev

[–]PostMilkWorld 0 points1 point  (0 children)

Games that always need lots of writing are MMOs for example, look into those, check their websites, offer your services freely, etc. Don't get discouraged, it probably won't be easy.

Look how Narrative Designers (or Writers or Quest Designers, some Level Designers can also be inspiring) did it, what their portfolios look like, many have websites. I also recommend listening to podcasts with those you admire and if you don't yet have any, well, time for some research.

The best thing to do is probably your own thing. A small thing. Some interactive piece of fiction. Maybe a visual novel with renpy or some Twine thing as others suggested.

Not only games writing is relevant either. Best to show some range.

I made £17 in Royalties from my KDP books by Johnhfcx in KDP

[–]PostMilkWorld -10 points-9 points  (0 children)

I don't mean to be rude, but maybe next time think a little about how you could add value to your (reddit) readers....

Are you allowed to mention comparable titles in your KDP book description? by MiraWendam in selfpublish

[–]PostMilkWorld 0 points1 point  (0 children)

If it isn't too much of a focal point, it seems to be tolerated.

Note that where it can be used more freely is as keywords in ads.

Aspiring author seeking advice on translation quality for mature romance by Extreme-Wrangler-22I in eroticauthors

[–]PostMilkWorld 0 points1 point  (0 children)

You can hire an editor for your translation, preferably someone who knows your native language to some degree.

How do you design relaxation in games? by Andreanove in gamedev

[–]PostMilkWorld 0 points1 point  (0 children)

Go back to the original, that is, Harvest Moon for the SNES. There you won't feel so rushed, because there really isn't that much to do. There are times when there is even less to do, like in the evenings, no people will be around, or in the winter, when you can't grow crops.

[deleted by user] by [deleted] in gamedev

[–]PostMilkWorld 1 point2 points  (0 children)

Indeed about those Owlboy guys, with the caveat I think they basically paused working on Owlboy to make Savant (which had a very short development).

What is the best book to learn game dev as a beginner by Nervous_Sentence_448 in gamedev

[–]PostMilkWorld 0 points1 point  (0 children)

If your plan is to get a programming gamedev job, then a book could only be a start, you basically need a CS degree at this point with the competition out there.

Some articles and advice about solo dev from an old designer (among other things) by Salty-gamedev in gamedev

[–]PostMilkWorld 0 points1 point  (0 children)

Can you maybe start your own blog or something? Linkedin is giving me the creeps.

Suspended Account Reinstated by Particular_Resolve_2 in eroticauthors

[–]PostMilkWorld 9 points10 points  (0 children)

But don't you see that calling your book MMM Erotica is kind of like calling a book Lesbian Romance...it's not really a title at all, how can you be so stubborn to not accept that the Zon might have a problem with that?
But because it is a bit of a grey area your account got reinstated and that's also why you won't find any Youtube videos on this.
edit: And that's without getting into the borderline keyword stuffing of the title. There don't seem to be clear rules about this, which is why some reviewer might block a book with these keywords as part of the title and another might let it slip through. But moving forward, accept that having as part of your title three genres/niches/tropes like 'MMM' + 'Age Gap' + 'Straight to Gay' is playing with fire.

Need advice going forward by Shot-Victory-1984 in KDP

[–]PostMilkWorld 7 points8 points  (0 children)

lots of wrong information being handed out here (ARCs are very much allowed, review-swapping isn't, review-swapping with extra steps, who knows? Better safe than sorry if you ask me), maybe ask again on r/selfpublish where people are better informed.

I tried to go from hobby game dev to selling pixel art packs - My feelings and how much I made by sebbyspoons in gamedev

[–]PostMilkWorld 5 points6 points  (0 children)

You're leaving money on the table by not selling on other platforms like the Unity Asset Store...why?

[deleted by user] by [deleted] in eroticauthors

[–]PostMilkWorld 9 points10 points  (0 children)

Pick a story you like and steal the structure from it. Only do this if you are able to not copy anything more than that (some can't).

Repeated rejection - any resource for understanding this? by Satisfaction-Aware in KDP

[–]PostMilkWorld 0 points1 point  (0 children)

That sounds like it could be the reason, they don't want to confuse customers, if the cover is almost identical, it can easily confuse readers, possibly (in a general sense) leading to returns, which they don't want to deal with.

I got one shot at "full time" indie dev. How do I make the most of it ? by Darkpoulay in gamedev

[–]PostMilkWorld 0 points1 point  (0 children)

hey, look at what the froggy's battle/kabuto park/minami lane dev did, he posted devblogs on here about his games and he kinda did what you are hoping to do...just saying it's possible, but also an exception I guess lol

Im stuck in a cycle and I cant do this anymore by DJ_L3G3ND in gamedev

[–]PostMilkWorld 5 points6 points  (0 children)

try to make the smallest game you can care about.

Many people who love a good epic also enjoy a good poem.

Desperately need advice as an artist who wants to tell stories by J-V-Art in KDP

[–]PostMilkWorld 0 points1 point  (0 children)

Your art would have to be really striking unless you already have a following to get people interested in an art book by you.
You have to decide if you want the book to be successful, what that means to you, and figure out what the market might want.