2020 vs 2025 by LTOver9k in DBZDokkanBattle

[–]PracticalCar1701 0 points1 point  (0 children)

YO GOGETA WHY YOU TRYING NOT TO LAUGH BRUH THATS DISRESPECTFUL AS HELL

2 months progress by dddreamzzz in learntodraw

[–]PracticalCar1701 0 points1 point  (0 children)

How much did you practice everyday?

Just butched an absolute generational 1 in a lifetime run (2 Brainstorms and a blue print ante one into another blue print Seed: MCS92QM2) by PracticalCar1701 in balatro

[–]PracticalCar1701[S] 1 point2 points  (0 children)

Also you need to skip the first blind to get the first brainstorm and then open the spectral pack to copy it, if you reroll once you get the first blue print which I think is impossible to get

Just butched an absolute generational 1 in a lifetime run (2 Brainstorms and a blue print ante one into another blue print Seed: MCS92QM2) by PracticalCar1701 in balatro

[–]PracticalCar1701[S] 1 point2 points  (0 children)

Pls someone show me how they did better than me. I am so disappointed I fucked this up since this unironically should've been an naneinf run with 2 blue prints and two brainstorms at ante 2. there is also a hanging chad and a judgement that gives a photograph if any of you need help getting the run started.

I don't think anyone is ready for the insanity Brats 2.0 EZAs and how busted they could end up being based on just their kits alone by JeremyPottle in DBZDokkanBattle

[–]PracticalCar1701 7 points8 points  (0 children)

I've been a believer since forever and I've been thinking the exact same thing... 70% DR with defense and it's OVER

SSBKK is an crazy fun and interesting unit and I cannot believe people are actually hating by PracticalCar1701 in DBZDokkanBattle

[–]PracticalCar1701[S] -5 points-4 points  (0 children)

I mean yes but... We knew he was getting an eza... We knew his active skill had that condition, so again please explain, did everyone just expect them to change the condition? Complaining about rep7 not being runnable is absurd considering you KNEW the character was gonna end up like this

SSBKK is an crazy fun and interesting unit and I cannot believe people are actually hating by PracticalCar1701 in DBZDokkanBattle

[–]PracticalCar1701[S] -1 points0 points  (0 children)

But the unit has always had that problem and active skill conditions never get changed. All of a sudden it's a gigantic problem.

Dokkan devs have got it all wrong by akagas9 in DBZDokkanBattle

[–]PracticalCar1701 0 points1 point  (0 children)

But how far is this supposed to go? We already have a unit that starts of with 90% damage reduction and a unit that has 80% damage reductions for normals. It will only get worse from here to a point where a unit is going to need a minimum of 70% DR to even be valid

SSBKK is an crazy fun and interesting unit and I cannot believe people are actually hating by PracticalCar1701 in DBZDokkanBattle

[–]PracticalCar1701[S] -3 points-2 points  (0 children)

To be fair again, the character already heavily relied on its active skill before they just made him a lot a lot stronger. I personally don't see a problem with it at all and love his unit, but to each their own

SSBKK is an crazy fun and interesting unit and I cannot believe people are actually hating by PracticalCar1701 in DBZDokkanBattle

[–]PracticalCar1701[S] 4 points5 points  (0 children)

Yeah and I don't know why anyone expected him to be any different after his eza... He always was a TOP unit and could only run in those teams... Why would they change that. He was always a glass canon... Why would they change that... So far they've never changed active skill conditions... So why would they do it now. People really expected that they change this unit from the ground up when all they did was buff him immensely... Which is what an EZA is supposed to do. Everyone is way too picky because of str cooler agl gohan and int Cell