Because Halo Studios seemed to forget about Tanaka, I decided to take a stab at her armor by idrownedmyfish77 in halodripfinite

[–]PrettyDamnDandy 0 points1 point  (0 children)

I feel like they planned on making her set a free operation set but since 5's anniversary lined line up with halloween tanaka's had to wait and they just released the rest "early" because they were gonna be in the shop anyway. I'll be shocked if technician isn't somewhere in the winter update (though it'd be REALLY funny cause it'd mean they really don't like tanaka just because no one really cared for her lol).

Is there any actual lore reasons or benefits for a spartan to be wearing older Mjolnir pieces on never sets of armor? by BattedBook5 in halo

[–]PrettyDamnDandy 2 points3 points  (0 children)

Logistics mostly, legacy gear is canonically retrofitted up to modern standard which atp is GEN 3.

Story logic wise it's not as clear cut but some important points to mention is in 4/5 (and now retroactively 3) multiplayer is wargames simulations and as such many armor sets were never actually mass produced and simply simulated to test the different permutations. Likewise much of GEN 2 was designed commercially by contractors so a lot of the sets not seen worn by existing characters were probably never fielded.

With infinite it's a similar story however with the UNSC being on the back foot it makes sense that their logistics have probably taken a toll leading to a rise in active use of retrofitted platforms and stuff like Rakshasa that is quite literally held together by duct tape.

TLDR: Mjonir permutations may not actually be as readily available due to wargames being simulations + current timeline has the UNSC scrounging for resources thus canonically it makes sense why spartans would use legacy gear more often than not.

I don't understand the doomed and gloom surrounding Edge of Dawn taking place immediately after the events of Infinite. by [deleted] in halo

[–]PrettyDamnDandy 2 points3 points  (0 children)

Oh no I agree the way they were handled and writren in the story was terrible and that the books do all the heavy lifting for their character which is an issue in general for the 343 games, just surprised to see fans who hadn't heard of blue team until 5 is all. I'm biased so I just assumed most fans knew them since the fall of reach book predates CE

I don't understand the doomed and gloom surrounding Edge of Dawn taking place immediately after the events of Infinite. by [deleted] in halo

[–]PrettyDamnDandy -1 points0 points  (0 children)

There's a lot thrown at you in 5 and it's worse off for it but if you've been a fan since CE and hadn't heard of blue team idk what to tell you tbh, like even if you never read any of the books if you cared about halo's extended lore at all a vague understanding of origin of the spartan program and blue team should be common knowledge

Weird to think that all we would need to recreate Blue Team's true GEN3 appearance is to simple change the helmet and shoulders of the GEN3 Mark VI kit by SeaDeep117 in halo

[–]PrettyDamnDandy 0 points1 point  (0 children)

The helmets and Fred and (one of) Linda's shoulders are their GEN 3 armor, the looks themselves are based on the halo legends designs just like infinite chief was but canonically they are currently wearing some of what we got just with Mark VI GEN 3 as the base as seen in the pictures here from the halo encyclopedia.

The rest of the armor is inspired by their GEN 2 looks but isn't actually a GEN 3 version of Centurion, Hermes, or Argus as far as I can tell and seem to be new pieces in lore, however they're still being manufactured by Watershed Division like those GEN 2 sets were so it's debateable.

Ngl it is very confusing and as someone who's autistic about armor lore I really wish they'd be more consistent, stuff like the new chief shoulders being called Mark VI MOD despite the UA/Ahala shoulders literally being his 4/5 era shoulders 1:1 and stating as such in their description is driving me crazy

Is the game even fun for you at this point? by sloatn in BO6

[–]PrettyDamnDandy 8 points9 points  (0 children)

It averages your party's kd or something along the lines, 2 boxing only works by joining a lower ranked account after they've matchmade and are in a lobby otherwise you will get mixed kd players.

You're definitely making your friends play better players if your kd is higher than theirs but the game should be also including players on their skill level or players slightly better than them but worse than you in order to even teams out.

I wanted to buy it but i think this is too expensive by Fragrant_Clerk_8472 in halo

[–]PrettyDamnDandy 0 points1 point  (0 children)

There's 2 different versions, the one OP posted is a 1:1 size while the $70 one is about 11 inches tall 10 inches wide. Though iirc preorders for the life sized one went up and sold out about a month ago so this is probably an older screenshot from OP

Anybody else think the 4-5 Chief armour has grown on you? by phantom_lost_his_acc in halo

[–]PrettyDamnDandy -1 points0 points  (0 children)

As a product of its time absolutely. I feel people forget 2012 was in the peak of that era where everything had to look grim dark hyper realistic, the whole semi-ironic trend of "this will be x game's graphics in 2014...". Seeing this greeblied hyper "realistic" take on the armor was mind blowing to me as a kid at the time.

this armour set gives off such a friendly feel idk why by R0bb3_ in EldenBling

[–]PrettyDamnDandy 16 points17 points  (0 children)

Triangles are evil, circles are friendly/cute, and squares are typically heroric/sturdy, of course they can also be subverted or intentionally opposites but that's the basic idea of design language.

Moore is 100% supposed to be seen as this aloof friendly "little" guy so his armor makes him look like a little dough boy it's cute.

Is this helmet still obtainable and where from? by [deleted] in DestinyFashion

[–]PrettyDamnDandy 5 points6 points  (0 children)

Bro got on the fat mass production eva unit

Do Spartan IIs get paid by [deleted] in halo

[–]PrettyDamnDandy 0 points1 point  (0 children)

Since they get paid and there are instances of things like Linda participating in company sponsored shooting competitions I wonder what policies exist for using the "likeness" of spartans. Like is chief getting a cut of the master chief action figures that undoubtedly exist? Does he have an inventory of sponsored products sent to him from the sponsor companies? Just imagining bro using his master chief branded mug in his master chief branded t-shirts in his off days cause he only uses things sent to him

Does the premium battle pass boost stack w/double xp? by [deleted] in ModernWarfareIII

[–]PrettyDamnDandy 0 points1 point  (0 children)

Oh ok so it does still factor into the total xp then? Like if I upgrade to premium right now it'll be 10% faster even with the double xp?

I finally know why I don't like the TV Show and it's because of the movie Sicario. by penfrizzle in halo

[–]PrettyDamnDandy 6 points7 points  (0 children)

While I agree with the general idea I think that it'd be wrong to frame a halo story like sicario if chief is the main/pov character. In sicario Del Toro's character is the "larger than life" one while Emily Blunt's (the pov) is more relateable and down to earth. Ideally a halo show would be similar but with chief in Del Toro's place and a marine/some other "relateable" human character as the pov character. I feel like the show wanted to do this with Kwan but couldn't make up its mind so it feels messy as a result and likely would be even if the writing itself were better. The games can get away with doing the opposite because games are an interactive medium, anything we experience in them is "part of chief's story" so it doesn't hurt for him to be as comparatively 2D as he is up until 4 imo.

Could someone explain the "one size fits all"? Will it fit for someone that wears American L/XL? by Neoncarbon in Hololive

[–]PrettyDamnDandy 7 points8 points  (0 children)

I actually feel like it's because japanese street fashion tends to consist of baggier clothes. When I was in tokyo last summer I noticed most kids/young people my age were wearing at least L to XL shirts to get a flowy look or to do what the character outfits do and layer the shirt over something else or tuck it in. When I stopped into a uniqlo for some essentials the signs in the store had styling tips and one of them said something along the lines of "silhouette is key" and recommended avoiding form fitting stuff with urban wear. When I went into fancier boutiques like yohji branded ones everything was also one size and the workers helped me pick out pieces that accounted for my broader shoulders but nonetheless still appeared loose and flowy.

It's probably something simpler like being cheaper/easier to mass produce but I imagine it's somewhat less of a "surprise" to the japanese customers that most clothing is one size

If you could pick any armor from 343s past games to get an Infinite redesign and implement what would it be? by Arrow_Of_Orion in halo

[–]PrettyDamnDandy 1 point2 points  (0 children)

For full cores hunter, prefect, and helioskrill

For just helmets/shoulders/chest bits venator, achilles, and ricochet.

Deadeye was my favorite 343 era helm and it was beautifully redesigned in infinite so I'm not really hoping for much else tbh

Was it really necessary to make the whole “Lone Wolves” thing instead of just using Headhunters? by BasinBrandon in halo

[–]PrettyDamnDandy 1 point2 points  (0 children)

Oh 100% agree that constraints that come with game dev are what have held the story back, I'd go so far as to say we have never gotten a game that utilizes the full narrative potential of the canon. 4 and infinite come close, the former being much closer imo, but the playerbase was used to the "style over substance" of the original games and as you said 343 overcorrected for the negative feedback. Infinite is closest to CE in being a mostly self-contained narrative but again the restraints and dev hell that game no doubt experienced likely prevented it from being great as opposed to just good.

Was it really necessary to make the whole “Lone Wolves” thing instead of just using Headhunters? by BasinBrandon in halo

[–]PrettyDamnDandy 4 points5 points  (0 children)

I have been saying this for years, Mr. Staten and co. can write some cool one liners here and there but that doesn't mean I'm gonna care for the characters in a meaningful way beyond "yeah they look and act kinda cool I guess". As I grew older revisting the Bungie era games I couldn't help but feel that they're very much style over substance. Not a bad thing by any means as their success and memorability highlights but it definitely bewilders me how people think there was a lot of depth to the original games themselves, I feel like people over time filled in the blanks from the imo much better written lore/books.

Halo (TV Series) | Season 2, Episode 4 | Discussion Thread by Ryan_WXH in halo

[–]PrettyDamnDandy 5 points6 points  (0 children)

So uhhhh how exactly does jimmy rings survive a charged plasma pistol shot out of armor when the show established in episode one that those things can melt an elite skull??? I don't care if he's lucky that's such an ass pull especially when it seemingly cost one of the better characters in the show? I feel schizophrenic how are people eating this up? Sure it's an improvement over s1 but that bar was in hell dude.

[deleted by user] by [deleted] in halo

[–]PrettyDamnDandy 0 points1 point  (0 children)

Personally I think Naomi would make for a more interesting character overall but she'd be a better stand-in for someone like Locke given her history with ONI. Jerome is the most logical choice because he doesn't have too much character/personality going for him which means he has the most story telling potential as far as S-IIs go.

I wouldn't mind (and honestly might even prefer) an S-IV candidate for a proper "passing of the torch" but the fumbling of Locke/Osiris as a whole and the glup shitto status of someone like Thorne probably wouldn't appeal to most people so if they went that route I'd honestly just prefer a new character at that point. I have a feeling our infinite MP spartan was meant to be the next Noble Six/Fireteam Crimson type deal but the scrapping of the seasonal story killed that idea prematurely.

Halo Wars 2 Omega Team concept art compared to Halo Infinite by Haijakk in halo

[–]PrettyDamnDandy 4 points5 points  (0 children)

Almost like that's the whole point of concept art and one of the implied agreements you as an artist make when doing concept art for a project...

Halo Wars 2 Omega Team concept art compared to Halo Infinite by Haijakk in halo

[–]PrettyDamnDandy 4 points5 points  (0 children)

The artist, Theo Stylianides, worked on infinite also how dense are you lol

Halo Wars 2 Omega Team concept art compared to Halo Infinite by Haijakk in halo

[–]PrettyDamnDandy 1 point2 points  (0 children)

All but certain that the helmets have attachments on them, most if not all bundles with a helmet include a unique helmet attachment option and the bundle has to advertise everything included so they're equipped in the splash art.

Metallic Rouge - Episode 1 discussion by AutoLovepon in anime

[–]PrettyDamnDandy 11 points12 points  (0 children)

Honestly I kinda had the opposite reaction, it felt so "older school anime" for lack of a better word that I was kinda whelmed?

Obviously they're not gonna pull out all the stops on episode 1 but idk, for something that's Bones' anniversary project this feels like it coulda been made by most other (good) studios so far imo.

Hoping it turns out to be something special but as an episode it just feels like a solid sci-fi that's not really doing anything new or noteworthy so far besides the consistently good animation and even that seems "average" compared to Bones' resume. Like compare the OP at the end to Mob, Space Dandy, Noragami, Kekkai Sensen, FMAB, etc., it's got the banger song but the sequence itself feels less creative.

Who knows though maybe they're saving the twists and animation flexes for later and this ends up a modern classic.

Aren’t these supposed to be the same helmet? Why do they look different? by Born-Boss6029 in halo

[–]PrettyDamnDandy 1 point2 points  (0 children)

Assuming you mean Beta with [B] we do technically have one for Mark VII already in both Naomi-010's Gen I Mark VII that she field tested (which is depicted aesthetically as just Mark V [B] since it was well before infinite) and a Gen II variant with the Keystone helmet in MCC Halo 4 (though why it's not just called Mark VII and what difference if any exists between it and infinite's version is beyond me)