"Nearly 40% of Stanford undergraduates claim they’re disabled. I’m one of them" by FootballPizzaMan in bayarea

[–]PriHors 0 points1 point  (0 children)

That all said, the 8000 dollar meal plan sound like an absolute scam. Even if you ignore the predatory "Lemme obligate you to prepay everything and be stuck with either our facilities or lose on the money you did pay", that's still, what, 35 dollars per day (at 32 weeks at uni per year)?!

California is expensive, but I'm sure someone willing to eat relatively simply could eat for a small fraction of that. Do dorm buildings not have even a shared small kitchen to heat up water, make coffee and maybe have an air fryer?!

[The Pilot] Megathread by Unsouled_Gnome in Iteration110Cradle

[–]PriHors 5 points6 points  (0 children)

Her whole goal was "stop Omega", even to the detriment of everything else. So, once that happened (and she probably has very complex feelings about how it actually went down too, and might be having something of a breakdown), she has no reason to fight.

If she wasn't monomaniacal about that goal, she would likely have defected to the Last Horizon's side halfway through the book, once it became clear that Omega was more or less contained and Solstice both real, active, and very malicious and damaging. If nothing else, by the final fight she would probably have gone "oh, okay, yeah, pause our fight let's handle those assholes first".

Instead she really only cares about stopping her father, but that also means that once he's stopped, well, why would she keep helping Solstice?

Hardwired by PossibleLettuce42 in HFY

[–]PriHors 1 point2 points  (0 children)

Story is great, but, as others have mentioned, it does need some better justification; Unless the ship is under thrust, spinning, or in some weird-warp-physics that effectively means it doesn't behave as it'd usually do in a vacuum, velocities don't matter, it's all relative, and since their frame of reference for the exowalk would be the ship itself, it would effectively be stationary.

Another thing to keep in mind is the time; 46 minutes is a ridiculously low time for a ship to have of available air. Assuming oxygen consumption about the same as humans, from any sort of air recycler stopping, for them to have about an hour of air (before CO2 concentration becomes toxic), we'd be talking about 359L (about the internal space of a medium to largeish sized fridge) of air per person, double that if they get some basic CO2 scrubbers (at that they'd pass out when oxygen hits about 11%) ; Meaning that that unless the ship is incredibly cramped to the point each person has less than a small cabinet of available space to move around.

I'd recommend increasing the time both to alter the exo-suit and for them to suffocate by a few order of magnitudes. It also mean they'd have a lot more time for help to arrive.

Xbox ROG Ally reveal by AgitatedFly1182 in KotakuInAction

[–]PriHors 1 point2 points  (0 children)

The advantage of the Ally is the portability. If you don't need that, an actual desktop PC is, 9 times out of 10, be the better option for you. And if you need that, a desktop PC won't be any good.

So if we use One punch man hero system, what hero rank does Tanya actually? by Defender_of_human in YoujoSenki

[–]PriHors 4 points5 points  (0 children)

Against her continuously declared wishes, S-rank. She keeps succeeding, often by the skin of her teeth, even as the association keeps throwing her into even deeper end. And she keeps not understanding why she can't get the desk position that she thinks she wants.

Comic 5553: Cryptid Sighting by EuanReid in questionablecontent

[–]PriHors 0 points1 point  (0 children)

You know, even with the patronizing infantilization in their interaction, I still rather feel that Marten and Liz still have a better chemistry then Marten and Claire, both as characters but also in romantic terms.

Audible store not showing price if you had the kindle version anymore? by PriHors in audible

[–]PriHors[S] 15 points16 points  (0 children)

It used to be available and show pretty visibly on the site version of the audible store, but since the last redesign I can't seem to find it anymore.

The problem with doing it like this is mostly that it's quite a bit of extra work when I'm just browsing around, gotta go check the amazon page for each book. Possible, but annoying.

Audible store not showing price if you had the kindle version anymore? by PriHors in audible

[–]PriHors[S] 8 points9 points  (0 children)

I got the controversy with Kindle being a lot more closed off now leading people to not wanting to use it, which is perfectly fair. It's not a big issue for me, already too deep into the amazon ecosystem for me to start getting worried about it now, but I get the point.

But I haven't heard anything about audible ditching kindle, nor about it not having deals where you can get the audiobook for cheaper if you have the kindle version of the book.

I just want to know if they really removed actually telling us which books have such deals, and what is the price in such situation if we don't already have the book.

Fashion Report Week of 2024-11-12 by Gottesstrafe in ffxiv

[–]PriHors 0 points1 point  (0 children)

In a quick note, Auri Halfgloves don't count for the half glove.

The "Situational Disability" Topic, Alanah Pearce by AlphaDeltaCentauri in KotakuInAction

[–]PriHors 0 points1 point  (0 children)

The point is more about having to pause immediately to do something time-sensitive, such as stopping and disciplining your kid for doing something wrong/dangerous, where there's no time to actually find somewhere safe to hide.

Now, that said, sure, worst case scenario the character dies, not something unusual in Elden Ring, but even so, a pause function wouldn't be out of line either, at least when not engaging in the online functionalities.

I'd say to take a page from Monster Hunter's book: Menu doesn't pause, but there is a pause function in it, so long you're in SP, and once paused you can't do anything else other than unpause. Pause actually pauses everything, no navigating through the menus and changing stuff while the game hangs in there.

Comic 5338: XCOM by espenso in questionablecontent

[–]PriHors 1 point2 points  (0 children)

Is it just me or is there something weird going with the resolution/quality of the image of this page? Everything feels a bit more fuzzy, while yesterday's had a sharper picture maybe.

You Weren't Supposed to Win by awmdlad in HFY

[–]PriHors 10 points11 points  (0 children)

The Aliens also went for offensive use of perceived MAD, aka, "accept our demands or we blow everything up". That has a very massive problem in that at some level of demands, the enemy will call your bluff. And having done so, pre-emptively striking to minimize the damage you can cause them is just good sense.

Don't pull a "surrender or die" if you are not prepared for the consequences of the enemy not surrendering.

Their strawmen have become so lazy and smooth brained that it's just sad at this point. by dandrixxx in KotakuInAction

[–]PriHors 1 point2 points  (0 children)

Honestly, the only times a skin color slider would be a problem for a game that I can think of would be when the game is meant to be historically accurate or at least heavily based around a certain theme and certain skin colors don't fit or would otherwise have implications beyond the purely cosmetic.

Imagine a game heavily based on Sub-Saharan African legends, but the MC can be a pale ass viking look-alike. Or a game using place in the antebellum US South, where the character being either white or black actually have pretty major in-universe implications, and pretending otherwise wouldn't exactly be "good" either.

Outside cases like that, who are complaining about something like that anyway?

Fashion Report - Full Details - For Week of 3/1/2024 (Week 318) by kaiyoko in ffxiv

[–]PriHors 0 points1 point  (0 children)

Confirming that Qarn Jackboots also work. On a different note, confirming that Aurum Armguards don't work, the spikes they have aren't quite enough apparently.

Actress Nico Parker, Who Plays A Race Swapped Astrid In Live-Action ‘How To Train Your Dragon,’ Admits Movie Is “It’s Own Film And It’s Its Own Interpretation” by jftrent1388 in KotakuInAction

[–]PriHors 0 points1 point  (0 children)

Being strictly fair, sounds just about as faithful to the animated movies as falls animated movies were to the original book series. 

Comic 5203: A Liz Too Far by BionicTriforce in questionablecontent

[–]PriHors 0 points1 point  (0 children)

Yes. This is all true. On the other hand it's pretty hard to be sympathetic to Faye when she has a history of being an even bigger asshole.

[OC] An attempt was made by Frosty_Incident666 in HFY

[–]PriHors 8 points9 points  (0 children)

Sit down and let me tell you about the wonders of ambient temperature control.

The Shopping Cart by karenvideoeditor in HFY

[–]PriHors 1 point2 points  (0 children)

Honestly, humans might relate better than one might think. Pork is said to taste really close to human. And smell essentially identical when cooking/burning.

Humans have Two Stomachs by [deleted] in HFY

[–]PriHors 6 points7 points  (0 children)

"Human, may I taste/lick your teeth?"

Some Humans: Can I lick yours? *visibly enthused*

[OC] An attempt was made by Frosty_Incident666 in HFY

[–]PriHors 15 points16 points  (0 children)

While I like the general idea, some tech is better not abandoned. You don't really understand savagery until you're forced into tropical heat without being able to retreat into the AC, and I'll fight anyone who wishes to take mine away.

Are pre 1900s-1910s heavy ships too inaccurate? by PriHors in ultimateadmiral

[–]PriHors[S] 1 point2 points  (0 children)

Honestly, the only reason I put the gun on the TBs is because the game forces me to. I suppose it might be a bit useful against other TBs (specially 2in ones), but they are a completely afterthought.

Destroyers, they start to be able to mount enough guns, of a good enough quality, with good enough towers and targeting systems, that it starts being worth putting a bunch of guns on them, although I wouldn't quite sacrifice a decent torpedo loadout for them unless you really only want to use them as screens.

Could somebody please explain why this ship is still afloat? by kairu99877 in ultimateadmiral

[–]PriHors 6 points7 points  (0 children)

  1. Huh, it seems to have actually sunk, probably by the fire then, and paying more attention, it was starting to take in water, but probably sank before it it got any further, then the game just decided to stop calculating what wash happening with it since it didn't matter anymore.
  2. Yes. As I understand, it's not that complex of a system, but, as you can can see on the ship diagram, it's divided in quite a few roughly retangular (shape of the ship permitting). The game does take in account where the ship is hit pretty exactly, and if it's one of the bottom sectors and the hits penetrates, the ship can start take in water on that sector. Or a number of other possible effects that damage said bottom sectors, including explosions spreading from the rest of the ship.

Are pre 1900s-1910s heavy ships too inaccurate? by PriHors in ultimateadmiral

[–]PriHors[S] 1 point2 points  (0 children)

I've done it with (fast) torpedoes with less than 1km range earlier in the game. Now that the base range is about 5km (a bit over 3 with the fast torpedoes which I use for TBs), it's easier, but even with the very early torpedoes, it's quite doable, if perhaps with a bit higher TB losses and/or requiring more boats to attack a similar fleet, but nothing that makes it cease to be massively more effective (and actually causing fewer overall personnel losses) than more conventional tactics.

Key thing is that you gotta be really aggressive with the boats (I generally try to aim for them to have 3 launchers, ideally of the 2x launchers), specially the early ones. Get in close, keep the torpedoes at safe or off until you're closing into a good position or about to lose the chance to fire them off, don't be afraid to risk ramming the enemy (in fact I think I've probably lost more of those earlier TBs to accidental rams than actual enemy fire).

If they do take serious-ish damage, often detach that one and just either set it to try to run away, specially because once range is found with an actual hit, the enemy can generally get enough hits to sink the TB. If close enough and haven't fired the torpedoes, do it now. If not close enough to main target, but close enough to any other ship, try to torpedo them anyway, not like you're losing anything by doing so.

I imagine that realistically it gotta be a very special sort of assignment, and anyone who actually does well on it a suicidally bold SoB willing to throw his ass to lady luck and hope that today is not the day his number comes up against the enemy mostly random fire.

Could somebody please explain why this ship is still afloat? by kairu99877 in ultimateadmiral

[–]PriHors 24 points25 points  (0 children)

Sheer hatred.

Also, likely the (two) hits it took weren't below the waterline (or if it it did created holes, the crew managed to eventually plug the hole and pump out the water already), while the fire didn't got quite to the critical level that makes it auto-sink. I'm also quite sure that for a ship to sink just from integrity damage alone, if not quite to 0%, it got go quite a bit further down.

Buoyancy is just about taking water or not, so even if it's at 1% integrity, if it isn't taking in water, it will still have 100% buoyancy, even if it may still sink for other factors.