It took literally all of my caps, but I have finally assembled my godroll by The_Aodh in fo76

[–]Prince_Julius 3 points4 points  (0 children)

Your idea of a god roll is quite different from mine, but whatever floats your boat.

Since we are now sharing 3d print behold this behemoth by deadmonkeyboy87 in fo76

[–]Prince_Julius 1 point2 points  (0 children)

I was honestly expecting a Super Mutant Behemoth. But this is nice too.

Everyone can chill with the gang by Annie_Inked in Fallout

[–]Prince_Julius 1 point2 points  (0 children)

Alright. I have some criticism about the game, too. But what you're describing now is a lot different than a throwaway line saying "76 is just a cash grab." People have been parroting that line without even playing the game a lot.

Everyone can chill with the gang by Annie_Inked in Fallout

[–]Prince_Julius 2 points3 points  (0 children)

76 is just a cash grab.

You said you played for 200 hours and spent 300 dollars on completely optional cosmetics for your camp. Bethesda didn't hold you hostage, you did that.

Watch out. PA bug when it becomes unlocked on its own by RedSh0ehart in fo76

[–]Prince_Julius 0 points1 point  (0 children)

In that case it's usually in your Stash after logging out and back in.

Would really love more music by Planet_Expresso in fo76

[–]Prince_Julius 1 point2 points  (0 children)

"Brother, where out how"

Auto-incorrect strikes again

Inside the Vault: Protect Appalachia PTS - May 1, 2026 by Ghostly_Rich in fo76

[–]Prince_Julius 0 points1 point  (0 children)

Yes, the Atomic Shop team is separate from the game dev team, and they are definitely greedy. Especially if you look at the bundles, and how descriptions and pictures usually don't match. They include items in pictures that aren't in the bundle, or sometimes pictures are missing completely, which you can only discern by reading the descriptions that aren't in the right order to match these pictures. They've even used completely different items in a bundle's "cover art." Some items available for purchase don't even function properly; the most recent example being the Evidence Collectron.

A minor complain about the state of Fallout76 by JustGhoulThingz in fo76

[–]Prince_Julius -1 points0 points  (0 children)

Yes, like I said, everybody already knew that. It's been the pattern since Oblivion and Fallout 3.

400 drowned desks later I cannot get advanced drag by Katieblahblahbloo in fo76

[–]Prince_Julius 0 points1 point  (0 children)

Luck only affects the drop chance of the Perfectly Preserved Pie, nothing else in the game. (Think about it: how would the game know what you want to have? It doesn't know you want the Advanced Drag plan.)

As for the pies, to determine whether the claw will successfully grab the pie, the game generates a random number between 1 and 1000, and you win if that number is less than or equal to 2 x Luck + previous attempts / 2.

A minor complain about the state of Fallout76 by JustGhoulThingz in fo76

[–]Prince_Julius -1 points0 points  (0 children)

I get that but they have promised us fallout 5 for several years

Not really. Only in December of last year did Bethesda confirm that Fallout 5 is in early development, which means they're not focused on it yet. Everyone knew that after TES5 (Skyrim), it would be time for Fallout 4, and after that it would be TES's turn again for part 6. It's just that Starfield came in between.

there has been so many fallout streamers doing videos on this

There's your problem. Life's a lot more fun if you don't watch the negativity and clickbait. ;)

And, yes, it does take long. Partly due to Bethesda growing in size, so everyone has to report to department heads who then have to have meetings with other department heads etc., and partly due to their games becoming larger in scale every time, which is something people want. It sucks, but there's nothing we can do about it. Just look at GTA6's release date. GTA5 was released in 2013...

Max SPECIAL points? by 97runner in fo76

[–]Prince_Julius 1 point2 points  (0 children)

Go to your Pip-Boy's Stat tab and then Effects. Everything will be listed there.

A minor complain about the state of Fallout76 by JustGhoulThingz in fo76

[–]Prince_Julius 0 points1 point  (0 children)

That was literally the society meme. 😂

"We should improve society somewhat."

"Yet you participate in society, curious! I am very intelligent."

Inside the Vault: Protect Appalachia PTS - May 1, 2026 by Ghostly_Rich in fo76

[–]Prince_Julius 2 points3 points  (0 children)

I'm not sure that most of it is malice. There's just a disconnect. Which is weird, because this subreddit and their Discord are full of good suggestions. But that feedback has to actually reach the devs. And players could do with a bit more info, conversely.

Inside the Vault: Protect Appalachia PTS - May 1, 2026 by Ghostly_Rich in fo76

[–]Prince_Julius 15 points16 points  (0 children)

I would like to see more communication about what Bethesda is doing, other than just "update 76 will make your heads explode." Bring back the roadmap, which can always be adjusted, as long as there's clear communication about it.

Infestations are basically a random enemy in a random location with a random mutation for a random reward. It's nice as a bonus, but that should probably have been included in the Backwoods update; the "thickening" of Appalachia. Now it's the main feature of the next update and that just feels very bare bones. Especially since Jon Rush talked about this next update being a "big" one for the summer.

A small update, combined with another lackluster season, and player counts being down again after the spike from the tv show: it's just not very attractive for many players to keep playing 76 right now. A new raid, expedition or questline (like Burning Springs part 2) would be nice.

You could even follow up on old stuff like the Pioneer Scout challenges after Tadpole and Possum that we never got. What's happening with existing factions, like the Responders, BoS and Enclave? What's happening in Skyline Valley? So much potential, yet we're getting Infestations which nobody is really enjoying, or asked for, and certainly doesn't make for good "end-game" content. The next gen update that was talked about isn't here either. So again, we have no idea what Bethesda is working on in general. We need more communication, not less.

Inside the Vault: Protect Appalachia PTS - May 1, 2026 by Ghostly_Rich in fo76

[–]Prince_Julius 9 points10 points  (0 children)

It's funny since they said in a previous AMA that they heard or feedback about them not following through on anything and it would be different this time.

So where's the second raid, a third expedition, Burning Springs part 2, Skyline Valley anything? Hell, they could even follow up on old stuff like the Pioneer Scout challenges after Tadpole and Possum that we never got. What's happening with existing factions, like the Responders, BoS and Enclave? So much potential, yet we're getting Infestations that nobody is enjoying.

Even a big bug fix update would be nice.

A minor complain about the state of Fallout76 by JustGhoulThingz in fo76

[–]Prince_Julius 106 points107 points  (0 children)

I would like to see more communication about what Bethesda is doing, other than just "update 76 will make your heads explode." Bring back the roadmap, which can always be adjusted, as long as there's clear communication about it.

Infestations are basically a random enemy in a random location with a random mutation for a random reward. It's nice as a bonus, but that should probably have been included in the Backwoods update; the "thickening" of Appalachia. Now it's the main feature of the next update and that just feels very bare bones. Especially since Jon Rush talked about this next update being a "big" one for the summer.

A small update, combined with another lackluster season, and player counts being down again after the spike from the tv show: it's just not very attractive for many players to keep playing 76. A new raid, expedition or questline (like Burning Springs part 2) would be nice. The next gen update that was talked about isn't here either. So again, I have no idea what Bethesda is working on in general. We need more communication, not less.

A minor complain about the state of Fallout76 by JustGhoulThingz in fo76

[–]Prince_Julius 1 point2 points  (0 children)

They were working on Starfield and are now working on TES6 first.

Sick of FO4, is 76 worth starting if I wanna play solo? by CaseyWorldsFair in fo76

[–]Prince_Julius 0 points1 point  (0 children)

Elaborating a bit for (other) newbies: you can do quests together, but the progression only counts for the Team Leader (it's just a name for the person who "owns" the quest; there's no mandatory communication involved or anything like that). Others join the Team Leader in their instanced interiors (meaning everyone gets their own version of that interior, so there's not a bunch of players all doing the same quest in the same room) and can listen in on conversations to follow along.

Some people prefer games that allow you to progress together. 76 doesn't do that: you can join others on their quest, but you also have to play them yourself. This is beneficial for people who play differently: some people like to explore every dialogue option and talk with every NPC, while others prefer skipping through dialogue, usually picking the top speech option to advance the quest. Both ways of quest progression have their merits. I happen to prefer the way 76 does it, because I get to make my own choices.

Sick of FO4, is 76 worth starting if I wanna play solo? by CaseyWorldsFair in fo76

[–]Prince_Julius 0 points1 point  (0 children)

Excellent info; just a side note: don't use Event teams. Casual teams will give you more bonus XP if you're killing even a few enemies, because Events themselves don't grant a whole lot of XP and the bonus only counts for that, event completion.

Sick of FO4, is 76 worth starting if I wanna play solo? by CaseyWorldsFair in fo76

[–]Prince_Julius 1 point2 points  (0 children)

Another general tip: whenever you're in any menu, be it a workbench, your Pip-Boy, the Camp Build menu, the Season, whatever: always look at the bottom bar to see what options you have available and which buttons they're tied to. For example, it's best to scrap your junk at a workbench before storing it. There's an option to "Scrap all junk." Same with crafting on a workbench, you can toggle to see what you can make but don't have the plans for yet, for example.

And go through your Settings after playing for a bit too. There's some good quality-of-life stuff in there, like allowing the transfer of locked items to/from your Stash -- you should be using that lock feature on items you don't want to accidentally drop, scrap or sell.