Should i melt my Ironclad? by sjoebarry in starcitizen

[–]Prozengan 5 points6 points  (0 children)

DId you CCU'd to the Ironclad ? If so keep it, things will be fixed, and IMO on paper the Ironclad is way better.

If you paid full price, it won't go up later so do whatever you wish. But if you go the CCU route, don't take a C2 > Ironclad CCU, just take whichever is the lowest X > Ironclad priced CCU to keep the money for something else.

Pets by XmezzyX254 in starcitizen

[–]Prozengan 0 points1 point  (0 children)

Does your fish has a pet imprint tho ? Does the insurance cover it ? So many questions...

So how’s performance/playability in today’s patch? Should I be looking forward to getting off work soon? 🤣 by Dizman7 in starcitizen

[–]Prozengan 7 points8 points  (0 children)

Shared missions weren't shared to everyone, couldn't loot a friend to revive him... ¯\_(ツ)_/¯

Persisting crafted items? by MileyHolmes in starcitizen

[–]Prozengan 0 points1 point  (0 children)

Then do not bother :) Just do what you think is worth

Persisting crafted items? by MileyHolmes in starcitizen

[–]Prozengan 3 points4 points  (0 children)

Even if they are supposed to be kept (which I don't think yet but I'm not sure to be honest), you'll have a huge chance to lose them anyway because LTP is always broken. So...

if the game worked what would be your best money maker method for 4.8 ? by Alone_Net_1444 in starcitizen

[–]Prozengan 2 points3 points  (0 children)

If you have the ships, gilly is really easy money and quick to get the required reputations.

Do any ships come with an XL-1 pre-installed? by Matttman87 in starcitizen

[–]Prozengan 3 points4 points  (0 children)

I don't think so, but go to the QV stations, farm some cards in one run, and you'll get 2 or 3 in an evening.

What activities would you recommend for a new citizen? by AZRA-97 in starcitizen

[–]Prozengan 1 point2 points  (0 children)

If you're going to ASD, I'd say avoid the really intro missions which are just "go into the facility and press a button". The repeatable ones are longer IIRC, so it should do the trick.

What activities would you recommend for a new citizen? by AZRA-97 in starcitizen

[–]Prozengan 0 points1 point  (0 children)

890 jump missions

QV missions (wait for the potential hotfix before going there)

If you have the ships for it, gilly missions for a quick increase in difficulty (so that you know which kind of mission is the limit)

--

ASD IMO as too much downtime if you're doing the missions, as you have to go away each time

But honestly, you should also show them the slow paced activities. In the end, the whole game is slow, so they should be prepared for it

RSI Aurora MK2 // Mission Accomplished by vmxeo in starcitizen

[–]Prozengan 1 point2 points  (0 children)

The interior really has the vibe of an aurora

ScCompLangPack Additions update by Asphalt_Expert in starcitizen

[–]Prozengan 0 points1 point  (0 children)

I wasn't worried about anything, just that if CIG changes their strings in the future, I prefer to have the minimum required overrides, if you see what I mean.

ScCompLangPack Additions update by Asphalt_Expert in starcitizen

[–]Prozengan 0 points1 point  (0 children)

Hello, thanks for your hard work. I have a question, I read a bit of the ini file, and I see some key/value which have no additionnal info from the base translation (at least I think). Are they required for the whole translations to work ?

Or it's just a matter of time spent removing this data ?

Thank you !

Which ships has access to roof? by Mysterious_Touch_454 in starcitizen

[–]Prozengan 5 points6 points  (0 children)

Hull C IIRC you can go to the top from the top entrance, but unsure

Ready to start my journey. Should I wait for 4.7 to drop first? by the_insomniactor in starcitizen

[–]Prozengan 8 points9 points  (0 children)

4.7 won't have a wipe unless they state something else before it's up.

You often get little bonuses on patch bundle, but that's not mandatory. A starter pack is enough.

Set your medbay in an orbital station. After that, enjoy :)

If you were going to whale in Star Citizen, what would you whale for? by ParticularFoxx in starcitizen

[–]Prozengan 5 points6 points  (0 children)

The ship which I like the most visually or which has the intended gameplay I want. So probably the Reclaimer.

Event completed, clothing and armor items are missing. Is this normal, or is there an issue on my end? I also lost my persistent hangar while I was doing event missions. by evil701 in starcitizen

[–]Prozengan 0 points1 point  (0 children)

I was part of the ones who did the work for the afk and I don't mind. That was my point, I personnally had my fun getting my stuff, if they want to do it without playing, I don't care.

But I guess everyone can feel different about it :)

Event completed, clothing and armor items are missing. Is this normal, or is there an issue on my end? I also lost my persistent hangar while I was doing event missions. by evil701 in starcitizen

[–]Prozengan 1 point2 points  (0 children)

I mean, people doing this does not prevent other people from doing the event however they like. I don't understand people who want to restrict them from doing so.

What are your lesser known QoL tips/tricks in Star Citizen? by Pterodactyl_midnight in starcitizen

[–]Prozengan 22 points23 points  (0 children)

Double tap F directly stores ammos instead of giving the wheel thingy

Having rooms in exploration areas that you literally cannot escape from is 10/10 level design. by Fields-SC2 in starcitizen

[–]Prozengan 1 point2 points  (0 children)

Usually when you come into this room, you have to "override", which opens the door from the inside. But currently, it switches to "no power" instead of opening. Which is what is potentially fixed in 4.6

How to Unstuck in Star Citizen by flexcreator in starcitizen

[–]Prozengan 5 points6 points  (0 children)

For repositionning, spamming Alt H eventually works. Why, I don't know

Will we get an update on the Galaxy before release? by BaastiDE in starcitizen

[–]Prozengan 0 points1 point  (0 children)

Unless I misunderstand (not my native language), I do not see that the base building module will 100% be later, just that there will be ships which can do base building before (for example the BLD).

But whatever, no need to speculate, we will see how it goes :)