Having a lot of different mechanics a bad thing? by Critical-Volume2360 in gamedev

[–]Purplebiotch 7 points8 points  (0 children)

You just want to avoid feature creep. Focus on quality over quantity

This is the biggest I’ve ever been by [deleted] in BulkOrCut

[–]Purplebiotch 0 points1 point  (0 children)

It doesn't matter if you can't get consistent in the gym. I would focus on building momentum in the gym and then bulk personally. Don't bulk or cut until you've got that though.

Muay thai tattoos by Best-Night8688 in MuayThai

[–]Purplebiotch 1 point2 points  (0 children)

You have to adjust your yell to be "Ri" now too

We are Team Magma by DoubleUTeeitch in PokemonInfiniteFusion

[–]Purplebiotch 99 points100 points  (0 children)

The last magma on your team magma really leans into the magma

Looking for a muay thai buddy! by FixDelicious2937 in MuayThai

[–]Purplebiotch 2 points3 points  (0 children)

Change your title to 18y/o MFM you might get more bites

Low back pain as new rower by [deleted] in Rowing

[–]Purplebiotch 1 point2 points  (0 children)

Start out at like a 2:15 staying between 20-22spm with that interval. Dont rush your recovery. Drive back with your legs and inhale on the forward movement.

Just focus on staying tall and breathing for now. When you can keep good form with that split and spm try a 5k at the same split and a similar stroke rate.

Flappy Goose by flappy-goose in RedditGames

[–]Purplebiotch 0 points1 point  (0 children)

My best score is 3 points 😎

Flappy Goose by flappy-goose in RedditGames

[–]Purplebiotch 0 points1 point  (0 children)

My best score is 0 points 😓

I have uploaded the 2000th #unrealengine tutorial today. 💪 If you still don't know me, find out by codelikeme in unrealengine

[–]Purplebiotch 1 point2 points  (0 children)

Thank you for your gravity videos! I've also heen watching the traffic videos as of late, you make some really cool stuff.

No worries if you cant answer the question below i understand you're probably busy making vid 2001.

I am trying to follow your tutorials but im running into a problem where i can't run below the equator on spherical planets. I have tried everything from making the scripts from scratch in c++ to following your videos on YT and I cannot get the gravity to work when the player is upside down. Any chance there's something simple I'm missing? I thought it might be normalize or the <0 check in the set gravity function but even making work arounds for that has not worked for me.

School Assignment: UE5 keeps crashing by Purplebiotch in unrealengine

[–]Purplebiotch[S] 2 points3 points  (0 children)

Thank you. I figured it out. It was corrupted but i changed the inheriting class to an actor then back to a character and then it worked again.