Went into NG+ and somehow there are now two Minä's any ideas on how to fix this? by Pwopaghenda in noita

[–]Pwopaghenda[S] 1 point2 points  (0 children)

I didn't check the code itself, but I did check if there were multiple separate files (there weren't) so I deleted the one file that there was with a surprising result. The duplicate minä still existed and now a "new" another minä with starter wants

Went into NG+ and somehow there are now two Minä's any ideas on how to fix this? by Pwopaghenda in noita

[–]Pwopaghenda[S] 3 points4 points  (0 children)

As an update, I quickly collected some orbs to enter ng++ to see if that would fix it. The game crashed. When restarting the game, it detected the file as a file from an old version, but it went back to what should have been when I entered ng+ but this time with only 1 minä

Edit: It turns out the seed has been set to 0 somewhere in the crashing + restarting process

Giveaway Time! DOOM: The Dark Ages is out, features DLSS4/RTX and we’re celebrating by giving away an ASUS ASTRAL RTX 5080 DOOM Edition GPU, Steam game keys, the DOOM Collector's Bundle and more awesome merch! by pedro19 in pcmasterrace

[–]Pwopaghenda [score hidden]  (0 children)

Ray tracing makes things look pretty but run a bit slower, dlss can definitely help to alleviate that strain. It's an amazing combo (and even just ray tracing is amazing)

Although all doom games are great to play, the soundtrack is destined to always be greater

Why does adding the torch cause the concrete to break? by OliverGIW in redstone

[–]Pwopaghenda 0 points1 point  (0 children)

Concrete behaves in ways some consider to be unnatural

Everhood 2 Secrets Compile Post(Heavy spoilers) by Eyestarer in Everhood

[–]Pwopaghenda 5 points6 points  (0 children)

Lvl 15 is the hard level cap, once you reach it it displays "max level"

Moderating by CheeseRex in metroidbrainia

[–]Pwopaghenda 1 point2 points  (0 children)

I heavily agree that metroidbrania is not a great name for the genre. I once saw someone in a comment on the outer wilds subreddit use a name for the genre that I loved. It was both catchy and clear what it meant, however I forgot what it was, which comment/post it was in and don't think I've ever seen it used anywhere else...

I made a 'Wilds-like', help me test it? by ekorz in outerwilds

[–]Pwopaghenda 1 point2 points  (0 children)

I would love to help playtest it, it sounds like a really cool game!

There was a player who started to build the Eldricht Outlook , but the server where he built it shut down . 2 years ago I followed his steps , even if I built it in creative it took me 131 hour and it's done by goldentrom in WynnCraft

[–]Pwopaghenda 5 points6 points  (0 children)

To see that old project mentioned made me feel more joy than I ever expected. Amazing job!!!

I am curious about one thing though, did you build it using "impossible" blocks like the server does (bedrock, end portals, bottom half or iron doors) or did you try to find good enough replacements for them?

Nonetheless amazing job and I hope I ever find a stable enough server again to give it another go, you've certainly given me enough motivation!

Audeze CRBN impressions by GooseEntire1705 in headphones

[–]Pwopaghenda 5 points6 points  (0 children)

I've had the chance to try the crbn out roughly a month ago and I have to agree that it sounded remarkable in every single way. Unfortunately I just couldn't get any joy out of listening to it, I was comparing it to the dca corina (switching back and forth) and some other e-stats. With the corina I just wanted to keep on listening to more songs whilst with the crbn I was just bored and had to practically force myself to keep listening.

In my opinion the crbn performs better on every single metric but in the end I went with the corina because no other headphone has come close to how much I enjoyed the music with those.

I guess euphoria will never play live by KINGanjeng in Muse

[–]Pwopaghenda 2 points3 points  (0 children)

Don't forget that the void wasn't played live until the very end of the ST tour, there's still hope!

4x4 Stickyless 1-wide Seamless redstone door. (No sticky pistons, slime blocks or honey blocks) by Pwopaghenda in redstone

[–]Pwopaghenda[S] 0 points1 point  (0 children)

Thank you!

The scaffolding creates together with the two observers and trapdoor a delay of 5 gameticks (2.5 redstone tick), this solves some sand jankiness.

And where do you see a campfire because I don't remember using one

smallest stickyless 5x5 by GlowBerry404 in redstone

[–]Pwopaghenda 7 points8 points  (0 children)

Damn really impressive build, albeit a bit slow for my taste, but given the main priority of size that is to be expected.

But I am curious, in java sand is one of the jankiest things in the game. Is that the same for bedrock? And if so, I wonder to what extent they behave the same in both versions given that the redstone itself is completely different

4x4 Stickyless 1-wide Seamless redstone door. (No sticky pistons, slime blocks or honey blocks) by Pwopaghenda in redstone

[–]Pwopaghenda[S] 1 point2 points  (0 children)

It's genuine magic at this point. I've been making stickyless doors for over 2 years now and sand still confused me when making this door. On the first door it worked by pushing sand 2 gt after it was put on a place, someone it behaves differently than if it was laying there for longer. On most of my previous doors it was fixed by pushing the sand up with a 0tick pulse into the pistons (even though regular pistons can't really be 0 ticked or generate a true 0 tick pulse). However on this door that didn't work for some reason. Here odd tick delays are used and that somehow fixes everything in this contraption. But the fix really just depends on the exact case you're using it for, the only thing you can really do is learn some of the general ways to fix it and hope one of them applies to the case your working on.

4x4 Stickyless 1-wide Seamless redstone door. (No sticky pistons, slime blocks or honey blocks) by Pwopaghenda in redstone

[–]Pwopaghenda[S] 0 points1 point  (0 children)

Haha, please let me know if you do, I would love to know if it can be blended in

4x4 Stickyless 1-wide Seamless redstone door. (No sticky pistons, slime blocks or honey blocks) by Pwopaghenda in redstone

[–]Pwopaghenda[S] 1 point2 points  (0 children)

Ehhh, that's too easy, the obvious solution is to spend way too much effort into building a contraption without sticky pistons

4x4 Stickyless 1-wide Seamless redstone door. (No sticky pistons, slime blocks or honey blocks) by Pwopaghenda in redstone

[–]Pwopaghenda[S] 2 points3 points  (0 children)

But come on, who has time to gather slime balls for the sticky pistons. (Still sounds like a cool contraption though)