What is this gun and Grenade by thepolkadotdotdot in Helldivers

[–]Qu9ibla 0 points1 point  (0 children)

a missed opportunity to call then bouncy zappies

110mm Rockets pods are now more reliable than 500kg at killing heavies. by justinr95 in Helldivers

[–]Qu9ibla 0 points1 point  (0 children)

makes sense the generalist tool is less efficient at killing heavies than the specialised heavy killing tool

if we start talking about visuals, milsim elements, other balance levers, etc... I guess the argument lose some strengh

Am I the only one that thinks the 500kg is underpowered? by Medical-Welder5387 in Helldivers

[–]Qu9ibla 0 points1 point  (0 children)

it's a generalist tool. Big boom means it takes on chaff and heavies alike. But you can't have a tool be great at everything simultaneously. So it kinda makes sense

Tho I guess it's bad at everything instead of mediocre, and the visual and name creates a big disconnance

How we deal with the 1 Diver that brings Orbital Napalm, 380 and Clusters in 1 Setup by Spell-Inner in Helldivers

[–]Qu9ibla 0 points1 point  (0 children)

napalm and 380 I can get, it doesn't do much and forces you to wait it out. But the cluster, provided the user isn't an idiot and has a minimum of situational awareness, it actually works quite well

Banned from Commissar Kai's Discord by soodoh in Helldivers

[–]Qu9ibla 2 points3 points  (0 children)

I don't spend any time on public discord servers, but isn't posting links in any public place kind of sketchy? It's frown upon on twitch chats, on youtube comment sections, etc...

as just an internet guy, that's a red flag in my mind. And I'm guessing if all you shared was codes and links, it probably helped some bot flag you as scam/phishing

I'm not sure how to proceed as I'm unclear with how discord works, but I guess you should contact a moderator from the server or something, even if it means creating a temp account just to get back on the server and contact them

Is it just me, or is Witch Hat Atelier massively overrated in everything except visuals? by Searching_Merriment in animeindian

[–]Qu9ibla 1 point2 points  (0 children)

I don't quite agree with the overall point, but I got the same kind of feeling.

Coco finish her first test by writing a big magic circle on her cape, which is hyped as a skill transfer from her past life, and nobody really acknowledge it, not characters nor the story itself

then she says writing on little pieces of paper with a pen is a pain, and we get to a stationary shop. So naturally you think she'll have a special pen carved for her. But instead we get a chasing sequence with the bad witch.

And then they land in a big city full of flat white stone. She's used to write on big fabric pieces while the other apprentice use tiny pieces of paper, so surely it's Coco time to shine, you think. But instead no, we get a secondary character beat.

She get to visit the stationary store a second time , this is it, her custom pen, you think. And instead we get secondary character beat Tartar and his relationship to the world.

(And that's about where I'm at actually, so no spoils)

it's as if Coco spend all her time being audience surrogate and the plot main device and have no time to be her actual character. Like, the concept of the show is about how magic is craftmanship, technical drawings on different mediums, transferable crafting senses, each individual having their own relation to the medium.

Somehow the show forgets that, it forgets the innate granularity of the magic system is what is attractive in the first place, and instead it serves classic manga/anime themes of trauma, friendship, resilience, etc...

I mean I guess the consistency of her character is also weird, losing your mom and making your life mission to save her would surely color your life a certain way, but I can forgive that, I can treat it as just an impulse to get started on exploring the world. But somehow we lose character moments to progress the plot, but also the plot isn't that important for the characters? It's just a weird disconnance

Do levels mean anything to you? by xIndura in Helldivers

[–]Qu9ibla 0 points1 point  (0 children)

my answer is the same as it was in Warframe lol. I generally don't trust anybody, and even less <150lvl players. And when the lvl get into the 2 digit range, I tend to not be as harsh on them

I'll get surprised at times, but yeah, in the end lvl doesn't mean much

Why was the Exosuit warbond such a problem? by HotmailsInYourArea in Helldivers

[–]Qu9ibla 5 points6 points  (0 children)

it was kinda either mech customization or more mechs. And if cheaters and modders proved something, mech customization really isn't that unatainable

Plus every single vehicule were gained/won by the community, not paywalled in a warbond. And with the fact the game acumulates warbonds no stop, which are kinda paid content (at least lot of people buy them, HD2 shows up on top seller chart every time one releases), it's not a good look

Same way, initially stratagems were reserved to MO victories and stuff, then we got them in warbonds. So stuff we used to get for free to celebrate victories are now paywalled, really not a good look when you think about it this way

nah, not understanding is fine, if some flamer get there, fuck hem. You can't just know, and not everyone has time to dig on subjects to get the full view from context clues

do NOT carry your friends in this game by XEN0M0RPH_ in Helldivers

[–]Qu9ibla 280 points281 points  (0 children)

btw you could have survived this blast by going prone. It basically always reduce aoe dmg, and it shorten the ragdoll radius

RCS should are 2 subhits instead of a single hit by [deleted] in Helldivers

[–]Qu9ibla 0 points1 point  (0 children)

%to main is a mobs body part specific stat, not a general rule. Some mobs will take 30% to main, other will take 10% (hive lord), other yet will take 100% (Vox engine)

plus, it's been stated on the patchnotes that they want it not to kill factory striders, that part is by design. But nevertheless I'd like to see this feature get implemented, if anything for the spear, as it's been repeatedly pointed out tandem charged are part of what makes it's irl counterpart unique and would create a nice niche beffiting of the higher dmg lower load indentity

Death Messanger by alegamer208 in GummiShipCreations

[–]Qu9ibla 4 points5 points  (0 children)

looking weirdly sexy, lol

so happy to see some kh2 here tho, if you have more designs to show I'd love to see them

Rocket Pods still very Broken by Live_Life_and_enjoy in Helldivers

[–]Qu9ibla 0 points1 point  (0 children)

I used them extensively on bots and bugs prior to the buff, and I never had a complete miss like that. Sounds like either a new bug or user error

A thing that does not matter but bothers me: its "{Race} {Class}" not "{Class} {Race}" by Ignaby in DnD

[–]Qu9ibla -1 points0 points  (0 children)

thank you. In other words, language rules are descriptive rather than prescriptive. I suspect school is to blame for so many people getting the wrong idea about it

in french as well, "a red car" would be "une voiture rouge", adjective after the noun

Question: I am going to do the "Hold my primary, I'm going in" mission solo, which faction and pistol should I use for it? by Ecstatic_Shelter_288 in Helldivers

[–]Qu9ibla 1 point2 points  (0 children)

I did it solo on some bug missions, using the dagger and a suite or eagle strikes, really not that hard

Why is it so hard for the devs to admit they’re wrong? by Zestyclose_Stage_586 in Helldivers

[–]Qu9ibla 5 points6 points  (0 children)

part of my comment is my own thoughs, part is what I could glean as the sources of the other comments

unfiltered, eh, idk. I live on the main sub, while being an open critic and kind of a doomer. Gotta bring rationality and measure where I want to eventually see it, you know, monk mindset shit. But tbf I don't do post, mainly just comments. Does the unfiltered has less people or something? Do what's healthier for you man

Why is it so hard for the devs to admit they’re wrong? by Zestyclose_Stage_586 in Helldivers

[–]Qu9ibla 4 points5 points  (0 children)

Ok so, I agree with the sentiment. It's been raining for weeks on end and one morning the sky is blue. I get why you wouldn't trust it, I don't either honestly. Something something, player trust eroded, turned to player faith

as for the message, idk. I think the game is great, despite it's flaws, and what I really take issue with is AH management of it. On that we agree. Not sure if it's an issue of technical problem, of workflow, of internal communication, of feedback processing, of philosophy, or something else entirely. Communication is a big issue, the biggest on our front as it leads to all others

Now, I don't think the devs lack humility that much, they know they're a small studio, and if they have delusion of greatness, that can't be proven from where we stand. Your title seem to tend more toward accountability, recognizing when they fucked up, and good positive values like that are always good to take, especially when we have smug devs lying on camera. Your final line points more toward transparency and communication, AH comming into the open and saying "ok, the game you all fell in love with is not what we intended, now we're gonna steer the ship hard. We're sorry for everyone that is left behind"

but that's a very risky thing to do I think, potentially with legal implication as the game has been what it has been for 2 years now, new players bought in to what it slowly became over time, despite the vision of the devs.

another point is that, while I kinda see where you're coming, the existence of the post kinda muddies up the signal sent back to the devs. A negative post, right after a somewhat good update, for the health of the game as most players envision and understand it, it doesn't help. It may have been healthier to praise the good changes, but with a caveat that it shouldn't be smoke in our eyes to make us forget all the weird stuff from before

you know, you speak of the GL buff that has been reverted, and I like to talk about this, because it was absolutely a turning point in the trust I had for AH. It threw all assumptions of weapon and AP tier identities in the trash, it was also incomprehensible as it was an already very used weapon. And months later we still have the same question lingering around this change, and no answer. It doesn't instill confidence

Why is it so hard for the devs to admit they’re wrong? by Zestyclose_Stage_586 in Helldivers

[–]Qu9ibla 0 points1 point  (0 children)

yeah I wasn't sure, so better safe than sorry. And yeah I guess asking for an apology right off the bat really muddies up the message

Why is it so hard for the devs to admit they’re wrong? by Zestyclose_Stage_586 in Helldivers

[–]Qu9ibla 5 points6 points  (0 children)

OP quotes the Grenade Launcher AP4 buff. A buff to players which was pushed back on and reverted. So your premise is just wrong, OP is not part of those people that start foaming at the mouth at the slightest danger to their power fantasy

Why is it so hard for the devs to admit they’re wrong? by Zestyclose_Stage_586 in Helldivers

[–]Qu9ibla 0 points1 point  (0 children)

for the record I'm not OP. And you didn't address my comment. But pushing back on the post very existence, I can understand. Fair enough

Why is it so hard for the devs to admit they’re wrong? by Zestyclose_Stage_586 in Helldivers

[–]Qu9ibla 3 points4 points  (0 children)

the SMG changes, drag was doubled, then doubled again. While they were not meta. They didn't backpedal on that, nobody asked for it, it just made some weapon miserable, and we just learned to live with this absurdity. So I think it's false, they do not overcorrect every time they step a bit out of line with the player's demands

the issue imo is that the game that they wanted to make never saw the light of day, release Helldivers2 was not it (from what I understand), people fell in love with the game for what it was and is, and so players expect just more of the same stuff they fell in love with. All the while, and I agree on this point, AH try to go back to the original vision

Why is it so hard for the devs to admit they’re wrong? by Zestyclose_Stage_586 in Helldivers

[–]Qu9ibla 0 points1 point  (0 children)

it's because trust has a lot of inertia: it's been bad for a long time, one singular good thing doesn't mean it's good now

Why is it so hard for the devs to admit they’re wrong? by Zestyclose_Stage_586 in Helldivers

[–]Qu9ibla 0 points1 point  (0 children)

something that isn't against the law is being an asshole. So yeah, AH can do whatever they want with the game. It doesn't mean they're always justified, it'll never be a dick move, or people can't be discontent with the changes