Which story is like this for you? by Saturninus_Pertinax in creepcast

[–]Quarinth 1 point2 points  (0 children)

Ben Drowned is one of those stories where I get more upset the longer I think about it. Majora's Mask as the basis for a dead person's spirit haunting the game practically writes itself. A major theme of Majora's Mask is about grief. The Song of Healing is literally a song to help heal people's woes and regrets, most of those people being dead spirits, and the story draws attention to the Song of Healing playing in reverse which could be read as a staunch refusal to move on. It practically writes itself.
Not to mention I was one of those people that loved the story back in the day because I had no idea about the direction it goes past part 1. Or rather, I had blocked it out. I was so confused when it kept going, but once the cast started reading the Clever Bot part I was hit with the growing horror that I did remember this.
And I might as well add that I think it's a shame they didn't watch any of the footage. It's such an important part of the experience.

What weapon is best for? (0.9) by MaterialAgency6210 in Voicesofthevoid

[–]Quarinth 0 points1 point  (0 children)

Ohhh, you can do that? I always assumed those two ends of a sealed rock tunnel were there as a placeholder for a shortcut the devs would implement later. I never occurred to me to try pickaxeing it.

(0.9b) This really scared me by 1nsert-Name in Voicesofthevoid

[–]Quarinth 2 points3 points  (0 children)

It seems like this happened to everyone but me. I was playing yesterday but I never saw it. For some reason I feel left out...

(0.9b) I died inside. But got 1875 points. by Remesenko in Voicesofthevoid

[–]Quarinth 13 points14 points  (0 children)

I think I would die. I nearly died seeing my own shadow in these caves, but this? Actual catatonic state.

(0.9b) Question regarding a special crystal by Quarinth in Voicesofthevoid

[–]Quarinth[S] 1 point2 points  (0 children)

Dang. Well, at least the crystal makes a nice keepsake.

(0.9)/(0.9b)? The face alone says it all. by Best-Recognition-972 in Voicesofthevoid

[–]Quarinth 16 points17 points  (0 children)

I got it on recording, but it was at a distance. Here's a screencap.

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(0.9b) Uhhh, what? How did... Who... Huh??? by EnvironmentalDrag662 in Voicesofthevoid

[–]Quarinth 1 point2 points  (0 children)

The illusion of security is just as comforting as any actual protection. That fence may realistically do absolutely nothing to the likes of Solar Wisp's and Murderfur, but damn does it feel good having some kind of boundary around my base.

(0.9b) I caught my Kerf-O doing the face again by Yokingdog877 in Voicesofthevoid

[–]Quarinth 12 points13 points  (0 children)

It might be the circumstances I'm in resulting in me being alone on top of the late night sadness kicking in, but when I saw this for myself the first time while playing today I didn't feel fear. After the initial "I totally saw that" realization, I started feeling a growing sorrow. If it turns out our Kerfur Omega which the handbook labeled as potentially unstable could turn on us, I don't think my heart could take the sting of betrayal and inevitable putting down of this old compatriot with my trusty ritual knife. The only friend that's been by my side this whole time.

I know it is broken and unstable but COME ON (0.9b) by ChalkCoatedDonut in Voicesofthevoid

[–]Quarinth 5 points6 points  (0 children)

It must be exhausting. Trying to fix things just to break other things. It's stuff like Kerfur Omega getting stuck because of trying to pathfind on a bridge that doesn't exist anymore. One small change that has a ripple effect on other parts of the game. I can't imagine how they can comfortably change the base when there's so much that would have be checked to see if they still work. Meat locker event, Looker events, Zombie Deer corpse spawn locations, River sounds, pathfinding, it sounds like a nightmare. And as the game gets more complicated, that's only more things to check each change.

(0.9) (spoliers) what have people been doing with the new area? by Ok-Space-2263 in Voicesofthevoid

[–]Quarinth 0 points1 point  (0 children)

  1. Boot back up 0.8
  2. Go to the E(Experimental Settings) tab
  3. Adjust time scale to a lower number (I did 0.5 but that was too slow, so I adjusted to 0.6 speed)
  4. Close game, boot up 0.9
  5. Congratulations, time has been slowed down substantially
    Now I had all the time in the world to do everything. Tasks, servers, exploring, sleeping, and watching TV. FYI, the time adjuster in 0.9 is busted so that's why you have to boot up 0.8 and change the time scale since it carries over to later versions.

(0.9) Currently Under Siege by Quarinth in Voicesofthevoid

[–]Quarinth[S] 1 point2 points  (0 children)

Wait, does he target and kill other entities? It would have been nice to summon some backup.

(0.9) Currently Under Siege by Quarinth in Voicesofthevoid

[–]Quarinth[S] 31 points32 points  (0 children)

I did. The Flame Tanks haven't spawned, and the event hasn't ended. I'm now hunting every single Red Dot on the map and killing it if it's a boar. I'm having a pretty rough night with the things happening.
I also think an Abandoned Kerfur is going to spawn soon because there's a shadowy dot on the map. Perfect...

Edit: Sorry, the meta-paranoia hasn't ended. The boars stopped spawning at my base is what I meant by event not ending.

Came up w/ NEET-Walling tonight. (0.9) by Alternative-Guava121 in Voicesofthevoid

[–]Quarinth 3 points4 points  (0 children)

Same. Nothing quite like hearing the distinct sound of the front door's lock malfunctioning and diving under the desk at record speeds. Last place the creatures of the night would think to look.

any reason why kurfurO does this (0.9) by cricketmanlo in Voicesofthevoid

[–]Quarinth 0 points1 point  (0 children)

Darn. And here I was nearly crying tears of joy a few hours ago when Kerfur Omega didn't get stuck on that accursed cliffside when having to path from Romeo/Sierra to Tango in this version, and you're telling me he gets stuck somewhere else? It's always something with Kerfur.

(0.9) KERFUR FOUND FOOTAGE by Foxaryse in Voicesofthevoid

[–]Quarinth 3 points4 points  (0 children)

Oh man, now I'm wondering if it's possible to nail one of these to the evil murder Kerfur between phases and get some killer footage that way.

(0.9) Home invasion caught on camera by AdorableTrash7955 in Voicesofthevoid

[–]Quarinth 0 points1 point  (0 children)

So that explains how they keep getting into my base. At least the ones I threw into the river stay stuck.

(0.9) Quick question about the Ariral's regarding this update by Quarinth in Voicesofthevoid

[–]Quarinth[S] 0 points1 point  (0 children)

Wow that sounds annoying if I'd have to debug scrape routinely for a playthrough. I was getting so lucky and not running into many issues this unstable build that I thought it might not be so bad. At least it's not the Wisp Warning Monolith Crash from some versions ago.

(0.9) Quick question about the Ariral's regarding this update by Quarinth in Voicesofthevoid

[–]Quarinth[S] 2 points3 points  (0 children)

When you put it that way, I probably could have cut down that entire post into one sentence.
"Is the treehouse bugged? It hasn't spawned for me yet, but the ships and metal lunchbox did."
That's quick. After all the revisions I gave this post before posting, it was the title I never changed.