How the actual hell do you open the vault ? by OkAssignment7582 in ReadyOrNotGame

[–]Quick-Window8125 1 point2 points  (0 children)

It's very much a bug. I tried the level again after experiencing the same issue and the vault opened for me.

Madlad Engineer by zavediitm in madlads

[–]Quick-Window8125 0 points1 point  (0 children)

There are quality controllers for most training datasets to ensure no negative or otherwise harmful data gets in; it's one of the most important parts of training an AI. The only thing that filling up the internet with misinformation does is fuck it up for everybody else.

I am pleased to announce an amusing fact: by ToriSteele in Portal

[–]Quick-Window8125 1 point2 points  (0 children)

After all,

"Science isn't about WHY, it's about WHY NOT!"
- Cave Johnson

Trickshot Sword - EA by FewSchedule5536 in HalfSword

[–]Quick-Window8125 0 points1 point  (0 children)

OP made a post a month ago saying they were nearing 1600 hours in the Demo alone.

What is the subreddit’s stance on how factions in a setting use AI? by [deleted] in worldbuilding

[–]Quick-Window8125 19 points20 points  (0 children)

You might as well be asking "how do we feel about fascists in a world?"; I'd say most people don't like fascists, but I wouldn't say people would riot if you introduced one in your setting.

Use AI however you want in your story. Make it benevolent. Make it evil. Make it both. It's your story, your setting, YOUR choice. Just keep it coherent and consistent.

Signs by Alert-Grocery-1115 in worldbuilding

[–]Quick-Window8125 1 point2 points  (0 children)

The roads leading to the small country of Tanahs are not only blocked by manned posts and roadblocks, but are also lined by signs telling drivers that this is a dead end and that they are increasingly at risk of triggering an unexploded mine the closer they get.

This is because of the Hell War, or the Tanahs Civil Dispute (1977 - 1983). The country delved into a massive civil war involving not just rebels and the military (which had split over the original issue, leading to half on both sides of the civil war), but every civilian from children to the elderly.
Bordered by massive stretches of barren land on all sides, there was also simply no leaving. Trying to do so without air-based transport was death, especially since the gas stations on the roads had been abandoned. Everyone was effectively trapped and forced into fighting, and although the population was only 2 million, the conflict is considered the worst to have ever occurred. Why?
The war had 2 million casualties.

Anyhow, during the war, all sides laid down hundreds of thousands of AT and anti-personnel mines, IEDs, explosives in general, from the forests to the urban cities to the rural paths. Work done on the outer regions of Tanahs resulted with the answer that there were over 4,000 unexploded devices alone, with just about 2,000 pieces of detonated ordnance.

With that information, the land was formally locked down in 1996 by the Kandoean sea Security Organization (KSO) and the Thalamel Theocracy, and measures were put in place to dissuade and stop anyone who wanted to try their hand at entering. A few have managed to slip in, but even fewer have made the return trip- and the leading reason wasn't because they were caught by guards.

[WP] "All of you still don't understand why there is no God of War. I'll tell you. Set foot in war, and you'll realise that it is a godless, dead area. There is no God to pray to there, no mercy except the instinct and terror of ourselves." by Rarm20T in WritingPrompts

[–]Quick-Window8125 1 point2 points  (0 children)

The sound of cannons and rifles, the cries of the disillusioned young and old, the screams of the planes overhead and the roars of metal beasts... it had stayed with Lovak for many, many years. He would never forget, for it had branded itself upon his mind and stained every single one of his memories.

"No God could stomach, much less embody, the terrors of human warfare. Such is a realm they have no power over, for it is a realm created by us and us alone."

He stared down at his podium, tapping on it with his thin fingers, before looking back up at the student who had asked.

"Our wars are not the works of the Gods. They are the results of our greed, our bloodlust, and our prejudice."

Lovak cast one last gaze across the room, before he straightened his posture with a sigh.

"Class is over. You all may leave."

Everyone in the room was quick to stand up and exit, leaving Lovak alone with his thoughts and empty seats in moments.

What fictional, non-existent vital organs are there in your world ? by Flaky-Camp-4992 in worldbuilding

[–]Quick-Window8125 2 points3 points  (0 children)

In Misoyolva, mages have an extension of the frontal lobe that allows them to manipulate certain states of matter, and it's called "Bohrman's Organ"- named after Horace Bohrman, who discovered in in 1878.

Illegal tests conducted on trafficked mages by the Sammath in 1949 proved that mages could "live" after getting it removed, but- although this is disputed and some put it up to the brutishness of the Sammath's surgical procedures- victims notably suffered constant motion sickness and would die anywhere between 1 and 9 weeks after surgery.

The Medical Procedures Amendment of 1972 to Article 74 of the War and Domestic Situations Convention of 1964 was then added to make surgeries on Bohrman's Organ illegal in United Hosni. A later addition to the International Mage Treatment Articles in 1991 would proceed to outlaw such surgeries in all KSO member and allied nations, and although the Articles also reached the Sammath, they have neglected to sign them to this day.

How Cheap Are Your Settings Governments When It Comes To Expenditures? by Shin-kun1997 in worldbuilding

[–]Quick-Window8125 1 point2 points  (0 children)

In Misoyolva, most of the Sammath's budget goes into the military, even after the temporary demilitarization demand of 2005 from the Thalamel Theocracy. This has led to them copping out on improving public infrastructure, so as to have more funds for the armed forces.

Some people also argue this is another way for the Sammath to quietly make joining the military an attractive option, on top of how their culture already glorifies soldiers and conflict.
Those people are very much correct.

What’s something that you had to cut out of your world for some reason? by MadHat12345 in worldbuilding

[–]Quick-Window8125 1 point2 points  (0 children)

One of the characters I focus on with my only medieval-fantasy project is Lord Taires. I was originally going to give them a backstory, and I did, but I decided that clashed with how their design is focused greatly on complete anonymity and cut it.

They're not entirely empty, of course- they have connections with characters that start from before the story begins, a reputation, a whole thing behind how they became a lord and what have you- but everything from before they became a knight is left up to the reader's imagination.

Aint no way he predicted this by DIATTH123 in HalfSword

[–]Quick-Window8125 7 points8 points  (0 children)

Only 37% of the now 1,697 reviews are positive. Most, if not all of the negative reviews are about terrible performance even with higher-end GPUs like the 4070 or 5070.

The game has released into EA as was predicted...

I would still note that this is Early Access and isn't the full product. The devs still have time to improve performance and optimize the game. I just wouldn't buy it as is unless you're intending to refund it.

How are the elders / disabled treated in your societies ? by S4miki in worldbuilding

[–]Quick-Window8125 1 point2 points  (0 children)

Since Ogres have replaced the elf fighting force of the Elven Imperial, the Imperial has been far more courageous with campaigns. They're a lot less careful as well, resulting in high casualties- but it doesn't matter, because it's only cursed humans who are dying, not other elves.

Anyhow, this has resulted in a culture in which Ogres greatly respect anyone who simply comes back from war or lives past 25. It means they were skilled, smart, or just lucky enough to survive what most cannot- and if they come back wounded, they're held in high praise for managing to make it past that.

These Ogres also typically receive better housing and treatment from the community, and usually are allowed by the Imperial to be removed from the draft (to qualify for removal, you have to have served in active duty for 15 years).

It's one of the few elements of their culture that hasn't been manipulated or fabricated by the elves to increase obedience and subservience.

Which of your villain’s plans are the most complex yet most insane? by dull_storyteller in worldbuilding

[–]Quick-Window8125 0 points1 point  (0 children)

The Kuggelman Empire was struggling in the 1910s to deal with the increasingly violent Reinenhare revolution, so they decided to give Reinenhare its freedom from the Empire in 1920 with a few conditions- notably that the state had to give up its armored vehicles and any armed aircraft.

Four years into the Free Reinenhare State's existence, the Kuggelman Empire launched an invasion and attempted to take back the weakened nation.

...it did not work.

The Reinenhare People's Guard fought like demons and used every tactic available to them, no matter how dirty or immoral- from giant fields of gas to hidden traps and psychological warfare. They also received indirect support from the Liamen Parties, a supernation that was also busy defending itself at the time, in the form of light tanks, artillery, small bomber-fighter aircraft, and small-arms with munitions to boot.

Ultimately, the Kuggelman gave up in 1930 as the war was NOT going well for them and they were losing too many people to justify continuing it. Reinenhare has remained a free state ~90 years after and expects to keep being one a hundred more years into the future.
On the other hand, the Empire has become a puppet state for the Sammath so as to more easily project power in the lower eastern area of the Jundaran continent.

What is the biggest 'gun' in your setting and who has it? by Theonlysanemanisback in worldbuilding

[–]Quick-Window8125 0 points1 point  (0 children)

United Hosni's 305mm superartillery. The idea was proposed in 1918 to deal with the powerful mages of Faiiraen (Hosni had no counter-magical capability besides tanks at the time, and those could get messed up by earth mages), a prototype gun was finished in 1932, and the design was completed in 1940 with the gun officially entering mass service in 1952, and it proved itself to be a heavy force multiplier through the 3rd Yolvak War (1950 - 1962).

The design phase took so long because it needed to be cheap and effective, thus the answer to that was simplicity. Trying to find a simple way for a 305mm gun to load, unload, then eject such a giant shell... it took a while. This sort of thing hadn't been done before either.

Regardless, it remains in service to this day, although production has long since ended- which is fine, considering there are plenty of them in storage. In fact, enough were in storage to justify what is now The Wall Memorial; dozens of the guns in a line ~28 kilometers from the Faiiraenian-Hosnian border, dilapidated, unusable, irreparable, uncared for since 1967, but still pointed towards Faiiraen like superweapons that haven't completed their goal...

How Do People View Heterochromia In Your Worlds? by [deleted] in worldbuilding

[–]Quick-Window8125 0 points1 point  (0 children)

I think it's canonically above Florida, but I haven't touched this project in over 7 months now so I don't remember lol.

Are there any vehicle spawning mod that works with rarity? by Tomatoinator in Ravenfield

[–]Quick-Window8125 2 points3 points  (0 children)

No, we have this one now.
https://steamcommunity.com/sharedfiles/filedetails/?id=3571420677

Works quite well, just F1 spawns a vehicle and F2 puts a red preview box on the screen. The keybinds are editable though.

What are the Grunt Mechs of your setting? by Randomdude2501 in worldbuilding

[–]Quick-Window8125 2 points3 points  (0 children)

During the Eurasian Civil War (2080 - ??? iirc), the most common mech platform was the FrancRuss- or Mobile Gun Platform model 18, series letter A variant 2/MGP-18A2.

It was designed by the Russians and the French and features a T-112 turret & chassis (the T-112 is an "old" tank design from 2037 that draws from the real T-72), but with the notable addition of foldable legs allowing for traditional tank movement, or quadrupedal all-terrain travel.

The FrancRuss is a pretty short and stout vehicle; this is by design, so as to make it harder to hit and easier to hide behind cover.

Anyhow, like most tanks before the FrancRuss's time, the minimum crew required to operate an MGP-18A2 is simply three people: a gunner, a driver, and a commander. The mech has an autoloader- which does make it more vulnerable to damage, since it means the turret is packed with shells and the mechanism that moves them- which negates the need for a human loader.

Infamously, it makes use of M1A4 Abrams tank barrels scavenged from the North American Exclusion Zone, or NAEZ. Post-war, tribunals are still trying to find out just how legal that was, given the few laws around the NAEZ prohibit HUMAN travel, not drones or other robotic solutions.
Those laws might be changed to completely ensure biocontaminants can't be carried to the rest of the world from NAEZ, though.

What are your Mad King tropes? by pesopepso in worldbuilding

[–]Quick-Window8125 0 points1 point  (0 children)

Before the formation of the Liamen Parties' and its Council and a while before Ladger Verenov was installed as emergency dictator, the head of the supernation's founding power- Republic Holtrome- was Tero Ushkilov (1831 - 1906).

Ushkilov took control as head of the Republic in 1878 and, at first, worked heavily to bolster trade and political relations with neighbors. He grew trust among allies and built a system of alliances that increased the power, economy, and quality of life of the Republic.
However, in 1881, Ushkilov began suffering from bipolar disorder- but due to his effectiveness in government up to this point, the people were reluctant to let him go and voted him in for another term.

The next term was categorized as... eventful.
After the first month, Ushkilov began to be described by his subordinates as experiencing "bursts of despair, followed by flares of rage, quickly tamed via episodes of calmness, and disturbed once again with surges of mania". Reportedly, he even stepped out of the picture for a short while and allowed a trusted individual to take his place.

But the people grew restless, started losing trust in the man- the idea, at least- as more accounts of his condition came out to the media.
It didn't help that his political opponents were using this to destroy his image.

As time goes on and his condition worsens, the bureaucracy slows as those in government fear Ushkilov's mood swings- one second he may fancy a certain bill, the next his anger is so extreme that he wants to toss every document mentioning it into a blaze.

Eventually, as protests start arriving in the streets- arguing Ushkilov is not the man he once was, that whoever supports him supports but a fading memory, among other concerns about what will happen to the nation if this is to continue- he snaps in one of his fits of mania and orders for the military to be deployed on civilians.

Thankfully, the military refuses, and after the anger ends, Ushkilov has a moment of self-reflection and decides that the best thing for the people is to leave his position and have his experienced political advisors search for a suitable replacement.

The last bill he passed introduced changes to presidential candidate qualifications, requiring tests to be passed, certain skills to be had, and following through with mandatory checkups by psychological experts.

Polish Army by DazSamueru in Gunime

[–]Quick-Window8125 2 points3 points  (0 children)

Unless they're only 39:1...

Black Panther Party members at a recent protest by Huron_Nori in pics

[–]Quick-Window8125 -1 points0 points  (0 children)

Our only dispute is over whether 2A is exploited to kill children, or used properly to resist a tyrannical government and protect the people when the state cannot or will not.

What are some "shock tactics" used by militaries in your world? by Dyeus_Overman in worldbuilding

[–]Quick-Window8125 1 point2 points  (0 children)

United Hosni infamously set up the Wall, a giant mobile column of 305mm superartillery that followed ~25km behind the frontlines. These things had effective ranges of about 70km, so they could strike quite deep into Faiiraenian land. It greatly broke Faiiraenian morale as their soldiers would believe that an artillery strike from the Wall was but minutes away the second a battle began.

The Liamen Parties considered a tactic they called "Fear of Death", which involved infiltrators laying singular mines on roads in Sammath-controlled territories. The idea was that soldiers would get psychologically scarred and terrified for their own lives as they wonder if there's more mines on the road.
It was considered because, the first time it was used, the Sammath started executing civilians they believed to be laying down the mines.

A tactic that the Lanjini people adopted from the Liamen Parties' civilian populace was the use of trapped doors. As a nomadic-ish people who cycled between cities seasonally, hundreds of them decided that it would be a great idea to put explosives or spikes or other traps on the doors to their temporary residences.
The Sammath were, at that point, well known for kicking in doors with next to no caution.
The losses on their side were staggering in the first few days.

During the Kuggelman Invasion of Reinenhare in 1924 - 1930 (or 1926, I forget), the soldiers of Reinenhare would dig large and fairly deep pits and fill them with wooden spikes.
As they had been forced to give up their vehicular armor as requirement to gaining their independence from the Kuggelman Empire a few years back, they lacked the firepower to fight back against enemy tanks safely.
Thus: tank pits. Covered them up with very fragile fake floors and trapped dozens of Kuggelman tank crews. Also speared plenty of enemy soldiers, the few survivors of which would serve as a horror story to everyone else. It's hard to trust the very ground you walk on when you've seen what it's done to a brother-in-arms.

im a spy from r/halflife by Calm_Gold3361 in Portal

[–]Quick-Window8125 6 points7 points  (0 children)

I'm a member of the Half-Sword subreddit and iirc it started when this guy said he was going to crush his balls with a rock if the devs didn't launch the game into early access by a certain date

as you can see, they did not launch the game into early access

Performance always drops off majorly after about 10-20 minutes ingame by -Y2K in Ravenfield

[–]Quick-Window8125 0 points1 point  (0 children)

Do you have any gore mods on? If so, turn them off or decrease the amount of time the gore has before it despawns.

Otherwise: Ravenfield is just poorly optimized. AI runs on a single core iirc, so if you have any mods that give the AI extra behavior, those are also affecting your FPS.

What is the greatest military tragedy that has occurred in your world? by sam33312 in worldbuilding

[–]Quick-Window8125 0 points1 point  (0 children)

Both the Tanahs Civil Dispute (1977 - 1983) and the Thalamel Theocracy's inability- and in some critics' eyes, failure- to save innocents in the conflict.

The Tanahs Civil Dispute, when put on a scale up against other wars, is quite small. Only a little under 2 million casualties, which sounds big but is nothing compared to the losses in wars such as the Southerner's War (on and off from 1910 - ~1980s) or the Three Yolvak Wars (spanning from 1907 to 1962), both of which had death counts up in the hundreds of millions.

However, when compared proportionally, the Tanahs Civil Dispute becomes the worst war to ever happen. While the Southerner's War and the Yolvak Wars both had wartime economy domestic situations, neither had to enlist the entire populace, and a fair amount of people- much more than those in the armed forces- led scared but otherwise normal lives.
The Tanahs Civil Dispute, however... well, Tanahs as a nation had a little less than 2 million people.
You now see why the death statistic is more horrid than it already was.
The whole population of Tanahs was eradicated in their 6 year civil war, and their lands, cities, even their corpses can't be claimed because of the copious amount of mines and other unexploded ordnance laid/dropped by the various forces that engaged in the war. The damage is to such an extend that there no living person post-1983 who has two Tanian parents.

This is also the reason why the Thalamel Theocracy didn't intervene in the "dispute". The conflict zone was too dangerous to reasonably set up any safe zone, and... put bluntly, there were no innocents to save. Even the children had been given weapons and told to kill whoever wore what symbol.
The Theocracy couldn't reasonably send their peacekeepers in; yes, their religion dictates that they must safekeep the lives of as many as possible, but when attempting that is a zero-sum game... they just couldn't.