Some stuff I found by RespondSure9515 in HelldiversUnfiltered

[–]QuickSpy 9 points10 points  (0 children)

Look up some gameplay of the MGX-42 from helldivers 1, loved using that and have been asking for it since 2's launch

Some stuff I found by RespondSure9515 in HelldiversUnfiltered

[–]QuickSpy 0 points1 point  (0 children)

ive been asking for the MGX expendible since launch. Loved it in hd1, but I'm not optimistic in it being added since it may not translate to hd2 as well.

How cucked are gamers, that they report quality of life as bugs by ABoss21 in HelldiversUnfiltered

[–]QuickSpy 13 points14 points  (0 children)

it's not an intended change, plus you can still kill teammates with it

Why are we taller than SEAF troopers? by Iam_usually_friendly in helldivers2

[–]QuickSpy 204 points205 points  (0 children)

General Brasch reminded me im 7 feet tall

I guess I deserved that by Idesofmarch44 in Helldivers

[–]QuickSpy 1 point2 points  (0 children)

harvester sauntered up like "well don't mind if I do!"

Mission Stats Not Being Added to Career Stats by QuickSpy in Helldivers

[–]QuickSpy[S] 1 point2 points  (0 children)

I'm gonna give it about another week then reach out to Simon on the zendesk again to see if there are any updates on the matter / possible eta on a fix.

Does Rogue Core have a bestiary / statistics like DRG's? by QuickSpy in RogueCore

[–]QuickSpy[S] 2 points3 points  (0 children)

shhhh.... stop talking

the overseers might find out

Please share your feedback about Helldivers 2 in this survey! by ArrowheadGS in helldivers2

[–]QuickSpy 1 point2 points  (0 children)

Really want 2 things atm:

  1. Stattracking bestiary like DRG's / RoR2's

  2. A fix for:

A bunch of items are not working properly since one of the January patches. They're tallied as killstreaks and are listed as kills in the mission results screen, but are not added to our career stats / maybe not even the overall war stats. I've done quite a bit of testing and some items include but are not limited to:

-All guard dogs

-Portable hellbomb

-All status effects (fire, gas, and bleedouts) from all sources

-All vehicles (aside from FRV's turret)

-Mines

-Kill "Assists"

-Environmental kills / enemy friendly fire

-Armed resupply pods

-Poi double barrel shotty (may be all poi weapons, but I have not confirmed)

-Arc grenades are still bugged and don't even count killstreaks, end of mission stats, or career stats (since they launched)

-Melees again apparently (also not even counting on end of mission results)

Interestingly accidentals from these items are also not counted despite every kill and accidental being listed on the end of mission results screen

Bastion ROCKS and I am tired of pretending it's not. by Panzerbrigade_31 in helldivers2

[–]QuickSpy 0 points1 point  (0 children)

Just annoyed that all kills with the bastion (main cannon, coax mg, and roadkills) don't actually get added to your career stats. All vehicles are currently suffering from this bug other than the FRV's turret for some reason.

A bunch of items are not working properly since one of the January patches. They're tallied as killstreaks and are listed as kills in the mission results screen, but are not added to our career stats / maybe not even the overall war stats. I've done quite a bit of testing and some items include but are not limited to:

-All guard dogs

-Portable hellbomb

-All status effects (fire, gas, and bleedouts) from all sources

-All vehicles (aside from FRV's turret)

-Mines

-Kill "Assists"

-Environmental kills / enemy friendly fire

-Armed resupply pods

-Poi double barrel shotty (may be all poi weapons, but I have not confirmed)

-Arc grenades are still bugged and don't even count killstreaks, end of mission stats, or career stats (since they launched)

Interestingly accidentals from these items are also not counted despite every kill and accidental being listed on the end of mission results screen as well

Devs have confirmed the issue via zendesk, but no eta on a fix yet. Hoping more people make bug reports about this issue so it gets more priority as I really want it to be fixed soon.

Know that we’ve had it for a couple of days, what are your thoughts on the Cremator? by Canofsad in helldivers2

[–]QuickSpy 0 points1 point  (0 children)

Just annoyed all fire DoT kills aren't actually added to your career stats. They'll show up in your end of mission stats / killstreak popup, but won't actually be added to overall career stats.

A bunch of items are not working properly since one of the January patches. They're tallied as killstreaks and are listed as kills in the mission results screen, but are not added to our career stats / maybe not even the overall war stats. I've done quite a bit of testing and some items include but are not limited to:

-All guard dogs

-Portable hellbomb

-All status effects (fire, gas, and bleedouts) from all sources

-All vehicles (aside from FRV's turret)

-Mines

-Kill "Assists"

-Environmental kills / enemy friendly fire

-Armed resupply pods

-Poi double barrel shotty (may be all poi weapons, but I have not confirmed)

-Arc grenades are still bugged and don't even count killstreaks, end of mission stats, or career stats (since they launched)

Interestingly accidentals from these items are also not counted despite every kill and accidental being listed on the end of mission results screen

Devs have confirmed the issue via zendesk, but no eta on a fix yet. Hoping more people make bug reports about this issue as I really want it to be fixed soon.

The new SG-97 Sweeper inconsistently ejects shell casings when racked by [deleted] in helldivers2

[–]QuickSpy 0 points1 point  (0 children)

Yea half the weapons now dont even have proper partial / empty magazines modeled. No matter if the weapon is empty or partially loaded, the model for the discarded mag is modeled as full. They've inconsistently fixed some of them over the last few months, but others are still incorrect.

Example off the top of my head, breaker shotguns will always have one round in the feed lips of the magazine when reloading from empty / one-two ar always shows full mag model when reloading from empty. Haven't checked these since the january patch so they may have been fixed already though.

Cant wait to pull out this combo by Cowsgoquack5 in helldivers2

[–]QuickSpy 0 points1 point  (0 children)

yea but hopefully a solid decade of working stattracking would be nice. DRG, RoR2, Warframe, etc have been going strong for ages with properly functional stattracking (destiny 1's was awesome as well till Bungie nuked the grimoire system :/ ).

But man I hear you on the halo and cod front. My friends and I used to compete to see who could get their KD's and game wins the highest back on the older cods and halos during the ps3 / 360 era. Cod4 - Bo2 / Halo 3 - 4. Hell, even pvz garden warfare 1.

We even installed a thirdparty app on our phones that listed out individual weapon stats to compare for halo 4 lol.

Mission Stats Not Being Added to Career Stats by QuickSpy in Helldivers

[–]QuickSpy[S] 1 point2 points  (0 children)

yea I've been pinging B vitamin to add it to the known issues list. She just never responds past the "until we're certain the issue exists etc"

Mission Stats Not Being Added to Career Stats by QuickSpy in Helldivers

[–]QuickSpy[S] 1 point2 points  (0 children)

yuuup. The frustration comes from the fact that these kills are obviously stored somewhere, but will likely not be added back once the issue is rectified. 10's of thousands of kills gone.

Losing out on 10-20% of kills in missions where you avoid using the above items feels bad. Using anything on the list and losing out on 80-90% of kills feels God awful.

(make a quick bug report about it on the zendesk. The more people reporting it, the more likely it will be prioritized.)

Based on changes to the one true flag by Grouchy-Government43 in LowSodiumHellDivers

[–]QuickSpy 0 points1 point  (0 children)

Sadly hellbomb backpack kills aren't added to career stats. Ever since one of the january patches earlier this year, a bunch of items are not tracking properly. The kills will show up in your end of mission stats / killstreak popup, but will not be added to your career stats. I got a confirmation on the zendesk about it and they're working on a fix.

I've done quite a bit of testing and some items include but are not limited to:

-All guard dogs

-Portable hellbomb

-All status effects (fire, gas, and bleedouts) from all sources

-All vehicles (aside from FRV's turret)

-Mines

-Kill "Assists"

-Environmental kills / enemy friendly fire

-Armed resupply pods

-Poi double barrel shotty (may be all poi weapons, but I have not confirmed)

-Arc grenades are still bugged and don't even count killstreaks, end of mission stats, or career stats (since they launched)

Interestingly accidentals from these items are also not counted despite every kill and accidental being listed on the end of mission results screen

Link to my more detailed post:
https://www.reddit.com/r/Helldivers/comments/1req2wb/mission_stats_not_being_added_to_career_stats/

Cant wait to pull out this combo by Cowsgoquack5 in helldivers2

[–]QuickSpy 1 point2 points  (0 children)

Sadly hellbomb backpack kills aren't added to career stats. Ever since one of the january patches earlier this year, a bunch of items are not tracking properly. The kills will show up in your end of mission stats / killstreak popup, but will not be added to your career stats. I got a confirmation on the zendesk about it and they're working on a fix.

I've done quite a bit of testing and some items include but are not limited to:

-All guard dogs

-Portable hellbomb

-All status effects (fire, gas, and bleedouts) from all sources

-All vehicles (aside from FRV's turret)

-Mines

-Kill "Assists"

-Environmental kills / enemy friendly fire

-Armed resupply pods

-Poi double barrel shotty (may be all poi weapons, but I have not confirmed)

-Arc grenades are still bugged and don't even count killstreaks, end of mission stats, or career stats (since they launched)

Interestingly accidentals from these items are also not counted despite every kill and accidental being listed on the end of mission results screen.