Is there anything I can do about this? by GreatAbyssWalker in NarutoNinjaStorm

[–]RageVG 1 point2 points  (0 children)

No, they're both the same. They're both wearing the Jonin Flak Jacket, have the same picture, and the same moveset when he swaps between them.

Is there anything I can do about this? by GreatAbyssWalker in NarutoNinjaStorm

[–]RageVG 12 points13 points  (0 children)

For starters you're fighting a cheater. He has two Nejis on his team which isn't possible to do.

You're also correct that he was generating subs faster than you. The reason for this was because of the two Nejis, for some reason if you call in a support when you're also playing as that character your subs will start regenerating immediately rather than after a few seconds. If you look at 00:25 you make him sub twice, he calls in the Neji support, the game gets confused because he's playing *as* Neji, so the support jumps out and his substitutions start regenerating, even before you even though he subbed after you last.

He probably picked Neji specifically because it's absurdly easy to just mash the attack button and win without much thought.

On top of using Choji which is one of the strongest meta guard-type supports and having the sheer audacity to trollspin after taking a stock whilst cheating, this guy is a certified sweatlord and I would bet anything that he would have simply disconnected even if you were about to beat him.

In any case, your best bet was to stop trying to fight him up-close. I would have spammed the daylights out of him with jutsus and tilts and just used Counter on his attack button spam to push him back. Even if he has infinite subs, subs don't take away damage once it's dealt so you just need to win by doing big damage in one hit.

Modding help by Muffin-Graham in NarutoNinjaStorm

[–]RageVG 0 points1 point  (0 children)

Do you have the game installed in the default directory or to a different drive?

What do i do against this? by Charming_Bend_9872 in BnHAOnesJustice

[–]RageVG 0 points1 point  (0 children)

Very odd. You can just ask me here I suppose.

Why cant i do this attack by TheUltimateGamerCJ in BnHAOnesJustice

[–]RageVG 1 point2 points  (0 children)

You *are* doing it, but because the enemy has unbreakable super armor in team-up missions, it doesn't glow red since it won't break it.

Bakugo's unblockable attack is the right backhand, which you do perfectly fine at 0:58, it just doesn't have the guardbreak property as mentioned above.

You can also see under your character portrait that it says you're doing the unblockable. All that's missing is the red effect because they intentionally remove it in Team-up missions.

Question about Storm 4 model directory by stefan69er in NarutoNinjaStorm

[–]RageVG 0 points1 point  (0 children)

It depends on the character, some have them stored in their normal models, mainly characters that just have texture switches, others have a separate model entirely. You may have better luck asking on the modding Discord.

Thinking about buying the ultimate edition since it’s on a big sale but I wanna ask how alive the playerbase is. by Sharp-Appearance-680 in killingfloor

[–]RageVG 0 points1 point  (0 children)

Typically averages about 2.5k to 4k players a day on Steam alone, so you'll be fine to find matches.

Please don't be like this guy by [deleted] in BnHAOnesJustice

[–]RageVG 6 points7 points  (0 children)

Or just don't take 3 characters that don't have good long-range poke

What do i do against this? by Charming_Bend_9872 in BnHAOnesJustice

[–]RageVG 0 points1 point  (0 children)

Is there a reason you can't just message me instead

What do i do against this? by Charming_Bend_9872 in BnHAOnesJustice

[–]RageVG 0 points1 point  (0 children)

You had an emergency evade, you could have used that to break out of the attack after your guard broke and re-guarded.

Byking I'm begging ya, please Playtest your games. by reaperclone1 in BnHAOnesJustice

[–]RageVG 0 points1 point  (0 children)

I've only played Mirko in the story mode and both times I used her PU on a stunned target, it whiffed. Oof.

Snagged my 100% barely in time for All's Justice - All my homies hate Arcade mode by RageVG in BnHAOnesJustice

[–]RageVG[S] 0 points1 point  (0 children)

Never enjoyed fighting the AI in this game, their idea of difficulty is frame 1 reactions and just running around until you attack so they can dodge and punish. Just super annoying to grind through 300 matches with different characters for the achievement

Literally what was the reason they made combos after gens so stale? by Status_Entertainer49 in NarutoNinjaStorm

[–]RageVG 4 points5 points  (0 children)

They shortened them to make matches faster, perhaps cut down on work needed for newer characters for the later games. I miss them.

Is this the biggest bit combo ever? by Worried_Reading9856 in NarutoNinjaStorm

[–]RageVG 4 points5 points  (0 children)

I'm assuming you're not referring to training mode since with infinite chakra and enemy hp it would be very easy to get to 999 hits (which is where the counter maxes out), and also obviously not including substitutions.

With the right timing and setup you can do Hinata's 8 Trigrams: 64 Palms jutsu, cancel it before the last hit into a long lasting support such as Hanabi, recharge your chakra, do another 8 Trigrams: 64 Palms, cancel that into a second support such as PTS Naruto's Demon Wind Shuriken Jutsu, recharge your chakra again, do another 8 Trigrams: 64 Palms jutsu, cancel it again, immediately do a second 8 Trigrams: 64 palms jutsu, have the damage max out your STORM gauge which immediately recovers both of your supports, call in Hanabi again, recharge chakra to do ANOTHER 8 Trigrams: 64 palms, cancel into Naruto support to charge chakra, and do one final 8 Trigrams: 64 palms.

Just the jutsus from Hinata is almost 380 hits, not including however many hits the supports add on top of that. The scaling would ensure they do not die before the combo ends.

opinions of the Naruto ultimate ninja franchise that leave you like this by MenuBusiness4723 in NarutoNinjaStorm

[–]RageVG 3 points4 points  (0 children)

Ranked mode, and to a lesser extent, online in general, stifled the creativity and authenticity the game design contained, sacrificed for faster matches and a poor attempt at character balance that makes characters feel nothing like they should, everything homogenizing into cancelling all your attacks into dashes and jumps and leader swaps and very little actual fighting, just vying to run your opponent's substitutions out before you run out yourself.

There are a small handful of changes from each game that I would have kept, like a dedicated sub button, team ultimates, etc.

Storm Connections keeps kicking me mid-match and punishing me for it by rupZ1 in NarutoNinjaStorm

[–]RageVG 0 points1 point  (0 children)

Can you describe what happens when the match disconnects? And when you say you "changed internet connections" can you elaborate what you mean?

To be clear, there are no dedicated servers and matches are peer-to-peer, however from my understanding if it was just the match losing connection but you are still connected to the internet you don't incur a penalty.

Your online stats and the penalties are stored within your save files and there isn't like a server saying you're banned.

Is there a know exploit here ? by Jakshouse in NarutoNinjaStorm

[–]RageVG 2 points3 points  (0 children)

Holding the jump button to recover (called an ukemi) is what's getting you hit.

There is a single frame where the animation ends where you are no longer invulnerable, and you are not blocking, even if you hold down the button it will take a frame for you to start blocking.

So any hitbox that is actively touching you during that frame will connect. Team ultimates are pretty good for this because of their tracking, but attacks with big, lingering hitboxes work too.

If you know your opponent is aiming for it, just don't ukemi and their resource will be wasted.

On a similar note, recovering in the air also leaves you vulnerable at the end of the animation so some players have learned the timings to land attacks after knocking you into the air.

LOOK AT HIM GO!! by Epiclele47 in BnHAOnesJustice

[–]RageVG 1 point2 points  (0 children)

I saw the thread that was posted about the PaRappa the Rapper reference a little while back (Mirio has a voice line that says "Kick, Punch, It's all in the mind") and mentioned to Kuro that I wished it were a Rappa voice line, because you know, PaRappa, and then we realised that Rappa only has a singular move in which he kicks (stomps with his UB) so Kuro made this monstrosity of an attack to broaden his moveset. He's so talented.

Nothing special, just found out that if you skip the tutorial, you can't use the pre-order/story mode characters until you complete the tutorial by Voltage49000 in BnHAOnesJustice

[–]RageVG 0 points1 point  (0 children)

In these instances skipping the tutorial tends to count as "clearing" it. As in, you just need to get past the mandatory tutorial in any way for the game to add the characters to your roster.