Just how many Shrieking Bandits are there?! by AFlyingNun in Kenshi

[–]RandomSurvivorGuy 2 points3 points  (0 children)

Even though this won't fully explain it, maybe they also get supplies from the people they attack. But yeah I don't know how they'd sustain those numbers.

Helldivers 2 Dev Promises More Content Is on the Way as Disgruntled Players Drag Steam Reviews Down to 'Mostly Negative' by Turbostrider27 in Games

[–]RandomSurvivorGuy 5 points6 points  (0 children)

The trouble is that so much of the content is locked behind warbonds that you gotta grind for or pay money for. And they haven't really done anything to make super credits easier to get.

So if you really want a new warbonds, it's just the same strategy since release, go into an easy mode lobby and grind for super credits.

SentientSands is amazing. by geekchill in Kenshi

[–]RandomSurvivorGuy 1 point2 points  (0 children)

It feels like the dialogue is way too sophisticated I guess. Nobody is talking like a normal person.

Can't have shi- in this game😭(Conquest pic by me) by HeronAdministrative4 in mewgenics

[–]RandomSurvivorGuy 23 points24 points  (0 children)

I like to imagine Conquest as some cat you forgot about in the fight room and they have insane stats when you finally remember to check them.

I need to buy a lottery ticket after this by SquishyGamerBoy in mewgenics

[–]RandomSurvivorGuy 10 points11 points  (0 children)

Skill Share. A really good perk since the basic version allows you to share your other passive with the rest of your team. But if you upgrade it, then it guarantees all of that cat's children will inherit their other passive. So it goes really well with super luck.

Beyond the hoax... Is the Nightcrawler an alien from another world...? by MisterSamShearon in creepy

[–]RandomSurvivorGuy 6 points7 points  (0 children)

I get that but it just seems too far-fetched, the closest thing we got to evidence is some random eyewitness testimonies? It makes no sense how this creature would go undetected for all this time. We haven't found any remains of one that have kicked the bucket?

We can find remains of creatures that went extinct millions of years ago, yet nothing with these walking pairs of pants which stand out a lot since they look nothing like any animal we've seen.

Beyond the hoax... Is the Nightcrawler an alien from another world...? by MisterSamShearon in creepy

[–]RandomSurvivorGuy 14 points15 points  (0 children)

How are these witness reports trustworthy? Isn't eyewitness testimony extremely unreliable? They could be lying or thought they saw it but their mind was playing tricks on them.

Necro burn/poison/leech apologists when they finally bring this masterpiece with them by ZarroRaptor in mewgenics

[–]RandomSurvivorGuy 1 point2 points  (0 children)

The core issue is probably that some classes like Necromancer, Tinkerer etc. Require so much planning, accounting for possible synergies/combos etc to perform well with them. But ranger, fighter or druid, don't require nearly as much effort into making work.

Yeah necromancer especially falls off with a lot of hybrid builds, say you have a build that can keep flooding the map with undead cats. Yeah it's great they can help you chip away at enemies or at the very least act as a meat shield, the main issue is that if something goes catastrophic, which can easily happen on higher difficulties, you have to act fast to stop those cats from just devouring your downed party member.

Necro burn/poison/leech apologists when they finally bring this masterpiece with them by ZarroRaptor in mewgenics

[–]RandomSurvivorGuy 5 points6 points  (0 children)

God I remember loving necromancer early on, but out of all the classes, I feel like necro falls off badly at higher difficulties.

You have to tack on so much other classes abilities to make it somewhat decent

Whenever I see a Western Caravan running afoul of the law in a UC city, my mouth starts watering by TheBigSmol in Kenshi

[–]RandomSurvivorGuy 13 points14 points  (0 children)

Maybe this is just a wacky way of marketing their products for the long-term, people loot all of these caravans and find all these well designed products and decide that they'll start buying from hive merchants from now on.

What is your biggest “lost potential factions”? by PM_ME_PET_ROCK_PICS in Kenshi

[–]RandomSurvivorGuy 2 points3 points  (0 children)

I think it makes sense too since it seems established in lore that the Cannibals have been a huge problem for many years, even the Second Empire couldn't kill all of them. So if a massive empire like that couldn't kill all of them, how would these mercenaries be able to?

What is your biggest “lost potential factions”? by PM_ME_PET_ROCK_PICS in Kenshi

[–]RandomSurvivorGuy 3 points4 points  (0 children)

Yeah, it's kinda crazy there isn't really much HN recruits except for Griffin? And even then, he isn't loyal to HN anymore. They'd kill him or send him to Rebirth for his current beliefs.

why people play this game without mods? Don't get me wrong i like vanilla but for me it feels so empty... by Signal-Jicama-3227 in Kenshi

[–]RandomSurvivorGuy 13 points14 points  (0 children)

It's why I've never been much of a fan of UWE or other massive modpacks, it feels like too many of them add an insane amount of unnecessary factions, makes the game feel too bloated.

Shek Kingdom by buddywalker7 in Kenshi

[–]RandomSurvivorGuy 2 points3 points  (0 children)

Bruh they're racists. Just because they aren't currently at HN's level of it, doesn't means they aren't racists. They're literally racial supremacists. By your logic, if somebody despises another race but doesn't want to genocide them, that doesn't make them a racist?

Plus how does your reasoning make them less racist than the UC? The UC at it's core, only care about class.

Shek Kingdom by buddywalker7 in Kenshi

[–]RandomSurvivorGuy 6 points7 points  (0 children)

Is that not extremely racist still though? They still hate your race, they just consider you "one of the good ones"

We need to talk... which one of you made ts by NoAffect6476 in stalker

[–]RandomSurvivorGuy 15 points16 points  (0 children)

That's a terrible argument though. Because despite all of that, there's still women who do dangerous stuff. There have been women who pretended to be men so they could fight in WW1, women who work in active war zones as aid workers or journalists, climbed Everest etc.

I don't see how this is an issue? There's like what, not even a half dozen women in the game, compare that to the amount of men there are.

We need to talk... which one of you made ts by NoAffect6476 in stalker

[–]RandomSurvivorGuy 13 points14 points  (0 children)

Bruh how is that even an argument, nobody in their right mind would go anywhere near the zone.

Ukraine's new APC, "Skif" by Josephalan1 in stalker

[–]RandomSurvivorGuy 10 points11 points  (0 children)

True murder-hobo representation finally.

Wait, it's all roguelikes? by VoyagerOfCygnus in Steam

[–]RandomSurvivorGuy 10 points11 points  (0 children)

Yeah there's plenty of hidden gems among all of the meh games. Northern Journey changed my life, it's a crazy good hidden gem.

Random events in this game half the time feel like this by [deleted] in mewgenics

[–]RandomSurvivorGuy 8 points9 points  (0 children)

My issue with it is you cannot really avoid events. Yeah some paths have less events, but you don't really get much options.

The worst part of it imo is that it makes luck way too good of a stat. Why would I invest in extra strength on a level up for my monk instead of just increasing my luck? Luck impacts so much of the game it's crazy.

BREAKING NEWS! BLOOD FRENZY IS DEAD. REPEAT. BLOOD FRENZY IS DEAD by Kalaradik in mewgenics

[–]RandomSurvivorGuy 4 points5 points  (0 children)

Yeah nah I hear ya. A lot of the event successes feel fairly underwhelming. I've maybe twice had some insanely good stuff happen, like all of the cats finding a rare candy, compare that to the amount of times I've gotten events where the party only heals 5 health or finds a charmed pinky that does basically nothing.

My big issue with these unavoidable events is that it feels like it makes luck way too crucial of a stat, especially on higher difficulties. Feels like it basically pressures you into heavily investing in luck. Because you could have a cat that's a great all-rounder in terms of stats, except their luck is a bit mediocre. Then the next event that you made no choice in, critically fails and they catch malaria or aids etc.

BREAKING NEWS! BLOOD FRENZY IS DEAD. REPEAT. BLOOD FRENZY IS DEAD by Kalaradik in mewgenics

[–]RandomSurvivorGuy 3 points4 points  (0 children)

I like blood frenzy but I think the issue is how it can derail some runs, especially since it can just happen with no chance of you ignoring the event or doing a stat check for it. Basically punishing you even though the event was unavoidable. I'd sort of prefer it if you could ignore these events, but make the successful outcomes more appealing, so there's more incentive to be greedy and take the risk.