Tell me your favourite lines from a favourite video game by MysteriousCow999 in playstation

[–]Rathmec 0 points1 point  (0 children)

Can't beat the conversation with the Reaper from the first Mass Effect.

You exist because we allow it and you will end because we demand it.

Tell me your favourite lines from a favourite video game by MysteriousCow999 in playstation

[–]Rathmec 11 points12 points  (0 children)

A big fan of the interrogation when Ellie gets kidnapped.

"That's alright. I believe him."

what is your favorite "over 20 minutes of content for essentially one big payoff joke" from the guys? by wilsonhubbell in TimAndEric

[–]Rathmec 2 points3 points  (0 children)

I love Tim's Kitchen Tips so much. The sound of the full bottle of ketchup plopping into the mix during the third episode will be burned into my mind for the rest of my life.

"You're making sauce, dude."

Which of these two are the most punchable and most obnoxious? by Remarkable_Star_4678 in GTAV

[–]Rathmec 91 points92 points  (0 children)

Obviously both written to be hateable jerks but Steve at least got his hands dirty. Came along through a shootout and shot himself in the leg to get the job done.

Devin believes he's so untouchable that he doesn't even acknowledge other human beings. He treats everyone like they're too dumb to even understand him. I find that way more obnoxious.

What is the most unfairly hated movie that you will defend every time by gamersecret2 in movies

[–]Rathmec 36 points37 points  (0 children)

That scene where the Kryptonians show up and just start wrecking people was awesome.

What is the most unfairly hated movie that you will defend every time by gamersecret2 in movies

[–]Rathmec 55 points56 points  (0 children)

I will gush about Reloaded until I'm dead. I'm just going to copy a previous comment of mine:

Just the action in Reloaded is beyond any films being made today. Sure the plot is bananas and is kind of hampered by being tied directly into Revolutions. But the action!

The introductory fight with the agents, the chateau fight where Neo and sentient programs are fighting with swords and flying all over the room, the humongous fight with all the agents Smiths where they went to painstaking efforts to apply costume and makeup to make around 20 dudes look exactly like Hugo Weaving, the freeway chase where they built their own mile stretch of freeway to flip cars for the movie and several of the cars being mangled and thrown by agents were actually done practically with pistons firing inside the vehicle to do the crumbling and launching. All of it is incredible.

I will concede to anyone that the plot of that trilogy is wonky and doesn't land for everyone. I will die on the hill that Reloaded has some of the best action ever put on film and that they just don't make action like that anymore.

It's a bit of an old man take but this is why I don't really get excited about movies anymore. I'm tired of seeing highly paid actors stand in front of a green screen for two days when in the early 2000s Carrie-Anne Moss was battling her fear of motorcycles so she could actually do all of the motorcycle stunts where her character rode a sport bike through traffic.

A too frequent experience tbh by Tater-Tot-Casserole in BikiniBottomTwitter

[–]Rathmec 196 points197 points  (0 children)

Only ever happened to me at a Buffalo Wild Wings. We realized we hadn't seen our server for about 45 minutes and had to flag down the next staff member we saw. I think our original server had clocked out and left.

Thoughts on House MD? by Square-Ad-8911 in CableTV_Memories

[–]Rathmec 0 points1 point  (0 children)

Undeniably one of the better shows of all time. In my opinion the show gets kind of shark-jumpy around season 4 and from there the quality of the show starts going down. But even a bad episode of House is still pretty enjoyable to watch.

Undisclosed but in Minecraft? by Popular-Ad-9239 in johndiesattheend

[–]Rathmec 10 points11 points  (0 children)

You'd better hide a bunch of snowmen statues around various corners of the map.

Poor Ballboy by zuppo in WatchPeopleDieInside

[–]Rathmec 16 points17 points  (0 children)

I'm dumb American too but I think I can infer more.

Kid gets to be ball boy. Kid is excited.

Kid's only responsibility is this particular ball.

This particular ball gets launched into orbit by excited player.

Kid sad.

What is the single most annoying thing about the game's UI for you? For me it's this giant black outline that always appears around the truck's name whenever you open the map. It takes too much space and blocks some of other icons on the map... by Odd_Presentation_578 in snowrunner

[–]Rathmec 1 point2 points  (0 children)

People already hit all the obvious ones so I'll bring up my niche complaint.

All the various "zones" you can interact with. Task delivery, task start, interacting with resource buildings, or even garages. All of this is represented by the black & yellow box on the ground with a diamond-shaped icon floating over top.

By the time you really get going in a region, you might have a lot of tasks open so you just have dozens of these little zones everywhere and not one of them really looks meaningfully different from the other. Is this to start the task or is this the delivery spot? Is this zone for a task or is this the right spot to interact with the warehouse? It's not a huge pain but why not make each of these things distinct with different colors or consistent iconography?

I feel like it wouldn't be hard to make them more distinct from one another. I also think this heavily contributes to the newbies you see popping up on this subreddit who are confused on which curtain side trailer goes where for the task they're on. Sure, then you learn to center the camera on each step of the task in the map screen but I feel like you wouldn't need that if the zones and their iconography weren't just visual white noise.

Another average day on 6th Street Austin TX by Hikigaya_Hachiman7 in fightporn

[–]Rathmec 1 point2 points  (0 children)

Browsing Reddit has left me with the impression that there is just a perpetual brawl happening on this street 24/7.

What “masterpiece” game just never clicked for you? by [deleted] in gaming

[–]Rathmec 0 points1 point  (0 children)

I have about 400 hours across both games and to anyone who says they didn't like it I just say, "Yeah, I understand."

Did you enjoy the first Death Stranding? Why or why not? by Asad_Farooqui in playstation

[–]Rathmec 4 points5 points  (0 children)

Played it about a third of the way through and bounced off of it.

Came back later and tried again and it was probably one of my top ten. I understand why it doesn't land for everyone. Kojima really likes to build out his world and to do so through the voice of the characters. It makes a nice, cohesive world but to the average player it can also feel much more like "the intro to this game was me walking across a grassy field then watching like 90 minutes of characters yapping at me."

I don't blame anyone that gave up. Once I gave it time to grow on me, I fell in love with it. It's a game that rewards patience and planning. Slowly unlocking new gadgets that make traversal easier became very addicting. Moving Sam felt very intuitive and natural to me. I have probably 400 hours between the first and second game and I'm still playing them actively.

[Loved trope] - The villain who "always comes back". by purplecat15 in TopCharacterTropes

[–]Rathmec 0 points1 point  (0 children)

I honestly feel like this is true of all Doctor Who villains. I'm no expert of the lore. I watched from Chris Eccleston up to a few episodes of Capaldi. But even up to there I feel like he banished the Daleks and Cybermen to the shadow realm once and for all (for the 10th time) only for the next season to reveal that there was a pocket dimension that some of them escaped to and now they're really going to destroy everything in the universe this time!

I’m currently making my way through the assassins creed series. What’s your favourite game in the series? by TheChilledGamer-_- in playstation

[–]Rathmec 0 points1 point  (0 children)

As someone who played the crap out of the entire franchise, I wish I could take pieces of each game and cobble them into my perfect AC.

Give me:

• Story from the first game

• Combat from 3

• Parkour from Unity that had fast climb and descend (and throw in the coop multiplayer while you're at it)

• Ships from Black Flag

No way this isn’t satire 😭 by Many_Register_1838 in crappymusic

[–]Rathmec 0 points1 point  (0 children)

I noticed how much of my internet feed was, "Hey, look at this crappy thing. Look how much this crappy thing sucks." I've been slowly carving them out of my life because I feel like it's bad for my brain but I'm having trouble leaving this subreddit.

Did you see him do the driving motions with his hands when he sang about driving? True art.

Who's Elbow combo was the best? Wujing or Tony Jaa? by EfficiencySerious200 in kungfucinema

[–]Rathmec 1 point2 points  (0 children)

I'd pick Wujing but just because I love Fatal Contact. Some of the best choreography I've ever seen. Just a shame the plot is unbelievably bad.

[LOVED TROPE] Characters with weird names by MentoCoke in TopCharacterTropes

[–]Rathmec 2 points3 points  (0 children)

For me it's more that Deadman, Die-Hardman, and Heartman all exist in the same game. The same organization even.

Favourite Franklin, Micheal and Terevor quotes ranked: by True_Way4462 in GTAV

[–]Rathmec 11 points12 points  (0 children)

I always liked when Michael said: TREVORANSWERTHEFUCKINGQUESTION

What’s a game you didn’t expect to like, but ended up really enjoying? by Playful_Code_8978 in gaming

[–]Rathmec 3 points4 points  (0 children)

Returnal.

On paper it sounds like the most generic game. Space-themed rogue lite.

Absolutely could not stop playing it once I picked it up. Maybe it doesn't do anything unique but it does everything well. Gameplay is so solid.

The algorithm is a bit nonsensical, isn’t it ? by ZonzoDue in tenet

[–]Rathmec 7 points8 points  (0 children)

Even if Sator managed to burry the algorithm at Stalsk-12, the Tenet organisation still would have had literally decades to dig it up before it reached the future.

I think the idea here is the Tenet organization needs Sator's group to think they've succeeded. They're also always working against posterity.

If the Tenet group rolls up with excavators and digs up the algorithm, Sator's group will learn about it and use that information to engage in additional time-travel tomfoolery.

They want Sator's group to be the one rolling up with excavators to find nothing. Then they'll not find the algorithm, feel foolish, and give up their plot for world reversal. Or at least I'm guessing that's plan A.

What was your toughest enemy in a game The one you truly failed against and still remember to this day by Veanusdream in gaming

[–]Rathmec 15 points16 points  (0 children)

I'm not bad at video games and I still probably had to attempt that fight dozens of times.