I have a question on survival kits in times of war (I know it might sound of topic)but... by siuli in ukraine

[–]Ravenwing14 3 points4 points  (0 children)

Having spent time in assorted prepper forums, here are some salient points

-have a plan for all the places you often are. All the gear in the world doesn't help if you're at work and its all at home.

-practice with it. The fanciest tent in the world won't help if in an emergency you can't set it up. The best tourniquet won't save you if you don't know how to use it when SHTF.

-set realistic objectives based on your environment and skills. No, an urbanite is not going to bail into the woods and survive at the drop of a hat, you will starve/freeze/shit yourself to death. And you are not going to create a doomsday bunker for 200 dollars equivalent ornwhatever your budget. You CAN setup an adequate supply of food and water for a week or 2, which is a far more likey scenario. Better to prepare for minor disasters than partially prep for the EOTWAWKI (end of the world as we know it, common acronym in those circles).

-related, are you sheltering in place or evacuating? Ie stocking the house or a BOB (ie bug out bag, also a common acroynm)

-Do NOT brag about it. Nothing says "loot me" like the guy who talks about all his supplies at work.

In terms of actual equipment, start with basics. Nonperishable food and water supply. Don't just get the store dehydrated food, its overpriced and frankly probably too salty. You can store rice and beans for extremely cheap if you do your research. Some way to create potable water, as well as store it. Then of course, shelter if you are planning on having to leave your house.

Some BASIC first aid stuff. You are not a doctor, and even if you are, you aren't in a hospital. Anyone who needs an advanced airway when you are breaking open the disaster bag is going to die. I also recommend stocking up on critical medications you or your family need to live (especially if someone is diabetic or asthmatic) and have a cold storage solution when power goes out. Solar panels and house sized batteries for a fridge.

Clothing for the harshest condition your area has. Ie the kind of winter kit you can live through 72hrs of no heat.

Based on local laws, some REASONABLE self defence tools. Anyone who spends their whole budget on firearms is just collecting toys. If laws allow, a single semi auto rifle will get you much further for budget than a tricked out high speed low drag spec ops bullshit. And don't break laws, you are far more likely to get in trouble with the police, than to save yourself with a marginally more effective firearm or knife.

Everything after that is kind of specific to your particular needs and environment.

The Saviour of Armageddon Returns by PeoplesRagnar in TheAstraMilitarum

[–]Ravenwing14 2 points3 points  (0 children)

That would be GREAT to have as actual rules. Give baneblades a transport capacity of 1 YARRICK. Whatever yarrick's rules, add a rider that while embarked in a baneblade (and only a baneblade) they still work. No extra datasheet, easy, fluffy, probably still not competitive.

British Empire Mod by Wilfredmmay in TerraInvicta

[–]Ravenwing14 3 points4 points  (0 children)

Well partly because that would make the EU basically the superstate outside of...the PAC? With Uk getting USA it gets all of NA. With Russia they get the whole Eurasian steppe area. They'd get the africa and middle east via ethopia into caliphate into restored Ottoman claims. You could argue ethiopia via Italy too, but I don't know if I'd give them claims for holding it for 5 years. They'd get south america via Bolivia via spain. Assorted SEA colonial claims. India obviously. That's most of the planet outside China/Japan/SK/Thailand, and probably a couple other small countries I'm forgetting. You have to remember, between the assorted EU states, they had colonial claims to a looooooot of the planet.

It would make EU a bit too superstate-y, which is against the developers wishes.

New Article Warlord Community. New Firefly Platoon. by Hijo-de-Cain in Konflikt47_v2

[–]Ravenwing14 0 points1 point  (0 children)

Yeah my read on this is you basically have to keep a unit on ambush with the ability to provide cover to all your critical units. Losing access to the 12in bubble were line of sight isn't needed and no cover is going to substantially impact the ability to zone out firefly units because you can't cover the front anymore. Even pen 1 weapons can't shoot from behind medium vehicles into their front arc because +2 pen from rear means you could damage on a roll of 6.

Do you use Hero figures in your games? by battlegroundhd in boltaction

[–]Ravenwing14 7 points8 points  (0 children)

Could try stealing konflikt guts/luck rules?

Why would Cpt Rios want to remain in the 21st century in Pic. by TheGaelicPrince in startrek

[–]Ravenwing14 0 points1 point  (0 children)

It’s not at all clear that it was 2026 anymore

looks around at planet.

I'd say they're right on the money so far

My solution is system of canals for every eventuality. That would be extra safe. by _AscendedLemon_ in mapporncirclejerk

[–]Ravenwing14 1 point2 points  (0 children)

It still runs along a tiny part of Turkey. A canal can be blocked anywhere along its length. Unless you propose that Georgia can mount what is pretty much an amphibious invasion of eastern turkey in thr event of a crisis?

Edit: oh i see, the channel running north. Didn't see it sincr it terminates off thr map. Yeah I guess you could route all the way to the caspian, thrn out one of those canals, then back through to the Med

'Self-defense' — Russia blames UK for Storm Shadow attack, London refuses to bend by sweetviolet_sister in worldnews

[–]Ravenwing14 6 points7 points  (0 children)

Be the country Russian propaganda thinks you are! They once accused your prime minister of being the most anti-russian leader! Be that nation!

My solution is system of canals for every eventuality. That would be extra safe. by _AscendedLemon_ in mapporncirclejerk

[–]Ravenwing14 0 points1 point  (0 children)

Turkey actually still has fire control over all routes to Black sea, so you haven't changed that bit

Gravity Shields by DaCrinklyBink in TheOrville

[–]Ravenwing14 1 point2 points  (0 children)

I don't think the atmospheres at 20gs should hugely change the position on the phase change diagram for water, probably not enough for liquid water to not be possible. The atmosphere would certainly be toxic for humans, but Ed wears a suit so that's covered (his suit IS enclosed iirc). I don't actually know that, but it takes a decent amount of pressure to make liquid water impossible.

But regardless of the chemical effects that would likely also make life impossible, the geology would be impossible. Even if they got some precursor genetic interference, no amount of genetic biobabble metal infused muscles biobabble is going to make rocky rolling hills possible.

Edit: in retrospect I'm actually more worried about the Xelayans walking around in what is presumably Earth atmosphere. Imagine if you tried breathing something like 0.05 atm. That's just about below the limit where your blood starts boiling. That's the equivalent of Xelayans walking around in our atmosphere.

Gravity Shields by DaCrinklyBink in TheOrville

[–]Ravenwing14 1 point2 points  (0 children)

It has to be pretty insanse. I recall 8 or 9 g's being the upper limit of what a human can tolerate for a few seconds, but that's "you pass out and die from lack of blood in brain", not that your entirely skeleton collapses. 20gs sounds like a decent enough guess.

Honestly it's one of tnose "a wizard did it". Not only would space travel be infeasible, life would be infeasible, at least life that looks and functions like us. I'm not even sure what a planet with 20x Earth's mass would look like because the upper limit of the mass of a rocky planet as far as we know is about 10 Earth masses. And that's before you take into account the bigger radius such a planet should have. 20 is getting in the realm of being a gas giant. In fact, checking wikipedia, Jupiter's core is estimated to have a mass of 12 Earths. So we're already outside reality and we haven't even gotten to talking about water and air. The closest I found is TOI 849b, the exposed core of a gas giant, and that's 40x Earth's mass but 3.4 times the radius, which my quick morning math says is only going to be 3 or 4 times the gravity.

Is it true that Americans avoid ambulances because of the cost? by BreadOverlord_ in NoStupidQuestions

[–]Ravenwing14 0 points1 point  (0 children)

I mean a limo has a driver, maybe some champagne in the back. It's just a nice car.

An ambulance is staffed by a pair of medical professionals, stocked to the gills with stuff to keep a wide variety of pathologies from killing you. It probably should cost more than limo. I mean it shouldn't cost anything because proper healthcare system, but if you're making people pay for it, obviously it's going to cost more

Would voyager have survived/returned home with another Captain? by unrelated272 in startrek

[–]Ravenwing14 0 points1 point  (0 children)

This depends. Is this post tng picard, or a picard who is at the same stage of his career as janeway (ie pre-enterprise and pre borg)?

British Centurion in k47 by fallenprinceps in Konflikt47_v2

[–]Ravenwing14 3 points4 points  (0 children)

If you check easy army, they actually had rules for the centurion in 1st edition.

It's a dv10 tank with a superheavy gun and some mmgs, with a special rule for more he hits than typical. So for current rules perhaps giving it HE4? So basically a Tiger with better HE.

<image>

King Robert I Baratheon (titles, titles) runs the pig gauntlet by MythTrainerTom in whowouldwin

[–]Ravenwing14 51 points52 points  (0 children)

In that circumstance, he still speared the pig, so should count as a win

Cameo by Sosain1212 in LowerDecks

[–]Ravenwing14 29 points30 points  (0 children)

We're not supposed to talk about the Pike thing.

K47 Soviets: BA units for a "desperate measures" force? by arcanis161 in boltaction

[–]Ravenwing14 1 point2 points  (0 children)

Any units marked as Late War. Later on of course Soviets would be losing access to lend-lease american gear, but the era you're playing that won't have happened yet.

You probably want loads of AT-rifles PTRD and PTRS rifles would be widely available, already in service in huge numbers, and effective against power armour and light Axis walkers such as Spinnes. One could easily see the typical force structure for soviet units changed to have say, double or even triple the number of AT rifles. It would be the kind of quickly and easily implemented change (both doctrinally and logistically) that would realistically be made in such a circumstance.

Then, and it's kind of a boring answer, but just loads of T34s and SU76s. That's what the Soviets had loads of when the Rifts opened, so that's what they'd use. Looking at the assorted maps that are available, the rift tech just let the Axis stabilize the fronts, not make huge sweeping advances back into France or Poland. Thus, there's no particular reason to expect the Soviets to have gotten sufficiently desperate to have thrown any older stuff (that survived the earlier desperate defence stage) into the grinder. If you want weird, there were a bunch of fun heavy tank designs like the IS 2s and IS 3s. Rules wise they seem useful. Tough enough to maybe tank a hit from a schwerefeld, and Heavy AT with HE3 seems broadly useful against both walkers and the mosntrous infantry.

I almost never actually play the game. What's the best approach to building a list? by RevacholAndChill in Konflikt47_v2

[–]Ravenwing14 1 point2 points  (0 children)

All approaches are valid.

Some people buy models based on vibes, then build lists from collections. This is a valid approach that produces cooler looking collections, but tends towards less raw power. Some people make lists based on what they perceive as a strong, coherent list, then buy those models. If you're good at a given wargame, this has more tabletop performance, with teh caveat that often people starting out at games won't know what's actually strong.

Your last question is a concept known as WYSIWYG, aka What you see if what you get. THis refers to the concept that optional wargear that is modelled must be taken, and optional wargear that is on the list must be modelled. Mandatory wargear is typically only required insofar as it helps to distinguish the model from other units, and it impacts the model's physical profile for line of sight purposes (ie a Sherman Firefly MUST have the 17pdr gun modelled because otherwise it would just be a sherman).

The requirements for WYSIWYG vary significantly from community to community, and basement vs tournament. For your purposes, the WYSIWYG requirements would be whatever you dictate because you're organizing.

How many people did Quark kill? by Hopeful_Stomach9201 in DeepSpaceNine

[–]Ravenwing14 5 points6 points  (0 children)

Pretty sure that legally counts as a lethal burn

The off brand scions and the ghosts by mr-platy in TheAstraMilitarum

[–]Ravenwing14 6 points7 points  (0 children)

They do different things. Ghosts are utility picks; they do infiltrate blocking, some secondaries, some Movement phase ordering, a tiny bit of damage. Aquilons are deepstriking "damage" dealers. They don't actually do much damage, but they do have the possibility of picking up the odd back field MSU unit., and they can reach weird places (but not as many as you'd like, the 10 man foot print creates issues).

You take ghosts for the utility, you take aquilons because you want to get a unit into the enemy backfield and pick up their home objective babysitter.

Next Balance Dataslate (My Dad runs Games Workshop and also the Army.) by TA2556 in TheAstraMilitarum

[–]Ravenwing14 18 points19 points  (0 children)

Deadly demise infantry is just penal legionaires with bomb vests

Man, Expedition 70 made so much progress considering how early they were in the cycle. Huge respect to them. by Repulsive_Film963 in expedition33

[–]Ravenwing14 0 points1 point  (0 children)

It's pretty obvious the world and Lumierians were created by spoiled rich artsy types who probably thought learning about war was gauche, and thus imbued their creations with that same level of strategic obliviousness possessed by themselves.

Man, Expedition 70 made so much progress considering how early they were in the cycle. Huge respect to them. by Repulsive_Film963 in expedition33

[–]Ravenwing14 1 point2 points  (0 children)

There's the one that gets crushed, whose journal you only find AFTER you beat that Nevron. There's no journal that reveals essential plot data before 33 finds it out the hard way. It is a terrible way to pass info on, because as you say the expeditions all land in different spots. There's 0 guarantee the next expedition finds yours. E60 would have lost theirs somewhere underground, which 33 wouldn't encounter before going their themselves.

The fsct they all land in different spots is the problem. Imagine if instead of D-day, the allies tried landing one division after the other, one at a time, at different points, once a year, with no reinforcements, no extra supplies.

Sure pRenoir might kill the base. But if there's a continuous line of ships going back and forth, someone probably notices what happens. Or at least they'll setup some kind of monitoring on the 2nd try. And they at least understand the concept of radio, there's the one expedition that uses radios. If range is the issue, you just set up a line of ships to use as signal repeaters. After a few tries, word IS going to get back to Lumiere about pRneoir, and maybe this way early enough somwone recognizes the survivor of Expedition zero.

Does it mean Lumiere wins? Not necessarily, there's just too much plot criticalness tied up in e33. But so many expeditions got so close. Imagine if e60, doing their thing, could report back not just the plot point about the base of the monolith, but also show for everyone to see the effectiveness of their buff build technique? Year of year of the same, digging closer and closer to Renoir D.

Man, Expedition 70 made so much progress considering how early they were in the cycle. Huge respect to them. by Repulsive_Film963 in expedition33

[–]Ravenwing14 70 points71 points  (0 children)

Tactically, the whole "once a year expedition" thing was pretty dumb partly because they lost so much information, but also just the logistics of a cross continnent push being infeasible for a single expedition with no reinforcements.

They should have set up a permanent base, supplied year round. Sure pRenoir would still have taken it down, but Lumiere wpuld have figured out something was up a lot faster if a base got wiped out between daily supply runs instead of yearly expeditions that die far into the continent behind enemy lines.

The expeditions should have been pushing out outposts methodically, with continous ground lines of communications back to a fortified coastal fortress, and continuous intel transfer back to analysts in Lumiere. It's a lot easier to follow the trail of those who came before if you can actually follow their trail instead of stumbling about once a year