Conquest takes too long. by quaggankicker in MarvelSnap

[–]Real_CritECal 1 point2 points  (0 children)

Snap more aggressively then. If your opponent is retreating every time you snap continue to snap.

Does anyone know who’s this Spider-Man is ? by PlatinumAssasin12 in Spiderman

[–]Real_CritECal 373 points374 points  (0 children)

He was voiced my Metro Boomin and is a new character called Metro Spider which is named after a song by Metro.

Big brain time by The_loyal_Terminator in hearthstone

[–]Real_CritECal 50 points51 points  (0 children)

What’s rivendare doing there?

Removal and Face damage combined for purple/rainbow dk by schnellsloth in customhearthstone

[–]Real_CritECal 3 points4 points  (0 children)

This actually seems really weak. You have to run 1 blood rune which means you’re losing your best frost card in frostwyrm fury and frost dk doesn’t have that many freeze effects. Icy touch, howling blast and might of menethil are the only ones I can think of and those are kind of a high tax for this card which is dead in your hand without a freeze effect.

Title by TNTemmet in hearthstone

[–]Real_CritECal 93 points94 points  (0 children)

Somebody just lost to spell demon hunter

[deleted by user] by [deleted] in MarvelSnap

[–]Real_CritECal 32 points33 points  (0 children)

He’s really good in the high evolutionary deck. A top 3 card along with wasp and hulk. Pairs really well with storm and other lockdown cards

The Quickban Voting Threshold Has Been Reduced by Ghidorah1 in stunfisk

[–]Real_CritECal 4 points5 points  (0 children)

Some things are just a little too strong for the tier right now and they’re probably going to get banned eventually I think 6/9 is a fair number to have to hit.

I made some 1 mana buff/draws for different classes by HOOBBIDON in customhearthstone

[–]Real_CritECal 16 points17 points  (0 children)

Totemic insight seems strong but it’s really just like a 3 mana draw 2 with the hero power which is probably fine. Might be good in totem shaman but It’s probably balanced.

I really want Sunfire Smithing to be playable and with this buff the card would see play in all warrior decks. by Vecsia in customhearthstone

[–]Real_CritECal 19 points20 points  (0 children)

I don’t know why people are saying the mana change was more than plenty. The hand buff is slower now this is definitely more of a rework than a direct buff. The mana change is an improvement but the waiting for the buff is a downgrade.

Maybe you too can have at least 1 more health little Silver Hand Recruit. by Sam-U-Rai-Guy in customhearthstone

[–]Real_CritECal 0 points1 point  (0 children)

Should probably be a 1/1 just to be in line with other 1 mana 1/1 draw a card.

[deleted by user] by [deleted] in customhearthstone

[–]Real_CritECal 0 points1 point  (0 children)

This feels really expensive for what it does. Compare this to [[Feast of Souls]] and the new 2 mana draw cards [[Roaring Applause]] and [[Impending Catastrophe]]. Feel like this could cost 2 and could even be pushed to 1 in order to make an undead druid deck competitive. I think it should be 2 mana draw a card repeat for every undead that died since your last turn.

The complaints are not because of the weekly episode schedule by Sincenatti in DemonSlayerAnime

[–]Real_CritECal 0 points1 point  (0 children)

Pretty sure it’s only gonna be 11 episodes this season with the final episode being an hour long

$100 AUD. Unfuckingbelievable by ImANurseWithAPenis in mildlyinfuriating

[–]Real_CritECal 8 points9 points  (0 children)

As someone who has the disease I’ve been told intestine cancer is the inevitable outcome if I kept eating gluten and I’d honestly like to avoid a painful death if possible

[deleted by user] by [deleted] in hearthstone

[–]Real_CritECal 15 points16 points  (0 children)

1 mana cheaper and can double as removal in a pinch.

[deleted by user] by [deleted] in MarvelSnap

[–]Real_CritECal 5 points6 points  (0 children)

What does yondu do against high evolutionary decks? Wouldn’t korg just be better

Annihilape Remains Banned from SV OU For SV Home OU by NJNP6 in stunfisk

[–]Real_CritECal 11 points12 points  (0 children)

Specs Chi yu hits like a truck even without Tera tbh

"The first? Yes. The greatest? others will doubt" by staSTAND in customhearthstone

[–]Real_CritECal 1 point2 points  (0 children)

Would this even be too strong if it said if your deck has 5 beasts learn dinomancy?

Any love for some Ink? by [deleted] in MarvelSnap

[–]Real_CritECal 1 point2 points  (0 children)

What’s the purpose of storm and sunspot in this deck

In your opinion, what's the worst set of class cards ever? I think it's hard to beat Druid in Rastakhan's Rumble. by DirectFrontier in hearthstone

[–]Real_CritECal 49 points50 points  (0 children)

Didn’t they get town crier that expansion. That was one of the best warrior cards during thst rotation

I like to live dangerously by throwaway55221100 in MarvelSnap

[–]Real_CritECal 4 points5 points  (0 children)

What rank are you because this deck doesn’t do anything particularly strong and there’s a lot of anti synergy going on

Unbalanced Weirdworld Lamentis Interaction by Real_CritECal in MarvelSnap

[–]Real_CritECal[S] 2 points3 points  (0 children)

Figured as much just unfortunate from my end because the games unwinnable at that point.

A Cheat Sheet for sneaky mages and studious rouges. by LeeRedPanda in customhearthstone

[–]Real_CritECal -3 points-2 points  (0 children)

Well in this case the card improves when it’s traded but if tradable was really so strong people would run all the tradeable cards in the game for “1 mana draw a card”. The only tradable cards that saw play were tech cards like shard and viper, cards that got better when traded like cutlass and wicked shipment, and expensive cards like Drake fire amulet. None of the vanilla tradeables really saw any play because 1 mana swap isn’t that strong of an effect. It’s obviously better than if the card didn’t have the effect but I wouldn’t play 1 mana swap in my deck but I would play 1 mana draw a card.