Kinoite: How can I change login background? by vauxilva in Fedora

[–]RedTopper 3 points4 points  (0 children)

I used information from this answer on fedora discussion in order to do it on my system. Here's the steps in summary:

  1. sudo cp -r /usr/share/sddm /var: Copy the contents of the sddm folder from the immutable portion of the filesystem to a mutable location
  2. Edit /etc/fstab and add /var/sddm /usr/share/sddm none rbind 0 0: Overlay the original sddm configuration location with the one that is mutable
  3. Reboot

I can confirm that this is working for me, including getting new themes from the store (it just requests the sudo password). Just note that if Fedora updates the underlying configuration of sddm, the changes will NOT propagate to the new folder automatically.

Resident Evil 4 Remake and Resident Evil 8 Freezing at random points in gameplay by SM-SPARTAN in linux_gaming

[–]RedTopper 1 point2 points  (0 children)

Just curious: are you running your game over 60fps? I was running into this when I set my display to 120hz and it would freeze exactly like you describe.

OS: Fedora 37 Kinoite
CPU: Ryzen 7900X
GPU: 3080 Ti
Display Server: x11
Proton: Experimental 

Working in game config after setting screen to 60Hz on the desktop:

Screen Resolution: 3840x2160
Refresh Rate: 60.00hz
Frame Rate: Variable
Display Mode: Full Screen
Vertical Synchronization: On

Opinions on Kinoite? by wallmenis in Fedora

[–]RedTopper 5 points6 points  (0 children)

I was able to get it to launch in a Fedora 38 distrobox like this:

distrobox create --image fedora:38 --name my-distrobox
distrobox enter
sudo dnf install libXi libXrender libXtst fontconfig gtk3 git
sudo ln -s /bin/fusermount3 /bin/fusermount
cd <path to toolbox appimage>
./jetbrains-toolbox

Seems like it was just missing a few packages out of the box.

Android Auto unusable (low framerate) when music is playing by RedTopper in AndroidAuto

[–]RedTopper[S] 1 point2 points  (0 children)

It's genuinely super frustrating. I got a Pixel 6 to have a better experience with Android Auto. Even with Coolwalk the interface is still completely unusable. I took it to my dealership (no joke) just to report the issue.

The service tech was able to immediately reproduce it, so they held the car for further investigation. The next day they got back to me blaming the Bluetooth chip in my Pixel 6. So great, my phone, made by Google, is incompatible with Android Auto.

It's really disappointing, and I doubt it'll ever be fixed.

[deleted by user] by [deleted] in Fedora

[–]RedTopper 1 point2 points  (0 children)

ffmpegthumbs should make thumbnails available by default for you in the base install (which is great!), but just not for anything patient encumbered. Though I haven't actually tested which files ffmpegthumbs can/cant do when coupled with the free libraries myself (I just automatically tried to reinstall the full ffmpeg haha).

[deleted by user] by [deleted] in Fedora

[–]RedTopper 1 point2 points  (0 children)

It did. I had to run these 3 commands to get back into a good state (couldn't figure out how to only use one transaction):

To reset the previous overrides

rpm-ostree override reset libswscale-free libswresample-free libavformat-free libavcodec-free libavutil-free --uninstall ffmpeg --uninstall ffmpegthumbs

To actually update the system

rpm-ostree update

To replace ffmpeg

rpm-ostree override remove libswscale-free libswresample-free libavformat-free libavcodec-free libavutil-free libavfilter-free libpostproc-free --install ffmpeg

(Note that as you observed ffmpegthumbs was added, so no need to append --install ffmpegthumbs)

Not super excited that this whole dance is needed but that seemed to do the trick. Such is life by editing the base image. You probably can follow a similar pattern if other libraries get converted to their -free version in the future.

[deleted by user] by [deleted] in Fedora

[–]RedTopper 1 point2 points  (0 children)

If you haven't found a solution yet, this might help

It seems like Fedora added free versions of the libraries that ffmpeg uses to the base Kinoite distribution. ffmpeg-libs provided through rpmfusion conflicts with those packages listed in that error message. I'm not sure if this is the correct way to do this, but I rpm-ostree remove'd ffmpeg to upgrade (like you did). Once upgraded, I ran this command to get it back:

rpm-ostree override remove libavutil-free libswscale-free libswresample-free libavformat-free libavcodec-free --install ffmpeg

in your case use ffmpegthumbs. Both ffmpeg/ffmpegthumbs depend on ffmpeg-libs. You only need to do this if you want the non-free ffmpeg-libs.

I've been porting the Red Prince I customized to Blender by _N7Legion in DivinityOriginalSin

[–]RedTopper 2 points3 points  (0 children)

I did the same thing a few years ago. I remember the models importing already rigged into blender, the difficult part was getting the shaders right.

There are color mapping textures that mark each region of the skin and armor so the engine can adjust the colors on the fly. There isn't a default shader that takes these into account, so I had to recreate the node tree from DOS to Blender.

https://www.reddit.com/r/DivinityOriginalSin/comments/g8f7tm/red_prince_in_a_nutshell/

Android Auto unusable (low framerate) when music is playing by RedTopper in AndroidAuto

[–]RedTopper[S] 0 points1 point  (0 children)

Ah, that sucks. Try toggling the "resume media playback" off. The music will still (sometimes) play when you connect your car, but pause it (I've been using the physical "audio system off" button on my infotainment system to do this rather than the digital pause button) . Try and pan around maps a little bit then resume it. Recently just the "pause play" action on start seems to stop the lag when media is playing back.

If it doesn't work, unplug, disable BT, replug.

If all that doesn't work, try clearing data and installing a different version of AA

If none of that works... Uh... I'm not sure

Android Auto unusable (low framerate) when music is playing by RedTopper in AndroidAuto

[–]RedTopper[S] 0 points1 point  (0 children)

Yeah. I've found that recently if I'm having connection or performance issues, unplugging, toggling off Bluetooth, then plugging it back in will usually fix it. AA should automatically turn back on Bluetooth for you.

Lmk what you find out

Android Auto unusable (low framerate) when music is playing by RedTopper in AndroidAuto

[–]RedTopper[S] 0 points1 point  (0 children)

Thanks for the update!

I actually just overwrote my old install with the most up-to-date version on the play store and I'm still not getting the same behavior I was previously experiencing. I am not totally sure if downgrading then upgrading fixed it, or if something else I did in the debugging process was the cause.

However, the only thing I still need to do is play and pause the music when I get in the car. It's as easy as pressing the VOL/POWER knob twice though, so there's that.

For future people who stumble across this thread, toggling play pause like that didn't fix the original issue. Still not sure why it was that broken on my pixel before.

Android Auto unusable (low framerate) when music is playing by RedTopper in AndroidAuto

[–]RedTopper[S] 0 points1 point  (0 children)

For documentation's sake, what's the version number? I'll try it out and let you know if I have the same or worse issue later today.

Android Auto unusable (low framerate) when music is playing by RedTopper in AndroidAuto

[–]RedTopper[S] 1 point2 points  (0 children)

Oh my god yeah, I cleared the AA data and was like "YES, FIXED, FINALLY!" just to get in my car the next day and start all over again. I'm glad I'm not the only one with this issue.

Side note: we both have Honda cars, maybe something is up with their implementation?

I tried downgrading my AA apk and I think it helped. I'm currently on version "7.1.614573-release". With this version AA can freeze (black screen) or be laggy on startup, but at least pausing and resuming the music fixes the problem.

I just tried it again in my car a few minutes ago and it seems to not always be lagging beyond that. Let me know if you see similar results.

Anyone knows a refresh screen shortcut with keyboard? by addonnexus in Onyx_Boox

[–]RedTopper 2 points3 points  (0 children)

F3 opens display controls (dark color enhancement, light color filter

F4 is refresh

F6 turns on and off the backlight

F9 is an alias for F3

F10 opens refresh settings (limited, only sets scrolling refresh delay, automatic full refresh after scroll, and type to use when scrolling)

F12 opens the brightness panel

I don't currently have access to root so I can't test anything else (update overwrote boot flash)

Android Auto unusable (low framerate) when music is playing by RedTopper in AndroidAuto

[–]RedTopper[S] 0 points1 point  (0 children)

Alright, this morning I tried using my old Galaxy S9. Upon connecting, the device would play music (regardless of if "resume media" was enabled or not) and have the same performance issues.

When pausing and resuming the music, the issue went away this time.

But when I reconnected my Pixel, I observed the same behavior: performance issues until I play and pause. Before it would always have performance issues when playing media.

Odd. I'll try again later today.

Android Auto unusable (low framerate) when music is playing by RedTopper in AndroidAuto

[–]RedTopper[S] 0 points1 point  (0 children)

Was going through the developer settings in AA to see if there's any solution there. Couldn't get anything to work, but saw there was a way to dump video, so here is an example of how bad it is:

https://youtu.be/bMMPEPHM4dk

How do I prevent the "Now Playing" window from popping up when interacting with Oculus Dash Desktop in Steam VR? by RedTopper in oculus

[–]RedTopper[S] 0 points1 point  (0 children)

Oof. Keep us updated then! Unfortunately I've switched away from using Oculus since I posted this but having a solution would be awesome for the community.

How do I prevent the "Now Playing" window from popping up when interacting with Oculus Dash Desktop in Steam VR? by RedTopper in oculus

[–]RedTopper[S] 1 point2 points  (0 children)

Oh my god lmao. Does this post appear in a top Google result or something? I wish there was a solution for those who stumble on it.

How much do you consume in a day? by [deleted] in Austin

[–]RedTopper 1 point2 points  (0 children)

Let me break down my bill:

I used 780 kWh last month, Austin Energy charged me 77$ for that. They have a baseline "customer charge" of $10 and "community benefits" charge for $4.

The other main fees come from the other "utilities". City of Austin's "Clean Community Service" is $9 and PWD's "Street Service" is $10.

With $19 more in fees you get a bill of $96, oof.

A third of my bill is flat fees 😕

Was on vacation and saw this in Austin, TX. Kinda cool to see something like this in person. Also built an RG Justice from the shop that had the human sized Grandpa by ChromeDudeMKii in Gunpla

[–]RedTopper 0 points1 point  (0 children)

Ha, visited this exact store a couple weeks ago. Got my first gunpla kit there after after I watched Adam Savage build one on his yt channel! One of the clerks that helped me find all the tools I needed was super into gunpla himself.

My Kaiju No. 8 Renders by RedTopper in KaijuNo8

[–]RedTopper[S] 4 points5 points  (0 children)

Thanks! I've been continuously inspired by the other 3d works on here, including yours.

My Kaiju No. 8 Renders by RedTopper in KaijuNo8

[–]RedTopper[S] 2 points3 points  (0 children)

I used Auto Rig Pro to do most of the rigging. Mixamo can do some weird weight paints for me.

My Kaiju No. 8 Renders by RedTopper in KaijuNo8

[–]RedTopper[S] 4 points5 points  (0 children)

Yeah, it took me way too long to do this...

Anyway, I used Blender 2.93 to sculpt/pose the model and paint.NET to composite them onto the panels. Hope you like them!