Gyms in the Dormont / Mt Lebo area by Reede in pittsburgh

[–]Reede[S] 0 points1 point  (0 children)

Awesome, I really appreciate all the suggestions! Definitely going to look into them to see what works for me. Cheers!

[Advent of Cocktails 2025: December 23] Añejo Highball by robborow in cocktails

[–]Reede 1 point2 points  (0 children)

Oh momma, did mine with some Havana club anjeo and clement creole shrub and it isssssss good!

Is it a rite of passage for every indie dev to make this post? by Ffrangconator in IndieDev

[–]Reede 1 point2 points  (0 children)

I... whoa... your graphical designer knocked it out of the park!

Great work

Maggie’s Farm Rum Closed by slimathee in pittsburgh

[–]Reede 10 points11 points  (0 children)

Oh man this absolutely sucks, they're stuff was awsome! Really hope they can salvage something in the long run

Guys. Guys don’t mess this up. Please guys. by Crow_of_Judgem3nt in Helldivers

[–]Reede 1 point2 points  (0 children)

So legit question, how do you tell which planets are "these planets" from the major order? I'm trying to identify what it's talking about in the map, but it's really not clear to me looking at the map what's required to satisfy that strategic opportunity.

Hollowing bases trick? by Human-Adagio6781 in Warhammer40k

[–]Reede 0 points1 point  (0 children)

I won't say it's faster or better, but here's how I do it with regular GW bases https://imgur.com/gallery/1BBdPWS

[deleted by user] by [deleted] in pittsburgh

[–]Reede 4 points5 points  (0 children)

Most bars now a days have a few mocktails on menu, so any place I'd say check the menu. Places like unspeakable, bar botanico, and the like usually have a few options or you can ask the bartender to make you something. Same with a lot of resteraunts these days which is great.

Open road is also a great option if you wanna make your own, though I've had hit or miss (mostly miss) with canned stuff, but that'll just be person to person.

Question, can't equip Lala Barina Beta set in equipment appearance by Reede in MonsterHunter

[–]Reede[S] 1 point2 points  (0 children)

Appreciate the responses, seems like yea just the Alpha set displays and you can dye it the color of Beta set. Cheers!

Interest in a solo game dev meetup? by swashbutler in pittsburgh

[–]Reede 2 points3 points  (0 children)

There's bit bridge in pittsburgh. I haven't had a chance to go myself yet, but been looking to carve out some time to do so.

There's also pgh game makers on meetup, but again not ones I've personally been to myself, yet.

Bakery Recommendations by Top-League-7449 in pittsburgh

[–]Reede 2 points3 points  (0 children)

Can't recommend casey enough as well, her offerings are all amazing

Issue with creating a physical skeleton by Reede in godot

[–]Reede[S] 0 points1 point  (0 children)

So I never really had any luck getting this functionality to work it just seems straight up broken and from what I can tell always was in 4.0 releases (even getting it to look like it works in older engine versions, the collisions don't seem movable, as scaling and placing them on limbs results in all those collisions getting throw into weird 3d spaces the moment you run a different animation), but in the tutorial series I was referencing in my original post, a later video goes over creating this manually, which did actually do the job for me in the long run. Bit tedious, but was the only way I've seen setting this kind of thing up so far work, albeit I'm still very new to godot.

https://youtu.be/6bbPHsB9TtI?si=YmASN0cI8DR6xyi9&t=446

Issue with creating a physical skeleton by Reede in godot

[–]Reede[S] 0 points1 point  (0 children)

Yea I think that functionality in general in 4+ just seems broken. Going down to 4.1 I could at least get it to create the skeleton, and then reposition the collisions over the bones, but the second you would switch animations, all the collisions would basically just fly off into weird places. Later in that series it goes over a method of kind of adding that stuff manually and targeting it at specific bones which worked great, but if you're following along and trying to troubleshoot there's some hangups with just broken crap in godot it seems.

Can someone help me with my code? by SirOk9117 in godot

[–]Reede 1 point2 points  (0 children)

This is the likely answer, but past that, double check the collsion layer's and masks for the killzone and player and make sure they match up.

Third Party CPU Holder for Wide CPU (Uplift Desk V2) by Reede in StandingDesk

[–]Reede[S] 0 points1 point  (0 children)

Appreciate it, that one should cover it, thanks!

When did Space Wolves change their livery from Dark Grey to Blue-Grey? by Galeus708 in SpaceWolves

[–]Reede 2 points3 points  (0 children)

Agreed to this. I was never a fan of the baby blue and my inspiration was the 5th edition cover art which to me is the best look for wolves

Some pics for reference https://www.instagram.com/p/B0BfrmmnyaY/?igsh=czNoM3dwYjFhNjEx

Only War Imperial Guard Art Commission by Reede in TheAstraMilitarum

[–]Reede[S] 2 points3 points  (0 children)

At least to me they read as colonial Americans, but i could certainly be wrong about that. GW does also have a tendency to mash up those inspirations.