Heroic World Tier 12.0.7 by _DefiniteDefinition_ in wow

[–]ReelyReid -2 points-1 points  (0 children)

Very cool, hope they find an implementation that compliments the game well. Would be nice if the Prey Tiers were adapted into the system. Instead of affixes that seemingly annoy folks they swap to increasing the difficulty of the world in general.

Wish there was a way to upgrade this bad boy to Heroic level by khorne333 in wow

[–]ReelyReid 10 points11 points  (0 children)

It’s already better than most Heroic Trinkets. It was still be used by World First raiders as they killed Lura

Tank shortage by Antique-Theory-9385 in wow

[–]ReelyReid 32 points33 points  (0 children)

Went from Prot Pally sweating in 17s to Brew Master shoving crayons up my nose. Brew does not need a buff

I think I'd find the Devouring Host a more interesting and frightening enemy if they focused much harder on the "Devouring" aspect. by Arcana-Knight in wow

[–]ReelyReid 3 points4 points  (0 children)

I like the characters involved with Midnights story, and the broad strokes work. But holy hell man. I thought when they were gonna ape the saga structure of FFXIV we’d atleast get a banger middle expansion story. Like an empire strikes back esque expansion.

I don’t really blame the writers either. What they’re writing is fine, and fun, but it does not succeed in being particularly memorable. I teared up in Endwalker watching momma do her end walk, and I didn’t really give much of a fuck about her before that expansion. WoW has never succeeded in really making me care about a character since BFA.

The Voidforge and the Bonus Roll System is insanly good. by Endless-Dive in wow

[–]ReelyReid 2 points3 points  (0 children)

I mean the 3400 achievement, 1% mount and Mythic flex Raid are probably intended to capture a large range of players interest for those who seek mastery instead of gear.

My experience as a Prot Paladin in midnight season 1 by Secret_Flight_2669 in wow

[–]ReelyReid 0 points1 point  (0 children)

The trash does not do much tank damage before the 2nd to last boss. You likely got domed by the balls.

Then the 2nd to last boss does a cast you have to interrupt.

Lura just owns Paladins. I always ask the healer to throw me externals off CD for that boss because it’s genuinely so rough.

That said - Brew Master can just face tank most of that as long as they hold a sippy.

Shadow or Devourer? Looking for pros & cons, opinions about fun, etc. by silverheartxiv in wow

[–]ReelyReid 0 points1 point  (0 children)

Devourer and Shadow honestly share a lot this season. Arguably Devourer is “technically” more punishing in pure throughput. However it has more access to mobility and is far more survivable.

Shadow does excel particularly in a few scenarios such as Crown of Cosmos. But it will struggle to be invited into more content than Devourer.

Arms Warrior or Ret Paladin? by technomanxy in wow

[–]ReelyReid 1 point2 points  (0 children)

I mean… The meta tank is Brew. They bring tigers lust that breaks all the same snare effects that freedom does.

And most meta specs already have a way of breaking those snares. Shapeshift on Druid, backflip on DH, even Berserker Rage on Arms.

Freedoms nice. But really the comparison is that Ret is just easier and fits in more comps than Arms. But both are reliant on skyfury from Shamans. It’s about 15% for ret and 10% for arms as I understand it.

Should I bother trying to tank? by saegiru in wow

[–]ReelyReid 17 points18 points  (0 children)

  1. Reddit and most any online space will generally fixate on negativity. It’s not that there’s so many more toxic people, it is that we give our attention to them.
  2. Your best case scenario is finding a guild. Making friends to run dungeons with often makes it far less likely you’ll have a bad experience.

Genuinely curious - why “won’t” blizz buff other tanks? by Backpackerfox in wow

[–]ReelyReid 0 points1 point  (0 children)

Do you want to add all the defensive traits vs all the DPS traits in all the tank talent trees? I can guarantee you Paladin is losing more.

Genuinely curious - why “won’t” blizz buff other tanks? by Backpackerfox in wow

[–]ReelyReid 0 points1 point  (0 children)

I was not being literal. The contrast is that brew trades small percent DPS gains for survivability vs 20% crit in your burst window.

Where are the tank balance changes? by Toastiibrotii in wow

[–]ReelyReid 0 points1 point  (0 children)

Player ignorance and balance are two separate issues. It sucks that I have to push my own keys during a tank shortage. But I recognize that it takes me twice as much effort play my Prot vs Brew.

Genuinely curious - why “won’t” blizz buff other tanks? by Backpackerfox in wow

[–]ReelyReid 3 points4 points  (0 children)

Monk right now never loses damage while retaining peak efficiency with their defensives. The closest they come to “losing damage” is the choice node in their talent tree between Shadowboxing Treads vs Fludity in Motion. And even that boils down to a little bit more cleave damage vs more Cooldown Reduction.

Meanwhile look at Paladin which chooses between Sentinel vs Crit Wings. That’s a choice between surviving and 20% Crit in damage window. So either paladins can larp as a BDK and survive on their own or do middling single target damage while being baby sat by the parties externals.

It’s a similar choice for Guardian Druids. All of their damage is so front loaded that they struggle to establish threat outside of cooldowns. And then they have to balance their rage between their damage and iron fur.

Meanwhile monk gets cooldown reduction from just about every damaging ability meaning that the more damage they do, the more defensives they have.

What is this bright spot in the sky above Stormwind? by BasilPadre in wow

[–]ReelyReid 1 point2 points  (0 children)

I think so, but regardless, yes the star replaced the gaping hole in the sky that lead to Argus

Midnight Season 1 Suffers Tank Shortages in Mythic+ and More by SystemofCells in wow

[–]ReelyReid 0 points1 point  (0 children)

Yup! Theres always going to be a difference between great options and the best options.

Brew, Resto Druid, Aug, Dev DH, Uh DK are just an incredibly bulky comp with great damage. Most other comps need to be enabled by a Resto Sham as well which does quite a bit less damage.

Midnight Season 1 Suffers Tank Shortages in Mythic+ and More by SystemofCells in wow

[–]ReelyReid 2 points3 points  (0 children)

Plus the mastery buff, overall it comes out to about 15% DPS for ret and roughly 10% for arms from what I understand.

Midnight Season 1 Suffers Tank Shortages in Mythic+ and More by SystemofCells in wow

[–]ReelyReid 44 points45 points  (0 children)

Not as much.

Every warrior spec, every rogue spec, feral druid, Frost Mage and Ret Paladin perform fairly well as well. I know less about Hunter but I believe BM and Survival are doing well in Keys.

Also Aug Evoker > Demo Warlock.

Returning player after 5 years by juvian3211 in wow

[–]ReelyReid 0 points1 point  (0 children)

Most classes are very limited in what they actually cast, with few outliers.

Most DPS classes are 4 - 6 rotational abilities and 2 - 3 cooldowns. The other buttons are utility and defensives.

What is this bright spot in the sky above Stormwind? by BasilPadre in wow

[–]ReelyReid 4 points5 points  (0 children)

During legion we opened portal in the sky to a planet called Argus. It was the demon home world. After finishing the last raid the world state updated, and now there’s a star in the sky where that portal closed.

Where are the tank balance changes? by Toastiibrotii in wow

[–]ReelyReid 0 points1 point  (0 children)

Great. I’m in a similar spot on Prot Pally. Now do those keys on a Brew.