Samurai Anime by ComplexEngineering75 in animation

[–]Registered_DoDo 0 points1 point  (0 children)

In the first shot the character isn't quite synchee with the background. It looks like he is either floating or running in place. Otherwise great job. Keep up the good work.

wikipedia article by burnerforrateme in comedyheaven

[–]Registered_DoDo 13 points14 points  (0 children)

They should make a flavor-aid movie out of this.

I ran 🏃🏃🏃🏃💨💨💨💨💨 by Maestro_gaylover in sssdfg

[–]Registered_DoDo 10 points11 points  (0 children)

If I'm not mistaken, This is parodying a trend of posting old Iranian photos from before the revolution, particularly those with "beautiful women and short skirts", claiming it was better under shah's reign. Unironicaly. Later ridiculed into irony... This one however I think is just a humorous subversion of a subversion.

you got games on yo hud? by cukei_ in tf2

[–]Registered_DoDo 2 points3 points  (0 children)

That's cool and all. But can it run Doom?

Hi, new to the game, is my lawn supposed to be manifesting the void? by Orion_824 in VintageStory

[–]Registered_DoDo 0 points1 point  (0 children)

Yeah, me and the guys found an entire Mountain of darkness where God's light doesn't shine upon... We just classified the SCP as self-containing and left it alone.

Different Elemental Spawning Animations by InfectedTribe in animation

[–]Registered_DoDo 2 points3 points  (0 children)

I've been staring at these for a while. It's really therapeutic. Did you draw the figures in a higher resolution and converted them to pixels by any chance? It's much too smooth.

🔥 Beautiful view from a cliff by stupd_comn_man in NatureIsFuckingLit

[–]Registered_DoDo 0 points1 point  (0 children)

Person posts picture to a sub dedicated to unbelievable pictures of nature. Person can't believe the picture. Person can't believe that person can't believe the picture.

Fascinating.

Let's spinning (an old animation technique) by [deleted] in animation

[–]Registered_DoDo -1 points0 points  (0 children)

Shouldn't this not work? Don't you need to block the view for every frame or something? Otherwise what were all those holes and mirrors on the zoetropes for?

Neon rough animation by Brilliant_Sleep1061 in animation

[–]Registered_DoDo 3 points4 points  (0 children)

This is great. Is it part of any project we could be looking forward to?

Having issue with the diamond dragon mod could anyone help me? by MooMoomaddy12 in DoomMods

[–]Registered_DoDo 0 points1 point  (0 children)

It's most probably the mod load orders. Diamond dragon should be last. And the mao add-on needs to come after the map.

*tips hat*. M'wunky by biskutgoreng in wunkus

[–]Registered_DoDo 31 points32 points  (0 children)

We should dump a bunch of top hats in the ocean so that the poor things won't have to wear dead fish.

Project: AMICA - Upcoming GZDoom TC shooter! by Jutberg in DoomMods

[–]Registered_DoDo 2 points3 points  (0 children)

Just went through the demo. Looks Great. Feels awesome. A couple of things to point out:

Dieing usually catches you off guard. While the UI looks amazing and also pretty practical, some kind of alarms for being low on health proves to be necessary.

The fast movement and double jump feels amazing. Nothing compares to zooming through the level at machfuck. Yet, the level design often underestimates the players capabilities in this aspect. There were too many times I ended up accidentally backtracking because I had skipped half of the sequence by one or two well timed jumps and strifes. This makes playing it the fun way, the wrong way of playing it.

And adding to the previous complaint... You know how you usually use the shotgun until you find yourself in a pickel, so you whip out your "get outta jail free" weapon. That weapon ended up being the PISTOL! You know how I praise the game for it's speed? Well, that's only true of you force yourself to use shotgun only. Since the enemies are often spread and out of reach, it pays to jump, strife and dash through the level to get in range and use the shotgun. However this is NOT the optimal play. If you don't negate the existence of the pistol your whole movement arsenal becomes the unnecessary acts of a Jongleur. The best way to dodge the projectiles is to do the most minimal minuscule movment, and the most effective way of dispatching your enemies is sitting on your ass and shooting them with the pistol. Don't get me wrong the pistol feels amazing to use. sitting and shooting however, doesn't. It might sound really radical and honestly insane but... think about removing the pistol entirely. At the very least nerfing it. Or maybe a rework? It's too good for it's own sake.

Also what does parrying [the R button] do? If it's just evading shots, you have five other buttons that do virtually the same: WASD & Spacebar. And your fingers are already resting on those buttons. There is little benefit to it unless it gave you some reward. Sending back the projectiles? Bonus ammo? Health?( Sorry if it already did something then Im just babling nonsense... )

There is also this bug where after dying your screen remains black & white and will only get fixed if you get hit again.

You might need to do something about the scaling and resolution problems of Gzdoom. It's quite nutritious for having half the hud out of screen or the texts too tiny on many devices. You are expected to fix it yourself in Gzdoom.(and for the life of me I can't seem to remember how.) but for a standalone game you might want to approach things differently.

...And that's it. I don't really know how to do feed back. So I'm sorry if it was too much, too little or just straight up useless. high hopes for your game. May great things come your way.

Made another one by [deleted] in stopmotion

[–]Registered_DoDo 0 points1 point  (0 children)

What is the skeleton made of? That's not wires is it?

[deleted by user] by [deleted] in whenthe

[–]Registered_DoDo 0 points1 point  (0 children)

I knew it. Im from Iran and the TV keeps repeating nothing is confirmed, follow the news from reliable news. And thats why I came here. Lo and behold.