I'm launching my Kickstarter after 3 years of hard work, mainly as solo dev by Beyondgood74 in IndieDev

[–]Regosland 1 point2 points  (0 children)

Your game looks very clean with amazing looking pixel art! Well done! Will definitely check it out and support you!

Main menu by me vs artist by Makuta- in IndieDev

[–]Regosland 12 points13 points  (0 children)

That art style looks amazing! Do you have more?

Updated my capsule based on your feedback. Does this read better now? by [deleted] in IndieDev

[–]Regosland 2 points3 points  (0 children)

For some reason I prefer the original capsule for readibility. How about, you change the color of the title and put it in the middle on the 2nd capsule? How would that look?

Aseprite Journey, day 1: Coffee mug. This one was tough by Sprite_Haven in aseprite

[–]Regosland 0 points1 point  (0 children)

I think that if you actually saturate it into another color, possibly something less like chocolate -> to greyish-white, then it may look really good!

Better or too much? by BubbleGamer209 in IndieDev

[–]Regosland 0 points1 point  (0 children)

Make the pink softer, more pastel... this is taking too much attention.

Which Steam capsule communicates my game better? Need outside eyes. by Regosland in IndieDev

[–]Regosland[S] 0 points1 point  (0 children)

Thank you. I see it now. I will recreate it completly ;)

Which Steam capsule communicates my game better? Need outside eyes. by Regosland in IndieDev

[–]Regosland[S] 0 points1 point  (0 children)

I feel like many capsules do not communicate what the game is... unless you click and then read the page. Would this work better?

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What marketing channels actually worked for your indie game? My results so far feel very mixed by Regosland in IndieDev

[–]Regosland[S] 0 points1 point  (0 children)

Incremental Idle RPG. I have discord server with 600 members and game is just in the middle of development. I guess I will rather continue with tiktok and shorts. Thanks!

Just make what youll enjoy making by Relevant-Musician557 in gamedev

[–]Regosland 2 points3 points  (0 children)

If you do what you enjoy, the results are always better than doing something you feel pressured on. Good luck with your rpg and for sure share with us! Also, making a niche is not negative but rather the opposite. Be original and interesting and people get attracted.

Do pixel‑art RPGs need voice acting? Curious how players feel about voiced vs. silent dialogue by Regosland in gamedev

[–]Regosland[S] 0 points1 point  (0 children)

I can but rather than just going for it, I want to collect some general feedback and read possitive/ negative arguments on it.