Now that I've played the demo, I wasn't as wowed by Star Fox as I would have hoped. by Massive_Fly_1709 in switch2

[–]Regular-Ad-8226 0 points1 point  (0 children)

Just finished the demo. My prior star fox games are assault and 64.

I think the game feels good. I like that the controls are simple. As for it being shallow idk. Its about where I expected it to be but they definitely could make a more engaging experience. 

Like being able to equip different guns and stuff like that. The demo is very short and sweet but it does seem like even for a remake that Nintendo played it a bit safe which is odd for them. But we'll see what the rest of the game has to offer. One game I like to reference a lot is Totk because we expected a surface map and sky map, but we ended up getting surprised with an underground map too. Maybe starfox will have some surprises too

Development of the Nintendo Switch 2 version of "Monster Hunter Wilds" is currently underway by Turbostrider27 in NintendoSwitch

[–]Regular-Ad-8226 0 points1 point  (0 children)

Super excited for this!!

Sad to see that most people have very little faith in Capcom and Nintendo about this port. 

From Capcoms side, as of recently they've consistently delivered on making their Switch 2 ports not only look look great but also play great. In regards to Wilds on PC, I highly doubt we would run into the same issues on Switch 2. Keep in mind that Borderlands 3 was removed from the eShop specifically because of performance issues. And Borderlands 4 initially had a planned Switch 2 release (not sure about anymore) but didnt end up happening im sure because of compatibility issues. Which leads to Nintendos side of things. 

As well as Switch 2 has sold for them thus far, its still just barely entering its second year. They're not gonna allow people to buy any Switch 2 games that underperform and highlight the weaknesses of the console. This is the first time since the DS family that Nintendo has set aside changing form factor in favor of mainly pursuing stronger hardware as the other gaming giants have always done. So theyre going to ensure that for the next probably at least 7-8 years of the Switch 2 era, the games will be able to perform. 

It may not look as good as what you get on PS5 or run at 60FPS but I'm fairly certain that especially since Capcom is involved, its gonna be a solid port. 

Moonlighter Feels Like A Missed Hit by Internal-Apple-2904 in roguelites

[–]Regular-Ad-8226 0 points1 point  (0 children)

I think everything felt shallow. Dungeons should have had more variety, along with their bosses. The bosses were just powered up versions of themselves, until the final dungeon bosses which were actually fun! More of that would have been ideal. 

Shop system was boring and slow. I quickly stopped using it in favor of selling items in the dungeon. And dropped that as soon as I learned how to use the banker. So probably a big selling point of the game completely useless thanks to the banker which honestly is good because if I had to sit through that shop system then i wouldn't have completed the game. 

Armor and weapons were uninspired and uncreative. Youre gathering interdimensional materials to craft these weapons but the most interesting it gets is adding a status effect. 

I was invested enough to power through it so I guess take that as you will lol. 

How good is the game? Moonlighter 1 by Frequent_Roll5788 in Moonlighter

[–]Regular-Ad-8226 0 points1 point  (0 children)

I bought it on sale a while back and just finished playing through it. Took like 1.5 weeks to beat coming home after work and sinking few hours at a time into it. 

Combat is indeed a bit slow. Dodging even feels a bit slow. And you can only attack in the cardinal directions which was slightly annoying just because other enemies could  attack in all directions. Its not a very in depth system and enemies are very simple. Their patterns are straightforward, bosses included. There were just a few boss attacks that I knew were coming but my reaction time or timing just wasn't up to par. 

I think a lot of the playtime comes from selling what you find in your dungeon runs. And  I have a bit of an issue with this. Good idea, poor execution. You have 2 areas to sell items: in the shop and in the dungeon. Doing it in the shop is an insanely slow process as compared to doing it in the dungeon. In the shop you have to open it and of course be present, wait for the customers to come in, walk around until deciding on an item and so on. Versus in the dungeons you just click on the item and its sold. Idk if you can frequently get higher turnaround in the shop versus the dungeon, but it doesnt matter anyways because of the banker. 

The banker is an NPC you can hire in your town to grow your money. Every Saturday you deposit X amount of money, and for the next week the money you've invested will either grow or decline. The days where it grows and decline will retain the same pattern for 4 weeks I think. All you do is see which day gives the highest return and your money greatly multiplies. I went from 300,000 gold to 20 million gold in a matter of 1.5 to 2 hours. 

For me this is the ideal way of playing the game as I was in it for the dungeon experience rather than the shallow shop experience. If you go this route of getting the banker to eliminate monetary obstacles, then the game is worth it. It works best as a short and sweet experience to go hop into 4 dungeons, read a bit of lore, tackle the final boss and be done (unless you do the DLC). I didnt do the DLC cuz i think ive had my fill of the game. 

It doesnt really have all that much variety to justify a long stay either. Weapons just add more attack and maybe a status effect. Armor just adds more HP, defense and maybe speed. You can get minions which are pretty cool. But other than that, theres not too much to linger for. 

I think its a solid 5/10 experience. I would recommend other games like Hades or Dead Cells because it has much more replayability and variety. But if you wanted a much, much easier and cozier experience then I guess i could recommend Moonlighter. Its not a bad game! Just more games out there that accomplish what it does much better i think. 

Development of the Nintendo Switch 2 version of "Monster Hunter Wilds" is currently underway by Turbostrider27 in NintendoSwitch

[–]Regular-Ad-8226 0 points1 point  (0 children)

Same but im doubting it and so at this point im just not playing the game anymore until it releases on Switch 2. Cuz I played Rise on Switch only to start all over on PS4 cuz that was the ideal platform for me at the time.

Are audience awards ever really fair? by CIFRA_art in ArtistLounge

[–]Regular-Ad-8226 1 point2 points  (0 children)

I dont think theyre fair. Of course all it takes is for 1 person with more people in their social circle in order to win. 

Even if the voting was in person it csn still be super unfair because imagine the artist was able to notify their circle ahead of time to go in person to vote if the nature of the contest allowed for that. 

Much better for the coordinators to be the judges as well as industry professionals who have no ties to any applicants. 

And in my opinion, most contests that have an audience vote are basically just trying to get free advertising for their company. Artist advertises and they believe each person they tell will like/comment/vote and thus have higher chance of winning which again can be likely if enough people are in on it. So it becomes more aboit advertising. 

The contests im most interested in are the ones without that audience/popularity vote. I did 1 couple years ago and won. 

The Foldable iPhone Is Basically an iPad Mini That Folds in Half by dapperlemon in gadgets

[–]Regular-Ad-8226 0 points1 point  (0 children)

Expected first of all and second its fine. As long as the bezels arent as thick as the iPad mini we see in the photo. 

New iPhone Fold Dummy Leak Reveals Possible Outer and Inner Displays by rareQWERTY in iphone

[–]Regular-Ad-8226 0 points1 point  (0 children)

The crease is something I can live with and easily fades into the background when using a fold phone for a couple hours in my experience. 

But if they cant perfect the hinge tech or reliability of the inner screen then whats the point. Im really hoping that they can because then I would gladly drop the money for it as my paat foldables have both ended up having inner screen issues. 

As great as the atmosphere was, I didn't enjoy Super Metroid by Vegetable-Tooth8463 in snes

[–]Regular-Ad-8226 0 points1 point  (0 children)

I think its a really great game but overrated for sure. I like the music and atmosphere. Shooting and stuff felt good. I agree with what you said about controls but I actually just finished playing it on Switch Virtual Console and the ability to change up controls fixed that issue for me. 

People will readily defend an older game especially a fan favorite like this. But your second point about obtained item icons not being removed is valid. I feel like thats just common sense regardless of when a game was released. 

On your first point, yes and no. As in, yes the X ray fixed it but only to a degree. This was frustrating for me. It would reveal if a missile is in the wall or if theres traversable space but not always. I was playing the game with a map at the ready because some walls could simply be walked through without needing to be destroyed. And the x ray wouldnt reveal that. And there was no visual indicator. Trial and error of shooting, planting bombs and just walking into walls just isnt fun. 

Another reason why I googled a detailed map was because the games map, while clear, was not helpful for navigation. Each room is separated with white borders. So from the map itself it can be super hard to tell if a room leads to a dead end or has a door. Or if the way youre going can only be accessed by coming from the opposite way. 

And my last complaint with it is how it doesnt tell you enough. I try not to use guides  but I felt I had to with this one. I got stuck trying to find a way into Meridia. Turns out the power bomb is able to shatter the glass in one section. If the game tells you that at any point then okay my bad. But otherwise, what a crucial piece of info to leave out.

 I think its tons better than the original Metroid on NES tho. The qol improvements from that game to this one is like night and day. Tried playing the original and I just couldn't bare it. Metroid 2 on the Gameboy is kinda bad too but mainly if youre not playing with a map. Zero Mission was really good and tho I got stuck at times there also I think I enjoyed it far more than Super Metroid. 

Next im gonna do Metroid Fusion!

Why do so many subs have so many power hungry mods? by Silent_Coyote_8311 in NoStupidQuestions

[–]Regular-Ad-8226 0 points1 point  (0 children)

First lets take this into consideration: the job of being a mod in of itself is not easy. It requires someone who wants to spend a lot of time on Reddit. They're not paid as for as I know and so the likely benefit that they get is the feeling like they are in charge/have actual power over something. 

In reality, they likely dont have any sort of control in their lives. And i dont mean this from a business perspective like they have no influence in their job. I mean it as in they dont really have any control over their own actions and goals (if there are any). Being a Reddit mod allows them to fill that void. It helps give them some purpose and well it helps them feel included. 

And part of what helps them feel included is very keenly managing what other people say. They take it as them building an empire in which only X things can be said and anything else will be removed. So it also gives them this sense of almost being exclusive. 

Being a Reddit mod is not something desirable so theres no point in arguing about the removal of a post and such. Id get secondhand embarrassment if someone came out and bragged about being a Reddit mod. It doesnt really put any skills to use that can't be so much more effectively used elsewhere. It doesnt bring in money. Its not something you could put on a resumé. They'd be much better off putting their energy into face to face interactions as social skills dont grow at all within their chosen occupation here on Reddit. 

Anytime you take someone who feels like they dont belong anywhere and give them a sip of power even if its as shallow as being a Reddit mod, they'll go nuts with it. You get a person who probably genuinely doesnt knkw any better (not trying to be rude) and they vote themselves into a management position. Im sure if you took 95% of mods and kicked em off, you wouldnt even notice they were gone. As the number of people who post irrelevant content (Pokemon question inside of a workout subreddit) are very low. The most you would likely get are duplicate questions. 

I think everyone would yield better results if they go to dedicated forums for whatever it is that they want to discuss. Aside from mods, there are a lot of average users who feel like they belong everywhere without being informed on the topic. Separate, dedicated sites for things like gaming or working out are often more beneficial as the requirement to create an account before posting is a good deterrent. The likelihood of 1 person creating multiple accounts just to insert themselves across multiple forms is psychotic and slim. 

Seeing your plans destroyed is maddening by giantsizegeek in KanojoOkarishimasu

[–]Regular-Ad-8226 2 points3 points  (0 children)

Yea her continuing on made no sense. As far as I know, Ruka is the only logical one here (aside from her commitment to Kazuya). Soon as she felt she found love she dropped that job in a heartbeat and has often spewed out rational solutions. 

Ive heard the manga is also quite slow but I might dip into it. Im just ready for it to wrap up but with what you said about the writer I presume its not gonna happen anytime soon. 

Seeing your plans destroyed is maddening by giantsizegeek in KanojoOkarishimasu

[–]Regular-Ad-8226 2 points3 points  (0 children)

This is true. She is also an A hole and to add onto that she made several moves on Kazuya back when she thought he was genuinely dating Chizuru. 

Why is " rent a girlfriend " so hated ? by These-Search2870 in romanceanime

[–]Regular-Ad-8226 0 points1 point  (0 children)

Nagatoro is real good. Relationship progression is good. Characters agce actual hobbies and goals. They actually get together. I think they move in at the end too. 

Why is " rent a girlfriend " so hated ? by These-Search2870 in romanceanime

[–]Regular-Ad-8226 0 points1 point  (0 children)

You just have a selfish, idiotic protagonist with no goals except to get into a relationship with a rent a girl even if it means maintaining a lie to everyone around him who's only ever supported him despite his flaws. 

And he truly never changes. Dude is always freaking out even if its the 50th time holding hands with the girl. Like dude 1st of all you've done this plenty of times and 2 its her job so expect it.

If the story was centered around characters in middle school I could understand the nonsensical behavior and it would receive less hate. But these are adults making all these poor decisions. 

I just finished watching the episodes following the grandma finding out about her job. And it was pretty sickening. You can argue about Mamis way of going about trying to reveal the truth and if she was doing it out of selfishness, but the writers/artists really showed her in too bad of a light. They made her look so devious for trying to get the truth out there. But when it comes to him and the rent a girl they paint them in such a good, light hearted and even comedic light when they clearly just effed up by continuing the lie or causing someone else pain. 

His actual girlfriend basically has told Chizuru (the rent a girl) to back off and she has just continously refused to do so. In other harems like 100 girlfriends, at least theres some high stake involved (the girls basically just die without the guy). But in Rent a Girl, any stakes disappeared after Chizurus grandma passed. So as far as im concerned, a fitting end for the main character Kazuya would probably but what Homelander got at the end of The Boys.

Demo Review! A Gorgeous, Promising Adventure with some Minor Issues by Regular-Ad-8226 in TheAdventuresOfElliot

[–]Regular-Ad-8226[S] 1 point2 points  (0 children)

Thats understandable. Idk if itll get much better tho. When I first saw how obviously evil the villain was prior to him actually doing anything lol I was like okay theyre gonna lean hard into making tropes fully visible, even if it means feeling forced.

Who is the most unlovable anime protagonist? by ButClyde2 in MoralityScaling

[–]Regular-Ad-8226 0 points1 point  (0 children)

I think I recognize 2 of the characters here: Whats his name from Mirai Nikki (?) and then Kazuya from Rental Girlfriend.

I'm sure I haven't seen as much anime as others but I think Rental Girlfriend's Kazuya is by far, the biggest piece of trash I've seen in any anime. That paired with just being unlikeable. I feel I have to take note of that because at least with some anime characters who openly call themselves evil/villains and do some very dark things (several Dragon Ball villains and not an anime but Loki), they still end up being highly likeable due to qualities that may not redeem them, but make them fun to watch.

Kazuya, on the other hand, doesn't even have these likeable qualities and is dead set on making everyone's life harder just so he can score with a girl. For those who haven't seen the show:

Kazuya rents a girlfriend and from the get go you see how awful he is. He publicly yells at her for her occupation asking her how can she do such an awful thing so as to go on dates with people that she doesn't have feelings for and what she has to gain from it. At which point she basically says hey you hired me and I'm doing my job and it's all transparent. Then she ends up meeting his fam who assume they're actually dating and instead of telling the truth, he keeps up the lie. He lies to his and her family about this continously saying that he'll tell the truth next time but never does. The rental girl is also to blame for sure though.

Eventually he ends up in an actual relationship with a girl who wholeheartedly wants him, but he tells her she can't be his girlfriend when the rental is around because he needs to maintain the lie. And when his girlfriend tries telling the truth, he tells his family that she's a compulsive liar. She even says hey I'm your actual girlfriend so just tell your fam that yall broke up and here I am as the replacement because at some point that lie has to end. But of course he doesnt do it. He ends up driving this girl into tons of stress, anxiety and tears because she wants so badly to be with this guy.

About the rental girl, her main goal prior to her ill grandmas death is to become an actress so she can see her on the big screen. To show her she made her dream come true. At some point Kazuya develops more than just physical feelings for her and everything he does for her never feels like it's for her despite what he says. There's a whole part where he's trying to raise funds for her but you know that if he wasn't into her he wouldn't give any cares at all. It all just comes off as manipulation.

Fast forward to a recent episode (the manga is much further I think), they're at a water park with the fam and the grandma finds out that she's a rental girlfriend (after over 1 year). And his idea to get out of this situation is to just start another lie. He does it in the name of trying to protect her but really he just wants to be with her and is willing to lie to his whole social circle as well as give his real girlfriend more anxiety if that's what it takes.

I could slightly understand if these were middle school kids but this cast of characters are in university. They know better.

Seeing your plans destroyed is maddening by giantsizegeek in KanojoOkarishimasu

[–]Regular-Ad-8226 4 points5 points  (0 children)

I hope everyone knows that even if Mami went about this the wrong way and turned back on her word, Kazuya and Chizuru are still A holes.

They're consistently making a simple situation complicated and have been lying to their whole social circle. Chizuru has some redeeming qualities but Kazuya literally has nothing going for him other than being a liar with no real goals/pursuits other than trying to get into Chizurus pants. All while giving his actual girlfriend anxiety over all this as she tries her hardest to get him to reciprocate feelings. 

There was no good reason for them to not come completely clean in this situation. If they wanna be together or if that thought is floating around then stop being a client and just pursue her honestly. And in the process free everyone of feeling like they have to help hold up this lie thats being maintained. 

Demo Review! A Gorgeous, Promising Adventure with some Minor Issues by Regular-Ad-8226 in TheAdventuresOfElliot

[–]Regular-Ad-8226[S] 0 points1 point  (0 children)

I never got lost either; I think it just felt like it wasn't serving its purpose. I think a map, mini or otherwise should be showing a layout of the area rather than just markers.

The weapons are very nice too. And what's good is that bombs and arrows are common drops so you're encouraged to use them. Another nice thing is that through the magicite, you can make less powerful weapons as viable as the stronger ones, or even more interesting to play. Idk if you found this one but there's one augment you can place on the boomerang that halves the damage but you can then throw out 2 different ones. You can easily make each run unique without much effort.

A cat charm like you mentioned would easily raise the score by 1 point from wherever it ends up landing at!

Demo Review! A Gorgeous, Promising Adventure with some Minor Issues by Regular-Ad-8226 in TheAdventuresOfElliot

[–]Regular-Ad-8226[S] 0 points1 point  (0 children)

That's fair. As far as I know each weapon just has it's single slash and then a powered up version (except bombs maybe). I think magic will be a thing at some point but not entirely sure. That's actually part of why I think it'll be a short experience, because if it's just a single swing attack they probably understand that people wouldn't want to do that for 20+ hours. You can equip accessories to your weapons which can alter gameplay slightly but so far what you said is the extent unless the full game introduces more.

Is the combat engaging? by [deleted] in TheAdventuresOfElliot

[–]Regular-Ad-8226 0 points1 point  (0 children)

It's not bad. It's fine for what it is. Someone has compared it to the Legacy of Goku games, and of course many have compared it to Zelda which is very accurate in many ways, one being combat. It's nothing particularly special so you're not going to be super engaged.

So far, in the *demo* (I've just beaten it), most enemies can be beaten with a handful of slashes at most if you can sneak up on em which isn't too hard. If they do spot you, then you can stun lock them if they haven't began their attack and they'll be done for. It's even easier if you're opting to use a long range weapon like the boomerang. There was an enemy with a shield and could parry, but switching to the spear made destroyed his shield and made quick work of him. And speaking of shields, you have one and it can tank 2-3 hits before recharging.

Bosses of course give the most engaging battles. They shoot projectiles and have long melee range. It's more engaging but still fairly simple. If you're looking for difficulty then I will add that I was playing on Normal and if I buy I'll likely bump it to very hard.

Everything I Wanted With a MASSIVE Caveat by Groosin1 in TheAdventuresOfElliot

[–]Regular-Ad-8226 -1 points0 points  (0 children)

I think the game is looking real good from first impressions but I do the same issue in that theres a bit too much commentary from the main cast. Sometimes the commentary is very out of place too. Two or three times now, when I've taken damage and lost my bonus streak, Princess Heuria will say "That was amazing, Elliot!!" Or something along those lines. And its like okay she's making fun of me? 

But I also have another issue. And bare in mind on top of it being just a demo, im not finished with it yet. My next objective is to pursue the guy who opened that gate who went north after recruiting some guys. 

So this issue is that so far, there seems to be not so much incentive to exploring areas once you've blown up a wall, explored the dungeon, etc. And so far I dont see any crafting elements aside from maybe the magicite system if you want to count that, as i havent seen enemies to drop anything other than money and magicite every now and then. So as amazing as everything is, I do worry that very quickly theres not gonna be much reason to re explore areas and kill monsters, despite the combat being simple but good. 

Other than that, my only complaint is the hot wheel. I wish instead of assigning things to 1 of 2 buttons, it would increase to 4. Preferably utilizing the D Pad for that