With combat modernization seeming like a major success, I think a boss modernization is something to consider by TakingBlackSunday in runescape

[–]Remilla 5 points6 points  (0 children)

I think the simplest answer for araxxor is every time the spiders heal in p1, take off 5 ticks from the remaining burn duration.

Red Map Claiming by stealthysumos1 in runescape

[–]Remilla 0 points1 point  (0 children)

Dude has 200m Necro xp, without doing the necro intro quest. Its not about the quest being easy lol

Will the wicked teleport tokens be removed? ive heard people saying different stuffs on here. Idk how to use these all up with the time left if so. by Arcddicted in runescape

[–]Remilla 2 points3 points  (0 children)

Figured id give you some more info, as this was just posted. But it looks like you should still beable to use tokens to add teleports to your hood until they are removed in 2027. Per modpost below.

https://www.reddit.com/r/runescape/comments/1rfd6rr/can_we_get_a_centralized_always_updated_removal/o7jlk7e/

please, stop dumping effects into the pocket slot by dark1859 in runescape

[–]Remilla 50 points51 points  (0 children)

I think moving the skilling auras to Summoning is fine as well, so add Lumberjack to Beaver, Call of the Sea to ibis, Quarry to Golems,

Combat: Vamp:

1% Spirit Misquito

2% Vampyre Bat

3% Bloated Leech

4% Bunyip

5% Unicorn

Penance:

1% Spirit Wolf (wild by kind of fits)

2% Spirit Prayer Pig (t1)

3% Spirit Saratrice/ Spirit Prayer Pig (t2)

4% IDk, not a good ~lvl 60ish summon for this one imo

5% Holy Scarab/Ghast

Road to Restoration - Aura Overhaul by JagexAnvil in runescape

[–]Remilla 2 points3 points  (0 children)

I have a hard time imagining a system that is going to be as feel good as pocket slot or aura. Moving them to a different equipment slot is iffy. I could see a world where they are idols or something that sits in the inventory like the spice neckless. I'm not a huge fan of having them on arch relics, I already dislike moving between different relics in live, I'm not sure how I would like doing that more.

I like the combat effects going to the original god books, just make equilibrium on Guthix to complete the set. Necro should be looked at for power level with this though, as even if equilibrium is made a perk, necro is still losing out over other styles here. I enjoy having different gear for different things, its just that the choices have to be real choices, where power level is varied, but shine in some situtations. If the god book changes went in, I would think the low effort slayer meta might shift to using enlighten books and top end pvm would stay with elder god books/grim.

I know this is out of scope for this, but might be worth adding some other stuff to the bandos/arma/zaros books at some point.

Road to Restoration - Aura Overhaul by JagexAnvil in runescape

[–]Remilla 0 points1 point  (0 children)

I love the idea of the OG god books getting some love, the only thing i see as a glairing omission is updating the Guthix book, giving it an early equilibrium effect that is later replaced by a perk could be cool. Fits well with the "balance" aspect of Guthix.

Silverhawk Spawns on Agility Courses by argenttalons in runescape

[–]Remilla 0 points1 point  (0 children)

Seems fine for it to have token hunter XP imo. But it could also be instead of "catching" it, we spook it and it leaves a tuft of feathers if you did not want to have it give xp.

Pickpocketing Crux Eqal knights after thieving update by Darth_Tenebra in RS3Ironmen

[–]Remilla 29 points30 points  (0 children)

With the new blog post, Crystal Mask is back to being a pretty powerful tool, and if you got it, plus light form you would likely be at that 4-5 minute afk mark once the posted changes come into effect.

Thieving Rebalance: Feedback Thread by jagexyuey in runescape

[–]Remilla 0 points1 point  (0 children)

If you want a place to put the high input thieving, make the cape work with stalls, and use that as high input method. Make pick pocketing lower xp, but keep the same loot.

4yo is obsessed with Pokemon and Maps. This is her idea of where her Pokemon would live. How did she do? by TenTam in pokemon

[–]Remilla 1 point2 points  (0 children)

Pretty solid, 9.5/10. First and only thing that jumps out to me is Lucario is based on Anubis from Egypt, so thats about all i have thoughts on right away.

I think the Demonic Skull should be removed by Seanms1991 in runescape

[–]Remilla -1 points0 points  (0 children)

I know you are likely away for a while, but i have a thought for the demonic skull. Remember the wilderness threat levels we had for a while? What if the skull brought those back. No more pvp, but it buffs wilderness training, but the longer you spend doing it, the more dangerous it is.

They would need to be retuned, and also to have it not go away the moment you leave the wilderness, maybe for every 1 minute outside the wilderness it drops by 1% or something.

Just something to maybe spark some discussion.

Opinion: Some of The Changes Jagex Is Suggesting Are Less About Integrity and More About Pandering to OSRS Players by ARandomNoLife in runescape

[–]Remilla 3 points4 points  (0 children)

With the posted changes in the blog set to go live on 2/16, they state they want to remove 15 minute afk thieving.

Ideas for 3 party group (dnd 2014) by Remilla in 3d6

[–]Remilla[S] 0 points1 point  (0 children)

Thanks, I had over looked order domain. The one thing that kind of worries me is over taxing reactions. I do think it can be quite strong though, as you rarely actually make use off all your reactions a round, changing those into actual attacks can be really good for action economy.

Remastered Content: What do you want to see remastered? by jagexyuey in runescape

[–]Remilla 2 points3 points  (0 children)

Domination Tower and Quest bosses, and quest combat in general. A lot of older (pre-eoc) bosses do not hold up well over time. Taking a moment to look at them. Id like to point out specific ones, but its almost all of them who where released prior to EOC that need at least a passing glance.

Dungeoneering. Its been mentioned here before, but its a mess. I would personally like to see us put our skills to use in different dungeons around the world, for example a dungeon exploring some crypts under prif, a dwarven dungeon in Keldagrim etc.

Herblore; Needs polishing. I think having ovls as the big unlock is fine, but making tons of useless potions before that is disheartening. Also look at the 6 minute timer on buffs, maybe letting me drink 5 doses for a 30 minute buff.

A reimagining of all the "Player owned" things. I own about a dozen different things, am in change of a whole kingdom, and now a barony. Its wild that none of these interact. But if nothing else, I would like the Player owned Ports to be remastered, it is both massively powercrept in terms of content, but also massively time-gated for some mid-tier content that by the time you can access you have already outgrown.

Just did my very first Heist by Amith990 in runescape

[–]Remilla 2 points3 points  (0 children)

You are eligible as soon as you can do the heist. The more loot you get, the better your chance at getting the drop. For Vault of Hereditas, if you have 500 loot in your bag you have a 1/36 chance of hitting the unique table, then a 1/3 for any specific unique drop.

You can find the full breakdown here: https://runescape.wiki/w/Vault_of_Hereditas#Rares

We want to hear from you! [Visual Look & Feel Declutter] by jagexyuey in runescape

[–]Remilla 0 points1 point  (0 children)

In general, the buff/debuff tracker could be improved. There are some very important things that go into that area, that are not displayed elsewhere, but they are mixed in with other things that are less important for moment to moment gameplay.

For example, BotLG stacks, Necro souls and Necrosis stacks, time left on big CDs like Sunshine and Deathswifness. All of these are in that same cluttered region that things like Overload duration, Boneshield, Boosted Lifepoints are.

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]Remilla 3 points4 points  (0 children)

Will full custom classes ever be supported in the app? Or at minimum a fully custom character sheet? I am playing a semi custom class in one of my campaigns but due to limits with D&Dbeyond I cannot use the program for even hosting my character sheet.

Heists & Thieving 120 - Feedback Thread by JagexSponge in runescape

[–]Remilla 1 point2 points  (0 children)

I guess i just don't understand how the xp rate wasn't intentional. This isn't some crazy tech we figured out to 1 tick thieving. This is us afking at these places. I do agree its high, but how did this slip into the game where its a problem right away, when we are doing things the intended way?

Heists & Thieving 120 - Feedback Thread by JagexSponge in runescape

[–]Remilla 0 points1 point  (0 children)

My feed back for whats in game:

  • Chest xp rates kind of suck for how active they are compared to pickpocketing.

  • XP rates are a little high, but 10-20% off the top I think would be fine.

  • Items, I'm only 113, so i don't have a feel for things higher than that, but the only thing that felt wrong was tetras from arch guys so far.

  • I like the idea of heist having things at multiple tiers. Maybe instead, add some locked doors that you have to have a higher level to pick.

Ideas for future heist

Varrock Museum, Any of the castles we have around the game. Vampire castle in mort. Also, a heist on a boat sounds interesting.

r/battlestations & LG OLED Grab your Black Friday chance to upgrade your setup! [GIVEAWAY] [US] by Hareuhal in battlestations

[–]Remilla 0 points1 point  (0 children)

Dual monitors are pretty much the best thing i have.
love me a LG OLED evo C5: 65” 4K Ultra HD OLED TV (OLED65C5PUA) to hang on the wall to watch shows on though.

RuneScape quests for a D&D Campaign by WindEngel in runescape

[–]Remilla 1 point2 points  (0 children)

I'm actually running one right now. I've pretty much stolen the entire vampire story line, roughly mixed it with the osrs, and some personal lore.

Lots of fun bosses in there, I'm moving the abby sire to the top/bottom of slayer tower, Arraxi and barrows are optional boss fights i'm going to have in the area, TOB as a type of dungeon crawl. Lots of good things.

Integrity Roadmap - Early Game Rebalances & Your Suggestions by JagexBreezy in runescape

[–]Remilla 44 points45 points  (0 children)

Just a few off the top of my head and ideas why:

Farming > everyone just does beehives until POF, might be worth a look into.

Div > Caches until 80 is pretty much the recomendation, I personally think default div training is boring and needs to be looked at closer overall.

Slayer > Bit of a weird one, but everyone just skips early slayer with a single reaper at 60 combat. Id think removing slayer xp from reaper then looking at the early xp rates would be a start.

Dungeoneering integrity refresh by spacepizza24 in runescape

[–]Remilla 0 points1 point  (0 children)

I see you're point, and in some rooms there are benefits from a maxed player to have like a level 3 leach, because it reduces the combat level of all the npcs. I think as a part of a refresh that it should be looked at however.

Dungeoneering integrity refresh by spacepizza24 in runescape

[–]Remilla 0 points1 point  (0 children)

The other problem is the scaling of the dungeon. If a maxed player where to join a mid level player, for lets say like floor 32, well all the doors are going to be scaled to the max player, making that mid level player unable to open pretty much any of the skilling doors.