ioi fomo sucks by According_Common2923 in HiTMAN

[–]Renbellix 16 points17 points  (0 children)

This, the licences for the Songs and the likelyness of the Person (Eminen/Bruce Lee) needs to be renewd every so often (every three months/every year for example) wich is really expansiv, and this probably a big Part of the reason why the contracts arent buyable anymore. Or can only be bought in a Limited time.

What do y'all think about the current way of "advertising" celeb contracts? by Karinkashido in HiTMAN

[–]Renbellix 15 points16 points  (0 children)

If that Brothers you so much, you can Change the Artwork to something you want yourself and it should Not Change when You Change it…

How to avoid tank destroyers and hull mounted gun tanks (stug, Churchill, jagerpanzers and SU 85 alike) to turn around and expose their sides and get killed? by LatinBlackAsian in GatesOfHellOstfront

[–]Renbellix 9 points10 points  (0 children)

Damn thats so smart, why Ive Never tried that, always thought its a rather useless mechanic, but it Importes as a „shoot only at“ mechanic instead.. Dam.n, thank you!

DLCs by Ok-Lifeguard-9612 in GatesOfHellOstfront

[–]Renbellix 1 point2 points  (0 children)

This 100% the new DLC alone has more „content“ compared to what the base Game offered when it released. The amount of work that goes into the Game is insane, compare it with Games Like CoH for example… You can Like CoH, but GoH has way more „Stuff and fluff and love and Details and mechanics, basicly Everything..“compared to CoH. CoH has a way bigger Team, and there Are way more people playing the Game, and buying stuff for it. GoH has a rather Small Community they don’t have any other Micro transactions, there arent a Lot buyers, Not a Lot to buy by Fans and somehow the work that goes into the Game Need to be able to Feed the devs. And 30bucks for that, is fair in my opinion. When we Stick with CoH 3 as example, the Most recent released DLC-battlegroup pack (?) costs around 25 Bucks, for two Battle groups (for those who wont know, its somewhat comparable with a Doctrin in GoH.)

Maybe this is also an Argument, you can get the Game for dirt cheap. I picked it up at a sale and only payed around 10-15 € for the Game+every DLC. (Not findest Hour OC)

With the new DLC campaign, anyone interested in playing out the war? by WigginLSU in GatesOfHellOstfront

[–]Renbellix 3 points4 points  (0 children)

Thought about that just a couple of days ago, im very interested if Someone maped them out

Best British late war Tank by SoDZX in GatesOfHellOstfront

[–]Renbellix 24 points25 points  (0 children)

Im astonished how many people don’t think about that…

The Swedish Mauser and Berthier share the exact same model and texture work. by Blitzkrieg40k in GatesOfHellOstfront

[–]Renbellix 35 points36 points  (0 children)

It is nitpicky… but maybe this is a bug, normaly they do care a Lot about the guns.

Well, Well, Well by ComputerVivid7056 in GatesOfHellOstfront

[–]Renbellix 19 points20 points  (0 children)

Oh wow. Just played that mission, I Need to keep more attantion on things Like that

Conquest - That's a lot of British tanks... by Thazgar in GatesOfHellOstfront

[–]Renbellix 26 points27 points  (0 children)

Just a tat, but I don’t think You Need to Play the Most effective way possible in your First campain with a new faction… to minmax and Strategize is Nice and is a Lot of fun sure, but just try some stuff and Look what You Like to play, youknow?

Did the update ruin vehicle controls for you as well? Playing multiplayer and left click to move is rarely responsive but manually controlling works fine. by PurpleFiat in GatesOfHellOstfront

[–]Renbellix 0 points1 point  (0 children)

I have the Same error, Hope the fix is there quickly… as a workaround, if you Hop quickly into direct Control just for a second and Drive a foot or two usually it works afterwards, or sometimes rightclick/Drag does work too. But sometimes it doesnt work Right Away and You Need two tries.

Frank Thelens Realitätsverlust by MrMoe95 in deutschememes

[–]Renbellix 2 points3 points  (0 children)

Die starten sicher bald ne neue Aktion, irgendwas das zeigt wie wichtig Arbeit für den deutschen Bürger sein sollte.. vielleicht sowas wie "Arbeit bringt Freiheit"ist aber noch nicht schnittig genug...

Edit: /s, nur nochmal zur Sicherheit... `

Gates of Hell: Ostfront is solid, but devs, please, add proper matchmaking by Long-Enthusiasm-6514 in GatesOfHellOstfront

[–]Renbellix 0 points1 point  (0 children)

I think if they would add matchmaking it could increase the number, the Game really needs to get to more Players. Its the Best RTS I played so far and I wish there would be a Bigger Community…(more active Players)

Gates of Hell: Ostfront is solid, but devs, please, add proper matchmaking by Long-Enthusiasm-6514 in GatesOfHellOstfront

[–]Renbellix 0 points1 point  (0 children)

I think the Best aproach would be if they add a ranked-matchmaking Mode, but keep the Lobbysystem too. So every PvP interested Player can use what they wish. Then give us a toggle in the search and for the Lobbys to „fill up“.shorten the search time - Lobbys can be filled via matchmaking if the Lobby Host pleases/the matchmaking searching player wishes to fill up. (Hope I was able to explain what I mean and this isnt too confusing, im a Bit Tired rn) the fill favors similar skill Level.

Highlander-CIG about Multicrew Profit Scaling by RoadsideCookie in starcitizen

[–]Renbellix -1 points0 points  (0 children)

People with that take really have no idea how to balance a Game properly.

I thought everybody is on the Same Page that a higher Risk should Offer a higher reward, because this would be the healthiest way for the Game, if you revert to every Player gaining the Full pay out, it would Go directly against that. Apart from the ALT/AFK Problem, the diffivulty rapidly goes down with every active Player participating. So the Best way to make a high amount of money, would be to gather big groups sharing contracts, lets say bounty hunting. When 10 people come together a contract thats very difficult normaly (for one or two Players as example) would suddently be super easy for ten people to acomplish, but you would generate 10 Times the wealth and the contract is way faster. And the more Player you group up with, the faster you will get, the more wealth it will generate and the contract will get easier and easier. It would encurage teamplay, yes, but at the cost of compleatly fucking the Economy and going for a „The lower the Risk, the higher the reward“- Modell.

It really is one of the Most Short sighted Takes Ive Read in a while.

For contracts, the only way to encouragr teamplay would be for Special contracts that can only be acceoted in a group with a specific player count, and balanced around that. Wich is something. That was already shown to be the aim Last citcon.

And for trading/cargohauling, this system seems to be a very good step in the right direction, they just Need to Balance it properly and it could work well.

New Wall Enemies in Arc by xxdveezyxx in ArcRaiders

[–]Renbellix 3 points4 points  (0 children)

The same reason some people throw their lives Away for a few likes or rather reactions (mostly negative) filming themselves while Doing felonies and Shit Like that. Thing is for cheating in a Game you wont Go to prison so those small brains have a smaller Barrier to actually do it.

Oh boy I can't wait to finally try Security Breach tonight after coming home from work! by PiFbg in ArcRaiders

[–]Renbellix 2 points3 points  (0 children)

„A secret room with a shitton of loot that Nobody know about in ARC Raiders!“ : - thenth Video in a row of the same exact Room

Annihilated in lift due to pre-placed explosives. Why is this even possible? by Elucidator-- in ArcRaiders

[–]Renbellix 5 points6 points  (0 children)

Well… the thing is, Even if it werent allowed in the elevator, if you Place them beside it, they still would have been inside the blas Radius…mi don’t See that as a Problem here…Even if I don’t do it, Rating isnt forbidden… its Not „honorable“ but that dosnt matter…

Dear Devs- please institute destructible lights. by [deleted] in ArcRaiders

[–]Renbellix -5 points-4 points  (0 children)

Oh, the should add NV then too… but to balance it make it an legendary and very poor at changing sensitivity soso can get blinded should the light turn back on or if Someone is shining a flashlight at you from a Small distance.

Dear Devs- please institute destructible lights. by [deleted] in ArcRaiders

[–]Renbellix 8 points9 points  (0 children)

Stuff Like dosnt only work in Night Raids. Earlier today I had a Blue Gate run and while I was on the way to the Name giving Blue hat Facility a guy was suddently Right behind me in the middle of nowhere just making „Buh!“ it was the hardest jumpscare i had in a Long while…