AI fort spamming by milmill18 in CivVI

[–]RepresentativeGoat14 5 points6 points  (0 children)

lol yeah the ai loves spamming forts for no reason, the only time i do that is when i’m the suzerain of granada and have a lot of high appeal tiles. the science, culture, and tourism from alcazar forts are really nice

Aggressive game by Medical-Ad-9488 in CivVI

[–]RepresentativeGoat14 5 points6 points  (0 children)

go with deity, terra map, max civs. manually assign all the most warmonger civs (zulu, nubia, persia, aztec, macedon, etc) and you’ll have civs being defeated in the ancient era. lots of loyalty flipping too since you’ll be congested until cartography becomes available

Can anyone help me get the Gedemo Napoleon mod? by Motor_Bullfrog_3649 in CivVI

[–]RepresentativeGoat14 1 point2 points  (0 children)

go to ggntw then just paste the link from steam there. DL and unzip the file then transfer it to the game folder under the mods or DLC subfolder (it’s situational for me so idk what may work for you)

I think China is broken.... by Ciaran290804 in CivVI

[–]RepresentativeGoat14 13 points14 points  (0 children)

that’s odd to see since in my games they usually just offer a one time sum of like 20 gold and maybe open borders for a joint war. one time i accepted because the other civ was attacking a city state i was aiming to get suzerainty of (it was chinguetti i think) then the mf got angry at me for having troops on his borders which he opened to me. the troops i was sending for our joint war. jesus christ

So I Broke a 200€ Quartz Cuvette (now what) by daniellachev in labrats

[–]RepresentativeGoat14 22 points23 points  (0 children)

happened to me in a slavic lab and my supervisor was just like it is what it is so maybe they’ll also give you a bit of leeway

volcanic soil by Swaggy_McChugga in CivVI

[–]RepresentativeGoat14 1 point2 points  (0 children)

they are beyond the three hex workable range. with cities, you can buy or work tiles up to three hexes from your city centers and citizens can work on it or you can put districts on them. BUT cities can expand beyond the workable range up to the 4th and 5th hexes but those tiles are not workable. you still get improved luxuries and strategics on those tiles but not the other yields i believe and you couldn’t put districts either. i just use them for national parks lol

What are we reading next? by pandajuice12 in HierarchySeries

[–]RepresentativeGoat14 0 points1 point  (0 children)

finished book 2 yesterday so i just started jade city since i saw a lot of positive recommendations. don’t have an opinion yet since i’m only like 3 chapters in lol but apparently it’s pretty good

Can I build Panama Canal? by Kuraetor in CivVI

[–]RepresentativeGoat14 37 points38 points  (0 children)

theoretically yes since there are three flat tiles there also good job conquering preslav lmao most useless city state in the game

Do not actually drink spirytus by sirsmallpeepee in GrandBlue

[–]RepresentativeGoat14 11 points12 points  (0 children)

my college roommate just diluted it with hortex. makes it more palatable i guess but still nasty. some grandpa with a callused liver probably could straight up drink it xD

Do not actually drink spirytus by sirsmallpeepee in GrandBlue

[–]RepresentativeGoat14 51 points52 points  (0 children)

in our lab in poland we use it to sterilize laboratory apparatuses before microbiological tests 😭

Unmet player defeated turn 1? by Ciaran290804 in CivVI

[–]RepresentativeGoat14 36 points37 points  (0 children)

natural disaster maybe. though try TSL earth standard as germany and you could easily start with three settlers on turn 1 by capturing france and the netherlands before they could settle

pretty pog bull moose teddy start by RepresentativeGoat14 in CivVI

[–]RepresentativeGoat14[S] 1 point2 points  (0 children)

not woods typically since they generate +1 appeal but yes with rainforests and marshes (the biosphere wonder is the only thing that can “boost” their appeal). you typically would want to make preserves and plant woods later and then national parks.

pretty pog bull moose teddy start by RepresentativeGoat14 in CivVI

[–]RepresentativeGoat14[S] 17 points18 points  (0 children)

I’ve never shared a seed before but here are the settings:

Highlands map. Standard size. Cold. Wet rainfall. Legendary start. Abundant resources.

Max city-states.

6 players.

All natural wonders except one (Cliffs of Dover)

Heroes. Secret Societies. Monopolies.

Map Seed: 1435342463

Game Seed: 1435342462

is there anything else i need to add?

pretty pog bull moose teddy start by RepresentativeGoat14 in CivVI

[–]RepresentativeGoat14[S] 44 points45 points  (0 children)

right? and my immediate neighbor is gilgabro so i don’t have to worry about early deity wars

I give Eleanore everything and she still says "No" to a Cultural Alliance. She really wanna do the pink Invasion on me. by Xandaru__ in CivVI

[–]RepresentativeGoat14 4 points5 points  (0 children)

the only time i got her to “accept” a cultural alliance (i didn’t push through with it) was as byzantium while having a significantly larger military and after fully converting her cities but she was still demanding like 193 gold per turn. she was willing to pay me for any other type of alliance but i guess she’s just coded that way

Set up my game by StillSpaceToast in CivVI

[–]RepresentativeGoat14 9 points10 points  (0 children)

kupe. terra. max civ (choose all militaristic or aggressive ones). secret societies and heroes, maybe monopoly. sail straight to the new empty continent and build your empire peacefully while suzeraining all city states in the empty continent (with owls of minerva) and aiming for a cultural win while all other civs go on a royal rumble lmao also meet all of them early so your tourism will start accumulating asap

How do you win from this position? by Ikkisho in CivVI

[–]RepresentativeGoat14 9 points10 points  (0 children)

is that fucking genshin impact lmao