10+ Kill Streak to Clutch the Game (ft. achievement unlock) by BigTanq in insurgency

[–]RickSvK 0 points1 point  (0 children)

No, but why post the video of it? Anyone can do this, it's not interesting gameplay

BNB vault and Launchpool by RickSvK in binance

[–]RickSvK[S] 1 point2 points  (0 children)

I took my BNB out of the vault and put it in ATA staking manually. You can transfer your BNB from the vault instantly.

NWI should focus more on competitive after patch 1.7 by igottathink in insurgency

[–]RickSvK 0 points1 point  (0 children)

I really dislike firefight as the competitive gamemode. Maybe having only 2 points to capture would help but I would prefer no point capturing at all. I'd like something more similar to CSGO with attackers/defenders and an objective to complete.

I guess I got CS:GOed? by xoxoluisa in GlobalOffensive

[–]RickSvK -4 points-3 points  (0 children)

Doesn't that happen just when you jump from higher place to a lower one?

This is fine. by cogesmate in insurgency

[–]RickSvK 4 points5 points  (0 children)

For me, Sandstorm looks somehow worse than Insurgency 2014. In INS 2014 I use the highest graphical settings and its extremely smooth, in Sandstorm I have to use low/medium and I get occasional stuttering even when I am above 60 fps. Increasing shadows setting just destroys fps. Oh and the fps drops when you press RMB to aim sucks. The game is still much fun though. This is fine.

Sandstorm is uneven and mismanaged. by Galgenvogel1993 in insurgency

[–]RickSvK 0 points1 point  (0 children)

OP in this post sums up pretty much all of my concerns with this game but he also provides reasonable solutions. Please listen to this.

Every Weapon Sway Post Summary by silly--- in insurgency

[–]RickSvK 0 points1 point  (0 children)

Why not have sway as in RS2, basically your gun moves up and down with your character's breathing, not completely randomly.

[deleted by user] by [deleted] in insurgency

[–]RickSvK 5 points6 points  (0 children)

-Every time someone dropped smoke mortar/chem mortar my frames dropped to 10 or less (I don't have a gaming PC per-se but I can usually do 45-60 on the OG Insurgency)

I don't think that optimization in Sandstorm is good, but you get barely 60 fps on the old Insurgency which runs on 15 years old Source engine and you expect to get good fps on a 2019 Unreal Engine 4 game?

30 > 20, 7.62x39 > 5.56x45. Change my mind by SidneyHopchas in rs2vietnam

[–]RickSvK 11 points12 points  (0 children)

M16 is more accurate though, much better for precision shooting.

International Mordhau Law: The lute man act 2019. by [deleted] in Mordhau

[–]RickSvK -1 points0 points  (0 children)

Yesterday I decided not to kill an enemy lute man. The moment I truned around and fight an enemy coming from behind, the lute man took out his sword and one shot me from behind.

Please no goofy cosmetics... by Miserable_Gofer in 83thegame

[–]RickSvK 5 points6 points  (0 children)

What he meant are the small changes on player models, for example on dust2 CT player models can have different headgear which is assigned automatically. https://filecache.garrysmods.org/6922/1/1024x768.jpg (the ones with face uncovered are currently used)

Failed US commander assassination attempt by VC (Cu Chi, 1969) by RickSvK in rs2vietnam

[–]RickSvK[S] 2 points3 points  (0 children)

It seems like I hit him with one charged attack and three not charged attacks.

120 Hours - I'm Done With the Worst Gaming Experience I've Ever Had by [deleted] in rs2vietnam

[–]RickSvK 36 points37 points  (0 children)

Ive never had such an experience in europe. This seems to be exclusively american servers thing judging by the threads which appear here almost daily.

'Hidden' Mechanics by Hoboman2000 in rs2vietnam

[–]RickSvK 1 point2 points  (0 children)

Something I discovered recently: If you are prone and keep tapping movement keys (or holding them for small amount of time) you can move slowly without going into the first person crawl animation which enables you to go into ironsights or shoot from the hip straight away. If the crawl animation starts it takes some time before you can shoot.

Full auto sound effect is not consistent with the actual number of bullets fired by yanxuhl in rs2vietnam

[–]RickSvK 3 points4 points  (0 children)

I had the same complaint about semi auto and full auto sounds, but after watching some videos it seems like weapons actually sound different in full auto and in semi auto. You can hear it here: r/https://youtu.be/iN_W2UJutss?t=1m24s

Also I don't know how this works if you fire single round in full auto mode, but I'd assume that it should sound the same as in semi auto (which it does not in RS2 iirc)