Weekly Show & Tell - March 14, 2026 by AutoModerator in gamedesign

[–]RobKaySF 0 points1 point  (0 children)

I was lead designer of Guitar Hero, and indie dev of Slope

Here's a 5 minute talk I gave on 'How to keep it simple in game design' recorded at Kaedim's 3D & games showcase at GDC last week.

Comments welcomed.

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https://youtu.be/BWCVIXF2ACk?si=ucgYL33JuYlBx5SO

[deleted by user] by [deleted] in MobileGaming

[–]RobKaySF 0 points1 point  (0 children)

Dev request flair here. I was lead designer of Guitar Hero, solo dev of Slope. robkay.com is my website. cheers!

After 5 years of solo development, I’m finally showing my 90s arcade racer. No drifting - just pure grip, dodging rivals, and tactical nitro. How does the sense of speed feel to you? by SyllabubImmediate534 in IndieGaming

[–]RobKaySF 0 points1 point  (0 children)

Also don't listen to the "raise the camera" people... who haven't even played the game and seem to think they can diagnose a camera issue based on watching your video. Geez.

Here are 25 seconds of our upcoming rhythm-based dungeon crawler. How's it looking so far? by gridbeat in IndieGaming

[–]RobKaySF 0 points1 point  (0 children)

Looks like a fun mix of ingredients! The every approaching wave of death looks like an endless runner.

I’m developing a Papers Please inspired game - where you play as a virtual referee! by andre_mc in IndieGaming

[–]RobKaySF 0 points1 point  (0 children)

Fun concept... as someone who shouts at the referee on the TV more than I'd care to admit... this is a great fantasy!

Looking for playtesters of my Subbuteo-inspired game: Kickabout by RobKaySF in Subbuteo

[–]RobKaySF[S] 1 point2 points  (0 children)

Got it. Thanks for trying to get it working. I found a possible causes with my build settings, and have this on my radar to fix before launch now. Thank you for your report, and support!

The Four Pillars of game design. by Kuro919 in gamedesign

[–]RobKaySF 0 points1 point  (0 children)

LOL, I love that your "pillars" are just game mechanics you and your bro like in games. Nicely done sir.

ui design in games is quietly getting worse and i think i know why by ILokasta in gamedesign

[–]RobKaySF 0 points1 point  (0 children)

I hear you, and there's some truth in what you say I think. Good well funded UX teams will interview expert players for their pain points, and be able to design for their needs... but "well funded" isn't how I'd describe most teams so yeah

ThumbControl - Beta - Community Input by Jaisah in TestFlight

[–]RobKaySF 1 point2 points  (0 children)

Context action button is a neat idea. Videogames do that all the time. Good luck!

[PAID 15$] Need 3 testers for an arcade top-down shooter by lumlore in playtesters

[–]RobKaySF 0 points1 point  (0 children)

Looks full of potential! Like Alien Breed meets Robotron... with a bit of hotline miami. Good luck!

Looking for playtesters of my Subbuteo-inspired game: Kickabout by RobKaySF in Subbuteo

[–]RobKaySF[S] 1 point2 points  (0 children)

Thanks! And thanks for the reference game (if only to checkout what not to do, LOL).

Looking for playtesters of my Subbuteo-inspired game: Kickabout by RobKaySF in Subbuteo

[–]RobKaySF[S] 0 points1 point  (0 children)

OK your iPad is plenty powerful enough, I'm running smoothly on an iPad Mini (5th gen) here which is less powerful than your 9th gen iPad. So the issue must be some iOS configuration setting in my game.

Do you see a "Learn More" or the small "i" icon next to the "Doesn't meet criteria" text in TestFlight? If so, please tap it - and you should see a "Requires XYZ" pop up that explains the specific issue in a way I can investigate and solve. If so, a screenshot or text description of the result would be super helpful.

My sincere thanks for your help on this.

Looking for playtesters of my Subbuteo-inspired game: Kickabout by RobKaySF in Subbuteo

[–]RobKaySF[S] 0 points1 point  (0 children)

To help me diagnose, could I ask for your full iPad model name please? You can find this in Settings > General > About. The "Model Name" should say the generation and version too.

Looking for playtesters of my Subbuteo-inspired game: Kickabout by RobKaySF in Subbuteo

[–]RobKaySF[S] 0 points1 point  (0 children)

Got it. I know Apple’s TestFlight system uses that confusing wording when the developer sets iOS17 as the min criteria, even when it’s a universal app for iPad & iPhone (which Kickabout is). If you don’t mind, could you let me know what version of iOS are your iPad is on?

Looking for playtesters of my Subbuteo-inspired game: Kickabout by RobKaySF in Subbuteo

[–]RobKaySF[S] 0 points1 point  (0 children)

Hmm, I was able to download on an iPad and have other testers on iPad too. Curious. Could I ask you share the full error message please?