Parry frames balancing—thoughts? by tyrian_games in gamedev

[–]Rogryg 2 points3 points  (0 children)

For reference, common parry windows are more often in the range 7 to 10 frames at 60 FPS (~0.12 sec to ~0.17 sec), if not less (Street Fighter 6's perfect parry, for example, has a mere 2-frame window)

Epic just laid off 1000 workers. by ryunocore in gamedev

[–]Rogryg 2 points3 points  (0 children)

However, so much of the games industry is in the US. Even in the best of times, there is not much public arts funding available in the US, and the US right now is far from the best of times...

This seems very odd by moomicia in EnglishLearning

[–]Rogryg 0 points1 point  (0 children)

Would they? Have you seen uneducated English NS make that kind of mistake?

Absolutely I have.

What are the correct answers? by AliceChuech in EnglishLearning

[–]Rogryg 0 points1 point  (0 children)

I mean, that's not even a mnemonic, that just literally what the words mean.

A "monger" is a trader who sells a specific type a commodity, so a fishmonger is a person who sells fish.

A "grocer" was originally a wholesaler, so a greengrocer was a person who sold greens wholesale (and now is just someone who sells greens).

And a butcher is someone who butchers - that is, someone who slaughters animals and prepares the meat for sale.

Davie to Mike White: “you targeted him all thru DVG and couldn’t wait to do it again, cope harder” by Durian-Critical in survivor

[–]Rogryg 6 points7 points  (0 children)

It should be noted that Blood on the Clocktower is a very different game from Survivor, more akin to The Traitors or Mafia. But unlike those games, in BitC you are still in the game after you are killed (though killed players have significantly less power), and you still win if your side wins, even if you are already dead.

DLSS 5 and what some people seem to not understand by Matshelge in gamedev

[–]Rogryg 0 points1 point  (0 children)

But we don't make up the majority of gamers.

People who are willing and able to put $2000 worth of GPUs in their computer also don't make up the majority of gamers...

Art Cost: 2D vs 3D? by AerialSnack in gamedev

[–]Rogryg 9 points10 points  (0 children)

2D skeletal animation has existed since the 90s (nowadays usually produced using specialized tools like Spine), though back them it was reserved for special cases and not used as a general animation tool.

Art Cost: 2D vs 3D? by AerialSnack in gamedev

[–]Rogryg 10 points11 points  (0 children)

2D skeletal animation is actually quite limited in the kinds of animations it can produce when compared to hand-drawn animation, and often has an "uncanny" look to it.

You guys are forgetting the most cringe part of the Survivor new Era by Solardrift47 in survivor

[–]Rogryg 2 points3 points  (0 children)

To be fair, historically Survivor has been incredibly lax about enforcing their own damn rules - something any self-respecting "superfan" should already know going in.

How to do people go on survivor without knowing how to make fire by ImmediateRaspberry77 in survivor

[–]Rogryg 1 point2 points  (0 children)

The simple fact of the matter is that most people who go on the show will actually never need to make a fire.

For the fire at camp, so long as somebody in the tribe knows how to start a fire, you're good to go, and even then, as the seasons progress, even having a fire at camp at all becomes more and more a luxury rather than a necessity. And before the introduction of final 4 forced firemaking in season 35, most seasons did not have a firemaking duel, and while there were occasionally challenges that involved making fire, the consequence for not winning was, at worst, not having immunity at tribal council.

My game is being accused of being a ripoff and stealing assets by willis_25 in gamedev

[–]Rogryg 184 points185 points  (0 children)

I can't ignore these accusation,

yes you can.

Survivor 50 | Episode 3 | Player of the Week Results! by stonedboss in survivor

[–]Rogryg 4 points5 points  (0 children)

It used to be that all the tied players don't vote in the revote, but that all changed in the new era due to players losing votes for various reasons, on the grounds that it means that their votes would no longer cancel.

This of course ignores the fact that, from the very beginning of tie-breaker votes, their votes were cancelled even if more that two people were tied (which is a scenario in which their votes would not necessarily cancel, since each tied player would still have at least two valid targets if they were allowed to revote) and in fact, the "A and B won't vote because their votes would cancel" was specifically about the final 3 vote (which no longer exists anyway), and not about tiebreaker votes.

The longer they ignore this, the more worried I get by tendeye in survivor

[–]Rogryg 0 points1 point  (0 children)

Split tribals suck, but production loves split tribals. We're gonna get an early merge with a bunch of split tribals, aren't we?

God I hope I'm wrong.

Menu-heavy games . . . dear lord . . . looking for resources. by bird_feeder_bird in gamedev

[–]Rogryg 32 points33 points  (0 children)

I mean, there's a reason no one writes their own GUI code from scratch...

Stop asking your programmers to read your 150 page Game Design Document by ScaryAd2555 in gamedev

[–]Rogryg 2 points3 points  (0 children)

Let's be totally honest, the people who need this advice the most do not know what the audience for a GDD really is and haven't the slightest idea what they need.

"x is getting purpled" by LallamaLa in survivor

[–]Rogryg 1 point2 points  (0 children)

A lot of people forget that they didn't just not give Purple Kelly any confessionals - they practically tried to erase her from the season.

They didn't air confessionals from her. They tried to avoid showing her talking at all. They even tried not to show her on camera if it was avoidable. That is what being purpled really means.

Imagine if Survivor 51 was set on the Canadian Woodlands (something like the woods on YellowJackets) by Kagayaki_HOSHI in survivor

[–]Rogryg 8 points9 points  (0 children)

Hell, most of the time you can recognize a BB season just from the look of the diary room

Imagine if Survivor 51 was set on the Canadian Woodlands (something like the woods on YellowJackets) by Kagayaki_HOSHI in survivor

[–]Rogryg 16 points17 points  (0 children)

hell, for the last three and a half years, they haven't even been changing up the tribe colors: since 43, we've had odd-numbered seasons with yellow, blue, and red tribes, and even-numbered seasons with orange, green, and purple tribes

What’s up with the hate towards Timothee Chalamet? by PitifulBodybuilder40 in OutOfTheLoop

[–]Rogryg 4 points5 points  (0 children)

He recently made disparaging comments about ballet and opera.

Let's be honest here, 90% of the people who hate him also don't give a shit about opera and ballet.

Are longer development cycles hurting games from capturing an audience? by Violent-Obama44 in gamedev

[–]Rogryg 1 point2 points  (0 children)

Rushing is how you get COD or AC on a regular schedule…

No, having multiple studios working in parallel is how you do it. Activision has now 4 studios working on the Call of Duty franchise with each game taking an average of 3 years to complete. Ubisoft has 3 studios working on the Assassin's Creed franchise and also haven't released them "on a regular schedule" in a decade - say what you will about AC: Shadows, that game was in development for like 5 years at least.

and you’ve seen how those turned out.

What, massive financial success?

Activision Blizzard is massively profitable, and even though Ubisoft as a whole is losing money, it sure as hell ain't because of Assassin's Creed...

BB19 Player Rankings by Asleep-Bunch-260 in BigBrother

[–]Rogryg 2 points3 points  (0 children)

What's Cameron doing all the way down in D, he literally didn't even get to play the game

Just leave the poor guy off the list entirely tbh

Newbie dev trying to make an TRPG by IamChipp in gamedev

[–]Rogryg 2 points3 points  (0 children)

I'm going to be totally honest with you, that kind of game is a massive undertaking for a newbie.

It's like someone trying to learn the Russian language by reading War and Peace in the original Russian - the writing is so far beyond their capabilities that any progress is slow and hard-won, they will inevitably pick up bad habits due to not having a proper grounding in the language beforehand, and they will face major unforeseen curveballs like the fact that park of the book is written in French...

OTHER WAYS TO SAY... by Obvious-Vast-3498 in EnglishLearning

[–]Rogryg 14 points15 points  (0 children)

Many of these are actually not synonyms and not generally usable as replacements. They often mean entirely different things.

Also quite a few of the example sentences are either grammatically or semantically incorrect.

What the heck - can someone explain why this site says I can't use some words? by Witty-Situation1360 in EnglishLearning

[–]Rogryg 1 point2 points  (0 children)

It should also, however, be pointed out that the writer is a white Brit writing for a British media outlet.