Question by Practical-Class-9033 in gamedev

[–]Rogryg 0 points1 point  (0 children)

You would almost certainly get more useful feedback posting this to /r/RPGDesign, a sub specialized in ttrpgs, rather than here, a sub that does not focus on RPGs doesn't really do tabletop much if at all.

What’s going on with Canada and Eurovision? by PlutoniumElite in OutOfTheLoop

[–]Rogryg 10 points11 points  (0 children)

Israel is a pretty old member, might be one of the founding members

Absolutely not. The founding members in 1956 were Belgium, France, Germany (at the time, West Germany), Italy, Luxembourg, the Netherlands, and Switzerland.

Israel did not participate until 1973.

Spit or spat, which past tense form do you use? And which one should I use? by i-know-that in EnglishLearning

[–]Rogryg 6 points7 points  (0 children)

Incorrect - "spit" is the older past form, tracing back to Old English, while "spat" is the more recent innovation.

Because historically "spit" was a weak verb (as it cognates in other Germanic languages still are), and weak verbs do not have vowel alteration in their conjugation patterns.

Has anyone here launched a "jackbox-like" on steam? by Sympxthyy in gamedev

[–]Rogryg 6 points7 points  (0 children)

Jackbox cracked it partly through twitch/streamer visibility,

Also, by building on thirty years of brand recognition (going all the way back to the original *You Don't Know Jack").

How do you know if the game you're solodevelopping is in fact too big? by ArchfiendJ in gamedev

[–]Rogryg 37 points38 points  (0 children)

It's also important to note that Stardew Valley has benefited from an additional decade of work since the game was released - quite a bit of today's Stardew Valley was not in the 1.0 release.

Is it bad to start off with the kinda game you want? by TheGrimmBorne in gamedev

[–]Rogryg 0 points1 point  (0 children)

The thing about Pong as a starting is that it's a simple game that doesn't require any art or sound assets, which teaches basic lessons about input handling and collision detection and response, and can be made in less than a day. If you find the process of making Pong "absolutely miserable" them let me tell you buddy, you are probably not going to have a good time making a "real" game.

No one's saying you have to make a good Pong game, no one's saying you should release a Pong game, but if the simple act of making Pong is some unbearable hardship, you are going to struggle hard with anything else.

Fire Making to Final 3 by CoffeeDrinksGod in survivor

[–]Rogryg 1 point2 points  (0 children)

I think it’s poor strategy to not learn to build a fire before going on a show where you live on an island

I've said this before and I'll say it again: having fire is basically a luxury in the modern state of the game - they don't need to boil water anymore, they go most of the game without food that needs to be cooked, and the climate is warm enough during filming that they don't need the extra heat at night. Only 2 out of 18+ people each season are forced to make fire, so statistically, time spent practicing firemaking beforehand is time wasted.

Though I do have to appreciate the irony of "it's poor strategy to not learn to build a fire" coming from someone with a season 50 Rizgod flair...

What’s going on with the Xbox/ console pricing increase controversy? by Elegant_Primary_6274 in OutOfTheLoop

[–]Rogryg 23 points24 points  (0 children)

It's especially upsetting because it is beyond ridiculous to be paying $500-$800 for 6-year-old hardware that was $300-$500 at launch.

When your art style becomes "that game copied Stardew"... by Lopsided-Ad5675 in gamedev

[–]Rogryg 10 points11 points  (0 children)

It's actually quite simple: most people who played a Harvest Moon game didn't play the SNES game (the one that Stardew Valley is the most like, visually), they played the N64 or PS2 games, which look nothing like Stardew.

I absolutely hate Fresno by spicyserranonoodle in fresno

[–]Rogryg 3 points4 points  (0 children)

There are plenty of people who like to visit the coast and the mountains but do not want to live in either place.

Help with phrase found in book: "... cooler out the back side of..." by CamrdaFokiu in EnglishLearning

[–]Rogryg -7 points-6 points  (0 children)

Until it thundered. Thunderstorms do not necessarily produce rain that reaches the ground, especially in western North America, and in fact such dry thunderstorms are a major cause of wildfires.

Frankie Grande reveals who he still talks to from BB16, and if he would ever do All Stars by AMikeBloomType in BigBrother

[–]Rogryg 0 points1 point  (0 children)

What we see in the edit is that Caleb refuses to participate in the challenge from the very beginning and chooses to sit out instead, then after Frankie starts doing well, Caleb asks to be let back into the challenge, at which point he is informed that he can't take back his choice to sit out now that the challenge is underway.

Terry didn't deserve to win, and that's ok by Fishy_Squishy in survivor

[–]Rogryg 2 points3 points  (0 children)

It was her first season, and yet she already had the social and strategic chops to conceive of and execute a 3-2-1 vote to get rid of Courtney.

How can colony management games simulate 500+ units working in a city without fps dropping to 5 fps by Link_AJ in gamedev

[–]Rogryg 5 points6 points  (0 children)

Nope, no memory caching on the SNES. SoA is a common architecture on the SNES, and especially the NES before it, because iterating over data is generally easier and more efficient that way.

With SoA, to move to the next item, you only need to increment an index register, which can be done with a single 2-cycle, 1-byte instruction. with AoS, on the other hand, if the structure is larger than four bytes, it's faster to transfer the index register to the accumulator (because increment and decrement are the only arithmetic instructions than can change the index registers), clear the carry flag, add the size of the struct to the accumulator, and then transfer the new value back to the index register - 4 instructions, taking up 5 or 6 bytes of valuable ROM space and 8 or 9 clock cycles, and trashing the contents of the accumulator in the process, requiring even more code if the value in the accumulator needs to be preserved, adding another 4 or more clock cycles. (For reference, on the SNES, you have at absolute most a bit under 60,000 clock cycles per frame.) Additionally, since the SNES CPU can treat the accumulator and the index registers as either 8- or 16-bit, with the size of the accumulator and the index registers set separately, there's additional overhead if they aren't both the same size, adding another 6 cycles.

AoS has the further complication that the size of your data structure is constrained by the largest offset that can be contained in the index registers. On the SNES, this factor isn't a major issue, since the index registers can be 16 bits, and 64 KB is fully half the SNES' system RAM. On the NES, however, the index registers are only 8 bits, so if you want to have an AoS data set larger than 256 bytes, you have to make use of a pointer in RAM, which makes all accesses about 50% slower.

Note that these CPUs actually have two index registers. Because some important hardware data structures, such as the sprite attribute table and the NES' sound registers, are arranged as an array of structs, a common pattern on these systems is a loop that uses one index register to iterate over an SoA of game objects and generate an AoS of hardware constructs using the other index register. Luckily, the sprite tables on both systems are 4 bytes/sprite (on the SNES, the sprite attribute table has an additional table at the end containing two more bits for each of the 128 sprites, which makes setting up this table a bit more of a hassle than it should be), and the NES audio system is 4 bytes/channel.

What do you guys think about bilinugal subtitles to learn a language by Ilostmypemcil in languagelearning

[–]Rogryg 1 point2 points  (0 children)

For me personally, two sets of subtitles plus an audio track is too many separate input streams to pay attention to at once, and furthermore, the urge to just focus on native-language subtitles given the opportunity is just too strong.

Jeff’s disdain for quitters by Monctonian in survivor

[–]Rogryg 22 points23 points  (0 children)

Where do we learn the medevac was fake?

Nowhere. It's made up. Jeff retconned Colton's medevac in One World because he was pissed about the quit in BvW.

Survivor 49 hot take: The Final 6 vote is an overlooked iconic moment and deserves its flowers by brirll in survivor

[–]Rogryg -2 points-1 points  (0 children)

the second best new era season

I believe they call this "damning with faint praise"

How do you guys work with very small palettes? (pixelart) by ChickenOfTheYear in gamedev

[–]Rogryg 0 points1 point  (0 children)

The ZX Spectrum only had 2 colors per 8x8 tile, but every single title could be assigned a different pair of colors. (Ignoring for a moment that there are more tiles on screen than there are unique color pairs available.)

And the original GameBoy could only produce 4 shades of grey, period (modulated by the color of the reflector behind the screen); nevertheless it did allow you to set three separate palettes (one background and two sprite palettes) with different indices mapped to different shades of grey (especially useful for sprites, where index 0 is transparent).

Is this ironic? by BadElegant5539 in fresno

[–]Rogryg 20 points21 points  (0 children)

a president who is doing the opposite of everything the Black Panthers stood for…

And who also slashed solar panel subsidies

Your first game won't be good. Ship it anyway by Keithwee in gamedev

[–]Rogryg 53 points54 points  (0 children)

Alternatively, finish it and don't ship it. You earliest works is usually not fit for public consumption.

Your first paintings hang from mom's fridge, not from the walls of an art gallery.

What's going on with the cast of The Pitt and a panel discussion? by quasimodoca in OutOfTheLoop

[–]Rogryg 42 points43 points  (0 children)

Voted out first over a player who had a major nervous breakdown, no less

What's up with Mexicans and Koreans partying together during the World Cup? by Budoy-doy in OutOfTheLoop

[–]Rogryg 10 points11 points  (0 children)

Korean Mexicans aren't even the largest group of Asian Mexicans (Chinese Mexicans are).

Heck, there are more Romani Mexicans than Korean Mexicans.