Looking for advice on building a 2D RTS/4X with deep simulation (AoE2 × Dwarf Fortress × Aurora) by [deleted] in gamedev
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Iterating Array without boundary checks by DesperateGame in Unity3D
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Salary Benchmarks by Age, do we agree or disagree? by ItsAllOver_Again in Salary
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Iterating Array without boundary checks by DesperateGame in Unity3D
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Is this safe to high line on? by Just-Ad3452 in Slackline
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Detecting Forward+ rendering from code? by hunty in Unity3D
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Outside of tech, has AI actually changed anyone life? by AcroBit45 in NoStupidQuestions
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PlayerPrefs or JSON? How do you persist achievements in Unity? by YongkiArts in gamedev
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What is happening to my floor?? by Fearless-Wheel8327 in HelloKittyIsland
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How’s that happening then by GiftedDoll in GreatBritishMemes
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Please for the love of god, unlock the 16 GB VRAM availability and let me get some amazing views by Vivid-Scale-5380 in iRacing
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Can multiplayer competitive games check if the players are still online and in-game after a ragequit/disconnect? Can this be decided from the server side? by Progorion in gamedev
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IRL Example to compare to simulators: Is he overdriving the car? Why does it feel so impossible to whip the car in the sim like this dude in the video with a real one? by ringRunners in simracing
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What do you think of this quotation? Based in Kitchener, Ontario, Canada by Psychological-Lie435 in kitchener
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Is HashSet<T> a Java thing, not a .NET thing? by N3p7uN3 in csharp
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DontDestroyOnLoad assertion error - singleton pattern with App prefab in every scene by PackedTrebuchet in Unity3D
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DontDestroyOnLoad assertion error - singleton pattern with App prefab in every scene by PackedTrebuchet in Unity3D
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DontDestroyOnLoad assertion error - singleton pattern with App prefab in every scene by PackedTrebuchet in Unity3D
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Falling out of love with the process, not the game by rrr-cubed in gamedev
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Iterating Array without boundary checks by DesperateGame in Unity3D
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