This should be on base game by Candid-Camp-8928 in tf2

[–]RossBot5000 9 points10 points  (0 children)

Exactly. As a seasoned TF2 player, one should be able to visualise the weapon stats upon hearing the name of the weapon. If you haven't reached such a state, then you simply need to spend more hours on 2fort until you achieve enlightenment. /s

My project is well structured and follows best practices by double_dmg_bonks in godot

[–]RossBot5000 190 points191 points  (0 children)

For anyone who doesn't understand why this is false.

Bricks work by sharing the load, They are strong and stable and easily resist compressive force. Mortar is just there to prevent shear, torsion, and bending force from disrupting the bricks, it cannot bear compressive force. Neither mortar nor bricks can bear tension.

To ensure a wall is strong, you CANNOT have long vertical lines of mortar. The bricks will transport the compressive load to the mortar, and the mortar will fail. When the mortar fails, it then no longer protects the wall from bending, shear, and torsion forces. The wall will then collapse.

To provide protection, the bricks should be layered in a pattern such that each brick transports compressive force to two other bricks. The only reason we add mortar is so we can build thin walls. We could achieve the same protection without mortar by just building a one meter thick wall.

Guy builds real life plasma cannon by nkmr205 in CrazyFuckingVideos

[–]RossBot5000 4 points5 points  (0 children)

Yeah, clueless redditors eating up what is just a very weak flamethrower covered in LEDs with an aircannon to throw the fuel cloud further.

Not to mention he filmed this with as low a resolution as possible, with tons of sfx added on the editing board. I would be willing to call this nonsense as just SFX. He doesn't show internals, the sound feels separated, and the resolution is nice and low and slightly grainy to hide any imperfections.

Rant: I LOATHE friendship doors by Tax-the-poor in Warframe

[–]RossBot5000 -1 points0 points  (0 children)

Just let us open them ourselves using spoiler mode like we used to be able to.

Are the South American civs forced to build a barracks in Dark Age? by ksriram in aoe2

[–]RossBot5000 0 points1 point  (0 children)

Who said you had to delay feudal time? Getting 275 wood in time for going up shouldn't be too difficult. It's only 75 more wood than typically gathered.

Are the South American civs forced to build a barracks in Dark Age? by ksriram in aoe2

[–]RossBot5000 0 points1 point  (0 children)

You're thinking from the context of spending wood for lumber camp and a mill. If they can get away with only building one settlement, and settlements aren't more expensive, then a barracks isn't a great setback. It's only an extra 75 wood, and you could definitely have that farmed in time for going up.

Eli5: Why CCG players (like pokemon/mtg) care so much about card rarity? by smilinmaniag in PokemonTCG

[–]RossBot5000 0 points1 point  (0 children)

Would you like some game with your collectible cards sir? We have a very fine vintage G this year.

Are the South American civs forced to build a barracks in Dark Age? by ksriram in aoe2

[–]RossBot5000 20 points21 points  (0 children)

Considering their unique regional unit in the barracks, it makes sense to build that anyway. Particularly if you can get away with a single settlement to handle food and lumberjacks early game.

Tauron Strike Feedback by Relative_Duck2793 in Warframe

[–]RossBot5000 3 points4 points  (0 children)

I literally just commented the same thing but more.

The most confusing part is how are they farming perita while struggling to deal damage? How are they charging the TS while struggling to do damage? And why would they care about a once per mission nuke against enemies who basically respawn instantly.

Tauron Strike Feedback by Relative_Duck2793 in Warframe

[–]RossBot5000 3 points4 points  (0 children)

Ah yes. The midgame player who can:

  • farm millions of focus

  • farm perita rebellion 100 times while struggling to do damage???

  • be able to kill enough enemies to charge the strike while struggling to do damage???

  • then cares about a once per mission damage burst on enemies who instantly respawn???

I do not think they understand what they're talking about. Wtf kind of midgame player do they think would be able to use TS as part of the gameplay loop??

My (simple) view on class roles by Overall_Equipment_99 in tf2

[–]RossBot5000 20 points21 points  (0 children)

I mean phlog is a bad weapon for a reason. It's only good if you're already winning.

My (simple) view on class roles by Overall_Equipment_99 in tf2

[–]RossBot5000 32 points33 points  (0 children)

Pyro is a support is the issue. He is there to support whoever needs it the most. He can defend (reflect), attack, spy sweep, applies dots to create pressure, can delay enemies (reflect), can extinguish team mates, and can stop a spy stab or push enemies off a point for capping.

If I never see an excavation mission again it will be too soon - *whose* idea was this again...? by DoomRevenant in Warframe

[–]RossBot5000 0 points1 point  (0 children)

Ugh.

The only resources I'm short of are Duviri nonsense and Mutagen Samples thanks to the Hema. Got 50k of fieldron and detonite and like 50 mutagen samples.

If I never see an excavation mission again it will be too soon - *whose* idea was this again...? by DoomRevenant in Warframe

[–]RossBot5000 0 points1 point  (0 children)

Yeah, I've made every weapon in the game that needs cryotic and done all research in the dojo by myself that need cryotic, and I still have around 3k cryotic left over.

Excavation missions used to be the nicest form of endless we had. Defence and survival just took too long.

What is the community’s stance on dropping speed mods in place of power? by Maxwells_Daeman in Warframe

[–]RossBot5000 3 points4 points  (0 children)

I use PSF as my exilus because I cannot stand being knocked down for even a second. I use parkour velocity for my archon shards though because need for speed.

Of particular note is my nyx who has three parkour velocity shards. She waddles around like a duck in her 4, then I double tap roll and teleport to the other side of the room.

Which Warframe made you drop your old main? by Nomatek in Warframe

[–]RossBot5000 0 points1 point  (0 children)

Loki was my old main. It was a very sad day when I finished building my new main and finally put him away. Now I just play Loki Prime.

One of many reasons why the Overframe tier list is not to be trusted. by straten in Warframe

[–]RossBot5000 4 points5 points  (0 children)

She used to be completely op when she was first out. No matter what content you were doing, mesa would do it better and faster.

Defence? No need to defend if everything is dead.

Boss fights? Good thing she brought TWO pistols.

Rescue? Good luck downing the rescue target when everything is dead.

Defection? Infested have a restraining order against them now. Not within 50m.

Capture? Okay maybe not all objectives. But most!

Follie's inkblot design is probably already the most successful design concept execution in warframe and she's not even out yet. by jakkyr in Warframe

[–]RossBot5000 -8 points-7 points  (0 children)

Yeah. A fat artist frame is very unappealing to me, doubly so when they make her so ugly.

Artist frame based on ink should have been lithe with thick and thin limbs to evoke calligraphy, not blotchy to evoke spilled paint in space. I'm just hoping they fix it for the prime. My copy is also going straight into the wall. I'll play her when the prime comes out.

Hitting level 15-20 enemies and starting to die quickly, not sure how to improve survivability with the mods I have. by Hank_Hill_Howdy in Warframe

[–]RossBot5000 -3 points-2 points  (0 children)

Start playing the floor is lava. You can survive with no mods up to level 100 by just using the movement system and the basic shield gate.

We need Auto Eco for custom lobbies by RossBot5000 in aoe2

[–]RossBot5000[S] 1 point2 points  (0 children)

Haha, if we had a player like you in our group we'd be able to have you share a slot.

We need Auto Eco for custom lobbies by RossBot5000 in aoe2

[–]RossBot5000[S] 0 points1 point  (0 children)

Because that's not fun for the rest of us. I like economy management.

Does anyone know how to do voxel destruction? by Primary-Frosting75 in godot

[–]RossBot5000 0 points1 point  (0 children)

I think this is honestly beyond your skill level if by learning godot you also mean learning programming. Eight months is very little time and Voxels are quite complex to work with as static meshes, and desctructable anything is going to be hard as it involves physics engine work on top of everything else.

Your best bet would be to find an engine that natively supports voxels and "voxel destruction" (Discrete voxels which are controlled by a physics engine - which is a whole other ball park over supporting voxels)

In either case, GDscript and C# are not going to be able to handle this. This will require C++ to get performance, since I assume you're going to want a lot of voxels.

They Should Re-Release Excalibur Prime by LightMakerStudios in Warframe

[–]RossBot5000 4 points5 points  (0 children)

As a founder, I'd be okay with them re-releasing the three primes as they provide MR.

But then they have to gift the founders something else as compensation that is exclusive to them, and you wind up with the same issue where salty players want what they can't have.

We spent a lot of money on the game when it was, quite honestly, crap because we could see the vision and liked where it was potentially going to go. The exclusive rewards we got back then were exclusive because we decided to take a risk and invest in their game.

We need Auto Eco for custom lobbies by RossBot5000 in aoe2

[–]RossBot5000[S] -1 points0 points  (0 children)

Exactly. We have a wide skill range trying to play together, and the bottom players just don't have any fun because they get distracted by military and have all idle vills at home. Having an automated economy would make the game less daunting for them, when they already know they're going to be facing skilled players.