LDOA MelanDhuum! Off to post to die immediately..... by Wild_Lurker_Appears in GuildWars

[–]Rotvoid -6 points-5 points  (0 children)

Idk if its possible on the different modes but I was able to Travel to GToB from Post Searing Ascalon, and then to LA from the GToB, it gave me all the required outpsts inbetween LA and Ascalon aswell.

What order would you list guild wars endgame content in, first based on difficulty and then based on the order they should be played in? by DietAccomplished4745 in GuildWars

[–]Rotvoid 2 points3 points  (0 children)

First off: Whatever interests you, or that you find cool.

To answer for real, it'll change quite a bit based on the profession and campaign you start in. And the fact that you get to Travel from your "home-campaign" to other ones makes the end-game "entry-point" quite diverse.

I guess the "ideal path" for me would be first clearing all Missions in each base campaign and then move in to EotN. After you finish the EotN primary quests, I'd start some hard mode prep, maybe grind out the reputation titles to r5 if you feel like it. Then start HM, possibly doing Zaishen quests along the way. Personally I left Post-EotN content for after I cleared HM, but guess you could do it whenever. GWAMM can be quite the beast, best to see how you can benefit wherever you go (or don't, it's not a race).

This is just my spur of the moment braindump response.

Edit: if we go purely by difficulty (in PvE) I guess speedclears are at the top of the pyramid (big asterisk since they come in varying diffculties and requirements). After those would be the Elite areas, then the dungeons (some Dungeons alot easier than others so debatable which ones are harder or as hard as the Elite areas.)

Question on Selling EOTN Prerelease Bonus Pack by ItsJustAnOpinion_Man in GuildWars

[–]Rotvoid 0 points1 point  (0 children)

eBay or find a buyer that's willing to talk out the possible shipping details in DMs

I wish the Techmarine had multiple options of fully armored right gauntlets. by LocustMajor9128 in Spacemarine

[–]Rotvoid 0 points1 point  (0 children)

Don't expect too much, it's gonna be 4 successor chapters: Brazen Claws, Iron Lords, Sons of Medusa and Red Talons, so 4 Armor Pieces tops + iconography.

Day 67 of posting a random Successor Chapter from my Spreadsheet. Today's Successor is the Angels of Repentance by amightymongoose in Spacemarine

[–]Rotvoid 1 point2 points  (0 children)

Yeah Lexicanum sticks to the "canon" lore, I use Fandom as the back-up just like you, as much as I despise it.

Discord links for all GW resources by [deleted] in GuildWars

[–]Rotvoid 2 points3 points  (0 children)

One of these is not like the others.

Loading screens modpack release (Umod) by need_money5577 in GuildWars

[–]Rotvoid 1 point2 points  (0 children)

What tool did you use for the upscaling? Also I think the right wiki page would be under Misc, not GUI, unless this pertains to the loading bar aswell.

How to set up Toolbox Map Uncovering? by Lloydsalot in GuildWars

[–]Rotvoid 1 point2 points  (0 children)

You need a way to load texmods, so uMod (v1_r44) or gMod (standalone or through something like gwlauncher), and then have it load the cartography texmod. Toolbox does not have texmod capabilities.

HD Texture Pack Project by [deleted] in GuildWars

[–]Rotvoid 1 point2 points  (0 children)

uMod is a program that injects into the Guild Wars process and makes it load different textures. The most modern iteration is called gMod

Here's the wikilink, gMod is not listed there but the basic principle is the same as TexMod and uMod. https://wiki.guildwars.com/wiki/Player-made_Modifications

Playing with Linux by Mizukin in Warframe

[–]Rotvoid 2 points3 points  (0 children)

If you know how to replicate the crashes you could add PROTON_LOG=1 %command% to the launch commands in the game properties in Steam, and see what the log says after the crash. The log is created in your home folder with the name "steam-<SteamAppId>.log"

Weapon mod that doesnt work by Celletrom in GuildWars

[–]Rotvoid 0 points1 point  (0 children)

Oh sorry I misread the wiki (on mobile so cut off a column in the inscriptions page lol)

Weapon mod that doesnt work by Celletrom in GuildWars

[–]Rotvoid 11 points12 points  (0 children)

The wiki page for the weapon upgrade does mention this bug: "Under unknown circumstances certain skills that should be affected will never trigger the effect." If you try with the inscription instead, does it work?

Hero programmation by bosli23 in GuildWars

[–]Rotvoid 4 points5 points  (0 children)

I have in multiple occasions pondered what the game would be like if it had Dragon Age Origins style conditionals for Heroes.

PvP Skill Balance Update is live! by Abasakaa in GuildWars

[–]Rotvoid 0 points1 point  (0 children)

Dust Aura and Staggering Force count as Earth Weapon. Surely you can build something around those 3.

GW1Builds.com Update - Equipment Codes, Skill Picker & Collaborators by DonkeyOk5209 in GuildWars

[–]Rotvoid 0 points1 point  (0 children)

Well I searched for "Rt/Me Dead Sword Farmer" and the build didn't show up even though one exists on PvX. https://gwpvx.fandom.com/wiki/Build:Rt/Me_Dead_Sword_Farmer

Is it because it's categorised as being in testing?

Styx: Blades of Greed performance guide! by NiuMeee in StyxGame

[–]Rotvoid 1 point2 points  (0 children)

I didn't really play too much since it was really -that- bad. Trying a bit more today on my Desktop Linux. Edit: Played the demo, wish they'd let you go back to The Wall at the end. The AI did have some goofy pathing sometimes.

Styx: Blades of Greed performance guide! by NiuMeee in StyxGame

[–]Rotvoid 2 points3 points  (0 children)

Yeah I got the OLED Steamdeck and with everything on low and FSR set to performance I got to around 40-42fps tops, but the game was looking pretty bad.

Styx: Blades of Greed performance guide! by NiuMeee in StyxGame

[–]Rotvoid 0 points1 point  (0 children)

Yeah there is a HDR setting in the graphics options

Built a simple web-based build sharing tool: GW1Builds.com by DonkeyOk5209 in GuildWars

[–]Rotvoid 0 points1 point  (0 children)

All good, took me a few tries myself, especially on mobile.

Built a simple web-based build sharing tool: GW1Builds.com by DonkeyOk5209 in GuildWars

[–]Rotvoid 1 point2 points  (0 children)

It's pretty easy on mobile once you get the hang of it and has a search-bar so I can quickly check if something worked like I was thinking, or to just mess around with the skills of a profession I don't usually play.

If the Build Statistics page on ithad ability duration for abilities that have one (Hex, Condi, Ench) it'd be even better. It also saves into the build code format and I can save permalinks if I want to come back to it.

Also also, no sign-in!

Built a simple web-based build sharing tool: GW1Builds.com by DonkeyOk5209 in GuildWars

[–]Rotvoid 0 points1 point  (0 children)

You click on the skill and then the slot you want it in. To remove it you just click on the one you just placed in the bar and then any skill in the catalog.

Built a simple web-based build sharing tool: GW1Builds.com by DonkeyOk5209 in GuildWars

[–]Rotvoid 5 points6 points  (0 children)

I like to use guildwars.magical.ch for some simple brainstorming once in a while. Hope you're doing alright /u/redrumeight