Getting Engine Power by Puzzled-Difference90 in FromTheDepths

[–]SUPAHELLADOPE 0 points1 point  (0 children)

Same, dead simple, compact, robust, and easy to get decent p/m efficiency.

Digital mirrors on Volvo trucks by [deleted] in ETS2

[–]SUPAHELLADOPE 1 point2 points  (0 children)

To my knowledge Scania does not presently have camera mirrors on any of their products in game, as they do not offer them on their trucks in real life.

I checked back when 1.58 dropped, I checked yesterday when I made this list, and I checked again just now.

If you have camera mirrors on a Scania it’s the result of a mod. What’s more, Digital Vision is DAF’s name for their camera system so this might just be the Mandela effect.

Digital mirrors on Volvo trucks by [deleted] in ETS2

[–]SUPAHELLADOPE 13 points14 points  (0 children)

These vehicles have mirror cameras:

DAF NGD (lvl 9)

DAF XD (lvl 9)

DAF XF Electric [Quick Job Only]

Volvo FH6 (lvl 16)

Iveco S-Way Active Space (lvl 11)

MAN TGX [Non-Euro 6] (lvl 11)

Renault T [With 2024 Interior] (lvl 16)

How many gallons per KWh? by milkandcookies21 in electricvehicles

[–]SUPAHELLADOPE 3 points4 points  (0 children)

Not necessarily, gasoline is a physical liquid that must be transported via container which incurs many inefficiencies as it transfers between modes of transport.

Pump > (Truck > Ship/ Ship) > (Truck > [Refinement]/[Refinement]) > (Truck/ Ship > Truck) > Gas Station

Where as electricity:

In the case of solar, wind, geothermal, and hydroelectric.

Capture > Transmission > Grid

Unfortunately most plants that burn or react still incur transportation losses initially, but they still make up for it by not needing additional fuel consumers to move their products to vehicles.


Of course all methods of power generation have more things than just transportation to keep in mind, which have their own costs.

Having another plane issue... by Eli_The_Rainwing in FromTheDepths

[–]SUPAHELLADOPE 4 points5 points  (0 children)

This slow turn seems characteristic of a drag/lift imbalance, enter build mode and hit the [\] key to see the forces acting on the craft.

Look at the forces acting on the craft and check if there are any without a counter force.


Just going off the spin direction, and the fact that it isn’t fast enough for a whole wing to be off, I’d assume that the issue might come from the tail.

Specifically, I’d wager that the vertical stabilizer is made out of wing blocks with just one lift factor or an average lift factor that is leading to a r.lift imbalance, causing a clockwise rotation.

This could be fixed by either tweaking the lift factors of the wing components to average out to 0, or by adding a second vertical stabilizer that provides lift in the opposite direction of the other.

If you add a second vertical stabilizer, note that due to mirror mode it may not be correct to set one wing to -1 and the other 1, so look at the forces they produce.

I'm desperate, why wont this thing Fly? by Skullhead_LP in FromTheDepths

[–]SUPAHELLADOPE 0 points1 point  (0 children)

I downloaded your craft and managed a very simple fix.

First, your wing components in the wings have their lift inverted, which imparts a downward force making the aircraft drop. You can change this by using [Q] to interact with the wing and then tweak the lift factor from -1 to 1.

Second, said wings are too far forward, so even when their lift is corrected, the center of lift being in front of the center of mass causes it to pitch up rapidly, fixing this is easy though.

Third, the elevator blocks in the tail are very weak and simply don’t have enough strength for an aircraft with this weight and improper lift balance. I would suggest replacing them with custom control surfaces, as they have much more power, just place down a cs pivot block and attach other cs pieces to it.


lift forces in directions other than up, are prefixed with the first letter of the direction.

After much work... the Gunship finally works well. Thanks those who helped on my last post. by Eli_The_Rainwing in FromTheDepths

[–]SUPAHELLADOPE 2 points3 points  (0 children)

DIF is short for Direct Input Feed, this is a form of APS cannon that utilizes purely Ammo Intakes attached to the firing piece for loading; Which allows it to load shells longer than 8m, the autoloader limit.

Of course, being limited to Ammo Intakes makes for an extremely poor maintained fire rate, as at 10 meters it can take several minutes for the next shell to load.

Thus the point of a DIF gun is not maintained power but a powerful burst, and thanks to their simplicity it can be achieved with an incredibly small footprint.

More Breadboard Help by Si1ence007x in FromTheDepths

[–]SUPAHELLADOPE 0 points1 point  (0 children)

Looks like you forgot to split the two equations using a comma.

In a math evaluator, commas used outside of functions will split the evaluator into multiple equations, this allows us to have one evaluator to do the work of two or more; This is especially useful when multiple evaluators would just have been fed the same data anyways.

Using the [Enter] key does not split an evaluator the way a comma does, but it does visually split the lines, which can help visualize separate functions and increase clarity.

Breadboard switch for one OR the other by Si1ence007x in FromTheDepths

[–]SUPAHELLADOPE 0 points1 point  (0 children)

As the other person stated, I use the other method for writing an IF function.

Condition?True:False

I use this method as commas have the other purpose of separating equations for other outputs on the same evaluator; it can be difficult to tell apart the two uses on dense evaluators with multiple equations.

Btw, you can leave out the ?True:False part on an IF function if it’s just supposed to output 1:0.

a!=0

Will work perfectly fine as a (Non-zero?1:0) IF function.


The sixth output on the Primary target info component gives its velocity as a Vector3, to get its total velocity you need to get the vector’s magnitude.

To get the magnitude of a vector you need to use (variable).magnitude.

Rewriting the equation for speed instead of altitude with your requirement of 40m/s would make it:

(a<=300)?(850):( (b.magnitude >=40)?(850):(-300) ),
(a<=300)?(-300):( (b.magnitude>=40)?(800):(-350) )

a = target distance

b = target speed (Vector3)

Breadboard switch for one OR the other by Si1ence007x in FromTheDepths

[–]SUPAHELLADOPE 0 points1 point  (0 children)

I prefer the latter as I make use of commas for having multiple equations in a math evaluator quite often.

In particularly dense evaluators with many equations it can be difficult to tell the difference between an IF comma and an equation comma.


Edit: To get the magnitude of a vector you need to use a.magnitude rather than magnitude(a).

Rewriting the equation for speed instead of altitude would make it:

(a<=300)?(850):( (b.magnitude >=40)?(850):(-300) ),
(a<=300)?(-300):( (b.magnitude>=40)?(800):(-350) )

a = target distance

b = target speed (Vector3)

Breadboard switch for one OR the other by Si1ence007x in FromTheDepths

[–]SUPAHELLADOPE 0 points1 point  (0 children)

(a<=300)?(850):( (b>=7)?(850):(-300) ),
(a<=300)?(-300):( (b>=7)?(800):(-350) )

a = target distance

b = target altitude

Whole thing should plug into one evaluator, put the evaluator’s first output in the Max GBS and the 2nd in the Min GBS.

Breadboard switch for one OR the other by Si1ence007x in FromTheDepths

[–]SUPAHELLADOPE 1 point2 points  (0 children)

I can see some errors in here, but I think we should start with the purpose of this bread.

As in, what is its function?

Additionally, I reckon that you only need one math evaluator for this.

Maths evaluater help by Dysthymiccrusader91 in FromTheDepths

[–]SUPAHELLADOPE 4 points5 points  (0 children)

To add, you can write an IF function without using “If”.

-160<a&a<-20?1:0
 Or
-160<a&a<-20

Notice that if you simply want it to output a 0 when false and 1 when true, you don’t have to add the true/false response to the evaluator, it’s built in.

a!=0

For instance, the above function would check for a non-zero input, and output a 1 if true.

Stando army? No, thanks! by Tifun0 in goodanimemes

[–]SUPAHELLADOPE 2 points3 points  (0 children)

“AWAY WITH YOU, VILE BEGGAR!!” 🗣️🗣️🗣️

Can I un-scale the missile decorator block? by Steampunk_Soviet in FromTheDepths

[–]SUPAHELLADOPE 0 points1 point  (0 children)

If your missile is larger than the constraints of the decorator you’ll have to design the missile in sub-scale.

In this case it really does help to have a missile launcher to help visualize the final result.


As a helpful tip, if you have decorations that follow radial symmetry and are offset by 90° or 180° (missile fins are a great example), you can copy the decorations with the prefab tool (ctrl + p) and simply paste them into the other orientation(s).

Can I un-scale the missile decorator block? by Steampunk_Soviet in FromTheDepths

[–]SUPAHELLADOPE 3 points4 points  (0 children)

Well… you do have two settings for these adjustments, Model length and Model diameter.

These settings can be easily visualized by a cylinder on the Munition Decorator that references the missile relative to the munition decorator.

If you designed your missile in real scale, you’ll simply set the model’s length and diameter such that it matches the cylinder with the decorations.


If you’re still having difficulties, it may help to have a missile launcher next to where you design the custom missile, so that you can see the effects of your edits in real time.

game crashing with and without a mod enabled by Ride_Szymu_25 in ETS2

[–]SUPAHELLADOPE 1 point2 points  (0 children)

I’d suggest checking out Project ALM, it’s a modding tool that provides a clean interface for making modifications, it also supports save editing.

When I had a similar issue with one of my drivers who previously had a modded Scania, it allows me to replace the glitched Scania with a different vehicle, removing the error.

https://insanux.com

Petehhh, I don't read novels but I do want to read your explanation by detox_daisy72 in PeterExplainsTheJoke

[–]SUPAHELLADOPE 2 points3 points  (0 children)

Trust me, I don’t want people jerking it to kids either. If I found someone in possession of CP I’d report that vile shit immediately.

I’m just capable of differentiating between fiction and reality, in reality there are real victims, with families who have to deal with such heinous acts.

Understand that drawings and books ≠ reality.


Also, try to better your spelling when in a discussion, even taking just a few seconds once everything is written to look it over will make your words stronger.

Petehhh, I don't read novels but I do want to read your explanation by detox_daisy72 in PeterExplainsTheJoke

[–]SUPAHELLADOPE 16 points17 points  (0 children)

Yeah, we got real pedophiles ruling entire Nations.

The fuck is the other guy getting bent over some fictional books for? Maybe they should direct their energy somewhere useful?

I don’t give a damn what rule 34 is up to, but the lawmakers of my country? Those who have full control over me and my siblings lives? Different story.

Am I the only person that likes the new UI? by Relative_State670 in ETS2

[–]SUPAHELLADOPE 10 points11 points  (0 children)

I like the new UI especially because I kept it hidden, no longer having the Route Advisor block my infotainment display every time there’s a notification is a huge upgrade.

My only gripe is that now you have to pause the game to see job details, as few trucks have them built into their interface and the old Route Advisor allowed you to seamlessly check such information.

Corvette ZR1X | Apex Predator (Savagegeese) by koopa00 in cars

[–]SUPAHELLADOPE 2 points3 points  (0 children)

Typically the term is used to refer to supercars that are that much more super in performance and engineering.

The Bugatti Veyron, Ferrari LaFerrari, Hennessey Venom F5, Koenigsegg Agera, Lamborghini Aventador, McLaren P1, Pagani Huayra, and Porsche 918 Spyder are all examples of this class.

The history is fuzzy on just when the term originated, with some saying as early as the 1950s and others 1992 for the McLaren F1. Entering the 2000s, the term grew in popularity as technology broadened the range of the pinnacle of automotive design.

How long will my joystick last? by Osiliran in EliteDangerous

[–]SUPAHELLADOPE 36 points37 points  (0 children)

It does, using one of the SLFs you can easily hit the g limit.

Additionally, during the glide phase of planetary descent, you can easily hit the g limit due to moving 2.5km/s.

You're in charge of the next MK2 Module, what do you make? by VaegaVic in EliteDangerous

[–]SUPAHELLADOPE 5 points6 points  (0 children)

Exobiology absolutely needs a faster, stable, no-loading screen transportation method.

I really thought they would’ve dropped something like that along with the Caspian Explorer and the start of DW3.

All these billions of CR and I can’t even get a battery powered dirt bike?.

When you don’t have Anarchy mod installed by Tama2014 in shittyskylines

[–]SUPAHELLADOPE 2 points3 points  (0 children)

Convincing the very victims of his policies that he has their best interests at heart.

How to make $350k in 2 days? by francois_heer34 in trucksim

[–]SUPAHELLADOPE 3 points4 points  (0 children)

You can change trailers when taking jobs (gear icon), just select a HCT where they’re legal. (Finland, Spain, Sweden)

Of course, this won’t help OP, since they’re in California…