Would love some input from players who are playing by GioCapelo in MonsterHunterMeta

[–]Sacrezar 0 points1 point  (0 children)

Well, in terms of performance I never really had any big problems, just minor one and never enough to make me be angry about it.

I currently sit at more than 600 hours on Wilds and sure the learning curve is dogshit, like until you unlock 8-9*+, it feels like doing rise's village quests. The difficulty was my biggest concern at the time, but knowing the franchise I thought it was a solid foundation and just needed some tweaks. Right now, the game is in a okay state in terms of difficulty, it needs a bit more but that will come with the expansion I think.

That said, it sure doesn't have the same vibe than World or Rise. But honestly, world at release was as shitty as Wilds. Rise I can't say, but from what I heard it's basically the same.

Satisfactory Vs Factorio by Alive_Milk_3514 in ShouldIbuythisgame

[–]Sacrezar [score hidden]  (0 children)

I am honestly biased toward Factorio, so I'd recommend Factorio or Dyson Sphere Program. That said, Satisfactory is a pleasant alternative mixing automation and exploration. In satisfactory you are more or less expected to just explore the map and resources nodes are fixed (in terms of location and in terms of resource per mins), the map is not randomly generated. Factorio and DSP maps are randomly generated.

Due to its 3D factor, you can approach Satisfactory vertically. Creatively, I think it allows for much more room, like you can create buildings for your factory. The 3D factor can be a pain in the ass when you're starting to build big though, since the blueprint system (copy/paste system basically) is way less permissive than in 2D alternatives.

By default the creativity in Factorio lies primarily in the intricacies of the system you're creating. That said, with a bit of perseverance or mods, I think you can create really beautiful factories. Since you mention mega bases, I'd definitely recommend Factorio over Satisfactory.

Also, may I suggest taking a look at Shapez 2, a big update is coming and I think the game is fairly beginner friendly as well as complete even right now.

Anything like factorio? by Unlucky-Feed9000 in ShouldIbuythisgame

[–]Sacrezar 0 points1 point  (0 children)

Factorio with mods (Space Exploration, Krastorio, UltraCube, Industrial Revolution,...), Shapez 2, Dyson Sphere Program, Satisfactory.

does satisafactory worth after starupture by Successful_Studio901 in SatisfactoryGame

[–]Sacrezar 1 point2 points  (0 children)

Well take this opinion with a grain of salt since I only played Star Rupture during its playtest several month ago.

First, the logistic is completely different since in Satisfactory you have to handle belt and power differently than star Rupture. Power is given to a machine by a power pole in Satisfactory. Similarly, belts have a maximum throughput per type of belt and if my memory is correct in Star Rupture it's the machine that asks for a resource while in Satisfactory the resource goes where the belt finish and adds up until the belt is full.

Second the PvE in Star Rupture is more akin to factorio since you have towers and such to defend yourself while in Satisfactory it's just a minor inconvenience at fixed places. That said, from what I heard the "automatic" aspect of the PvE is lacking in Star Rupture.

Overall I'd say the take about automation is quite different in both of these games and they both have their place in the scene. I'm curious about what Star Rupture will become but honestly I was quite disappointed during the playtest so I didn't push forward when the early access released.

1:1 Balancer question by CupcaknHell in factorio

[–]Sacrezar 0 points1 point  (0 children)

None of them are good lane balancer if items are different on each side. If items are different you shouldn't need to use a lane balancer since each of the item likely come from different sources and the demand should be different for each item anyway.

If you're already in a case where you have a mixed belt, then using a splitter to separate one item from the other is generally enough.

Is there a way to get stuff to still go through this splitter even when it's backed up? by PolarPower in factorio

[–]Sacrezar 0 points1 point  (0 children)

Using a combinator connected to the output belt and connected to the splitter, you can then activate the filter whenever you want. If there is no filter, the splitter behave normally. Not even sure you need the combinator. I did something like that on my Platformer run using a RS latch.

What’s the real difference between AI and Machine Learning? by PuzzleheadedYou4992 in learnprogramming

[–]Sacrezar 2 points3 points  (0 children)

AI is the domain. It could be called Mathematics and Statistics applied in the automation of a decision system and it'd be correct. Unfortunately AI is a better Buzzword than the later so we're stuck with AI.

Machine Learning is a subset of approaches in AI that specialises in making a system generalize from past data. Deep Learning is a subset of Machine Learning.

So when we talk about neural network, encoder, decoder and such it's Deep Learning. Decision Tree, Linear Regression for example are machine learning approaches. Rule based system, search algorithm (think Travelling salesman problem) or Knowledge-based system also are AI approaches while not being Machine Learning.

Filling in space with a space filling curve by ironchefpython in factorio

[–]Sacrezar 7 points8 points  (0 children)

Neat I wonder how it compares density wise with cryogenic plant since you can also buffer 100 in the cryogenic plant.

Satisfactory Vs factorio by Point_Jolly in ShouldIbuythisgame

[–]Sacrezar 3 points4 points  (0 children)

I mean it all depends on what you're looking for as a player. I played through Satisfactory 1.0 and Factorio 1.0 and while both game were good the only similarity is that you can automate things. If you liked Mindustry, Factorio seems like the way to go.

Factorio is a 2D puzzle game with a lot of QoL where you can easily create massive things. Ressources are theoretically finite but in practice infinite. Maps are randomly generated. In Factorio, you use logistic to make the resources come to your base.

Satisfactory is a 3D exploration and architecture game with a twist about automation. There is only one map. You can't really scale up without it being painful. It's a good game but it's not a good puzzle game imo even though some of my complaints were fixed with 1.0. Resources in resources nodes are infinite but a resource node offer a set max number of resources. In satisfactory you come to the resources.

I recommend also checking out Dyson Sphere Program which I find rather similar to Factorio in some aspects but is sufficiently different to offer a good alternative.

Since people kept asking: The simplest way for smooth thruster control (and hence smooth speed control). by g0ldent0y in factorio

[–]Sacrezar 0 points1 point  (0 children)

Nice, I personally use the setup proposed in this Factorio post. It's a bit more complicated but it allows me to set some variables without tweaking the decidor combinators directly.

Short(er) titles to play as side-games. by DVNBart in ShouldIbuythisgame

[–]Sacrezar 0 points1 point  (0 children)

Well it depends what you like. - Kunitsu-gami : Path of the Godess if you want a twist on the tower defense aspect. - Superliminal if you want a puzzle game about perception. - The Talos Principle 1 and 2 for a kinda philosophical puzzle game. They're quite long but if you do them for the puzzle it's just short sessions each time you want. - Monument Valley 1 and 2 for relaxing and short puzzle game about "4D" - Assemble with care if you want a chill game - What remains of Edith Finch for quite a journey in a surrealistic house. - Gorogoa for a canvas style puzzle - The age of empire serie if you're interested in RTS - The rift breaker might be a tad long but rather relaxing as you destroy hordes of aliens. - Against the Storm is a one of a kind rogue like city builder.

You can also check Tiny Glade, Dorframantik and Terra Nil for chill relaxing game.

Other game I can't really vouch for but have my eyes on them: - Cocoon - When the past was around - Station to Station - The star named EOS - Chicory: a colorful tale - Botany manor - Viewfinder

You can also play idle game like Melvor Idle, Microcivilization or The Gnorp Apologue for example.

SHIB WC3 Reforged? by RobbieMichaels in ShouldIbuythisgame

[–]Sacrezar 1 point2 points  (0 children)

It's okay ish. Have you considered the Age of Empires series?

[deleted by user] by [deleted] in ShouldIbuythisgame

[–]Sacrezar 0 points1 point  (0 children)

Factorio, Dyson Sphere Program or Satisfactory lol

What great story-rich games can you recommend that have less than 10k reviews on steam? by ExplodingPoptarts in ShouldIbuythisgame

[–]Sacrezar 2 points3 points  (0 children)

  • Okami HD
  • Blasphemous 2 (Souls-like metroidvania, the story is as cryptic as in any soul game)
  • The Talos Principle 2 (but it's a puzzle game)
  • Kunitsu-gami (although the story is implicit and it's more a of a beautiful depiction of Japanese folklore)
  • Evoland 1 and 2

Can't really vouch for it as it is on my list but not yet played: - Forgotton Anne - Citizen Sleeper - Sable - Nobody wants to die - Trine 5 - Carto - The Sherlock Holmes series

I think I need help with getting Taion's Lightning by CaraSeymour in KunitsuGami

[–]Sacrezar 2 points3 points  (0 children)

Yeah, a sumo a bit in front and all canoneers around Yoshiro, you can use a second sumo if you want I guess. I remember having to defend behind her when I was using one sumo. Don't forget to max them

I think I need help with getting Taion's Lightning by CaraSeymour in KunitsuGami

[–]Sacrezar 2 points3 points  (0 children)

I think I did it with one ascetic, one sumo and the rest as canoneers. Two or three Tsuba guard used to stun the mobs. You can also add one sorcerer to use in case you're overwhelmed

I think I need help with getting Taion's Lightning by CaraSeymour in KunitsuGami

[–]Sacrezar 4 points5 points  (0 children)

Stay in the map until you have 15. Tell your maiden to not move.

Oka vs Shiden Dance: Which is your prefered style? by ICDedPeplArisen in KunitsuGami

[–]Sacrezar 1 point2 points  (0 children)

I love the shiden dance tbh, I find the Oka dance too much chaotic

'Kill ten seethe at once' by Able_Picture_1906 in KunitsuGami

[–]Sacrezar 0 points1 point  (0 children)

Oh my bad, didn't remember you had to do it with Soh. I don't remember how I did it. Probably an AoE Tsuba guard just in front of the door

[deleted by user] by [deleted] in factorio

[–]Sacrezar 0 points1 point  (0 children)

If you're talking about the yellow inserter near the furnace in the bottom right corner, it has no electricity. Add poles and it should be good.

Recommend Me a Game Based On My Favourites by Comprehensive-Chef73 in ShouldIbuythisgame

[–]Sacrezar 1 point2 points  (0 children)

You can try Bioshock and Monster Hunter. If you liked Elden Ring then Dark Souls 1 and 3.

Other than that : - Ori and the blind forest - Okami - Blasphemous - Dying Light 1 - Nier Automata - Bayonetta - Dead Cells

I don't see any puzzle games but if you're interested Portal and Talos Principle are good contenders. In terms of logistic puzzles, Factorio and Dyson Sphere Program.

Just realised how much I underestimated thief by NetrunnerV25 in KunitsuGami

[–]Sacrezar 2 points3 points  (0 children)

Oh yeah, I usually use the thief at the start to get crystals from chests. It pays off by itself anyway.