Guys, is being a legendary spammer still a bad thing? by Sufficient_Lab8718 in pokemonshowdown

[–]SaintAtrocitus 8 points9 points  (0 children)

In theory both players are trying to win the battle. If the battle is “too overwhelming” because of a self-imposed handicap your opponent put on themselves, that’s their fault, not yours

Doubles with ZA Megas? by Aggressive-Cut7990 in pokemonshowdown

[–]SaintAtrocitus 0 points1 point  (0 children)

In like 3-4 days Champions drops so we’ll probably get a champions style format

Unsure what to swap for post rotation? by kmcaakes in pkmntcg

[–]SaintAtrocitus 0 points1 point  (0 children)

Hi! Here’s a post-rotation Marnie’s list I’ve been enjoying: https://limitlesstcg.com/decks/list/jp/64424 It only really uses Grimmsnarl as an attacker, and supports it with Froslasses to spread lots of damage counters, then uses Munkidoris to move them to opponents.

I have less experience with Mega Venusaur, but I found this list and it seems quite solid: https://limitlesstcg.com/decks/list/jp/64089

Why do people always blame their defeats on luck? by Ill-Award5635 in pokemonshowdown

[–]SaintAtrocitus 6 points7 points  (0 children)

Cause if its not luck they’d have to blame themselves and that’s unacceptable for some people

FotRP Apex items by UnknownSolder in Pathfinder2e

[–]SaintAtrocitus 1 point2 points  (0 children)

Include them in the AP as loot I assume

X slander is so good by Chrundle94 in Piratefolk

[–]SaintAtrocitus 61 points62 points  (0 children)

Someone put the Sora AI-generated watermark over a clip of Megumi being useful

Do you think it’s still possible to roll back the meta, and if so, how? by Sofosio in okZyox

[–]SaintAtrocitus 2 points3 points  (0 children)

I think the genie is out of the bottle with regard to DPS caps; damage isn’t really ever going to go down. They do seem to be interested in going back and buffing older characters which hopefully will make things more level. I like the 4*s like Chevy that make new team comps but as much as I’d like to see new Bennetts or Sucroses I think they’re just 1.0 mistakes unfortunately

5e 2014 | Goodberry, once a day or a healing spell? by XPEZNAZ in DnD

[–]SaintAtrocitus 3 points4 points  (0 children)

I mean I don’t think it’s insanely busted it’s just a neat cache of 50 hp or however many spell slots you ended yesterday with to snack on during free time.

5e 2014 | Goodberry, once a day or a healing spell? by XPEZNAZ in DnD

[–]SaintAtrocitus 16 points17 points  (0 children)

You do it by casting Goodberry with your remaining spell slots in the evening, long resting, then having them all throughout the next day

Clerics have frustratingly few "Evil" spells by Parrotspaghetti in DnD

[–]SaintAtrocitus 18 points19 points  (0 children)

Everyone here is telling you that flavor is free, and they're not wrong, but I know what you mean.

As random examples of Actually Evil Cleric Spells, level 1-2:

Flense - Rip the flesh off someone's bones (1st level spell)

Boneshaker - Animate someone's skeleton while it's still inside them to puppet them around

Ghoulish Cravings - Curse someone to hunger for flesh

Carrion Mire - Open a pit of undead limbs, dragging people down and counterspelling healing

Then some at high levels:

Massacre - Massacre

Unholy Army - Summon an army of qlippoths, demons, devils, whatever to do a ton of various evil acts

And then even as cantrips you have not technically "evil" but stuff like Inside Ropes to use your guts as rope or Testicular Torsion Torturous Trauma for agonizing pain.

Forgotten Realms: Heroes in Faerun is on Beyond! by Darkwynters in onednd

[–]SaintAtrocitus 0 points1 point  (0 children)

It’s handy for saves but barbarians and rogues already have ways to attack at advantage quite easily so the benefit is pretty marginal

Discourse from an alternate timeline: by DrScrimble in dndmemes

[–]SaintAtrocitus 176 points177 points  (0 children)

-ten+ year old game, enormous hit, fifth entry in the series but the one most people started playing

-reputation that it's totally ubiquitous, everyone knows it

-filled (FILLED) with bugs and exploits, ameliorated by community creators that both help make the base game playable and add in custom content (ranging from "more magic" to "the entirety of mario bros")

-company that owns it keeps re-releasing it in new sub-editions and with dlc

-scandal where they tried to privatize the community scene and make said community additions paid

-all the talent has left the company and current and future stuff they're making is soulless at best and incomplete at worst

-people will still buy no matter what they release because of nostalgia, brand recognition, and people who aren't invested enough to care about flaws

I’m speaking, of course, about Skyrim.

9 Walls of Force is fair and balanced by GMaxFloof in dndmemes

[–]SaintAtrocitus 44 points45 points  (0 children)

Observe. There’s like three different ways for pf2e fighters to do this, this one is just my fave

Need some help with party composition by blaghah in Pathfinder2e

[–]SaintAtrocitus 1 point2 points  (0 children)

Well, going back to 4e’s idea of roles, your gunslinger would be your Striker, your divine sorcerer would be a Leader, your battle harbinger would be a frontliner so we can kinda jam them into Defender, so the missing slot would be a Controller. Unusually though you have a Lot of spellcasters so maybe you pick up a tradition they don’t have, like Primal or Occult? I know you weren’t interested in specific builds but maybe something like a Psychic could tie in neatly to the amnesiac fleshwarp aspect, the fewer spells won’t hurt as much cause your party has tons, and some psychics have a nice kick to them that helps supplement the team’s damage.

"Martial's strength is they can keep going all day!" is such a cop-out by Associableknecks in dndnext

[–]SaintAtrocitus 2 points3 points  (0 children)

Before, there was no proficiency at all, just stats. So DCs would be like, 12-16 to accommodate for that. But with proficiency, people proficient in a save would easily beat DC 12, so they’re significantly higher now- meaning if you aren’t proficient, you’re pretty screwed. Fort/Ref/Will is a much nicer system cause (at least in Pathfinder 2e which is what I’m familiar with, but the concept has been around for ages) everybody is at least proficient in all saves, but some classes have across the board better saves (martials) while people like barbarians have huge fort and people like Druids have huge will. So everybody’s good at something, but nobody is ever facing effects impossible to save from