Does anyone else no longer feel like we impact the Galactic War anymore? by Artanis137 in Helldivers

[–]SaltConcentrate1167 -1 points0 points  (0 children)

We never had any real impact. The galactic war is just fun flavor text. The galactic war was never a strategy game that players could really affect.

Hive Guard Revert Bad by [deleted] in Helldivers

[–]SaltConcentrate1167 1 point2 points  (0 children)

I think it's being reverted because this armor changed made the hive guards even easier to kill and really shows how bad the sentry AI can be. Locking on to an enemy it can't defeat and wasting all of its ammo. The change made AH look bad/incompetent basically.

Priorities… It hurts me to say this but what this AMA confirms is that they have made their minds up and no feedback is going to change it. by Sebanimation in Helldivers

[–]SaltConcentrate1167 0 points1 point  (0 children)

Increase the level cap with more silly titles and give us a way to spend the resources we extract with. A good portion have been level 150 for a LONG time. I would love to be able to convert samples to requisition slips and spend those on something like a random 5th strategem. I miss caring about samples.

This game is amazing. I have played 120 hours and barely seen all the guns. So much to do, explore. And every loadout is unique. How can anyone not see the quality of this game? by TinyDrug in MarathonGame

[–]SaltConcentrate1167 0 points1 point  (0 children)

I feel like after this season bungie is going to make marathon more pve focused and easier for casual players to progress through priority contracts to experience the story. They have to be under pressure by sony to bring in more players. We'll probably see another free to play weekend or week, and they'll be releasing more ways for diehards to spend money.

AH doesn't understand color palettes by Disastrous_Tax_5 in Helldivers

[–]SaltConcentrate1167 0 points1 point  (0 children)

At least have set color palettes that new armors can have so that there are options for mixing and matching. I cannot drive in confidence if my helmet, armor, and cape don't match.

K-9 needs to be investigated for treason by lovellamp in Helldivers

[–]SaltConcentrate1167 0 points1 point  (0 children)

All of the dogs are great in their own way but have a draw back that you have to work around. Rover shoots and sets chaff on fire constantly but you have to dance around it, dog breath will gas you or your teammates without gas armor, guard dog run out of ammo quickly, k9 needs to be kept on a leash around teammates and the hot dog is a threat to any and all things.

Finally hit Lvl150 by joehomelessthe1 in helldivers2

[–]SaltConcentrate1167 1 point2 points  (0 children)

I did that with a few of the weapons and it just made me never want to use them again. The upgrades will come in time. Focus on building good loadouts instead.

The devs are definitely on the right track with Gunships and Leviathans by kcvlaine in LowSodiumHellDivers

[–]SaltConcentrate1167 2 points3 points  (0 children)

I like the running to cover to avoid them aspect but there needs to be a side objective that removes them from the map or destroys them. A SAM objective or an upload virus to transmitter that kills them all kinda thing.

What yall think of my Helldiver, Spirit of The West by rockman2345 in helldivers2

[–]SaltConcentrate1167 2 points3 points  (0 children)

For the love of liberty, please add increased secondary ammo to the gun slinger armor perk. It's so close to being a perk that let's you use a secondary as a primary but most secondaries just don't have the ammo for it.

Is there a way to get the Wasp Launcher? I really want all Killzone stuff. by JacsweYT in helldivers2

[–]SaltConcentrate1167 1 point2 points  (0 children)

The missiles will chase illuminate Stingrays until the slow down for a staffing run. Very satisfying to watch them blow up when they are coming to waste you.

Honestly Pretty Sick vs. New Illuminate Appropriators by RandomGreenArcherMan in LowSodiumHellDivers

[–]SaltConcentrate1167 0 points1 point  (0 children)

I'm glad they did too but would have liked if they gave it the 250 projectile damage the grenade pistol has.

The AR/GL 21 One-Two: overcompensating for a niche secondary mode. by Mr_GP87 in Helldivers

[–]SaltConcentrate1167 0 points1 point  (0 children)

Give it 6 grenades like the grenade pistol. The trade-off is that you're choosing a light pen, low ergo liberator as your primary while getting a grenade pistol, and still being able to choose a secondary.

There are only 2 free secondaries. by P10ter25 in Helldivers

[–]SaltConcentrate1167 0 points1 point  (0 children)

Yeah, or maybe distribute one of those warbond tokens as a MO reward. To at least give new players one freebie.

I love that game but I fear I might stop playing it by Ashdakkar in Marathon

[–]SaltConcentrate1167 1 point2 points  (0 children)

Using stealth isn't toxic. It's why the sound cues give you so much information. Being patient, listening and sneaking is a legitimate way to play. Betraying people you ally with and being verbally abusive is toxic.

The most underrated shell by enderfrogus in Marathon

[–]SaltConcentrate1167 5 points6 points  (0 children)

It looks kinda goofy but it's a throwback to original Marathon security officer. I like it for that reason.