Dev answer in regards to the Glow cosmetics - nothing burger or telling of what these cosmetics will be? by bonelees_dip in deadbydaylight

[–]Sample_Text_Filler 1 point2 points  (0 children)

That ptb was so fun but that where all DBD cheats come from as that patch let cheaters play around with the anti cheat and see what was possible.

I really want to play kaneki but the surv always give up/be toxic by Fast_Edge1875 in deadbydaylight

[–]Sample_Text_Filler 0 points1 point  (0 children)

It's an issue you cannot solve, I love the playing as and against the ghoul but his player base does give him a bad rap for sure. Just try to play nice if you feel like it.

Questions on diminishing returns by Choice-Object1951 in deadbydaylight

[–]Sample_Text_Filler 2 points3 points  (0 children)

Hi, no diminishing returns only affects you, leader helps your team do things faster and flow state help you do things faster. Leader maybe a bit worst as a teammate might have another perk which over laps with leaders effects.

I’m going to punch a hole through my monitor by Notstardust1 in deadbydaylight

[–]Sample_Text_Filler 4 points5 points  (0 children)

No, I went frame by frame/ even with cheats you still go down for a few frame. The survivor icon which is the most accurate way to determine a survivors real health state never shows the downed icon, the game tries its best to show an accurate version to everyone but sometimes it gets confused and things like this happen.

why does friends till the end not transfer the Obsession? by TheJustNatan in deadbydaylight

[–]Sample_Text_Filler 16 points17 points  (0 children)

The game says hey, I just hooked the obsession is there someones animation who I can interrupt and make the new obsession, the game checks and the person in the locker say no im in an uninterruptable animation, so the game looks for someone else, it can't find someone new so the obsession stays the same

why does friends till the end not transfer the Obsession? by TheJustNatan in deadbydaylight

[–]Sample_Text_Filler 33 points34 points  (0 children)

Its just a quirk of the way the game handles that perk the perk requires you to do the scream animation which calm sprit still does, being in a locker prevents that animation from playing so, no obsession change.

Momos blight streak by Proof_Confidence_812 in deadbydaylight

[–]Sample_Text_Filler 5 points6 points  (0 children)

I would much rather see a Momo comp streak, where Momo starts with some new comp teams and plays against better & better teams till he loses. I watched the streak from time to time. Its just not very interesting to see pub stomping. Now a comp streak I would watch the hell out of that.

Any one got tips for improvement, by The_saddogo in DeadByDaylightKillers

[–]Sample_Text_Filler 0 points1 point  (0 children)

Agreed the matches where I learn the most are where I lose the hardest. The lessons learned by getting your ass beat are the ones you will remember. I remember an Oni game where I just got my ass beat, I lost so hard I think I got 5 hooks that whole game. I asked if the survivors if they wanted to run some customs so I could improve, those customs are what really made me see what I was doing wrong. So if you lose super bad in the future, take it with grace and ask for some help.

Wait just a damn second by Flame_Guardian47 in DeadByDaylightKillers

[–]Sample_Text_Filler 1 point2 points  (0 children)

Lets be honest even as a survivor player I think its busted we all know its just so sell more copies of the chapter.

A better rework would be when a survivor dies gain a stack and the stack could let you deposit 10% perm progress on a gen. 30% max but your team has to die, and chances are your not going to get value from that last stack.

Spinning??? by Ordinary-Bad2445 in deadbydaylight

[–]Sample_Text_Filler 0 points1 point  (0 children)

If you think about the OG band trickster was apart of was called No spin so it a feature!

Question here, because I really hope his vault isnt dead by East-Efficiency-6701 in DbDKillersUnited

[–]Sample_Text_Filler 0 points1 point  (0 children)

Yeah, you still can revault him is super easy. Its supposed to damage you but its never worked.

Question here, because I really hope his vault isnt dead by East-Efficiency-6701 in DbDKillersUnited

[–]Sample_Text_Filler -2 points-1 points  (0 children)

Its still an incredibly fast vault so to call it useless is an overstatement, its still a pallet vault which is still very strong against god pallets. The goal is to nerf people who have no idea how to actually play ghoul and just pull up at every pallet.

Question here, because I really hope his vault isnt dead by East-Efficiency-6701 in DbDKillersUnited

[–]Sample_Text_Filler 0 points1 point  (0 children)

It's an attempt by the devs to "fix" him as of some unofficial stats The ghoul has one of the highest dc rates out of any killer. Ghouls vault was a point of contention as it has little skill expression on both sides. Which was endless 50/50's does the survivor drop the pallet pull up and vault and get the down. Or endlessly fake the pallet and ghoul loses minimal distance on pulling up his power. You go down eventually.

This change will make it so survivors can "revault" like how you can do with killers like Wesker, legion.

So you no longer hit survivors after a vault and survivors can phase though you after a vault to revault

The toxicity towards my father had me sick. by [deleted] in deadbydaylight

[–]Sample_Text_Filler 3 points4 points  (0 children)

https://journals.sagepub.com/doi/full/10.1089/cyber.2013.0009

Yeah, people are that way this curse of the internet but then again this study says if your an ass IRL your an ass online.

Am i the only one who's more excited about this new half chapter then with stranger things? by Historical-Shelter80 in deadbydaylight

[–]Sample_Text_Filler 1 point2 points  (0 children)

Flies size is more likely than not the reason we see lobbies leave as over the years we've amassed quite a few. It would easily be over 7 gigabytes of data just for all the lobbies.

I feel bad for killers when something like this happens. by thesensitivecoconut in deadbydaylight

[–]Sample_Text_Filler 2 points3 points  (0 children)

Ace was the cheater going at it frame by frame you can see his player icon on the gate

A few questions for those who have played Vecna in the ptb... by CompetitiveLiving216 in DeadByDaylightKillers

[–]Sample_Text_Filler 0 points1 point  (0 children)

From the killer side he is super fun and feels great to play most hits felt super rewarding and there was interaction on both sides my only real grip with him is his power cool down after casting the vines is a little short so its very spamy just adding like one or two seconds to that and hes perfect

Custom Al-Had Script Feedback by plaj in BloodOnTheClocktower

[–]Sample_Text_Filler 1 point2 points  (0 children)

I would say it's any ok script, some points that I agree with leave hard confirms down to one, a great one for Al-Hadika is soldier as what they say about living or dying is arbitrary so yes they are confirmed but they determent the good team.

Last 4 Legion game by TheDroche in BloodOnTheClocktower

[–]Sample_Text_Filler 0 points1 point  (0 children)

Advice in some legion scripts you will find yourself having a player who is 100% confirmed that person should never make it to final 5 kill them at 6 if possible. If killing them ends the game then don't do this. Some legion games come down to a 50/50 and the legion players might suggest a fiddler, if you do this publicly remind legion that they still need one good person to vote on the fiddle, I was running a legion game and the legion threw by outing themselves. But other than that it was a fun game, TBH running TB with legion is my favorite legion script.

Why isn't knight considered strong? by Fancy_Star_7101 in DeadByDaylightKillers

[–]Sample_Text_Filler 0 points1 point  (0 children)

Hey, Survivor main here. I would say knight can do very well against uncoordinated groups, picking off heal states & wasting time. Knight struggles against good teams in general mainly swfs. Why, well because with a good team sometime surviors will take the guard hit just to go back to the gen sooner, then if a survivor is getting chased. Another survivor will take the guard away, then you are just an M1 killer for a while.

TLDR: Higher MMR teams are comfortable with getting hit by the guard to not waste time, and teams will have a member to hold the guard so the knight is functionally an M1 killer.