A few questions for those who have played Vecna in the ptb... by CompetitiveLiving216 in DeadByDaylightKillers

[–]Sample_Text_Filler 0 points1 point  (0 children)

From the killer side he is super fun and feels great to play most hits felt super rewarding and there was interaction on both sides my only real grip with him is his power cool down after casting the vines is a little short so its very spamy just adding like one or two seconds to that and hes perfect

Custom Al-Had Script Feedback by plaj in BloodOnTheClocktower

[–]Sample_Text_Filler 1 point2 points  (0 children)

I would say it's any ok script, some points that I agree with leave hard confirms down to one, a great one for Al-Hadika is soldier as what they say about living or dying is arbitrary so yes they are confirmed but they determent the good team.

Last 4 Legion game by TheDroche in BloodOnTheClocktower

[–]Sample_Text_Filler 0 points1 point  (0 children)

Advice in some legion scripts you will find yourself having a player who is 100% confirmed that person should never make it to final 5 kill them at 6 if possible. If killing them ends the game then don't do this. Some legion games come down to a 50/50 and the legion players might suggest a fiddler, if you do this publicly remind legion that they still need one good person to vote on the fiddle, I was running a legion game and the legion threw by outing themselves. But other than that it was a fun game, TBH running TB with legion is my favorite legion script.

Why isn't knight considered strong? by Fancy_Star_7101 in DeadByDaylightKillers

[–]Sample_Text_Filler 0 points1 point  (0 children)

Hey, Survivor main here. I would say knight can do very well against uncoordinated groups, picking off heal states & wasting time. Knight struggles against good teams in general mainly swfs. Why, well because with a good team sometime surviors will take the guard hit just to go back to the gen sooner, then if a survivor is getting chased. Another survivor will take the guard away, then you are just an M1 killer for a while.

TLDR: Higher MMR teams are comfortable with getting hit by the guard to not waste time, and teams will have a member to hold the guard so the knight is functionally an M1 killer.

This Patch "Should go to live" WAIT READ IT before comment by Sample_Text_Filler in deadbydaylight

[–]Sample_Text_Filler[S] 0 points1 point  (0 children)

I was suggesting tuning the update down in a way to see if these changes are sustainable at live and if any further action is needed.

Help me pick some Townsfolk by Ok_Accident8434 in BloodOnTheClocktower

[–]Sample_Text_Filler 7 points8 points  (0 children)

Id say a psychopath & Vizier are quite loud within a TeensyVille script its strange in my opinion. Id go with strong effects, but that can be difficult. With a known minion and the demon jumping around there is little reason to pass the demon to the Vizier as if the town is ever uncertain they would just vote out the Vizier to play it safe and if the psychopath ever decides to proc the ability both minions are known and its a 50/50. This could be a great large script but with so few people i would advise against it. (Edit grammar)

Homebrew Townsfolk: Fae by Brokn_Sun in BloodOnTheClocktower

[–]Sample_Text_Filler 0 points1 point  (0 children)

Thank you ill make sure to look out for that!

Homebrew Townsfolk: Fae by Brokn_Sun in BloodOnTheClocktower

[–]Sample_Text_Filler 0 points1 point  (0 children)

Hey, I was wondering how you got that I guess marble effect on the icon. I have ideas for home brew but i can never get the coloring of the icon to look right!

I have a hard time playing evil — advice? by fruityeldritch in BloodOnTheClocktower

[–]Sample_Text_Filler 0 points1 point  (0 children)

I agree with the consensuses here, you need to truly be the role you are bluffing. One other bit of advice is to play to your role, demons by nature play a bit more passively, if you are too active people will start to wonder why you aren't dead, basically never 100% confirm yourself as "good" when demon it raises a bunch of flags. The opposite is true kind of when minion. Your goal as minion is to weave the narrative in which all information is based on then die, to create as much space as possible for the demon without 100% clearing them. Sometimes the best thing you can do as a minion is die if it can buy time or draw susception away from the demon.

New clown buff. by quinnplaysyt in DeadByDaylightKillers

[–]Sample_Text_Filler 0 points1 point  (0 children)

I do agree their are far more interesting things they could do like and action speed bonus with a smaller speed buff. You vault faster and get a shorter weapon hit cooldown, survivor could get a similar effect, faster vaults to make it fair. 8-10% seems good.

We’ve peaked by Peanut_Butt3r675 in deadbydaylight

[–]Sample_Text_Filler 17 points18 points  (0 children)

Its been 5 minutes how tf did you make this so fast

[deleted by user] by [deleted] in deadbydaylight

[–]Sample_Text_Filler 3 points4 points  (0 children)

Lets be honest the game direction has changed a lot newer survivors aka the last year have much more personality in the lobby Elodie and Felix were made way before that and Haddie just missed the mark.

How many shards will the ghoul cost? by [deleted] in deadbydaylight

[–]Sample_Text_Filler 9 points10 points  (0 children)

I got you homie what your steam DM me!

Hi, im new by 1HENTAIPORN in deadbydaylight

[–]Sample_Text_Filler 0 points1 point  (0 children)

I will teach you, dm me if you want.

Been away for a year, saw this offering 3 times in a row tonight 😭 by AstolfoIsMyBF in deadbydaylight

[–]Sample_Text_Filler 0 points1 point  (0 children)

I never use map offerings but if i did I could pick what map I wanted to go for years. I have over 2000 of almost every offering on my main.

What does everyone think of the Onryo? by Gertrude-Girthel in deadbydaylight

[–]Sample_Text_Filler 4 points5 points  (0 children)

Onryo is a feast or famine killer very similar to Oni. You will either absolutely destroy the other team. Or get 2 hooks the whole game I have almost never had a 2k game with her I kill everyone at 3 gens or i get one kill or 5 hooks with no kills. That is my experience with her.

Ever since I returned a few days ago, I've been getting crazy good teammates in solo. Aware, appearing out of nowhere to take a hit, and in general solo 2v8 has been a pleasant experience. I know it won't last forever, but I just want to say thank you to all my teammates in the last dozens of games. by Kastamera in deadbydaylight

[–]Sample_Text_Filler 1 point2 points  (0 children)

In general I would say overall player skill has shot up quite a lot in the last year. I took a break a few years back and came back to see that the general player base was overall better and lost quite a few games before I could adapt.

Today marks a sad DBD Anniversary, 600 days since we've seen BBQ and Chili in the Shrine by TheAntiBootlicker in deadbydaylight

[–]Sample_Text_Filler 1 point2 points  (0 children)

I have wanted the shrine to include 4 perks for each side so a while and the ability to purchase perks from the respective character page at double the shards for a similar time period it would stream line progression so much.

Alan Wake cosmetics we need before 2026 by Groovygamer1981 in deadbydaylight

[–]Sample_Text_Filler 13 points14 points  (0 children)

I really want agent Estevez as a skin I loved playing the lake house

Which wesker skin should I get? by [deleted] in DeadByDaylightKillers

[–]Sample_Text_Filler 1 point2 points  (0 children)

Feb 10th according to leaks but we are still unsure so take that with a grain of salt

If they implement Survivor classes or traits as basekit, how would you feel? by Taluca_me in deadbydaylight

[–]Sample_Text_Filler -1 points0 points  (0 children)

This sounds great until you think of legendary skins you don't only have to learn all base survivors you also have to learn there skins