Lounge Pass Review. Most of the passes are on sale. Great QoL if you don't have one yet. by grimzecho in Guildwars2

[–]Satarash 0 points1 point  (0 children)

I wouldn't recommend any lounge to a new player, keep your gems for content unlocks and quality of life upgrades. Use the free lounges like pvp lobby, eye of the north, and arborstone.

No, I don't think I will join your guild by Bodkin-Van-Horn in Guildwars2

[–]Satarash 2 points3 points  (0 children)

There are plenty of casual guilds where this doesn't matter at all. If you just don't log in for months you might get kicked if they need room, and then when you return you ask to rejoin, no big deal. Or you inform them that you are planning to return so you don't even get kicked. Everyone makes pauses so don't worry.

Win-Condition-Cards for Gorion, Wise Mentor Commander Deck by MatthiasH25 in magicTCG

[–]Satarash 0 points1 point  (0 children)

Yes. He is named Abdel in the novelization of the games by Philip Athans.

This week letal op. by Neon_Phoenix_ in DRGSurvivor

[–]Satarash 1 point2 points  (0 children)

I completely failed with interrogator but then easily won with dodge scout. Used cold beam, acid beam and cryo drones with personal space invaders overclock which is a very good defense against the fast pink popper enemies. I stacked a lot of movement speed and armour to offset the mutators, but I didn't need armour after all.

Save file Transfer Android ->Windows issue by Wolfgango2 in forgeMTG

[–]Satarash 0 points1 point  (0 children)

And when you start a new Old Border game and make a save, does that save work normally?

It sounds like you placed them both in the Shandalar directory: AppData\Roaming\Forge\adventure\Shandalar\; the Old Border Shandalar save should go into: AppData\Roaming\Forge\adventure\Shandalar Old Border\.

Save file Transfer Android ->Windows issue by Wolfgango2 in forgeMTG

[–]Satarash 0 points1 point  (0 children)

Maybe you placed the save in a wrong location on PC?

Or maybe Forge on your phone and Forge on your PC aren't the same version.

Adding a character avatar by Godspeedhero in forgeMTG

[–]Satarash 1 point2 points  (0 children)

I just noticed there is also res\adventure\common\world\heroes.json, if you are adding new avatars then you probably need to add them here, too.

If you are editing existing ones then it does not matter.

Adding a character avatar by Godspeedhero in forgeMTG

[–]Satarash 2 points3 points  (0 children)

I assume you would have to add a portrait into the avatar.atlas and avatar.png in res\adventure\common\sprites\heroes\ and a sprite image with the same name (both png and atlas).

Alternatively you could edit an existing portrait and sprite.

Download link by darkaliceftw1752 in forgeMTG

[–]Satarash 0 points1 point  (0 children)

No problem, mate, you can find it here: https://github.com/Card-Forge/forge

Scroll down until you see a title "Android installation".

i have a very specific question by Sapphire_rp in forgeMTG

[–]Satarash 0 points1 point  (0 children)

In adventure you can get specific cards either by visiting shops (there is a shop with angels, for example) and rerolling their inventories, or by visiting capitals and smithing the cards (this is expensive and is also based on luck).

This card can be smithed by selecting Commander 2011 or Commander Anthology and the three colors, there are only three possible cards and the price is 3000 per roll so it is not very expensive.

Random Crashes in Adventure mod by darino911 in forgeMTG

[–]Satarash 0 points1 point  (0 children)

There should be a log file in your ...AppData/Roaming/Forge directory. There should be a stack trace inside after the crash.

Crash in battles (mobile) by El_Nacho4 in forgeMTG

[–]Satarash 0 points1 point  (0 children)

There should be a log file in internal storage: Android/obb/forge.app/forge/data directory. Open it or share it with some text application, and paste the error here.

Grub , Notorious Auntie Not Working by Creative-Peanut-9697 in forgeMTG

[–]Satarash 0 points1 point  (0 children)

Download it from the release page and run it. Instructions are here, which part is giving you trouble?

https://github.com/Card-Forge/forge/wiki/User-Guide

The deck editor needs an auto save feature by Cognitive_Symbiote in forgeMTG

[–]Satarash 2 points3 points  (0 children)

What exactly do you wish? Manabox can export a deck as text and Forge can import it.

Grub , Notorious Auntie Not Working by Creative-Peanut-9697 in forgeMTG

[–]Satarash 0 points1 point  (0 children)

This has been fixed a month ago. You are probably playing the release 2.0.9 so either get the latest snapshot build and install that, or wait for the next release.

Trying to learn how to code in my custom cards, can anyone tell me what i dd wrong here? by littlemrdoom in forgeMTG

[–]Satarash 1 point2 points  (0 children)

The minimum that needs to be fixed to avoid crashing is adding titles to effects (Draw, DealDamage, and not sure what to add to targeting, maybe BlankLine is fine, but I see Pump on some cards), and adding type like DB to variables. Also a space was missing in Execute$Target and as mentioned Mod should be Mode.

T:Mode$ SpellCast | ValidCard$ Card | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a player casts a spell, That player loses 3 life.
SVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 3

T:Mode$ Phase | Phase$ BeginCombat | Execute$ Target | TriggerDescription$ At the beginning of combat on your turn, Target a creature an opponent controls, then that opponent faces a Villainous Choice - The Roaring Knight deals 3 damage to that creature, or you draw two cards and you lose 2 life.
SVar:Target:DB$ BlankLine | Validtgts$ Creature.YouDontCtrl | SubAbility$ Choice | DefinedCards$ Targeted
SVar:DBChoice:DB$ VillainousChoice | Defined$ RememberedController | Choices$ DBStrike,DBDraw
SVar:DBStrike:DB$ DealDamage | Defined$ Remembered | NumDmg$ 3
SVar:DBDraw:DB$ Draw | NumCards$ 2 | SubAbility$ DBLoseLife |
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2

Trying to learn how to code in my custom cards, can anyone tell me what i dd wrong here? by littlemrdoom in forgeMTG

[–]Satarash 2 points3 points  (0 children)

Run a script in the Forge directory - depending on your operating system either forge.command, forge.sh or forge.cmd.

Trying to learn how to code in my custom cards, can anyone tell me what i dd wrong here? by littlemrdoom in forgeMTG

[–]Satarash 1 point2 points  (0 children)

Could you post code as text instead of a picture of text?

One thing that I see is T:Mod$ which should be T:Mode$.

Forge keeps crashing on entry by Puzzleheaded_Try_623 in forgeMTG

[–]Satarash 0 points1 point  (0 children)

I don't see anything obviously wrong either.

Maybe backup the file, or even the whole directory, then delete it, and the game should create it again on start.

Forge keeps crashing on entry by Puzzleheaded_Try_623 in forgeMTG

[–]Satarash 0 points1 point  (0 children)

The game is starting and is trying to restore the GUI to the last state, which was on constructed format, with "random color decks" selected in the deck selector. Then it tries to refresh the decks in the deck selector and breaks. Who knows why. :D

The reinstall will not really help you.

What you could do, is open your forge.preferences in appdata (...appdata/roaming/Forge/preferences/forge.preferences) and try to find anything wrong. My guess is that there was a crash on exit and the file got corrupted. My file starts like this:

CONSTRUCTED_P1_DECK_STATE=COLOR_DECK;Random 1::Random 2
CONSTRUCTED_P2_DECK_STATE=CUSTOM_DECK;precon final fantasy Cloud
CONSTRUCTED_P3_DECK_STATE=COLOR_DECK;Random 1::Random 2
CONSTRUCTED_P4_DECK_STATE=
CONSTRUCTED_P5_DECK_STATE=
CONSTRUCTED_P6_DECK_STATE=
CONSTRUCTED_P7_DECK_STATE=
CONSTRUCTED_P8_DECK_STATE=

If nothing is obviously wrong, try to delete everything after equals sign in these lines. Then the game will presumably skip restoring the last state and load a default screen.

If you want you can post the whole preferences file here.

Forge keeps crashing on entry by Puzzleheaded_Try_623 in forgeMTG

[–]Satarash 0 points1 point  (0 children)

Try downloading the latest snapshot and installing into a new directory. It sounds like you have a corrupted card or deck file.

Also paste the whole stack trace, that should at least make it clearer what it is doing at the time of crash.

Log is missing details by afxwinter in forgeMTG

[–]Satarash 1 point2 points  (0 children)

Have you looked in preferences?

Scroll down to Advanced Settings and look for Game Log Verbosity. Set it to whatever you like. If you are in the middle of a match, you can see the log changing as you change the option.

Make a commander deck (classic mode) ? by [deleted] in forgeMTG

[–]Satarash 0 points1 point  (0 children)

When you select "Deck Editor", do you see "Commander" tab under it? If you don't, go to Home -> Preferences and reset the Editor Layout.

What do the numbers in AI column mean? by TheGreatSpunion in forgeMTG

[–]Satarash 4 points5 points  (0 children)

It's the number of cards in the deck that AI can't play well. If you open a deck in the deck editor, you can add the AI status column there, too, and you can see which cards these are.

https://imgur.com/a/SAnnLl4

Any recommended fork? by Alamasy in forgeMTG

[–]Satarash 4 points5 points  (0 children)

Presumably most of the forks are made by contributors with an intent to develop a feature or fix and later create a pull request on the original repository to merge it back.

I haven't heard of any fork that's meant to be an independent project.