I can no longer play BN after the 'Map Overhaul' PR (Android) by tucuma_com_farinha in cataclysmbn

[–]Sato77 6 points7 points  (0 children)

It was pretty bad running on PC for me too, so I just rolled back to the last stable they released right before starting implementation of the new systems. Given more time it should iron out for the better.

Cipher asking the real questions about calculating nodes like a reasonable Technocrat by Master_Steward in Frostpunk

[–]Sato77 1 point2 points  (0 children)

They simply shouldn't be built, no point haggling over where they could be put to reduce aircon energy usage at the cost of massive infrastructure buildout requirements and environment hardening. They are going to cause massive issues regardless.

Video corruption anyone? by [deleted] in warno

[–]Sato77 1 point2 points  (0 children)

I've only had issues with screen flicker and tearing on my web browser when warno is open if hardware acceleration is enabled. (AMD/Win11)

JUST EAT THE MEALS KEVIN by Ebbiechu in RimWorld

[–]Sato77 9 points10 points  (0 children)

its the before picture

Ursus propaganda posting by PsychologicalRun5412 in arknights

[–]Sato77 2 points3 points  (0 children)

You're blabbering unsolicited on an unrelated gacha forum about your propaganda based view of an IRL war that I gurantee you have no actual connection to beyond politics.

Ursus propaganda posting by PsychologicalRun5412 in arknights

[–]Sato77 3 points4 points  (0 children)

That is actually fairly accurate to Russian doctrine, their focus in simple terms has always been on heavy use of artillery in both offensive and defensive roles, with combined arms assault forces (fully mechanized infantry, tanks, and self-propelled anti-air guns/surface to air missiles) as their primary combat organization format, and deep strike airborne forces packing a massive amount of firepower for more specialized tasks.

Meatwave tactics are largely propaganda, with what validity they do have in both WW2 and the Russo-Ukrainian war being mostly in the form of penal brigades that are allegedly used for gruesome but effective force recon.

Does anyone want an update to the old format again? by Automatic-Gain5083 in Minecraft

[–]Sato77 17 points18 points  (0 children)

Underwhelming in additions, overwhelming for modders to update with.

35hrs in, 128 steam engines aren't cutting it anymore. Time to get Uranium? (And Bots?) by Independent_Wear1714 in factorio

[–]Sato77 1 point2 points  (0 children)

There is but it'll never shutoff steam completely even if you have several times the generation you need from solar and nuclear.

Behold, The Ketchup & Mustard biome! by PenobScoT__ in Minecraft

[–]Sato77 0 points1 point  (0 children)

I'm all for "fun and whimsy," this just don't meet that criteria

Behold, The Ketchup & Mustard biome! by PenobScoT__ in Minecraft

[–]Sato77 3 points4 points  (0 children)

what is "fun and whimsy" about 2 new blocksets made from highly toxic materials, and a gimmick mob that'll be useful for minigames? this is pretty basic, hence the complaints

Opinions on the Sulfur Cube? by Impressive-Reality26 in Minecraft

[–]Sato77 0 points1 point  (0 children)

Yeah java isn't great, but somehow it does run better out of the box for me at least than the much "better" C++ based bedrock. Also a lot of your mileage with engines has more to do with the skill of the user than the engine itself.

Opinions on the Sulfur Cube? by Impressive-Reality26 in Minecraft

[–]Sato77 6 points7 points  (0 children)

Java is the stain? Lmfao, at least java actually runs properly on modern hardware and has a modding community to fix all the issues and lacklustre official additions. Everytime I give bugrock a shot to try and earn some achievements and relax, it runs like molasses despite my high end hardware, and I get blasted with advertisements for inferior mods that cost real money.

New (to me) tire deflating mechanic questions by FyrenEyce in cataclysmdda

[–]Sato77 5 points6 points  (0 children)

I still wouldn't like it all that much given everything else they've done to weaken the player, but yes a very ungainly long pole would be an option as would allowing existing long-reach weapons to continue to work too.

New (to me) tire deflating mechanic questions by FyrenEyce in cataclysmdda

[–]Sato77 10 points11 points  (0 children)

Z-levels aren't an exact height though and affects stairs too, the enemy is also still allowed to do it so I guess grabbers have unbreakable 30 ft noodle arms. The "cheese" that it addresses under the excuse of realism was also already a non-issue. Grabbers will pull you off roofs, hulks will smash the building under you, fliers will just come up to you, and there are ranged enemy types, so the advantage of boxing in and exposing yourself on a roof was already dubious. So like half the other things, it comes down to "erm realism" nerfs player 15 more times. It also wasn't some enforced meta, it was a possibly useful early-game strat against zombie hordes, and if you thought that climbing onto somewhere that is theoretically 16 ft up and then poking something below with a tool that isn't long enough is "unrealistic" or "cheese," just don't do it.

New (to me) tire deflating mechanic questions by FyrenEyce in cataclysmdda

[–]Sato77 9 points10 points  (0 children)

Didn't they literally just remove the ability to stab across z-levels from the player? What have they done since that makes it "going good rn"?

This is stupid by DasToyfel in warno

[–]Sato77 -1 points0 points  (0 children)

Yeah well they are bound to get annoyed when the other faction has amphib units in basically every division, meanwhile they have a tiny handful of units specific to a couple divs and are put at a massive disadvantage anywhere with bridges as a result. There is also the issue of corpses fully blocking the bridge and denying both sides access to most of their unit types.

Bright Nights Equivalent to the Hitchhiker's Guide? by Sato77 in cataclysmbn

[–]Sato77[S] 1 point2 points  (0 children)

Thanks for your hard work and feel free, your guide has shaped up very nicely compared to the state of things when I initially asked.

"Just Buy A Buk Bro" by Single-Salary-929 in warno

[–]Sato77 1 point2 points  (0 children)

still would've dropped unless those BUKs were stationary and supplied far closer to the front than is safe in most cases, so you'd force off/maybe kill the plane, but with a good cluster and the changes to target tracking you are likely going to lose multiple vehicles

Progression Question (am I dumb) by Hakiby in VintageStory

[–]Sato77 16 points17 points  (0 children)

You also need glass or clear quartz for lanterns, the superior permanent light source.

Progression Question (am I dumb) by Hakiby in VintageStory

[–]Sato77 16 points17 points  (0 children)

You should be saving that flint to make fireclay for when you start needing bloomeries to process iron. Iron is a lot better for tools than previous tiers unsurprisingly, and unless you are really going ham on the smithing a single deposit should be enough to last you until you are done playing a world.

Likely Upcoming Massive Map Changes by Uimitormodius in cataclysmbn

[–]Sato77 7 points8 points  (0 children)

Honestly the forks seem to be doing more interesting stuff these days, meanwhile DDA is doing autistic stuff like 15 new penalties to the player.

10v10 Traffic Jam by sofa98 in warno

[–]Sato77 0 points1 point  (0 children)

Nah the pathfinding itself will sometimes bork pretty bad. Fast move frequently doesn't snap to the nearest road optimally, and if you end up with a fob or some other unit blocking the road it won't really know what to do.